Re: Open Livecode Login

2013-04-11 Thread JB
Maybe they should give it away from the store.  That brings their
other Livecode products to the attention of those who did not
know about the store and forces people to register with the stpre
making any future purchases easier.

-=>JB<=-


On Apr 11, 2013, at 10:38 PM, Richmond wrote:

> On 12/04/13 00:38, David C. wrote:
>> Richmond, did you possibly overlook my earlier message from the release
>> notes that state:
>> 
>> "Alternatively it is possible to activate the product via the use of a
>> specially encrypted license file.
>> These will be available for download from the customer center after logging
>> into your account. This
>> method will allow the product to be installed on machines that do not have
>> access to the internet."
>> 
>> ...all you need to do is download the file one time and use it with however
>> many machines you wish, with or without an internet connection. Seems
>> pretty simple from my end...
> 
> It is dead simple, but that is not the point, and anybody who has done any 
> reading
> and thinking about what constitutes Open Source software will be aware that
> the point is about freedom, pace Hairy Stallman et al.
> 
> Once we drag in online registration and licenses I get a funny feeling that 
> that maybe
> the thin end of a wedge which begins to push us away from the concept of Open 
> Source software.
> 
>> 
>> Regards,
>> David C.
>> 
>> 
>> 
> 
> This is the first time I have encountered Open Source software that require
> any sort of licence . . .
> 
> . . and the things that make me feel a bit queasy are these:
> 
> 1. Tracking by RunRev.
> 
> 2. If I make a fork / mod its distribution could also be tracked.
> 
> Not, I hesitate to add, that I have all that much to hide, but this begins
> to look like the British government's surveillance of everybody and the
> excuse that as we have nothing to hide we shouldn't protest against
> blatant violations of privacy.
> 
> 3. "specially encrypted license file"; why on earth is that necessary?
> 
> Doesn't seem necessary with either GIMP or FONTFORGE, my 2 favourite
> Open Source weapons of choice.
> 
> Richmond.
> 
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Re: Hiding stacks from the project browser

2013-04-11 Thread Scott Rossi
The slug (of Data Grid Helper fame) discovered revHookIsUserStack a ways
back, but as you've found it's not a solution in its current form.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 4/11/13 8:18 PM, "Monte Goulding"  wrote:

>
>On 12/04/2013, at 12:51 PM, Monte Goulding wrote:
>
>> Would be better if this function dispatched to the actual stack so we
>>didn't need to implement frontscripts for every plugin...
>
>yeah... actually only one plugin can handle this but showing IDE stacks
>does bring them all back to the list... here's my implementation for my
>in-house custom controls which each have their own stackfile so they
>clutter up these lists.
>
>function revHookIsUserStack pStack
>   if word 1 of the short name of pStack is "LiveObject" then
>  return false
>   end if
>   return true
>end revHookIsUserStack
>
>I've spotted a hook like this before that's a nice idea but the
>implementation hasn't been thought through because it could also only be
>used by a single plugin. This hook adds a Sign menu item to the script
>editor context menu.
>
>on revHookBuildScriptEditorContextMenu
>pObject,pSelectedText,pText,@pModifiedText
>   put pText&"-"&cr&"Sign" into pModifiedText
>end revHookBuildScriptEditorContextMenu
>
>on revHookScriptEditorContextMenuPick pItem
>   if pItem = "Sign" then
>  put the htmlText of the selectedChunk into tText
>  put the seconds into tDate
>  convert tDate to dateItems
>  put item 1 of tDate&"-"&item 2 of tDate&"-"&item 3 of tDate into
>tDate
>  set the htmlText of the selectedChunk to " START MG
>"&tDate&cr&""&tText&cr& " END MG "&tDate&""
>   end if
>   pass revHookScriptEditorContextMenuPick
>end revHookScriptEditorContextMenuPick
>
>
>For potential IDE contributors to improve the implementation these should
>be messages so they can be passed and they should check unhandled rather
>than handled to take account of the passed condition. Otherwise as I said
>they can only be handled by a single plugin.
>
>--
>M E R Goulding 
>Software development services
>Bespoke application development for vertical markets
>
>mergExt - There's an external for that!
>
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Re: Is it just me, again?

2013-04-11 Thread Richmond

On 12/04/13 09:11, Monte Goulding wrote:

On 12/04/2013, at 3:40 PM, Richmond wrote:


MOD #1 to LC COM: modal warning that a stack cannot be opened because it is 
password protected.

Only if it's silenced on stuff like plugins please...


As I have never yet, after 12 years, have used plugins except for Sarah 
R's prefs palette one, I don't mind either way.




--
M E R Goulding
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: [Bulk] Re: Open Livecode Login

2013-04-11 Thread Richmond

On 12/04/13 08:53, Dave McKee wrote:

You just never happy are you ?

Hodie Non Cras

On 2013-04-12, at 1:38 AM, Richmond  wrote:


On 12/04/13 00:38, David C. wrote:

Richmond, did you possibly overlook my earlier message from the release
notes that state:

"Alternatively it is possible to activate the product via the use of a
specially encrypted license file.
These will be available for download from the customer center after logging
into your account. This
method will allow the product to be installed on machines that do not have
access to the internet."

...all you need to do is download the file one time and use it with however
many machines you wish, with or without an internet connection. Seems
pretty simple from my end...

It is dead simple, but that is not the point, and anybody who has done any 
reading
and thinking about what constitutes Open Source software will be aware that
the point is about freedom, pace Hairy Stallman et al.

Once we drag in online registration and licenses I get a funny feeling that 
that maybe
the thin end of a wedge which begins to push us away from the concept of Open 
Source software.


Regards,
David C.

This is the first time I have encountered Open Source software that require
any sort of licence . . .

. . . and the things that make me feel a bit queasy are these:

1. Tracking by RunRev.

2. If I make a fork / mod its distribution could also be tracked.

Not, I hesitate to add, that I have all that much to hide, but this begins
to look like the British government's surveillance of everybody and the
excuse that as we have nothing to hide we shouldn't protest against
blatant violations of privacy.

3. "specially encrypted license file"; why on earth is that necessary?

Doesn't seem necessary with either GIMP or FONTFORGE, my 2 favourite
Open Source weapons of choice.

Richmond.


I think that every company needs a gadfly; a role I have happily played 
with RunRev for coming on for 12 years,
and after a few initial hiccups, they know full well that I am one of 
their greatest fans.


I also know that by pushing something to its extreme it is often 
comparatively easy to see where the cracks are

in a system (c.f stress testing).

I am not, take note, using inflammatory phrasing like somebody who wrote 
something about $50 and being "pissed off".


For $50 they did very well I would say!

I have "no beef" with LC OSS from a personal point of view, and the 
"phone-home" is a bother (only because it seems

to be a bit dicky and takes time) but is neither here nor there.

But whether the phone-home and licensing fits into the OSS model is 
another question altogether, and I don't see

what is wrong with pointing out the possible problems connected with that.

Richmond.

Oh, and by the way; it's a lovely sunny day here and I'm going out onto 
the balcony with a cup of coffee to listen

to the birds singing.


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Re: Community version download

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 3:53 PM, Peter Alcibiades wrote:

> The inability to use protected plug-ins is an interesting and quite
> significant feature.


They can't GPL the password protection code... can't even release it to 
enterprise users without putting everyone at risk.

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Is it just me, again?

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 3:40 PM, Richmond wrote:

> MOD #1 to LC COM: modal warning that a stack cannot be opened because it is 
> password protected.

Only if it's silenced on stuff like plugins please...

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Hiding stacks from the project browser

2013-04-11 Thread Peter Haworth
This isn't a solution for the App/Project Browser but lcStackBrowser has
preference settings to exclude plugins stacks and/or hidden stacks.  You
can also specify a list of stacks that should always be included, so if
you're using the rev naming trick for your plugin but still want to have
your stack show up, you can exclude plugins and name your stack to be
included.

Aside from those preferences, a right click on a stack in the display has
options to hide it, hide all other stacks, or show all.  Same for cards.

Pete
lcSQL Software 


On Thu, Apr 11, 2013 at 5:53 PM, Monte Goulding  wrote:

> Hi
>
> I'm sure I knew this once but I've forgotten.. Is there a way (other than
> the rev prefix) to hide stacks (all in the plugins directory - most in a
> subdirectory off that) from the project/application browser? Only show them
> when showing the rest of the IDE would be good... Some custom property?
>
> Cheers
>
> Monte
>
> --
> M E R Goulding
> Software development services
> Bespoke application development for vertical markets
>
> mergExt - There's an external for that!
>
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Re: Community version download

2013-04-11 Thread Richmond

On 12/04/13 08:53, Peter Alcibiades wrote:

Monte Goulding wrote

Yes, that bit's just asking for someone to fork the IDE, not sure why
RunRev haven't based this login around a service like revonline but
luckily I don't need to make these decisions. If it were me I'd quickly
change it to Login to revOnline or skip... then make the services the
login is for more compelling.

This is indeed a very odd choice - its the only OSS package I have ever come
across that requires product activation in this way, and it really is asking
for a fork of the IDE.  One can see the motivation.  But the competition in
this space is surely Python, and that is free as in air  Its living a
bit dangerously.  Forking is one of the main reefs out there in this
particular ocean.


I think RunRev have made a big mistake here, as setting their release up 
for a fork
right away (which, presumably, they won't host on their website ???) is 
going to
detract quite a bit from their rationale for releasing an OSS version: 
to gather community
programming ideas which can be rolled into the pay version, and to make 
people look

more closely at their website.

I wonder if RunRev wouldn't be wiser to, quietly, release the next 
version of LC OSS

without the phone-home arrangement and licensing requirement?



The inability to use protected plug-ins is an interesting and quite
significant feature.  Presumably the reason is that there is an ability to
incorporate them or some of them into programs one has written which would
have to be released under GPL, but the plug-ins would be incompatible with
it?

Peter



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Re: Community version download

2013-04-11 Thread Richmond

On 12/04/13 05:26, Kay C Lan wrote:

On Fri, Apr 12, 2013 at 8:55 AM, Monte Goulding 
wrote:
Yes there is so you might want to take screenshots of where it says the
wrong thing and bug report them.

Can you please explain this further, I'm now (again) confused.

I was under the impression that a Commercial version of LC is the Community
Edition of LC + the ability to password protect stacks. There is nothing in
Community that is not in Commercial.

Why would anyone with a Commercial license for LC want to work inside the
Community Edition. Yes I can appreciate you might want to give a daughter,
friend or colleague a copy of LC, so it will be the Community Edition, but
when it is you and your work, why would you bother with the Community
Edition?


Well, for instance, if, like me, you are a tight-wad with your money, 
you might want to use

the Open Source version for a number of reasons:

1. To see whether the advances between your licensed commercial version 
and the current version
are sufficient or vital enough to what you want to do to justify forking 
out for the commercial version.


(for the sake of argument, I work with LC 4.5 commercial, and right now 
I am "fooling around" with LC com 6.0
to see whether buying a license for 6.0 would bring all sorts of jazzy 
benefits to my commercial Devawriter

program)

2. To start developing software right now while you save up enough money 
to buy a commercial license.


(ditto)

3. To author software for use on a closed system (e.g. my language 
school) where nobody is going to

be merrily helping themselves to your software.



Also, if I understand the registration authentication process, when you
start LC up, it phones home,


That is the sticking point several people on the Use-List have been 
making rude noises about.



  checks your status, and in Skip's case I'd say
the response is correct, it states you are a Commercial license holder.
This does not prevent you from releasing OSS, just like the Community
Edition. You just have the choice.

I'm saying this from a Productive User's point of view, not from the aspect
of whether I can delve into the Engine source code and fork off my own
version of LC suitable to run of Mac OS 7.6.1 on Motorola 68030 chips. In
this case, register with GitHub, download the source files, crack open
Metrowerks CodeWarrior and have at it. But again, my understanding is, that
if you did this, and your work met with Runrev standards, such changes
would be Incorporated both into the Community and Commercial editions of LC.


Somehow I cannot see the chaps in Edinburgh adopting your code for a
"version of LC suitable to run of Mac OS 7.6.1 on Motorola 68030 chip" as
they probably would feel that that would exactly boost sales by some
unimaginable amount. . . LOL.


Or am I again, wrong.


We are all, constantly, wrong, and . . . yet . . . so right.

Richmond.


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Re: [Bulk] Re: Open Livecode Login

2013-04-11 Thread Dave McKee
You just never happy are you ?

Hodie Non Cras

On 2013-04-12, at 1:38 AM, Richmond  wrote:

> On 12/04/13 00:38, David C. wrote:
>> Richmond, did you possibly overlook my earlier message from the release
>> notes that state:
>> 
>> "Alternatively it is possible to activate the product via the use of a
>> specially encrypted license file.
>> These will be available for download from the customer center after logging
>> into your account. This
>> method will allow the product to be installed on machines that do not have
>> access to the internet."
>> 
>> ...all you need to do is download the file one time and use it with however
>> many machines you wish, with or without an internet connection. Seems
>> pretty simple from my end...
> 
> It is dead simple, but that is not the point, and anybody who has done any 
> reading
> and thinking about what constitutes Open Source software will be aware that
> the point is about freedom, pace Hairy Stallman et al.
> 
> Once we drag in online registration and licenses I get a funny feeling that 
> that maybe
> the thin end of a wedge which begins to push us away from the concept of Open 
> Source software.
> 
>> 
>> Regards,
>> David C.
> 
> This is the first time I have encountered Open Source software that require
> any sort of licence . . .
> 
> . . . and the things that make me feel a bit queasy are these:
> 
> 1. Tracking by RunRev.
> 
> 2. If I make a fork / mod its distribution could also be tracked.
> 
> Not, I hesitate to add, that I have all that much to hide, but this begins
> to look like the British government's surveillance of everybody and the
> excuse that as we have nothing to hide we shouldn't protest against
> blatant violations of privacy.
> 
> 3. "specially encrypted license file"; why on earth is that necessary?
> 
> Doesn't seem necessary with either GIMP or FONTFORGE, my 2 favourite
> Open Source weapons of choice.
> 
> Richmond.
> 
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Re: Community version download

2013-04-11 Thread Peter Alcibiades
Monte Goulding wrote
> Yes, that bit's just asking for someone to fork the IDE, not sure why
> RunRev haven't based this login around a service like revonline but
> luckily I don't need to make these decisions. If it were me I'd quickly
> change it to Login to revOnline or skip... then make the services the
> login is for more compelling.

This is indeed a very odd choice - its the only OSS package I have ever come
across that requires product activation in this way, and it really is asking
for a fork of the IDE.  One can see the motivation.  But the competition in
this space is surely Python, and that is free as in air  Its living a
bit dangerously.  Forking is one of the main reefs out there in this
particular ocean.

The inability to use protected plug-ins is an interesting and quite
significant feature.  Presumably the reason is that there is an ability to
incorporate them or some of them into programs one has written which would
have to be released under GPL, but the plug-ins would be incompatible with
it?

Peter



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Re: Is it just me, again?

2013-04-11 Thread Richmond

On 12/04/13 02:12, Peter Haworth wrote:

Hi Cal,
Jacque has the answer I think.  It is confusing though because password
protected stacks simply don't load and there's no error or warning message
so you have no idea why.


So . . .

MOD #1 to LC COM: modal warning that a stack cannot be opened because it 
is password protected.



Pete

Pete
lcSQL Software 


On Thu, Apr 11, 2013 at 2:58 PM, Cal Horner  wrote:


I've been setting LC Community up with all the extra tools (plug-ins) I
always used with all the other versions of LC I've used over the years. And
I have found that LC Com doesn't want to load in any of the proprietary
plug-ins I use.

So before I delve any deeper into this mystery I would like to know if
anyone else has had this problem, or is it just me?
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Re: Open Livecode Login

2013-04-11 Thread Richmond

On 12/04/13 00:38, David C. wrote:

Richmond, did you possibly overlook my earlier message from the release
notes that state:

"Alternatively it is possible to activate the product via the use of a
specially encrypted license file.
These will be available for download from the customer center after logging
into your account. This
method will allow the product to be installed on machines that do not have
access to the internet."

...all you need to do is download the file one time and use it with however
many machines you wish, with or without an internet connection. Seems
pretty simple from my end...


It is dead simple, but that is not the point, and anybody who has done 
any reading

and thinking about what constitutes Open Source software will be aware that
the point is about freedom, pace Hairy Stallman et al.

Once we drag in online registration and licenses I get a funny feeling 
that that maybe
the thin end of a wedge which begins to push us away from the concept of 
Open Source software.




Regards,
David C.





This is the first time I have encountered Open Source software that require
any sort of licence . . .

. . . and the things that make me feel a bit queasy are these:

1. Tracking by RunRev.

2. If I make a fork / mod its distribution could also be tracked.

Not, I hesitate to add, that I have all that much to hide, but this begins
to look like the British government's surveillance of everybody and the
excuse that as we have nothing to hide we shouldn't protest against
blatant violations of privacy.

3. "specially encrypted license file"; why on earth is that necessary?

Doesn't seem necessary with either GIMP or FONTFORGE, my 2 favourite
Open Source weapons of choice.

Richmond.

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Re: Community version download

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 1:11 PM, Kay C Lan wrote:

> Whilst the route cause is the same thing,
> I think these are 2 very distinct situations which will require
> highlighting, especially by plug-in vendors which will now need to update
> their web pages to indicate whether their tools are LC Community compatible.

Right, I guess it's up to the plugin vendor but for the moment it's buyer 
beware. FWIW all mergExt stacks are always unprotected. 

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Community version download

2013-04-11 Thread Kay C Lan
Nice. I think it was Peter Haworth who is looking for a way to
differentiate between which Edition of LC the User was using. It appears
that Runrev are in need of the same solution. ;-)


On Fri, Apr 12, 2013 at 11:03 AM, Magicgate Software - Skip Kimpel <
s...@magicgate.com> wrote:

> Here is a screen shot of my confusion:
> http://www.magicgate.com/LicenseConfusion.jpg
>
>
> On Thu, Apr 11, 2013 at 10:59 PM, Monte Goulding <
> mo...@sweattechnologies.com> wrote:
>
> >
> > On 12/04/2013, at 12:41 PM, Kay C Lan wrote:
> >
> > >  the ability to password protect stacks +
> > > the ability to use password protected plugins.
> >
> > This is the same thing as plugins are stacks
> >
> > I think the silent not loading the stack thing is good. That means you
> can
> > use the same extensions folder and the password protected stuff is just
> not
> > available. Personally I'll be culling anything that's password protected
> > from my plugins folder so I don't have to care which version I'm in
> until I
> > build.. I'm positive there will be a doubleclick the stackfile issue
> > loading the wrong version... not that I do that much...
> >
> > --
> > M E R Goulding
> > Software development services
> > Bespoke application development for vertical markets
> >
> > mergExt - There's an external for that!
> >
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Re: Hiding stacks from the project browser

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 12:51 PM, Monte Goulding wrote:

> Would be better if this function dispatched to the actual stack so we didn't 
> need to implement frontscripts for every plugin...

yeah... actually only one plugin can handle this but showing IDE stacks does 
bring them all back to the list... here's my implementation for my in-house 
custom controls which each have their own stackfile so they clutter up these 
lists.

function revHookIsUserStack pStack
   if word 1 of the short name of pStack is "LiveObject" then
  return false
   end if
   return true
end revHookIsUserStack

I've spotted a hook like this before that's a nice idea but the implementation 
hasn't been thought through because it could also only be used by a single 
plugin. This hook adds a Sign menu item to the script editor context menu.

on revHookBuildScriptEditorContextMenu 
pObject,pSelectedText,pText,@pModifiedText
   put pText&"-"&cr&"Sign" into pModifiedText
end revHookBuildScriptEditorContextMenu

on revHookScriptEditorContextMenuPick pItem
   if pItem = "Sign" then
  put the htmlText of the selectedChunk into tText
  put the seconds into tDate
  convert tDate to dateItems
  put item 1 of tDate&"-"&item 2 of tDate&"-"&item 3 of tDate into tDate
  set the htmlText of the selectedChunk to " START MG 
"&tDate&cr&""&tText&cr& " END MG "&tDate&""
   end if
   pass revHookScriptEditorContextMenuPick
end revHookScriptEditorContextMenuPick


For potential IDE contributors to improve the implementation these should be 
messages so they can be passed and they should check unhandled rather than 
handled to take account of the passed condition. Otherwise as I said they can 
only be handled by a single plugin.

--
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Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Community version download

2013-04-11 Thread Kay C Lan
Maybe I should have written:

the ability to password protect your own stacks + the ability to use 3rd
party password protected stacks. Whilst the route cause is the same thing,
I think these are 2 very distinct situations which will require
highlighting, especially by plug-in vendors which will now need to update
their web pages to indicate whether their tools are LC Community compatible.

Either way, thanks for the clarification. For a minute there I thought the
Community Edition was ending up with a bunch of features the Commercial
edition wasn't getting. A bit like Mac Pro purchases who thought they were
getting the latest and greatest only to watch iMac owners pick up
Thunderbolt and USB3 whilst they're still languishing FW800 and USB2. Good
to see it's not that case.


On Fri, Apr 12, 2013 at 10:59 AM, Monte Goulding <
mo...@sweattechnologies.com> wrote:

>
> On 12/04/2013, at 12:41 PM, Kay C Lan wrote:
>
> >  the ability to password protect stacks +
> > the ability to use password protected plugins.
>
> This is the same thing as plugins are stacks
>
> I think the silent not loading the stack thing is good. That means you can
> use the same extensions folder and the password protected stuff is just not
> available. Personally I'll be culling anything that's password protected
> from my plugins folder so I don't have to care which version I'm in until I
> build.. I'm positive there will be a doubleclick the stackfile issue
> loading the wrong version... not that I do that much...
>
> --
> M E R Goulding
> Software development services
> Bespoke application development for vertical markets
>
> mergExt - There's an external for that!
>
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Re: Community version download

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 1:03 PM, Magicgate Software - Skip Kimpel wrote:

> Here is a screen shot of my confusion:
> http://www.magicgate.com/LicenseConfusion.jpg

Right... that's got to be a bug.

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Re: Community version download

2013-04-11 Thread Magicgate Software - Skip Kimpel
Here is a screen shot of my confusion:
http://www.magicgate.com/LicenseConfusion.jpg


On Thu, Apr 11, 2013 at 10:59 PM, Monte Goulding <
mo...@sweattechnologies.com> wrote:

>
> On 12/04/2013, at 12:41 PM, Kay C Lan wrote:
>
> >  the ability to password protect stacks +
> > the ability to use password protected plugins.
>
> This is the same thing as plugins are stacks
>
> I think the silent not loading the stack thing is good. That means you can
> use the same extensions folder and the password protected stuff is just not
> available. Personally I'll be culling anything that's password protected
> from my plugins folder so I don't have to care which version I'm in until I
> build.. I'm positive there will be a doubleclick the stackfile issue
> loading the wrong version... not that I do that much...
>
> --
> M E R Goulding
> Software development services
> Bespoke application development for vertical markets
>
> mergExt - There's an external for that!
>
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> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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Re: Community version download

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 12:41 PM, Kay C Lan wrote:

>  the ability to password protect stacks +
> the ability to use password protected plugins.

This is the same thing as plugins are stacks

I think the silent not loading the stack thing is good. That means you can use 
the same extensions folder and the password protected stuff is just not 
available. Personally I'll be culling anything that's password protected from 
my plugins folder so I don't have to care which version I'm in until I build.. 
I'm positive there will be a doubleclick the stackfile issue loading the wrong 
version... not that I do that much...

--
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Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Hiding stacks from the project browser

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 12:31 PM, Mark Wieder wrote:

> Scott-
> 
> Thursday, April 11, 2013, 7:09:02 PM, you wrote:
> 
>> If you find a way, please let us know.  Been wanting this ability
>> for years, but threw in the towel and went with the rev prefix.  Not
>> very convenient for development.
> 
> The following function is in button "revCommon" of stack "revLibrary"
> and is among the backscripts:
> 
> function revFilterStacksList pStacks
>   local tReturnValue
>   repeat for each line l in pStacks
>  if l is among the items of "Message Box,Home,Answer Dialog,Ask 
> Dialog,Script Debugger,File Selector,Color Chooser,Magnify" then
> next repeat
>  end if
>  if char 1 to 3 of l is "rev" then
> next repeat
>  end if
> 
>  -- This allows a hook function somewhere in the message path to do extra 
> filtering on stacks.
>  dispatch function "revHookIsUserStack" to me with the long id of stack l
>  if it is not "handled" or the result then
> put l & cr after tReturnValue
>  end if
>   end repeat
>   delete last char of tReturnValue
>   return tReturnValue
> end revFilterStacksList
> 
> ...so you could conceivably implement a revHookIsUserStack() function
> that would hide the stack. You'd have a hard time finding it
> afterwards, so it's not something I'd recommend.

Hmm... is the function only run when the IDE stacks aren't being shown though? 
Worth testing... Would be better if this function dispatched to the actual 
stack so we didn't need to implement frontscripts for every plugin...

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Community version download

2013-04-11 Thread Kay C Lan
Oh, and just one other thing I've picked up on. If you have any 3rd party
tools or pluggins that contain protected code, then these will NOT load
into LC Community and it just doesn't run.

I would think most Commercial license holders would have a bunch of
pluggins to make stack development quicker and easier. Why would you want
to work in an enviornment that currently excludes the use of these?

So LC Commercial is LC Communiy + the ability to password protect stacks +
the ability to use password protected plugins.


On Fri, Apr 12, 2013 at 10:26 AM, Kay C Lan wrote:

> On Fri, Apr 12, 2013 at 8:55 AM, Monte Goulding  .com> wrote:
>
>> Yes there is so you might want to take screenshots of where it says the
>> wrong thing and bug report them.
>>
>> Can you please explain this further, I'm now (again) confused.
>
> I was under the impression that a Commercial version of LC is the
> Community Edition of LC + the ability to password protect stacks. There is
> nothing in Community that is not in Commercial.
>
> Why would anyone with a Commercial license for LC want to work inside the
> Community Edition. Yes I can appreciate you might want to give a daughter,
> friend or colleague a copy of LC, so it will be the Community Edition, but
> when it is you and your work, why would you bother with the Community
> Edition?
>
> Also, if I understand the registration authentication process, when you
> start LC up, it phones home, checks your status, and in Skip's case I'd say
> the response is correct, it states you are a Commercial license holder.
> This does not prevent you from releasing OSS, just like the Community
> Edition. You just have the choice.
>
> I'm saying this from a Productive User's point of view, not from the
> aspect of whether I can delve into the Engine source code and fork off my
> own version of LC suitable to run of Mac OS 7.6.1 on Motorola 68030 chips.
> In this case, register with GitHub, download the source files, crack open
> Metrowerks CodeWarrior and have at it. But again, my understanding is,
> that if you did this, and your work met with Runrev standards, such
> changes would be Incorporated both into the Community and Commercial
> editions of LC.
>
> Or am I again, wrong.
>
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Re: Community version download

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 12:26 PM, Kay C Lan wrote:

> I was under the impression that a Commercial version of LC is the Community
> Edition of LC + the ability to password protect stacks. There is nothing in
> Community that is not in Commercial.

Yes
> 
> Why would anyone with a Commercial license for LC want to work inside the
> Community Edition.

I only found a reason today... I can only test engine changes in the community 
edition apparently... not really sure why.

> Also, if I understand the registration authentication process, when you
> start LC up, it phones home, checks your status,

Yes, that bit's just asking for someone to fork the IDE, not sure why RunRev 
haven't based this login around a service like revonline but luckily I don't 
need to make these decisions. If it were me I'd quickly change it to Login to 
revOnline or skip... then make the services the login is for more compelling.

> and in Skip's case I'd say
> the response is correct, it states you are a Commercial license holder.
> This does not prevent you from releasing OSS, just like the Community
> Edition. You just have the choice.

Well I don't remember Skip saying exactly where he was seeing it. I thought he 
was saying it stated that he was using commercial which he wasn't.
> 
> I'm saying this from a Productive User's point of view, not from the aspect
> of whether I can delve into the Engine source code and fork off my own
> version of LC suitable to run of Mac OS 7.6.1 on Motorola 68030 chips. In
> this case, register with GitHub, download the source files, crack open
> Metrowerks CodeWarrior and have at it. But again, my understanding is, that
> if you did this, and your work met with Runrev standards, such changes
> would be Incorporated both into the Community and Commercial editions of LC.

Right, if you contributed it would. It's the same source.

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: Hiding stacks from the project browser

2013-04-11 Thread Mark Wieder
Scott-

Thursday, April 11, 2013, 7:09:02 PM, you wrote:

> If you find a way, please let us know.  Been wanting this ability
> for years, but threw in the towel and went with the rev prefix.  Not
> very convenient for development.

The following function is in button "revCommon" of stack "revLibrary"
and is among the backscripts:

function revFilterStacksList pStacks
   local tReturnValue
   repeat for each line l in pStacks
  if l is among the items of "Message Box,Home,Answer Dialog,Ask 
Dialog,Script Debugger,File Selector,Color Chooser,Magnify" then
 next repeat
  end if
  if char 1 to 3 of l is "rev" then
 next repeat
  end if
  
  -- This allows a hook function somewhere in the message path to do extra 
filtering on stacks.
  dispatch function "revHookIsUserStack" to me with the long id of stack l
  if it is not "handled" or the result then
 put l & cr after tReturnValue
  end if
   end repeat
   delete last char of tReturnValue
   return tReturnValue
end revFilterStacksList

...so you could conceivably implement a revHookIsUserStack() function
that would hide the stack. You'd have a hard time finding it
afterwards, so it's not something I'd recommend.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: Community version download

2013-04-11 Thread Kay C Lan
On Fri, Apr 12, 2013 at 8:55 AM, Monte Goulding  wrote:

> Yes there is so you might want to take screenshots of where it says the
> wrong thing and bug report them.
>
> Can you please explain this further, I'm now (again) confused.

I was under the impression that a Commercial version of LC is the Community
Edition of LC + the ability to password protect stacks. There is nothing in
Community that is not in Commercial.

Why would anyone with a Commercial license for LC want to work inside the
Community Edition. Yes I can appreciate you might want to give a daughter,
friend or colleague a copy of LC, so it will be the Community Edition, but
when it is you and your work, why would you bother with the Community
Edition?

Also, if I understand the registration authentication process, when you
start LC up, it phones home, checks your status, and in Skip's case I'd say
the response is correct, it states you are a Commercial license holder.
This does not prevent you from releasing OSS, just like the Community
Edition. You just have the choice.

I'm saying this from a Productive User's point of view, not from the aspect
of whether I can delve into the Engine source code and fork off my own
version of LC suitable to run of Mac OS 7.6.1 on Motorola 68030 chips. In
this case, register with GitHub, download the source files, crack open
Metrowerks CodeWarrior and have at it. But again, my understanding is, that
if you did this, and your work met with Runrev standards, such changes
would be Incorporated both into the Community and Commercial editions of LC.

Or am I again, wrong.
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Re: Hiding stacks from the project browser

2013-04-11 Thread Scott Rossi
If you find a way, please let us know.  Been wanting this ability for years, 
but threw in the towel and went with the rev prefix.  Not very convenient for 
development.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Designnull
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Re: Community version download

2013-04-11 Thread Monte Goulding
Yes there is so you might want to take screenshots of where it says the wrong 
thing and bug report them.

On 12/04/2013, at 10:51 AM, Magicgate Software - Skip Kimpel 
 wrote:

> Is there a difference between the community version download and the
> commercial version?  I downloaded the community version and input my
> license info.  When launched, it says it is the commercial version.
> 
> Just making sure I am not missing out on anything here.

--
Monte Goulding

M E R Goulding - software development services
mergExt - There's an external for that!





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Community version download

2013-04-11 Thread Magicgate Software - Skip Kimpel
Is there a difference between the community version download and the
commercial version?  I downloaded the community version and input my
license info.  When launched, it says it is the commercial version.

Just making sure I am not missing out on anything here.

SKIP
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Hiding stacks from the project browser

2013-04-11 Thread Monte Goulding
Hi

I'm sure I knew this once but I've forgotten.. Is there a way (other than the 
rev prefix) to hide stacks (all in the plugins directory - most in a 
subdirectory off that) from the project/application browser? Only show them 
when showing the rest of the IDE would be good... Some custom property?

Cheers

Monte

--
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Software development services
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mergExt - There's an external for that!

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Re: Full Screen

2013-04-11 Thread JB
Thank you.

-=>JB<=-


On Apr 11, 2013, at 12:24 PM, Roger Eller wrote:

> Don't forget these oldies but goodies:
> 
>   set the backdrop to 
> 
>   set the backdrop to 
> 
> ~Roger
> 
> 
> On Thu, Apr 11, 2013 at 2:55 PM, Richmond wrote:
> 
>> On 04/11/2013 05:18 PM, JB wrote:
>> 
>>> Does Livecode offer the ability for for the finished
>>> app to go Full Screen?
>>> 
>>> Full Screen viewing is a major plus for Indie game
>>> developers.
>>> 
>>> -=>JB<=-
>>> 
>>> __**_
>>> 
>>> 
>> Presumably this is where 'hide menubar' and 'hide taskbar' come in useful.
>> 
>> All of my EFL prgrams are full-screen as I don't want my pupils wandering
>> off or being distracted by
>> other things on-screen.
>> 
>> Richmond.
>> 
>> __**_
>> use-livecode mailing list
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Re: Full Screen

2013-04-11 Thread JB
That is a good udea, Richmond,  Students are often
more interested in anything other than what they are
being  taught.

-=>JB<=-


On Apr 11, 2013, at 11:55 AM, Richmond wrote:

> On 04/11/2013 05:18 PM, JB wrote:
>> Does Livecode offer the ability for for the finished
>> app to go Full Screen?
>> 
>> Full Screen viewing is a major plus for Indie game
>> developers.
>> 
>> -=>JB<=-
>> 
>> ___
>> 
> 
> Presumably this is where 'hide menubar' and 'hide taskbar' come in useful.
> 
> All of my EFL prgrams are full-screen as I don't want my pupils wandering off 
> or being distracted by
> other things on-screen.
> 
> Richmond.
> 
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Re: Is it just me, again?

2013-04-11 Thread Peter Haworth
Hi Cal,
Jacque has the answer I think.  It is confusing though because password
protected stacks simply don't load and there's no error or warning message
so you have no idea why.
Pete

Pete
lcSQL Software 


On Thu, Apr 11, 2013 at 2:58 PM, Cal Horner  wrote:

> I've been setting LC Community up with all the extra tools (plug-ins) I
> always used with all the other versions of LC I've used over the years. And
> I have found that LC Com doesn't want to load in any of the proprietary
> plug-ins I use.
>
> So before I delve any deeper into this mystery I would like to know if
> anyone else has had this problem, or is it just me?
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Re: Is it just me, again?

2013-04-11 Thread J. Landman Gay

On 4/11/13 4:58 PM, Cal Horner wrote:

I've been setting LC Community up with all the extra tools (plug-ins) I
always used with all the other versions of LC I've used over the years. And
I have found that LC Com doesn't want to load in any of the proprietary
plug-ins I use.

So before I delve any deeper into this mystery I would like to know if anyone 
else has had this problem, or is it just me?


If the scripts are password protected, they won't load. You need 
commercial for those.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: [iOS] Recording video

2013-04-11 Thread Devin Asay

On Apr 11, 2013, at 4:07 PM, Monte Goulding wrote:

> 
> On 12/04/2013, at 8:05 AM, Devin Asay  wrote:
> 
>> Is there any support out of the box for video recording on mobile, or does 
>> that require a 3rd party extension?
> 
> mergAV ;-)

I figured as much! All part of mergSwissArmyKnife! :) 

Devin


Devin Asay
Office of Digital Humanities
Brigham Young University


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Re: [iOS] Recording video

2013-04-11 Thread Monte Goulding

On 12/04/2013, at 8:05 AM, Devin Asay  wrote:

> Is there any support out of the box for video recording on mobile, or does 
> that require a 3rd party extension?

mergAV ;-)

--
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M E R Goulding - software development services
mergExt - There's an external for that!





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[iOS] Recording video

2013-04-11 Thread Devin Asay
Is there any support out of the box for video recording on mobile, or does that 
require a 3rd party extension?

Devin

Devin Asay
Office of Digital Humanities
Brigham Young University

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Is it just me, again?

2013-04-11 Thread Cal Horner
I've been setting LC Community up with all the extra tools (plug-ins) I
always used with all the other versions of LC I've used over the years. And
I have found that LC Com doesn't want to load in any of the proprietary
plug-ins I use.

So before I delve any deeper into this mystery I would like to know if anyone 
else has had this problem, or is it just me?
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Re: Open Livecode Login

2013-04-11 Thread David C.
Richmond, did you possibly overlook my earlier message from the release
notes that state:

"Alternatively it is possible to activate the product via the use of a
specially encrypted license file.
These will be available for download from the customer center after logging
into your account. This
method will allow the product to be installed on machines that do not have
access to the internet."

...all you need to do is download the file one time and use it with however
many machines you wish, with or without an internet connection. Seems
pretty simple from my end...

Regards,
David C.



On Thu, Apr 11, 2013 at 2:19 PM, Richmond wrote:

> On 04/10/2013 10:31 PM, Kevin Miller wrote:
>
>> Our position on this is that the vast majority of users are happy to log
>> in, and we would like to know and stay in touch (if you also permit that)
>> with the vast majority of you.
>>
>
> Your position may well be that "the vast majority of users are happy to
> log in",
>
> but with Open Source Software your position has to leave the end-user able
> to choose,
> in this case, whether s/he wants to login or not.
>
> and, it is not at all helpful for those who wish to install on
> non-internet connected machines.
>
>
>  It really helps us to know how successful
>> we are being if we have some data. It also helps us to detect issues
>> quickly, like for example a version that has an install problem.
>>
>> For the minority who are not happy, well - its open. Create your own
>> version with no activation!
>>
>> We appreciate that you do now have a choice. I hope most of you choose to
>> continue to use our version with activation in it. But it is up to you if
>> you want to remove it.
>>
>> (With respect to the various issues with passwords/activations etc, we had
>> a glitch earlier which affected both commercial & OSS. For this we do
>> apologize, things should be running smoothly again now.)
>>
>> Kind regards,
>>
>> Kevin
>>
>> Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
>> LiveCode: Everyone can code
>>
>>
>>
>>
>> On 10/04/2013 19:47, "Richmond"  wrote:
>>
>>  Well . . .
>>>
>>> . . . eventually, after about 60 minutes of muttering and tooth-sucking
>>> I managed to log in to the
>>> Open Source version of LIvecode 6.0; obviously whatever goes behind the
>>> scenes on RunRev's servers
>>> vis-a-vis passwords, while being almost instantaneous for login into
>>> their webpage, is rather
>>> slow for setting up the thing.
>>>
>>> Should I be happy?
>>>
>>> Well, I'm not (yet, at least) as I am still tied by the requirement of
>>> having to have an internet connexion
>>> for setup, and knowledge that RunRev are still tracking me.
>>>
>>> This means, for the sake of argument, when I set up the 8 machines in my
>>> school for programming classes in the summer the whole process will take
>>> about 3-4 hours messing around with each machine
>>> with my Internet-USB dongle courtesy of my mobile-phone supplier; going
>>>
>> >from machine to machine,
>>
>>> waiting for the dongle software to load and a connexion to be
>>> established, and then registering.
>>>
>>> Possibly I will not have that trouble as, maybe, RunRev have tied each
>>> account to one installation only . . .
>>>
>>> . . . and if that is so "Open" is fast becoming a word that means
>>> something quite different from what I have always understood it to be.
>>>
>>> Fair forjaskit.
>>>
>>> Richmond.
>>>
>>> __**_
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
>>> http://lists.runrev.com/**mailman/listinfo/use-livecode
>>>
>>
>>
>> __**_
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>>
>
>
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Re: Retrieving gif data from a RESTful map server

2013-04-11 Thread Mark Wieder
  writes:

> 
> I'm attempting to get a traffic gif from mapquest via their RESTful API,
but I am unable to display it;
> everything results in the image object displaying a grey pattern.

Try

set the paintcompression to "PNG"

before setting the text (or maybe before getting the gif). There's a known
problem setting the text of an image if the paintcompression is "RLE", and
it has that symptom (a gray box). It may be what you're running into.

