Re: play command and wav file
Hi listee, > Am 19.12.2020 um 17:15 schrieb jbv via use-livecode > : > > Hi list, > Is there a way to play a wav file that is already loaded > in memory as binary data ? do you mean imported as audioclip? If yes, just -> play ac "nameofclip.wav" If not, please specify. :-) > The doc only says that "play" takes a file name as parameter... > > Thank you in advance. > jbv Best Klaus -- Klaus Major https://www.major-k.de kl...@major-k.de ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: play command and wav file
Martin, Richmond, thank you both for your answers. My problem is that the data of the wav file is already in memory, because I open the wav file, read it, store it in a variable, and apply various processes to the content. And finally what I want to do is play the wav data after processing, without having to store it as a file and then use "play". Ideally it would be nice to be able to use a variable as an audioclip... ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: play command and wav file
Hi You can use an audio clip. First import the wave file as an audio clip into the stack. Under File menu select “Import as Control…” then in the dropdown menu select “…audio file” i.e. I imported a file called “friday.wav” This will create an audio clip in the binary stack. It will have the same name as the wav file you imported. Then when you need to play the clip use the following line of code: Play audioclip "friday.wav" Martin > On Dec 19, 2020, at 11:15 AM, jbv via use-livecode > wrote: > > Hi list, > Is there a way to play a wav file that is already loaded > in memory as binary data ? > The doc only says that "play" takes a file name as parameter... > > Thank you in advance. > jbv > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: play command and wav file
I'm not sure what you mean by 'binary data', but I set up a stack and imported a .wav file into it which I named 'xxx.wav'. The stack contains a single button with the code: on mouseUp play audioClip "xxx.wav" end mouseUp and it does exactly what I would expect it to do: plays the .wav file. macOS 11.2 beta, Livecode 9.6.1 best, Richmond. On 19.12.20 18:15, jbv via use-livecode wrote: Hi list, Is there a way to play a wav file that is already loaded in memory as binary data ? The doc only says that "play" takes a file name as parameter... Thank you in advance. jbv ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
play command and wav file
Hi list, Is there a way to play a wav file that is already loaded in memory as binary data ? The doc only says that "play" takes a file name as parameter... Thank you in advance. jbv ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode