Re: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Mark Wieder
Jacque-

> I am quite sure that if both Bob and Mark were happening in person, they
> would immediately agree that YOU are buying the next round. :)

I *am* happening in person, and I very much endorse this idea. Now if
we could just get Bob to come to RevConWest...

-- 
 -Mark Wieder
  [EMAIL PROTECTED]

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Answer Folder in Rev Linux (was Re: Linux installaton)

2006-06-07 Thread Bob Warren

Bob Warren wrote:
>>
If you want to use CD-Rom or Floppy Diskette drives in your program, 
they have to be "mounted" and you need to discover where in the file 
system this can be done***. And what would I do in #2 of my file/picture 
chooser widgets if I wanted to access local network drives?


Jacqueline Landman Gay wrote:
>
How about just asking the user to select the path via "answer folder"?
Then store it for future reference.

-
I was just going to bed, but I noticed that the picture on my wall was 
not hanging straight, and now I can't sleep any more (again).


Please do visit

http://www.howsoft.com/runrev/stacks.htm

where you will see pictures of the file/picture chooser widgets for 
Linux I mentioned.


You will see that the widgets are themselves substitutes for the "answer 
file" dialogue. The picture chooser, however, gives a preview of the 
pictures available when you click on their file names. This does not 
exist in Linux and therefore is uncallable by Rev. I therefore made one 
in the form of a Rev standalone. The file chooser is entirely 
unnecessary in functional terms, since we have the "answer file" 
dialogue, but I made it in order to match exactly the style of the 
picture chooser. Incidentally, the style of both choosers is in the form 
of an HD treeview as in Windows. The Linux "answer file" does not make 
use of a treeview for the folders (at least in my Ubuntu).


So the 2 crucial points to be made are as follows:

1) It wouldn't make much sense to ask the user for his help using an 
answer folder/file in order to be able to present him immediately with 
another "answer file" in a different style.


2) In my Ubuntu Linux (and possibly in other Linuxes as well), the 
answer folder/file only allows the user to choose from the local file 
system. There is no sign of network paths in these dialogues.


By the way, although treeviews for general use have been provided by 
several Rev users, as far as I know nobody has produced one for the HD. 
This is far from being a "trivial" task (even in Rev) as one user once 
implied, and I'll tell you why. If you could quickly make a map of all 
the folders and subfolders on the HD first, and then use it while the 
user was navigating the folder treeview, then it would be easy. But you 
cannot do that because it takes far too long. The only way you can do it 
is to initially present the user with root or near-root folders, and to 
expand the rest dynamically when he clicks on one of the folders in the 
tree. The reason I am mentioning this is that if anyone is in need of a 
treeview of the local file system, my widgets can be easily adapted. I 
have made the stacks available (at the page mentioned above) not only so 
that they can be adapted to other flavours of Linux, but so that they 
can also be adapted as pure HD treeviews for whatever purpose.


The reason that the widgets have been produced for Ubuntu only and not 
for all Linuxes is simply that specialFolderPath in Rev does not provide 
essential filesystem information (different to Mac and Windows). The 
widgets run on other Linuxes, but they cannot detect whether or not 
CD-Rom or Floppy Diskette readers exist in the hardware. This is 
explained better on the webpage itself. Also, when Rev standalones 
close, they clear the clipboard! Another little problem. On the said 
webpage I give the impression that perhaps it is the fault of (Ubuntu) 
Linux. Not true. It's another Rev bug.


[***Sorry, I didn't say it right. You can mount drives almost anywhere 
on your HD (e.g. in /mnt). The problem is in finding the fstab file to 
tell you whether or not the hardware exists, as I mentioned above.]


zz

Regards,
Bob

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Re: Layering QT Players

2006-06-07 Thread Scott Rossi
Recently, Bridger Maxwell wrote:

> For one of my programs I needed to create a card with a movie that has two
> different motions that can move independently of each other.  To create this
> effect I used two QT players and layered them, but they aren't acting how I
> expected them to.  When the one on the top layer is not playing, then it
> disappears beneath the other player.  If they are both playing then the
> player on the top layer get very buggy and unstable, so it reverts back and
> forth from being visible to not being visible.  I think I might be able to
> solve this problem or think of an alternate solution if I just knew a little
> more about the player object.

The only way that players can truly be "layered" is by setting the
alwaysBuffer property of each player to true.  Doing so usually reduces
performance but you might want to give this shot. However, since you are
already experiencing lowered performance, you may want to look at another
solution that perhaps utilizes only one player.  Sorry I don't have a better
suggestion.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com


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Re: Non-Contiguous hilites

2006-06-07 Thread Bridger Maxwell

Try setting the hilitedLines of the field.  Just list the line numbers, each
seperated by a comma.

set the hilitedLines of fld "list field" to 1,2,6

TTFN
Bridger

On 6/7/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:


I have a list field in which I want to select multiple lines by script. It
works fine by holding control while clicking the lines, but how do you do
the same in a script?

select line 1 to 5 and line 7,8,12 of field "ListData" -- I know this
syntax is way wrong.

Roger Eller <[EMAIL PROTECTED]>

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Non-Contiguous hilites

2006-06-07 Thread Roger . E . Eller
I have a list field in which I want to select multiple lines by script. It 
works fine by holding control while clicking the lines, but how do you do 
the same in a script?

select line 1 to 5 and line 7,8,12 of field "ListData" -- I know this 
syntax is way wrong.

Roger Eller <[EMAIL PROTECTED]>

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Layering QT Players

2006-06-07 Thread Bridger Maxwell

Hey,
 For one of my programs I needed to create a card with a movie that has two
different motions that can move independently of each other.  To create this
effect I used two QT players and layered them, but they aren't acting how I
expected them to.  When the one on the top layer is not playing, then it
disappears beneath the other player.  If they are both playing then the
player on the top layer get very buggy and unstable, so it reverts back and
forth from being visible to not being visible.  I think I might be able to
solve this problem or think of an alternate solution if I just knew a little
more about the player object.  I especially need to know about layering
between two players, and a player with a regular object (such as a
field).  If someone could explain this to me I would greatly appreciate it.