-- 
 Mark Wieder
 mwie...@ahsoftware.net







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Re: Full Screen

2013-04-11 Thread Roger Eller
Don't forget these oldies but goodies:

   set the backdrop to 

   set the backdrop to 

~Roger


On Thu, Apr 11, 2013 at 2:55 PM, Richmond wrote:

> On 04/11/2013 05:18 PM, JB wrote:
>
>> Does Livecode offer the ability for for the finished
>> app to go Full Screen?
>>
>> Full Screen viewing is a major plus for Indie game
>> developers.
>>
>> -=>JB<=-
>>
>> __**_
>>
>>
> Presumably this is where 'hide menubar' and 'hide taskbar' come in useful.
>
> All of my EFL prgrams are full-screen as I don't want my pupils wandering
> off or being distracted by
> other things on-screen.
>
> Richmond.
>
> __**_
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> use-livecode@lists.runrev.com
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> subscription preferences:
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Re: Open Livecode Login

2013-04-11 Thread Richmond

On 04/10/2013 10:31 PM, Kevin Miller wrote:

Our position on this is that the vast majority of users are happy to log
in, and we would like to know and stay in touch (if you also permit that)
with the vast majority of you.


Your position may well be that "the vast majority of users are happy to 
log in",


but with Open Source Software your position has to leave the end-user 
able to choose,

in this case, whether s/he wants to login or not.

and, it is not at all helpful for those who wish to install on 
non-internet connected machines.



It really helps us to know how successful
we are being if we have some data. It also helps us to detect issues
quickly, like for example a version that has an install problem.

For the minority who are not happy, well - its open. Create your own
version with no activation!

We appreciate that you do now have a choice. I hope most of you choose to
continue to use our version with activation in it. But it is up to you if
you want to remove it.

(With respect to the various issues with passwords/activations etc, we had
a glitch earlier which affected both commercial & OSS. For this we do
apologize, things should be running smoothly again now.)

Kind regards,

Kevin

Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
LiveCode: Everyone can code




On 10/04/2013 19:47, "Richmond"  wrote:


Well . . .

. . . eventually, after about 60 minutes of muttering and tooth-sucking
I managed to log in to the
Open Source version of LIvecode 6.0; obviously whatever goes behind the
scenes on RunRev's servers
vis-a-vis passwords, while being almost instantaneous for login into
their webpage, is rather
slow for setting up the thing.

Should I be happy?

Well, I'm not (yet, at least) as I am still tied by the requirement of
having to have an internet connexion
for setup, and knowledge that RunRev are still tracking me.

This means, for the sake of argument, when I set up the 8 machines in my
school for programming classes in the summer the whole process will take
about 3-4 hours messing around with each machine
with my Internet-USB dongle courtesy of my mobile-phone supplier; going

>from machine to machine,

waiting for the dongle software to load and a connexion to be
established, and then registering.

Possibly I will not have that trouble as, maybe, RunRev have tied each
account to one installation only . . .

. . . and if that is so "Open" is fast becoming a word that means
something quite different from what I have always understood it to be.

Fair forjaskit.

Richmond.

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Re: What's the best way to store data that one iOS app sends to another?

2013-04-11 Thread Mark Wilcox


>> Third attempt at my original first post to the list after writing far too 
>>much - I'll do shorter versions and split it in two.


And here's part 2 - to go back to the original (title) question for this thread.

To communicate / sync data between 2 iOS apps and store it on a server 
somewhere you probably don't want to write any server code at all.

There's this really great but fairly recent trend for Backend-as-a-Service 
providers - the reasoning being that most mobile apps need essentially the same 
stuff on the server side and building it so it can scale up massively if your 
app really takes off is quite hard. The most popular of these is called Parse 
(https://www.parse.com/) but there are lots:
http://build.developereconomics.com/sector/baas/

I wrote some articles on these tools and considerations when deciding to use 
them for VisionMobile which you'll find linked under "Related Stories" at the 
link above.

You can use Parse directly from LiveCode via their REST API or, if you want 
some automatic caching of the data and ready-made login screens etc, an iOS 
external that wraps their SDK might be better. Most niche apps would probably 
not get anywhere near the usage allowance on their free tier.

If you don't like the idea of having someone else running your server 
completely there are also open source projects that provide much the same thing 
on the server side that you can host cheaply yourself. Check out Deployd, or 
there's a new one from Heroku, not on the VisionMobile list yet called Helios - 
it's currently iOS only but they plan to support other platforms in future.

If enough people are interested in something like this maybe a Parse SDK 
wrapper could be my first LiveCode external project?

Longer term it'd be great if LiveCode's re-worked database layer (it's the last 
thing on the list from Kickstarter I believe) enabled you to plugin cloud 
services like this and maybe even cache the data locally.

Mark
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Re: Galactic Gauntlet crach

2013-04-11 Thread Mark Wilcox
Someone has posted the same linker error on StackOverflow (except for armv7).

The error says you've built for the simulator (i386) but are trying to link a 
device binary (armv6).

Don't know if this is a setting you have wrong or a LC CE 6.0 bug? Your build 
choices don't mention simulator or device.

Mark



 From: Apps Foundry 
To: use-livecode@lists.runrev.com; supp...@runrev.com 
Sent: Thursday, 11 April 2013, 19:30
Subject: RE: Galactic Gauntlet crach
 
I can build Galactic Gauntlet successfully on LC 5.5.4 but NOT on LC
Community Edition. The same stack and Standalone Settings that works on
5.5.4 fils on LC CE with a long error message:




There was an error while saving the standalone application
linking for armv6 failed with Id: warning: ignore file
/Applications/LiveCode Community
6.0.app/Contents/Tools/Runtime/iOS/Device-5_1/Standalone,
file was built for i386 which is not the architecture being
linked(amrv6)
Undefined symbols for achtitecture armv6:
"_main", referenced from:
   start in crt1.3.1.o
Id: symbol(s) not found for architecture armv6
collect2: Id returned 1 exit status


I tried changing the Build for: choices to iPad / 5.0 or later / armv7 but
still had the problem.

I tried changing the Build for: choices to iPad / 6.0 or later / armv7 and
only got a variation on the above error message, with the "Device-5_1"
strings changed to "Device-6_0".

Larry Walker
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Re: Full Screen

2013-04-11 Thread Richmond

On 04/11/2013 05:18 PM, JB wrote:

Does Livecode offer the ability for for the finished
app to go Full Screen?

Full Screen viewing is a major plus for Indie game
developers.

-=>JB<=-

___



Presumably this is where 'hide menubar' and 'hide taskbar' come in useful.

All of my EFL prgrams are full-screen as I don't want my pupils 
wandering off or being distracted by

other things on-screen.

Richmond.

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RE: Galactic Gauntlet crach

2013-04-11 Thread Apps Foundry
I can build Galactic Gauntlet successfully on LC 5.5.4 but NOT on LC
Community Edition. The same stack and Standalone Settings that works on
5.5.4 fils on LC CE with a long error message:




There was an error while saving the standalone application
linking for armv6 failed with Id: warning: ignore file
/Applications/LiveCode Community
6.0.app/Contents/Tools/Runtime/iOS/Device-5_1/Standalone,
file was built for i386 which is not the architecture being
linked(amrv6)
Undefined symbols for achtitecture armv6:
"_main", referenced from:
   start in crt1.3.1.o
Id: symbol(s) not found for architecture armv6
collect2: Id returned 1 exit status


I tried changing the Build for: choices to iPad / 5.0 or later / armv7 but
still had the problem.

I tried changing the Build for: choices to iPad / 6.0 or later / armv7 and
only got a variation on the above error message, with the "Device-5_1"
strings changed to "Device-6_0".

Larry Walker
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Re: Retrieving gif data from a RESTful map server

2013-04-11 Thread MacBox
Hi Jim, thanks, I should have mentioned the image object's size is set using 
the same numbers with which I make the image request. 

In this case I ask for a 200x400 image and set the size of my object to those 
dimensions before attempting to actually display the image.

As I mentioned to Devin, I have no problem using another of their API calls 
that returns a jpeg, it seems to only be an issue with the data of a gif image 
in particular.

> I think when setting the text of an image you need to make sure the 
> dimensions of the image are identical to the dimensions specified by the text 
> data you are about to set.
> Devin's advice to simply set the filename will automatically scale the image 
> correctly.
> Then if you want to no longer be dependent on an internet connection to 
> subsequently display that image, you can put that text data into the same 
> image and set the filename to empty.
> Although usually I use an invisible dummy image to retrieve the remote image, 
> then transfer that textdata to another permanent image.
> 
> JimL


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Re: Retrieving gif data from a RESTful map server

2013-04-11 Thread MacBox
Thanks for the response, Thierry, unfortunately, in this case, neither syntax 
works


>>  I'm attempting to get a traffic gif from mapquest via their RESTful API,
>>  but I am unable to display it; everything results in the image object
>>  displaying a grey pattern.
>> 
>> 
>> 
>>  Some of the things I have tried so far:
>> 
>>set the text of img "map" to url MapQuestsLongAPIKeyedURL
>> 
> 
> That's the way to go.
> 
> 
>> 
>>set the imageData of img "map" to url MapQuestsLongAPIKeyedURL
>> 
> 
> 
> This one is wrong.
> 
> 
> Otherwise, I don't know.
> I remember some chaps having problems viewing some gifs in LC,
> but can't remember more :(
> 
> Regards,
> 
> Thierry

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Re: freyr down?

2013-04-11 Thread Jim Lambert
Colin wrote:
> I don't think so, but I'm on on-rev.

Then it's probably just freyr.
Just got a note from Heather. The team is on it now. Great service!

Jim Lambert

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Re: freyr down?

2013-04-11 Thread Colin Holgate
I don't think so, but I'm on on-rev.


On Apr 11, 2013, at 1:10 PM, Jim Lambert  wrote:

> Odd.
> Colin, are you on freyr, also?

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Re: Retrieving gif data from a RESTful map server

2013-04-11 Thread Jim Lambert
I think when setting the text of an image you need to make sure the dimensions 
of the image are identical to the dimensions specified by the text data you are 
about to set.
Devin's advice to simply set the filename will automatically scale the image 
correctly.
Then if you want to no longer be dependent on an internet connection to 
subsequently display that image, you can put that text data into the same image 
and set the filename to empty.
Although usually I use an invisible dummy image to retrieve the remote image, 
then transfer that textdata to another permanent image.