 Thank You,
 Bridger
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Re: Very newbie question

2006-06-07 Thread J. Landman Gay

Kay C Lan wrote:
> On 6/8/06, Kay C Lan <[EMAIL PROTECTED]> wrote:
>>
>> OSX 10.4.6, Rev Studio 2.7.1 Build 236... hey wait a minute, am I an
>> update behind... although I can't imagine that would change the way
>> the Help
>> docs work:-)
>>
>
> I imagined wrong! Just updated to Rev 2.7.2 and the Help Docs no longer
> sort
> by 'check mark'. Now if the Help Docs haven't been changed - stack not
> content - then that would mean something in the Rev Engine now sorts
> differently than it use to:-( I do a lot of sorting; please tell me the
> Help
> Docs stack was recently changed??
>

Not to worry, the column feature of the Help docs had some bugs and they 
were fixed for 2.7.2 -- which apparently altered the sorting behavior in 
some columns. Thanks for checking in both 2.7.1 and 2.7.2, and verifying 
I wasn't going senile. Yet.


--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Very newbie question

2006-06-07 Thread Kay C Lan

On 6/8/06, Kay C Lan <[EMAIL PROTECTED]> wrote:


OSX 10.4.6, Rev Studio 2.7.1 Build 236... hey wait a minute, am I an
update behind... although I can't imagine that would change the way the Help
docs work:-)



I imagined wrong! Just updated to Rev 2.7.2 and the Help Docs no longer sort
by 'check mark'. Now if the Help Docs haven't been changed - stack not
content - then that would mean something in the Rev Engine now sorts
differently than it use to:-( I do a lot of sorting; please tell me the Help
Docs stack was recently changed??
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Re: Very newbie question

2006-06-07 Thread Kay C Lan

On 6/8/06, J. Landman Gay <[EMAIL PROTECTED]> wrote:


Urf. You're right. I could have sworn it used to. I see it does sort
correctly in the syntax and keyword columns. I guess it is time to
practice scrolling.



Works here exactly as you previously described Jacque; click on the player
column and all the check marks come to the top.

OSX 10.4.6, Rev Studio 2.7.1 Build 236... hey wait a minute, am I an update
behind... although I can't imagine that would change the way the Help docs
work:-)
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Re: Very newbie question

2006-06-07 Thread J. Landman Gay

Peter T. Evensen wrote:
> Jacque,
>
> I'm trying to follow your instructions, but in 2.7.2 on XP, if I click
> on the player column, the items are not sorted as far as I can tell.  I
> just get a long list of everything.  The ones with the check mark do not
> appear together.

Urf. You're right. I could have sworn it used to. I see it does sort 
correctly in the syntax and keyword columns. I guess it is time to 
practice scrolling.



--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Opening Hypercard stacks

2006-06-07 Thread Bill
Thank you. And believe it or not I've done this before. "enable"... I don't
think I've seen that in any other program.


On 6/7/06 5:14 PM, "Mark Smith" <[EMAIL PROTECTED]> wrote:

> What Mark meant was - choose Open Stack... from the file menu, and
> then, at the top of the file selector dialog that appears, you should
> see a pop-up that defaults to 'Revolution Stacks'. Choose 'All Files'
> from this pop-up, and then your HC stacks should be selectable...
> 
> Best,
> 
> Mark Smith
> 
> On 7 Jun 2006, at 20:11, Bill wrote:
> 
>> There is only "Open Stack" and there is no "Open File". There is an
>> "Open
>> Recent File" and I see no place in either of those dialogs where
>> you can
>> choose "All Files".
>> 
>> 
>> On 6/7/06 2:25 PM, "Mark Schonewille" <[EMAIL PROTECTED]
>> talk.com>
>> wrote:
>> 
>>> Sure! Just choose "All Files" in the Open File dialog window.
>>> 
>>> Best,
>>> 
>>> Mark
>>> 
>>> --
>>> 
>>> Economy-x-Talk
>>> Consultancy and Software Engineering
>>> http://economy-x-talk.com
>>> http://www.salery.biz
>>> 
>>> Download ErrorLib at http://economy-x-talk.com/developers.html and
>>> get full control of error handling in Revolution.
>>> 
>>> 
>>> 
>>> Op 7-jun-2006, om 19:28 heeft Bill het volgende geschreven:
>>> 
 Using either Rev 2.7.2 or Rev 2.6.1 is there still a way to open
 Hypercard
 stacks for conversion?
 
 
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>>  ^ ^
>>      ^^^^^
>>  ^^^
>> 
>> 24 hour cell: (787) 378-6190
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Re: Very newbie question

2006-06-07 Thread Peter T. Evensen

Jacque,

I'm trying to follow your instructions, but in 2.7.2 on XP, if I click on 
the player column, the items are not sorted as far as I can tell.  I just 
get a long list of everything.  The ones with the check mark do not appear 
together.


At 03:49 PM 6/7/2006, you wrote:

Kevin Brooks wrote:

I am a very new user of revolution, though not at all new to this
programming paradigm, as I did a lot of HyperCard programming in the 90's.
My very newbie question is that I can not find a true Transcript reference
guide that lists all properties for each object.  I have found references to
the  "Transcript Language Dictionary" in the documentation, but have not
found something specifically named such?  What am I missing?  Having example
code is great, but I would love to go to a player object section and see
everything I can do with a player, for instance.


First off, welcome, and don't apologize for being new to the game. We were 
all new at some point, and I think you will find that with your HC 
experience it won't take you long to feel old. (Wait...that didn't come 
out right.)


References to the "Transcript Reference Guide" are left over from some 
older versions of Rev, but it just means the Dictionary tab in the 
documentation, which you can open by clicking the Documentation icon in 
the toolbar. The default display is to have the list of terms in the top 
pane and the content in the bottom pane. If you have changed this to a 
vertical display, change it back to the default by clicking the little 
line icon at the lower left of the terms list.


Once you've got the horizontal display, right-click (or control-click) 
anywhere on the headings at the top of the list ("Keywords, Platform, 
Syntax" etc.) You'll get a contextual menu. Choose the object you want to 
know more about; for example, "player".


A new heading and column will appear for your chosen object. All keywords 
that relate to that object will be checkmarked in its column. You can see 
them more easily by clicking on the column header so that they are all 
sorted together.


Then just read everything. :)

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Peter T. Evensen
http://www.PetersRoadToHealth.com
314-629-5248 or 888-682-4588 



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Re: Very newbie question

2006-06-07 Thread Richard Gaskin

Kevin Brooks wrote:


My very newbie question is that I can not find a true Transcript reference
guide that lists all properties for each object.  I have found references to
the  "Transcript Language Dictionary" in the documentation, but have not
found something specifically named such?  What am I missing?  Having example
code is great, but I would love to go to a player object section and see
everything I can do with a player, for instance.


My devolution toolkit includes a Property Sheet tool, which lists all 
editable properties of any selected object (and a few others besides):




--
 Richard Gaskin
 Managing Editor, revJournal
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Re: Opening Hypercard stacks

2006-06-07 Thread Jim Ault
Open file, and it should be at the top, if you are using Mac OSX
the key word is 'enable' and has a drop down, "All Files"

Jim Ault
Las Vegas

On 6/7/06 12:11 PM, "Bill" <[EMAIL PROTECTED]> wrote:

> There is only "Open Stack" and there is no "Open File". There is an "Open
> Recent File" and I see no place in either of those dialogs where you can
> choose "All Files".
> 
> On 6/7/06 2:25 PM, "Mark Schonewille" <[EMAIL PROTECTED]>
> wrote:
> 
>> Sure! Just choose "All Files" in the Open File dialog window.
>> 


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Re: Opening Hypercard stacks

2006-06-07 Thread Mark Smith
What Mark meant was - choose Open Stack... from the file menu, and  
then, at the top of the file selector dialog that appears, you should  
see a pop-up that defaults to 'Revolution Stacks'. Choose 'All Files'  
from this pop-up, and then your HC stacks should be selectable...


Best,

Mark Smith

On 7 Jun 2006, at 20:11, Bill wrote:

There is only "Open Stack" and there is no "Open File". There is an  
"Open
Recent File" and I see no place in either of those dialogs where  
you can

choose "All Files".


On 6/7/06 2:25 PM, "Mark Schonewille" <[EMAIL PROTECTED] 
talk.com>

wrote:


Sure! Just choose "All Files" in the Open File dialog window.

Best,

Mark

--

Economy-x-Talk
Consultancy and Software Engineering
http://economy-x-talk.com
http://www.salery.biz

Download ErrorLib at http://economy-x-talk.com/developers.html and
get full control of error handling in Revolution.



Op 7-jun-2006, om 19:28 heeft Bill het volgende geschreven:


Using either Rev 2.7.2 or Rev 2.6.1 is there still a way to open
Hypercard
stacks for conversion?


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Blue Water Maritime
P.O. Box 91
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Re: Opening Hypercard stacks

2006-06-07 Thread Bill
There is only "Open Stack" and there is no "Open File". There is an "Open
Recent File" and I see no place in either of those dialogs where you can
choose "All Files".


On 6/7/06 2:25 PM, "Mark Schonewille" <[EMAIL PROTECTED]>
wrote:

> Sure! Just choose "All Files" in the Open File dialog window.
> 
> Best,
> 
> Mark
> 
> --
> 
> Economy-x-Talk
> Consultancy and Software Engineering
> http://economy-x-talk.com
> http://www.salery.biz
> 
> Download ErrorLib at http://economy-x-talk.com/developers.html and
> get full control of error handling in Revolution.
> 
> 
> 
> Op 7-jun-2006, om 19:28 heeft Bill het volgende geschreven:
> 
>> Using either Rev 2.7.2 or Rev 2.6.1 is there still a way to open
>> Hypercard
>> stacks for conversion?
>> 
>> 
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Re: Very newbie question

2006-06-07 Thread Mark Schonewille

Hi Kevin,

Welcome to the Revolution. If you type

  put the propertyNames

in the message box and press enter, you get a list that is way too  
long to handle. You can also open the on-line docs (menu Help/ 
Documentation), click on the Dictionary button and type "property" in  
the search field. This will let you browse all available properties.  
Enjoy.


Here's a script to get a list of most of the available properties of  
a stack:


  put the properties of this stack into myArray
  put the keys of myArray

You can do the same for objects.

For an introduction to Transcript, click on User Guid in the same  
docs. Have a look at chapter 5 of the PDF file that you can access  
from there. You can find the same file here: downloads.runrev.com/userguide/userguide.pdf>.


Best,

Mark

--

Economy-x-Talk
Consultancy and Software Engineering
http://economy-x-talk.com
http://www.salery.biz

Download ErrorLib at http://economy-x-talk.com/developers.html and  
get full control of error handling in Revolution.




Op 7-jun-2006, om 22:26 heeft Kevin Brooks het volgende geschreven:


I am a very new user of revolution, though not at all new to this
programming paradigm, as I did a lot of HyperCard programming in  
the 90's.


My very newbie question is that I can not find a true Transcript  
reference
guide that lists all properties for each object.  I have found  
references to
the  "Transcript Language Dictionary" in the documentation, but  
have not
found something specifically named such?  What am I missing?   
Having example
code is great, but I would love to go to a player object section  
and see

everything I can do with a player, for instance.