JimL
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Re: Version 1.4.0 of lcStackBrowser Released

2013-04-11 Thread Peter Haworth
Thanks Mark!

Pete
lcSQL Software 


On Wed, Apr 10, 2013 at 3:33 PM, Mark Talluto wrote:

> On Apr 10, 2013, at 12:45 PM, Peter Haworth  wrote:
>
> > I'm happy to announce the release of version 1.4.0 of lcStackBrowser, a
> > plugin alternative to the Livecode Application and Project Browsers. If
> you
> > haven't tried lcStackBrowser yet, there's a 30-day, fully functional demo
> > available here . The full
> release
> > notes for this version are
> > here<
> https://docs.google.com/document/d/1gPK6EQ1qXxr_-g9zLkRDa7thmV62jW_5_ylgkpKAOAc/edit?usp=sharing
> >
>
> Very cool Peter!  Looking forward to using this wonderful update.
>
>
> Best regards,
>
> Mark Talluto
> canelasoftware.com
>
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Re: How to get rid of RevTools window and switch to Browse

2013-04-11 Thread Emmett Gray
Yes! 2 ticks was enough. Thank you, solved.

On Thu, 11 Apr 2013 07:12:30 -0600, Mike Bonner  wrote:
>
>You can move your code to a separate handler and do a send in time to get
>it to work

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Re: Version 1.4.0 of lcStackBrowser Released

2013-04-11 Thread Peter Haworth
Thanks Roger!

Pete
lcSQL Software 


On Wed, Apr 10, 2013 at 7:10 PM, Roger Guay  wrote:

> Very nice, Peter!!
>
>
> On Apr 10, 2013, at 12:45 PM, Peter Haworth  wrote:
>
> > I'm happy to announce the release of version 1.4.0 of lcStackBrowser, a
> > plugin alternative to the Livecode Application and Project Browsers. If
> you
> > haven't tried lcStackBrowser yet, there's a 30-day, fully functional demo
> > available here . The full
> release
> > notes for this version are
> > here<
> https://docs.google.com/document/d/1gPK6EQ1qXxr_-g9zLkRDa7thmV62jW_5_ylgkpKAOAc/edit?usp=sharing
> >
> > .
>
>
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Re: freyr down?

2013-04-11 Thread Jim Lambert
Colin wrote:
Your page isn't loading, but my ones are.

Odd.
Colin, are you on freyr, also?

JimL

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Re: use-livecode Digest, Vol 115, Issue 21

2013-04-11 Thread MacBox
Thanks, Devin, but no luck there either, I'm afraid, still a grey img object.

Perhaps worth adding: another of their APIs returns a jpg, and that works fine 
which is also why I think it's likely the mask data in the gif data stream that 
is causing the issue.

On Apr 11, 2013, at 13:00 PM, use-livecode-requ...@lists.runrev.com wrote:

> On Apr 11, 2013, at 10:43 AM, 
> wrote:
> 
>> I'm attempting to get a traffic gif from mapquest via their RESTful API, but 
>> I am unable to display it; everything results in the image object displaying 
>> a grey pattern.
>> 
>> Some of the things I have tried so far:
>> 
>> set the text of img "map" to url MapQuestsLongAPIKeyedURL
>> 
>> set the imageData of img "map" to url MapQuestsLongAPIKeyedURL
>> 
>> put url MapQuestsLongAPIKeyedURL into img "map"
>> 
>> get url MapQuestsLongAPIKeyedURL
>> put it into url (binfile:LocalFilePath)
>> set the filename of img "map" to LocalFilePath
>> 
>> What's interesting is that the saved file from that last attempt will 
>> display in Finder via QuickLook, and open up in Preview as well without 
>> issue. If I then re-save the file from Preview, THAT file will load into a 
>> LiveCode image object (Note: oddly, if I open and save the file from Safari 
>> it will not load properly)
>> 
>> I'm guessing that the problem is that I'm trying to dump both the Gif's 
>> image and mask data all into the image object, while QuickLook, Finder, 
>> Preview, and even Safari know how to reassemble them properly as image and 
>> mask data for display.
>> 
>> Does anyone have any ideas for getting this incoming Gif data into an image 
>> object properly? Thanks!
> 
> 
> Try this:
> 
> Set the filename of image "map" to MapQuestsLongAPIKeyedURL
> 
> This works, for example, with the Google Static Maps API.
> 
> Devin
> 
> 
> Devin Asay
> Office of Digital Humanities
> Brigham Young University

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Re: freyr down?

2013-04-11 Thread Jim Lambert
Keith wrote:

> Yep for me, too. I lost access yesterday and contacted support but it was 
> back after a few minutes.
> Best,
> Keith..


Thanks for confirming.
Jim Lambert
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Re: freyr down?

2013-04-11 Thread Colin Holgate
Your page isn't loading, but my ones are.




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Re: Retrieving gif data from a RESTful map server

2013-04-11 Thread Thierry Douez
Hi,


2013/4/11 

> I'm attempting to get a traffic gif from mapquest via their RESTful API,
> but I am unable to display it; everything results in the image object
> displaying a grey pattern.
>
> Some of the things I have tried so far:
>
>   set the text of img "map" to url MapQuestsLongAPIKeyedURL
>

That's the way to go.


>
>   set the imageData of img "map" to url MapQuestsLongAPIKeyedURL
>

This one is wrong.


Otherwise, I don't know.
I remember some chaps having problems viewing some gifs in LC,
but can't remember more :(

Regards,

Thierry
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Re: Full Screen

2013-04-11 Thread JB
Thanks!

IF more Indie game devekopers learn about Livecode
it could really boost the commercial license income.

-=>JB<=-


On Apr 11, 2013, at 9:40 AM, Jacques Hausser wrote:

> Yes it does. Look at fullscreen in the dictionary. But be cautious: some 
> years ago I developed a play for an exhibition and to prevent the visitors to 
> look further away into the computer, I allowed to exit fullscreen only with a 
> password, and it was  also impossible to use the keyboard, only the mouse… 
> and of course I completely forgot the very clever password I used. Only way: 
> to shut down the computer…
> 
> Jacques
> 
> Le 11 avr. 2013 à 16:18, JB  a écrit :
> 
>> Does Livecode offer the ability for for the finished
>> app to go Full Screen?
>> 
>> Full Screen viewing is a major plus for Indie game
>> developers.
>> 
>> -=>JB<=-
>> 
>> ___
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> **
> Prof. Jacques Hausser
> Department of Ecology and Evolution
> Biophore / Sorge
> University of Lausanne
> CH 1015 Lausanne
> please use my private address:
> 6 route de Burtigny
> CH-1269 Bassins
> tel:  ++ 41 22 366 19 40
> mobile:   ++ 41 79 757 05 24
> E-Mail:   jacques.haus...@unil.ch
> ***
> 
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Re: freyr down?

2013-04-11 Thread Keith Clarke
Yep for me, too. I lost access yesterday and contacted support but it was back 
after a few minutes.
Best,
Keith..

On 11 Apr 2013, at 17:33, Jim Lambert  wrote:

> I can't reach freyr.on-rev.com.
> Anyone else having that issue at present?
> Sent a support request to runrev.
> 
> Thanks,
> Jim Lambert
> 
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Re: Retrieving gif data from a RESTful map server

2013-04-11 Thread Devin Asay

On Apr 11, 2013, at 10:43 AM, 
 wrote:

> I'm attempting to get a traffic gif from mapquest via their RESTful API, but 
> I am unable to display it; everything results in the image object displaying 
> a grey pattern.
> 
> Some of the things I have tried so far:
> 
>  set the text of img "map" to url MapQuestsLongAPIKeyedURL
> 
>  set the imageData of img "map" to url MapQuestsLongAPIKeyedURL
> 
>  put url MapQuestsLongAPIKeyedURL into img "map"
> 
>  get url MapQuestsLongAPIKeyedURL
>  put it into url (binfile:LocalFilePath)
>  set the filename of img "map" to LocalFilePath
> 
> What's interesting is that the saved file from that last attempt will display 
> in Finder via QuickLook, and open up in Preview as well without issue. If I 
> then re-save the file from Preview, THAT file will load into a LiveCode image 
> object (Note: oddly, if I open and save the file from Safari it will not load 
> properly)
> 
> I'm guessing that the problem is that I'm trying to dump both the Gif's image 
> and mask data all into the image object, while QuickLook, Finder, Preview, 
> and even Safari know how to reassemble them properly as image and mask data 
> for display.
> 
> Does anyone have any ideas for getting this incoming Gif data into an image 
> object properly? Thanks!


Try this:

Set the filename of image "map" to MapQuestsLongAPIKeyedURL

This works, for example, with the Google Static Maps API.

Devin


Devin Asay
Office of Digital Humanities
Brigham Young University


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Retrieving gif data from a RESTful map server

2013-04-11 Thread MacBox
I'm attempting to get a traffic gif from mapquest via their RESTful API, but I 
am unable to display it; everything results in the image object displaying a 
grey pattern.

Some of the things I have tried so far:
 
  set the text of img "map" to url MapQuestsLongAPIKeyedURL
 
  set the imageData of img "map" to url MapQuestsLongAPIKeyedURL
 
  put url MapQuestsLongAPIKeyedURL into img "map"
 
  get url MapQuestsLongAPIKeyedURL
  put it into url (binfile:LocalFilePath)
  set the filename of img "map" to LocalFilePath
 
What's interesting is that the saved file from that last attempt will display 
in Finder via QuickLook, and open up in Preview as well without issue. If I 
then re-save the file from Preview, THAT file will load into a LiveCode image 
object (Note: oddly, if I open and save the file from Safari it will not load 
properly)

I'm guessing that the problem is that I'm trying to dump both the Gif's image 
and mask data all into the image object, while QuickLook, Finder, Preview, and 
even Safari know how to reassemble them properly as image and mask data for 
display.

Does anyone have any ideas for getting this incoming Gif data into an image 
object properly? Thanks!
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freyr down?

2013-04-11 Thread Jim Lambert
I can't reach freyr.on-rev.com.
Anyone else having that issue at present?
Sent a support request to runrev.