-Kevin


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Re: Very newbie question

2006-06-07 Thread J. Landman Gay

I wrote:

The default display is to have the list of terms in the top
pane and the content in the bottom pane. If you have changed this to a 
vertical display, change it back to the default by clicking the little 
line icon at the lower left of the terms list.


As my dance instructor used to say, "no, no, your OTHER left foot!"

I meant, lower RIGHT of the terms list. Sheesh. I'll try not to trip on 
my way out.



--
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HyperActive Software   | http://www.hyperactivesw.com
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Re: Very newbie question

2006-06-07 Thread J. Landman Gay

Kevin Brooks wrote:

I am a very new user of revolution, though not at all new to this
programming paradigm, as I did a lot of HyperCard programming in the 90's.

My very newbie question is that I can not find a true Transcript reference
guide that lists all properties for each object.  I have found references to
the  "Transcript Language Dictionary" in the documentation, but have not
found something specifically named such?  What am I missing?  Having example
code is great, but I would love to go to a player object section and see
everything I can do with a player, for instance.


First off, welcome, and don't apologize for being new to the game. We 
were all new at some point, and I think you will find that with your HC 
experience it won't take you long to feel old. (Wait...that didn't come 
out right.)


References to the "Transcript Reference Guide" are left over from some 
older versions of Rev, but it just means the Dictionary tab in the 
documentation, which you can open by clicking the Documentation icon in 
the toolbar. The default display is to have the list of terms in the top 
pane and the content in the bottom pane. If you have changed this to a 
vertical display, change it back to the default by clicking the little 
line icon at the lower left of the terms list.


Once you've got the horizontal display, right-click (or control-click) 
anywhere on the headings at the top of the list ("Keywords, Platform, 
Syntax" etc.) You'll get a contextual menu. Choose the object you want 
to know more about; for example, "player".


A new heading and column will appear for your chosen object. All 
keywords that relate to that object will be checkmarked in its column. 
You can see them more easily by clicking on the column header so that 
they are all sorted together.


Then just read everything. :)

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Linux Installation and "Standalones"

2006-06-07 Thread Francis Nugent Dixon

Hi from Paris,

Of course Jacqueline is absolutely correct when she
defines "Standalones".  Unfortunately (or fortunately),
many of the people on the forum haven't been around
long enough to make that definition.

A standalone has no operating system, no libraries,
no drivers, no nothing ! You write everything, from the
bootstrap to the peripheral drivers, and you run it by
"booting" a "peripheral unit". I'm sure many of you will
shudder when you realise what that means. When a
standalone program ends, the machine stops, with
nothing on your screen. Operating systems were
invented to launch all the programs, and to remove
the hassle of writing all the common routines. The first
real operating system I can remember was BOS on the
IBM 360/40 in 1965. The first time we saw that, we were
absolutely gobsmacked ! Today, Operating Systems
are like television. Not many people remember what
it was like when we didn't have them !

What most people mean NOW by standalone, in the
Rev community, is a stack which does not need a
launcher (and function libraries) such as Stack Runner.
But even so, you still have all the Operating System
functions behind you to do all the dirty work.

The only standalone programs I use these days are :

1 - Mac OS X
2 - Windows XP

Pause for thought ..

-Francis

"Nothing should ever be done for the first time"

But happily..  it was !

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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Jim Ault
On 6/7/06 12:12 AM, "Scott Rossi" <[EMAIL PROTECTED]> wrote:

> Recently, Jim Ault wrote:
> 
>>> http://revcoders.org/import_fw.rev
>>> 
>>  I am sure this was a lot of work.
>> Thanks for the example link, Josh, but I cannot download the file, Safari
>> only displays the text version of it, which is not the operating stack.
>> 
>> Putting 
>>   go stack URL "http://revcoders.org/import_fw.rev";
>> only produces 'no such card'
> 
> I tried this and it downloaded fine for me:
> 
>   go url "http://revcoders.org/import_fw.rev";
> 
Ahhh the answer _ _ _ I am running 2.6.1 and the stack is a 2.7 format, thus
not backward compatible.  I have so much in place on several computers that
I am avoiding the upgrade to 2.7+ until I get one of my businesses off the
ground.

The only 2.7.2   I have installed is on the Duo Mac Mini and it works fine
there.

Jim Ault
Las Vegas


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Very newbie question

2006-06-07 Thread Kevin Brooks
I am a very new user of revolution, though not at all new to this
programming paradigm, as I did a lot of HyperCard programming in the 90's.

My very newbie question is that I can not find a true Transcript reference
guide that lists all properties for each object.  I have found references to
the  "Transcript Language Dictionary" in the documentation, but have not
found something specifically named such?  What am I missing?  Having example
code is great, but I would love to go to a player object section and see
everything I can do with a player, for instance.

-Kevin

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Problem with declaring local variables

2006-06-07 Thread Stgoldberg
Yes, Malte. You are absolutely right.   By unchecking "variable checking" in 
the preferences, the scripting no longer requires me to declare local 
variables before using them.   Thanks!
Steve Goldberg

In a message dated 6/7/06 2:20:12 PM, [EMAIL PROTECTED] 
writes:


> Have you accidently checked "variable checking" in the preferences-
> >Script editor?
> 

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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Josh Mellicker


On Jun 7, 2006, at 6:53 AM, Tereza Snyder wrote:



Clever, clever! using Fireworks to export HTML that links the  
filenames & positions to the button states is a genius move!


Bravo!

t


--
Tereza Snyder




Thanks Teresa!

Hopefully with this stack Rev developers will find it more feasible  
to design skins for their application, to make them visually more  
unique than just using system controls.




Here is the "antidote":

REPEAT with x = 1 to the number of buttons of this card
set the icon of btn x to empty
set the armedIcon of btn x to empty
set the hiliteIcon of btn x to empty
set the style of btn x to "opaque"
set the showName of btn x to true
set the style of btn x to "rectangle"
END REPEAT


This script "unskins" your card...


If anyone has any trouble with this stack, let me know! I am happy to  
make my first developer contribution!

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Re: Linux installation

2006-06-07 Thread Mark Wieder
Bob-

Wednesday, June 7, 2006, 9:41:37 AM, you wrote:

> Wow! Would someone like to tell me what I said or did to deserve that?

Whoa! That's taking things a bit personally there. You *did* ask if I
was getting tired of this thread, right? I never said I was getting
tired of *you*. Or did you not really mean to offer that option?

Basically I *am* getting tired of repeating myself, but I'll do it
once again: I think what you've run into is a RB problem, not a runrev
problem. If they're going to require that the GIMP libraries be
installed (and a particular version at that) then their code won't run
without those libraries. Read Jacque's response about OS resources.

This isn't particularly a linux problem, or a runrev problem, or even
a RealBasic problem - it's a design issue. It's no different from you
writing an application that requires the BobWarrenSpecialLibrary
module, and then it won't run without that module being present.

-- 
-Mark Wieder
 [EMAIL PROTECTED]

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Re: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Bob Warren
Very well said, Richard. Thanks very much to Dave Cragg and Mark Smith 
as well. A bit of lightening up works miracles!


Interestingly, when I first got together with my wife back in 1971, she 
had to stay in Paris to do her PhD and I was left in London. We had a 
similar experience with our snailmails. In the end, I had to take a few 
days off from the computer department where I worked to fly to Paris and 
sort it out. Even today, I have similar problems with what little 
remains of my family in England. The only problem now is that popping on 
an aeroplane for a quick trip from Brazil (where I now live) is a bit 
more costly!


Bob

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Re: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread J. Landman Gay

Richard Gaskin wrote:

I like both of you guys, and I'm sure that if this conversation were 
happening in person the only fight would be over who buys the next 
round. :)


I am quite sure that if both Bob and Mark were happening in person, they 
would immediately agree that YOU are buying the next round. :)


--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Problem with declaring local variables

2006-06-07 Thread Jim Ault
On 6/7/06 8:00 AM, "Peter T. Evensen" <[EMAIL PROTECTED]> wrote:

> On your second point, do you mean a declared local variable OUTSIDE a
> handler?I think you are confusing a declared local variable INSIDE a
> handler with one that is declared OUTSIDE a handler.
> 
> I don't believe one declare INSIDE a script retains its value:

You are correct.
global, script local, handler local

Some on this list have adopted naming conventions to make this clear in
their code what their intentions are:

gVarname = global
tVarname or lVarname or hVarname= handler local  ( t = temporary)
sVarname or lVarname = script local
pVarname = parameter passed to the handler
@Varname = the reference form used let a handler know the memory location
rather than make a copy of a large variable

I am sure there are many others, as we all adopt our own precise conventions
steeped in wisdom :-)

Jim Ault
Las Vegas


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Re: Problem with declaring local variables

2006-06-07 Thread Stephen Barncard
If you are using Constellation - check the checkbox "Check Vars" at 
the top of the editor window - I didn't know that was there and also 
it doesn't sync with the IDE checkbox. This one drove me crazy for 
weeks. Somehow the checkbox in the Constellation window got set 
and... I made a fool of myself online...



Until now I've had the impression that global variables need to be declared,
whereas local variables do not.   However, I've just noticed that (using Rev
2.7, Mac OS X)   if I don't declare the local variable before the scripting, I
get an error message "Can't create a variable with that name
(explicitvariables)".   This occurs whether or not explicitvariables 
is true or false.  
However, the Rev directions indicate that it should not be necessary 
to declare
local variables if exlpicitvariables is false.  Is this a bug? 
I've also noticed

that whereas a previously developed stack may run OK with local variables not
declared, that as soon as I make any slight change to the script the error
message appears.   I recognize that it's a good idea to declare 
local variables

to avoid inadvertent typos in the local variables, but it would seem this need
to be addressed correctly in the directions.
Steve Goldberg


--
stephen barncard
s a n  f r a n c i s c o
- - -  - - - - - - - - -
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Re: Opening Hypercard stacks

2006-06-07 Thread Mark Schonewille

Sure! Just choose "All Files" in the Open File dialog window.

Best,

Mark

--

Economy-x-Talk
Consultancy and Software Engineering
http://economy-x-talk.com
http://www.salery.biz

Download ErrorLib at http://economy-x-talk.com/developers.html and  
get full control of error handling in Revolution.




Op 7-jun-2006, om 19:28 heeft Bill het volgende geschreven:

Using either Rev 2.7.2 or Rev 2.6.1 is there still a way to open  
Hypercard

stacks for conversion?


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Re: Linux installation

2006-06-07 Thread Bob Warren

Jacqueline Landman Gay:
>
I don't think you understand how truly intertwined all applications are
with the OS they run on. It is okay that they do that. The only other
alternative would be for you to have to write all your own routines to
do all the above and more -- which apparently lots of Linux people have
decided to do, giving you the headaches you started out with at the
beginning of this thread.

Thanks very much for your truly marvellous explanation Jacque. I accept 
it. And just to prove the thesis in practice, would someone using a very 
different Linux distro to mine (Ubuntu, Debian, Gnome), say Red Hat or 
something, be kind enough to download my file/picture chooser widget 
standalones from:-


http://www.howsoft.com/runrev/stacks.htm

- in the hope that they do not work. If they do work by any chance, it 
is likely that icons for the CD-Rom and Floppy Diskette drives will not 
appear at the top, but apart from that everything should be normal. 
Please do not fail to let me know when these (Linux!) standalones fail 
to run successfully under any distro.


Thanks again, Jacque!