Thanks,
Jim Lambert

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Re: Full Screen

2013-04-11 Thread Jacques Hausser
Yes it does. Look at fullscreen in the dictionary. But be cautious: some years 
ago I developed a play for an exhibition and to prevent the visitors to look 
further away into the computer, I allowed to exit fullscreen only with a 
password, and it was  also impossible to use the keyboard, only the mouse… and 
of course I completely forgot the very clever password I used. Only way: to 
shut down the computer…

Jacques

Le 11 avr. 2013 à 16:18, JB  a écrit :

> Does Livecode offer the ability for for the finished
> app to go Full Screen?
> 
> Full Screen viewing is a major plus for Indie game
> developers.
> 
> -=>JB<=-
> 
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**
Prof. Jacques Hausser
Department of Ecology and Evolution
Biophore / Sorge
University of Lausanne
CH 1015 Lausanne
please use my private address:
6 route de Burtigny
CH-1269 Bassins
tel:++ 41 22 366 19 40
mobile: ++ 41 79 757 05 24
E-Mail: jacques.haus...@unil.ch
***


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Re: Galactic Gauntlet crash

2013-04-11 Thread Geoff Canyon
The reviews on it call out Run Rev and say that the thing is broken. If it
can't be fixed, for the love of pete, how has this not been pulled from the
app store?


On Thu, Apr 11, 2013 at 9:46 AM, William Waldman  wrote:

> Thanks Jackie!
> Does anyone know if it's possible to recreate the full final app with the
> Game Academy parts?
> I'd be happy to just blow it out to my own phone and iPad just to show it
> off.
> It's just too important a tool to demo LiveCode with to not have on my
> person at all times...
>
> Thanks
>
> Bill Waldman
> Director of Technology
> King
> 1450 Newfield Avenue
> Stamford, CT 06905
> Voice: 203 322 3496 ext 377
> www.klht.org
>
>
>
> 
> http://www.facebook.com/kingStamford"; target="_new"> src="http://forum.klht.org/Social_Media_Images/fb.png"; border="0">
>
> https://twitter.com/#%21/kingstamford"; target="_new"> src="http://forum.klht.org/Social_Media_Images/twit.png"; border="0">
>
> http://www.youtube.com/kingstamford"; target="_new"> src="http://forum.klht.org/Social_Media_Images/yt.jpg"; border="0">
>
>
> 
> 
>
>
>
> This e-mail and any attachments may contain confidential and privileged
> information. If you are not the intended recipient, please notify the
> sender immediately by return e-mail, delete this e-mail and any
> attachments and destroy any copies. Any dissemination or use of this
> information by a person other than the intended recipient is unauthorized.
>
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Re: What's the best way to store data that one iOS app sends to another?

2013-04-11 Thread Mark Wilcox
Hi all,

Third attempt at my original first post to the list after writing far too much 
- I'll do shorter versions and split it in two.

I'm new to LiveCode but went for the lifetime commercial license in the 
Kickstarter campaign so I'm planning to get a lot more active after I finish my 
current project in a few months.

I'll leave LiveCode specific issues to the experts until I get up to speed but 
I do have plenty of experience with both mobile platforms and open source, so 
I'll try to add some value there...

On Mon, 8 Apr 2013 05:14:51 -0500 Geoff Canyon wrote:

> I didn't know encryption was an issue for the App Store. I'm working on 
> pretty non-sensitive stuff, so some variant of what you're doing should work.


> Thanks!

> Sent from my iPad

On Apr 7, 2013, at 8:10 AM, John Craig  wrote:

> I don't rely on SSL - to avoid any potential hassles with Apple's app store - 
> "Does your application use encryption?".


There's a lot of confusion about this online and plenty of outdated or plain 
wrong info posted to sites like StackOverflow, which you're likely to find 
first if you search.

SSL is absolutely fine to use in app store apps, particularly for 
authentication but in most cases for everything else you do on the network too. 
The questions on app submission are related to the very stupid export control 
laws that many countries have on strong encryption technology. The laws vary 
from country to country but mostly only apply if you export source code and 
sometimes binaries that implement strong encryption. Having had a quick look at 
the LiveCode source I think you're OK here for iOS and Mac at least - LiveCode 
does ship with OpenSSL for some platforms but I didn't see any Xcode projects - 
it'd be good if someone could confirm the built-in SSL libs are being used for 
HTTPS on Apple platforms? If I remember correctly, the app store submission 
question asks if your app "contains" encryption, which it won't if you're only 
using the platform implementation.

In the USA there are/were extra stupid export laws relating to any app that 
uses encryption - these got changed to only cover apps whose primary purpose is 
encryption (e.g. encrypted communication or storage). There are automatic 
exemptions for almost all consumer and business apps that simply use standard 
encryption tech. Look up "Note 4" to "Category 5 part 2" export control 
regulations if you want to verify for yourself.  If you do find out/decide that 
your specific app does need you to register for exporting encryption tech then 
it's a relatively painless thing to do and in most cases can be completed 
online.

Finally from a completely practical standpoint, I've been involved with several 
iOS apps for large brands with cautious legal departments who have happily just 
said no to the first app submission question on encryption and they all used 
SSL for their server comms. Apple does not very actively police this area, 
they're just making sure they do their bit with regard to ensuring developers 
comply with the law. The laws exist (and you have to decide whether there's any 
reason for you to worry about them) and apply to all platforms equally - even 
websites where the SSL implementation is already in the browser rather than 
device at either end.

Mark
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Re: Galactic Gauntlet crash

2013-04-11 Thread William Waldman
Thanks Jackie!
Does anyone know if it's possible to recreate the full final app with the
Game Academy parts?
I'd be happy to just blow it out to my own phone and iPad just to show it
off.
It's just too important a tool to demo LiveCode with to not have on my
person at all times...

Thanks

Bill Waldman
Director of Technology
King
1450 Newfield Avenue
Stamford, CT 06905
Voice: 203 322 3496 ext 377
www.klht.org




http://www.facebook.com/kingStamford"; target="_new">http://forum.klht.org/Social_Media_Images/fb.png"; border="0">

https://twitter.com/#%21/kingstamford"; target="_new">http://forum.klht.org/Social_Media_Images/twit.png"; border="0">

http://www.youtube.com/kingstamford"; target="_new">http://forum.klht.org/Social_Media_Images/yt.jpg"; border="0">







This e-mail and any attachments may contain confidential and privileged
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sender immediately by return e-mail, delete this e-mail and any
attachments and destroy any copies. Any dissemination or use of this
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Full Screen

2013-04-11 Thread JB
Does Livecode offer the ability for for the finished
app to go Full Screen?

Full Screen viewing is a major plus for Indie game
developers.

-=>JB<=-

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MacOS question: Spaces active desktop number

2013-04-11 Thread Sergio Schvarstein
Hi,

I have a MacOS question:
Is there any way of knowing from inside a stack which is the Finder/Spaces 
active desktop number ?

Thanks & Regards.

__
Sergio Schvarstein

__





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Re: How to get rid of RevTools window and switch to Browse tool at launch

2013-04-11 Thread Mike Bonner
You can move your code to a separate handler and do a send in time to get
it to work.

send "handlertoswitchtool" to me in 2 ticks. (maybe 3 ticks) this way any
background housekeeping being done by the engine is completed before the
switch occurs.  Same thing could be done with your "type" commands, move
them to a diff handler and call them with send in time. Should be no answer
dialog needed that way.

Of course you can "choose" the tool you want rather than using type.


On Wed, Apr 10, 2013 at 10:44 PM, Mark Wieder wrote:

> Emmett-
>
> Wednesday, April 10, 2013, 9:21:38 PM, you wrote:
>
> > I had a script that worked in Rev Media 4 which closed the splash
>
> RevMedia... that's nostalgic...
>
> anyway, how about the command
> close stack "revTools"
> ?
>
> --
> -Mark Wieder
>  mwie...@ahsoftware.net
>
>
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Re: Best Practice: Login Session on iOS

2013-04-11 Thread Mark Wilcox
Yes, Apple do reserve the right to reject your app for any reason at all but 
they have some fairly clear rules about licensing and logins.

Here's my simplest explanation.

If you want to use Apple's app store as your primary discovery mechanism (hint, 
you really don't want to rely on this anyway) then you can't have any other 
payment or licensing system than theirs.

If you have your own payment or licensing system there cannot be any way for a 
new user to get to it from the app (including a general link to your website 
from which they may be able to browse to a purchase page).

If users sign up and pay for your app/service on your own channel (e.g. 
website) then you can use any payment/licensing system you like (although it'll 
obviously have to involve logging into your server) and have a login screen 
protecting the functionality of your app.  It's generally a good idea to 
provide the Apple review team with a test login, although I've seen app updates 
approved without one.

FWIW, Apple's system is far from secure - the biggest obvious hole being that 
for anyone not synching their device with iTunes, simply logging out, logging 
in with the Apple ID of someone who's paid for the app you want, downloading it 
and then logging back in as yourself gets you a free copy to keep forever (need 
to do the whole silly dance again to download updates of course).

Mark



 From: Gerry Orkin 
To: How to use LiveCode  
Sent: Thursday, 11 April 2013, 7:35
Subject: Re: Best Practice: Login Session on iOS
 
Er I don't think that is right. Many many apps and services require login on 
iOS...

Gerry


On 11/04/2013, at 2:20 PM, J. Landman Gay  wrote:

> You can't have a licensing or registration system of your own, you must rely 
> on Apple to verify that your users have the right to run your app. Apple's 
> method is pretty secure and you can usually trust that anyone who launches 
> your app has also obtained it legally from the App Store.