Regards,
Bob

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RE: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Lynn Fredricks
> I recently read a summary of a study on email communications 
> which found that while participants reported having 90% 
> confidence that they accurately interpreted the tone and 
> content of the email, they were wrong about 50% of the time.
> 
> ASCII is a very low-bandwidth form of communication, lacking 
> the many rich features of F2F -- no body language, no voice 
> tonality, no facial expressions, etc.
> 
> Email sucks as a way to communicate, but on a discussion list 
> it's all we have, so we have to make the most of it.
> 
> One thing that might be helpful is that if an email seems 
> off-putting, try giving it a second read to see if you can 
> find a way to interpret it as friendly. It probably is.

Email doesn't convey the human very well, but its easy enough to resort to
barbs without the personal investment. I also have to deal with about four
language/culture situations day to day (sometimes more), and that's
something else on top of it.

> I like both of you guys, and I'm sure that if this 
> conversation were happening in person the only fight would be 
> over who buys the next round. :)
> 
> So please consider this sappy email a sort of group hug for 
> the list, a chance to take a step back and recognize that 
> we're all here for good reasons, and are trying to do our 
> best to further the friendly and productive exchange that 
> makes this list so valuable.

Group hug okay, but no cuddling during the marketing panel, Richard :-)

Best regards,


Lynn Fredricks
Worldwide Business Operations
Runtime Revolution, Ltd


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Re: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Mark Smith

Or maybe that you've only half understood what all of them are offering!

Mark

On 7 Jun 2006, at 19:08, Dave Cragg wrote:



On 7 Jun 2006, at 18:38, Richard Gaskin wrote:

I recently read a summary of a study on email communications which  
found that while participants reported having 90% confidence that  
they accurately interpreted the tone and content of the email,  
they were wrong about 50% of the time.


So you're saying about half of those East-European girls that e- 
mail me are lying.


Dave


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Re: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Richard Gaskin

Dave Cragg wrote:


On 7 Jun 2006, at 18:38, Richard Gaskin wrote:

I recently read a summary of a study on email communications which  
found that while participants reported having 90% confidence that  
they accurately interpreted the tone and content of the email, they  
were wrong about 50% of the time.


So you're saying about half of those East-European girls that e-mail  
me are lying.


Dammit Dave can't you read my email?  That's not what I said!!!
Stop distorting everything I'm saying!

[Just kidding of course]

What I meant was that 90% of the Nigerians who write you are honestly 
trying to give you their inheritance.


[Really kidding on that one]



--
 Richard Gaskin
 Fourth World Media Corporation
 ___
 [EMAIL PROTECTED]   http://www.FourthWorld.com
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Re: Creating RTF documents containing snapshots of cards

2006-06-07 Thread Mark Smith
Jamkar, you can use any format you want to figure out. I think  
someone here even figured out how to write pdfs directly from within  
Revolution.


Though Revolution fields have an rtfText property, (also an htmlText  
property), these are certainly not full rtf or html apis that would  
be all that useful for your purpose. I've only played around a very  
little bit with rtf formatting, and have the impression that it might  
be easier to do what you describe using html, not that that's a real  
recommendation, just my own casual observation.


Best,

Mark

On 7 Jun 2006, at 16:33, JAMKAR Kapil wrote:


Hi all,



I want to create a RTF document that contains snapshots of all  
cards in

the stack and some data describing these images.

How can I do it best? Is there any API that manipulates RTF?



The reason why I chose RTF was it's specification is available? Can I
use some other format instead?



Regards,

Kapil



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Re: Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Dave Cragg


On 7 Jun 2006, at 18:38, Richard Gaskin wrote:

I recently read a summary of a study on email communications which  
found that while participants reported having 90% confidence that  
they accurately interpreted the tone and content of the email, they  
were wrong about 50% of the time.


So you're saying about half of those East-European girls that e-mail  
me are lying.


Dave


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Limitations of email (was Re: Linux installaton)

2006-06-07 Thread Richard Gaskin

Bob Warren wrote:


Mark Wieder wrote:
 >
Yes, I'm getting a bit tired of this thread. It's not quite OT, since
it does have to do with building linux standalones, but apparently
what I've been saying to you hasn't been getting through. I'll try one
more time and that's all I'll have to say on this thread.
-
Wow! Would someone like to tell me what I said or did to deserve that?


This seems one of those cases where two nice guys wind up having a 
personal issue because of the limitations of email.  I've met Mark 
Wieder personally and find him among the most charming people, and while 
I haven't talked with you in person Bob I enjoy your emails a lot and 
find them very helpful.


So how do two such nice people misunderstand each other to have 
intentions less friendly than they probably do?


I recently read a summary of a study on email communications which found 
that while participants reported having 90% confidence that they 
accurately interpreted the tone and content of the email, they were 
wrong about 50% of the time.


ASCII is a very low-bandwidth form of communication, lacking the many 
rich features of F2F -- no body language, no voice tonality, no facial 
expressions, etc.


Email sucks as a way to communicate, but on a discussion list it's all 
we have, so we have to make the most of it.


One thing that might be helpful is that if an email seems off-putting, 
try giving it a second read to see if you can find a way to interpret it 
as friendly. It probably is.


I know I've been guilty of misinterpreting intentions myself, but it's 
very rare that the folks here come to this discussion with anything less 
than the most honorable intentions.


I like both of you guys, and I'm sure that if this conversation were 
happening in person the only fight would be over who buys the next round. :)


So please consider this sappy email a sort of group hug for the list, a 
chance to take a step back and recognize that we're all here for good 
reasons, and are trying to do our best to further the friendly and 
productive exchange that makes this list so valuable.


--
 Richard Gaskin
 Managing Editor, revJournal
 ___
 Rev tips, tutorials and more: http://www.revJournal.com
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Re: Linux installation

2006-06-07 Thread Bob Warren
Just for the record, Message 22 of the U-R Digest Vol 33, Issue 6 (4th 
June) makes it absolutely clear that:


1) The first 5 RB functions for deducing Linux system paths are 
unnecessary in Rev.