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Re: Open Livecode Login

2013-04-11 Thread JB
Thank you, Kevin

-=>JB<=-


On Apr 11, 2013, at 1:53 AM, Kevin Miller wrote:

> You can find details of how to access and contribute to the source here:
> 
> http://www.runrev.com/products/Open-Source/Contribute
> 
> Kind regards,
> 
> Kevin
> 
> Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
> LiveCode: Everyone can code
> 
> 
> 
> 
> On 11/04/2013 09:13, "JB"  wrote:
> 
>> Many things are given away FREE in life with a requirement that you
>> register to receive the product.
>> 
>> The LiveCode team offer some very useful videos and tools that can
>> be purchased at their store.  To access these you need to have a
>> valid account with a email address and password.  If you write a
>> useful tool you can probably sell it on their store.  This helps the
>> whole community.
>> 
>> How would you feel if you had a totally open source code with no
>> commercial license offered and the LiveCode team and store gone?
>> The most you would gain would being able to deliver your program
>> commercially with the code protected and no license payment.
>> 
>> Like Kevin said the code is open source and we can change it.  My
>> question is how do I access the engine and installer code to make
>> changes?  What version of XCODE do I need to compile it after I
>> have made changes?  Are there examples to compile the code
>> so beginners can do it the first time?
>> 
>> -=>JB<=-
>> 
>> 
>> On Apr 10, 2013, at 12:31 PM, Kevin Miller wrote:
>> 
>>> Our position on this is that the vast majority of users are happy to log
>>> in, and we would like to know and stay in touch (if you also permit
>>> that)
>>> with the vast majority of you. It really helps us to know how successful
>>> we are being if we have some data. It also helps us to detect issues
>>> quickly, like for example a version that has an install problem.
>>> 
>>> For the minority who are not happy, well - its open. Create your own
>>> version with no activation!
>>> 
>>> We appreciate that you do now have a choice. I hope most of you choose
>>> to
>>> continue to use our version with activation in it. But it is up to you
>>> if
>>> you want to remove it.
>>> 
>>> (With respect to the various issues with passwords/activations etc, we
>>> had
>>> a glitch earlier which affected both commercial & OSS. For this we do
>>> apologize, things should be running smoothly again now.)
>>> 
>>> Kind regards,
>>> 
>>> Kevin
>>> 
>>> Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
>>> LiveCode: Everyone can code
>>> 
>>> 
>>> 
>>> 
>>> On 10/04/2013 19:47, "Richmond"  wrote:
>>> 
 Well . . .
 
 . . . eventually, after about 60 minutes of muttering and tooth-sucking
 I managed to log in to the
 Open Source version of LIvecode 6.0; obviously whatever goes behind the
 scenes on RunRev's servers
 vis-a-vis passwords, while being almost instantaneous for login into
 their webpage, is rather
 slow for setting up the thing.
 
 Should I be happy?
 
 Well, I'm not (yet, at least) as I am still tied by the requirement of
 having to have an internet connexion
 for setup, and knowledge that RunRev are still tracking me.
 
 This means, for the sake of argument, when I set up the 8 machines in
 my
 school for programming classes in the summer the whole process will
 take
 about 3-4 hours messing around with each machine
 with my Internet-USB dongle courtesy of my mobile-phone supplier; going
 from machine to machine,
 waiting for the dongle software to load and a connexion to be
 established, and then registering.
 
 Possibly I will not have that trouble as, maybe, RunRev have tied each
 account to one installation only . . .
 
 . . . and if that is so "Open" is fast becoming a word that means
 something quite different from what I have always understood it to be.
 
 Fair forjaskit.
 
 Richmond.
 
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 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
>>> 
>>> 
>>> 
>>> ___
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>>> subscription preferences:
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>>> 
>> 
>> 
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Re: Source code download?

2013-04-11 Thread Thierry Douez
https://github.com/runrev/livecode  ?



2013/4/11 Peter Alcibiades 

> I seem not to be finding the link for source code download.  Anyone have
> it handy?
>
> Peter
>
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Re: Open Livecode Login

2013-04-11 Thread Kevin Miller
You can find details of how to access and contribute to the source here:

http://www.runrev.com/products/Open-Source/Contribute

Kind regards,

Kevin

Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
LiveCode: Everyone can code




On 11/04/2013 09:13, "JB"  wrote:

>Many things are given away FREE in life with a requirement that you
>register to receive the product.
>
>The LiveCode team offer some very useful videos and tools that can
>be purchased at their store.  To access these you need to have a
>valid account with a email address and password.  If you write a
>useful tool you can probably sell it on their store.  This helps the
>whole community.
>
>How would you feel if you had a totally open source code with no
>commercial license offered and the LiveCode team and store gone?
>The most you would gain would being able to deliver your program
>commercially with the code protected and no license payment.
>
>Like Kevin said the code is open source and we can change it.  My
>question is how do I access the engine and installer code to make
>changes?  What version of XCODE do I need to compile it after I
>have made changes?  Are there examples to compile the code
>so beginners can do it the first time?
>
>-=>JB<=-
>
>
>On Apr 10, 2013, at 12:31 PM, Kevin Miller wrote:
>
>> Our position on this is that the vast majority of users are happy to log
>> in, and we would like to know and stay in touch (if you also permit
>>that)
>> with the vast majority of you. It really helps us to know how successful
>> we are being if we have some data. It also helps us to detect issues
>> quickly, like for example a version that has an install problem.
>> 
>> For the minority who are not happy, well - its open. Create your own
>> version with no activation!
>> 
>> We appreciate that you do now have a choice. I hope most of you choose
>>to
>> continue to use our version with activation in it. But it is up to you
>>if
>> you want to remove it.
>> 
>> (With respect to the various issues with passwords/activations etc, we
>>had
>> a glitch earlier which affected both commercial & OSS. For this we do
>> apologize, things should be running smoothly again now.)
>> 
>> Kind regards,
>> 
>> Kevin
>> 
>> Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
>> LiveCode: Everyone can code
>> 
>> 
>> 
>> 
>> On 10/04/2013 19:47, "Richmond"  wrote:
>> 
>>> Well . . .
>>> 
>>> . . . eventually, after about 60 minutes of muttering and tooth-sucking
>>> I managed to log in to the
>>> Open Source version of LIvecode 6.0; obviously whatever goes behind the
>>> scenes on RunRev's servers
>>> vis-a-vis passwords, while being almost instantaneous for login into
>>> their webpage, is rather
>>> slow for setting up the thing.
>>> 
>>> Should I be happy?
>>> 
>>> Well, I'm not (yet, at least) as I am still tied by the requirement of
>>> having to have an internet connexion
>>> for setup, and knowledge that RunRev are still tracking me.
>>> 
>>> This means, for the sake of argument, when I set up the 8 machines in
>>>my
>>> school for programming classes in the summer the whole process will
>>>take
>>> about 3-4 hours messing around with each machine
>>> with my Internet-USB dongle courtesy of my mobile-phone supplier; going
>>> from machine to machine,
>>> waiting for the dongle software to load and a connexion to be
>>> established, and then registering.
>>> 
>>> Possibly I will not have that trouble as, maybe, RunRev have tied each
>>> account to one installation only . . .
>>> 
>>> . . . and if that is so "Open" is fast becoming a word that means
>>> something quite different from what I have always understood it to be.
>>> 
>>> Fair forjaskit.
>>> 
>>> Richmond.
>>> 
>>> ___
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>>> use-livecode@lists.runrev.com
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Source code download?

2013-04-11 Thread Peter Alcibiades
I seem not to be finding the link for source code download.  Anyone have it 
handy?

Peter

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Re: Open Livecode Login

2013-04-11 Thread JB
Many things are given away FREE in life with a requirement that you
register to receive the product.

The LiveCode team offer some very useful videos and tools that can 
be purchased at their store.  To access these you need to have a
valid account with a email address and password.  If you write a
useful tool you can probably sell it on their store.  This helps the
whole community.

How would you feel if you had a totally open source code with no
commercial license offered and the LiveCode team and store gone?
The most you would gain would being able to deliver your program
commercially with the code protected and no license payment.

Like Kevin said the code is open source and we can change it.  My
question is how do I access the engine and installer code to make
changes?  What version of XCODE do I need to compile it after I
have made changes?  Are there examples to compile the code
so beginners can do it the first time?

-=>JB<=-


On Apr 10, 2013, at 12:31 PM, Kevin Miller wrote:

> Our position on this is that the vast majority of users are happy to log
> in, and we would like to know and stay in touch (if you also permit that)
> with the vast majority of you. It really helps us to know how successful
> we are being if we have some data. It also helps us to detect issues
> quickly, like for example a version that has an install problem.
> 
> For the minority who are not happy, well - its open. Create your own
> version with no activation!
> 
> We appreciate that you do now have a choice. I hope most of you choose to
> continue to use our version with activation in it. But it is up to you if
> you want to remove it.
> 
> (With respect to the various issues with passwords/activations etc, we had
> a glitch earlier which affected both commercial & OSS. For this we do
> apologize, things should be running smoothly again now.)
> 
> Kind regards,
> 
> Kevin
> 
> Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
> LiveCode: Everyone can code
> 
> 
> 
> 
> On 10/04/2013 19:47, "Richmond"  wrote:
> 
>> Well . . .
>> 
>> . . . eventually, after about 60 minutes of muttering and tooth-sucking
>> I managed to log in to the
>> Open Source version of LIvecode 6.0; obviously whatever goes behind the
>> scenes on RunRev's servers
>> vis-a-vis passwords, while being almost instantaneous for login into
>> their webpage, is rather
>> slow for setting up the thing.
>> 
>> Should I be happy?
>> 
>> Well, I'm not (yet, at least) as I am still tied by the requirement of
>> having to have an internet connexion
>> for setup, and knowledge that RunRev are still tracking me.
>> 
>> This means, for the sake of argument, when I set up the 8 machines in my
>> school for programming classes in the summer the whole process will take
>> about 3-4 hours messing around with each machine
>> with my Internet-USB dongle courtesy of my mobile-phone supplier; going
>> from machine to machine,
>> waiting for the dongle software to load and a connexion to be
>> established, and then registering.
>> 
>> Possibly I will not have that trouble as, maybe, RunRev have tied each
>> account to one installation only . . .
>> 
>> . . . and if that is so "Open" is fast becoming a word that means
>> something quite different from what I have always understood it to be.
>> 
>> Fair forjaskit.
>> 
>> Richmond.
>> 
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Re: Can't retrieve a text file from a remote CGI folder

2013-04-11 Thread Dave Cragg

On 11 Apr 2013, at 03:37, "J. Landman Gay"  wrote:
> Oh geez. Yeah, it does. I've been at this so long I can't read any more. 
> Thanks.
> 
> Maybe you can tell me what's wrong with this then? Sent from a stack on my 
> Mac:
> 
> put "http://NAME:p...@hyperactivesw.com/cgi-bin/log.txt"; into tURL
> put url tUrl into fld 1
> 
> Is it that you can't directly read text files from the cgi folder? I don't 
> usually do that, but someone else had the same problem so I started testing 
> it.

I think the cgi-bin folder can only used to execute scripts. If the server is 
Apache, it's set in the Apache conf file. Can you use another cgi script to 
return the contents of the text file?

Dave
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