2) The last 3 functions are too unreliable for use.

Therefore, neither a GUI not a console application in RB would do the 
job. It is obvious that the idea was being abandoned.


On top of that, it has been established subsequently that these 8 
functions are insufficient.


Furthermore, what also becomes interestingly clear is that although RR 
standalones may or may not be 100% what they profess to be by their 
denomination, they appear to be far superior to RealBasic "Applications" 
which, as far as I can see would certainly require a real "setup" to 
make them work reliably. However, interesting though it is, that is a 
subject I do not intend to elaborate on here.


Bob

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Opening Hypercard stacks

2006-06-07 Thread Bill
Using either Rev 2.7.2 or Rev 2.6.1 is there still a way to open Hypercard
stacks for conversion?


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Re: Linux installation

2006-06-07 Thread Bob Warren

Mark Wieder wrote:
>
Yes, I'm getting a bit tired of this thread. It's not quite OT, since
it does have to do with building linux standalones, but apparently
what I've been saying to you hasn't been getting through. I'll try one
more time and that's all I'll have to say on this thread.
-
Wow! Would someone like to tell me what I said or did to deserve that?
I know I have defined myself as a "natural dummy", but there's no need 
to take it too literally. Dummies have their uses, which you are 
probably too young and inexperienced to appreciate.


Respectfully, Mark, is that really the way to encourage participation on 
this List?


> apparently what I've been saying to you hasn't been getting through.

Ditto.

There is nothing in your last e-mail that I didn't know already - way 
back. We all have difficulties in comprehension sometimes, and you are 
no exception.


But since other colleagues have shown a very different attitude in order 
to clarify these issues, and they have done an exceptionally good job, I 
am satisfied.


>that's all I'll have to say on this thread.

Problem solved.

Regards,
Bob


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Re: Creating RTF documents containing snapshots of cards

2006-06-07 Thread Bill Marriott
Revolution provides a function, rtfText, that can be used to obtain the text 
of a field (or chunk of a field). Rev also provides a function, HTMLtext, 
which I believe preserves more formatting than rtfText.

Whichever function you chose, it will only work on a field-by-field basis. 
If you want to somehow export the entire card you'll have to cycle through 
the objects and export each one individually.

It should be possible to build an HTML page that looks very much like a rev 
card, but it sounds like a fairly ambitious undertaking.

--
JAMKAR Kapil wrote:

>  I want to create a RTF document that contains snapshots of all cards in
>  the stack and some data describing these images.
>
>  How can I do it best? Is there any API that manipulates RTF?
>
>  The reason why I chose RTF was it's specification is available? Can I
>  use some other format instead? 



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Re: Relayering and dragging a group within a group

2006-06-07 Thread dfepstein
Thanks to Ken Ray for his suggestion (quoted below) of how to "grab" a group on 
the same mousedown that relayers it.  Unfortunately, using "send" doesn't work, 
I think because (according to MC docs) we can only call "grab" from a mouseDown 
handler.  In fact I think it's the peculiar character of the grab command 
that's the key here, since other commands inserted after a "stop editing" 
statement will work.

David Epstein

> on mouseDown
>  if "button" is in the target then

>-- (1) put the group this button belongs to on top of other
>-- groups that are subgroups of group "wb":
>put the short id of the owner of the target into tgid
>start editing group "wb"
>set the layer of group id tgid to top
>stop editing
>send "grabIt" && tgid to me in 50 milliseconds
>  end if
> end mouseDown

> on grabIt pID
>-- (2) move this group with the mouse until the mouse is released:
>grab group id pID of group "wb" -- DOES THIS WORK?
> end grabIt


> Ken Ray
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Creating RTF documents containing snapshots of cards

2006-06-07 Thread JAMKAR Kapil
Hi all,

 

I want to create a RTF document that contains snapshots of all cards in
the stack and some data describing these images.

How can I do it best? Is there any API that manipulates RTF?

 

The reason why I chose RTF was it's specification is available? Can I
use some other format instead?

 

Regards,

Kapil

 

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Re: Problem with declaring local variables

2006-06-07 Thread Peter T. Evensen
On your second point, do you mean a declared local variable OUTSIDE a 
handler?I think you are confusing a declared local variable INSIDE a 
handler with one that is declared OUTSIDE a handler.


I don't believe one declare INSIDE a script retains its value:

local sRetainsValue = 0

on AddOne
add 1 to sRetainsValue
put sRetainsValue
end AddOne

on AddHandler
   local tDoNotRetainValue = 0

   add 1 to tDoesNotRetainValue
   put tDoesNotRetainValue
end AddHandler

If you call AddOne, you will get 1, 2, 3, etc.

If you call AddHandler, you will always get 1.

There is a difference between SCRIPT local, which must be declared, and 
HANDLER local, which is optionally declared (unless explicitVariables is 
true).  If a variable is not declared outside a handler, it is assumed to 
be a handler local variable and reinitialized every time the handler is called.


At 09:49 AM 6/7/2006, you wrote:

Hi Steve,


Until now I've had the impression that global variables need to be declared,
whereas local variables do not.


That depends on whether one wants the value of the local variable to 
persist during runtime:


* An undeclared local variable is initialized to empty every time the 
handler is called.


* A declared local variable is initialized at startup.  Each time a 
handler referencing the variable is called, it contains the value it had 
at the conclusion of the last call.


Also, the scope of undeclared variables is always limited to the handler 
that contains them, whereas the scope of declared [outside the handler] 
local variables encompasses the entire script that declares them.  [But 
only that script: unlike globals, declared local variables with the same 
name in different scripts are different variables.]



Rob Cozens
CCW, Serendipity Software Company

"And I, which was two fooles, do so grow three;
Who are a little wise, the best fooles bee."

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Peter T. Evensen
http://www.PetersRoadToHealth.com
314-629-5248 or 888-682-4588 



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Re: Problem with declaring local variables

2006-06-07 Thread Rob Cozens

Hi Steve,

Until now I've had the impression that global variables need to be 
declared,

whereas local variables do not.


That depends on whether one wants the value of the local variable to 
persist during runtime:


* An undeclared local variable is initialized to empty every time the 
handler is called.


* A declared local variable is initialized at startup.  Each time a 
handler referencing the variable is called, it contains the value it 
had at the conclusion of the last call.


Also, the scope of undeclared variables is always limited to the 
handler that contains them, whereas the scope of declared [outside the 
handler] local variables encompasses the entire script that declares 
them.  [But only that script: unlike globals, declared local variables 
with the same name in different scripts are different variables.]



Rob Cozens
CCW, Serendipity Software Company

"And I, which was two fooles, do so grow three;
Who are a little wise, the best fooles bee."

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Re: Problem with declaring local variables

2006-06-07 Thread Peter T. Evensen

Also make sure you're not using "put" with a custom property.

I had:

put "someting" into the cpCustomProperty of card "Some Card"

and I would get the "cannot create variable" error.  FINALLY I realized I 
needed to use set with a custom property:


set  the cpCustomProperty of card "Some Card" to "something"

Doh!  It seems the compiler/syntax checker could produce a more helpful 
error message in this case...


At 08:16 AM 6/7/2006, you wrote:

Until now I've had the impression that global variables need to be declared,
whereas local variables do not.   However, I've just noticed that (using Rev
2.7, Mac OS X)   if I don't declare the local variable before the 
scripting, I

get an error message "Can't create a variable with that name
(explicitvariables)".   This occurs whether or not explicitvariables is 
true or false.
However, the Rev directions indicate that it should not be necessary to 
declare
local variables if exlpicitvariables is false.  Is this a bug?   I've also 
noticed

that whereas a previously developed stack may run OK with local variables not
declared, that as soon as I make any slight change to the script the error
message appears.   I recognize that it's a good idea to declare local 
variables
to avoid inadvertent typos in the local variables, but it would seem this 
need

to be addressed correctly in the directions.
Steve Goldberg
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Peter T. Evensen
http://www.PetersRoadToHealth.com
314-629-5248 or 888-682-4588 
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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Tereza Snyder


On Jun 7, 2006, at 12:53 AM, Josh Mellicker wrote:



Fireworks is my favorite application for creating interfaces.

11. Now for the secret sauce: export one more time and choose  
"Director (.htm)" from Export popup. "Put Images in  
Subfolder" (call it "images"). Click the "Options" button, and  
under "Document Specific", set the first popup to "slice", the next  
5 to "None", and by "Frame Names", set them to "underscore" and  
"Rollover".



Clever, clever! using Fireworks to export HTML that links the  
filenames & positions to the button states is a genius move!


Bravo!

t


--
Tereza Snyder

   Califex Software, Inc.
   800 Water Street
   Sauk City, WI 53583
   608.643.2586
   AIM: terezasnyder1

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Re: Problem with declaring local variables

2006-06-07 Thread Malte Brill

Hi!

Have you accidently checked "variable checking" in the preferences- 
>Script editor?


All the best,

Malte
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Problem with declaring local variables

2006-06-07 Thread Stgoldberg
Until now I've had the impression that global variables need to be declared, 
whereas local variables do not.   However, I've just noticed that (using Rev 
2.7, Mac OS X)   if I don't declare the local variable before the scripting, I 
get an error message "Can't create a variable with that name 
(explicitvariables)".   This occurs whether or not explicitvariables is true or 
false.   
However, the Rev directions indicate that it should not be necessary to declare 
local variables if exlpicitvariables is false.  Is this a bug?   I've also 
noticed 
that whereas a previously developed stack may run OK with local variables not 
declared, that as soon as I make any slight change to the script the error 
message appears.   I recognize that it's a good idea to declare local variables 
to avoid inadvertent typos in the local variables, but it would seem this need 
to be addressed correctly in the directions.
Steve Goldberg
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Re: launch QT installer

2006-06-07 Thread Klaus Major

Dag Henk


Danke Klaus, thanks Ken,


graag gedan :-)


...
Also with the complete pathname.
Another thought: Provide the "shortfilepath()" to "shell..."

At least worth a try I think :-)



You were right about the absolute path.
I have tested both the launch and open process method, and both  
launch the QT 7.1 standalone installer properly.


Strange thing is the QT 6.5 standalone installer doesn't need an  
absolute path. I don't understand what difference there is for an  
application like the QT installer to be launched through a relative  
or an absolute file path. But at least my problem is solved.


Henk.


Best

Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de

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ANN: Icon Editor Menu Plugin for Revolution 2.7.2

2006-06-07 Thread Mark Schonewille

Dear Revolution 2.7.2 users,

Today, Economy-x-Talk is releasing a new plugin. Icon Menu Editor  
provides a graphical way to edit the icon menu. The icon menu appears  
in the dock (Mac OS X) or system tray (Windows XP) when you click on  
the application icon and keep the mouse button pressed.


Currently, Icon Menu Editor works with Revolution 2.7.2 only and is  
completely free for private use. You can download the Icon Menu  
Editor plugin from the Developers section of the Economy-x-Talk  
homepage.


Icon Menu Editor is currently in beta stage. Please contact us, if  
you encounter any problems while using Icon Menu Editor.


Best regards,

Mark

--

Economy-x-Talk
Consultancy and Software Engineering
http://economy-x-talk.com
http://www.salery.biz

Download ErrorLib at http://economy-x-talk.com/developers.html and  
get full control of error handling in Revolution.




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Re: robotics

2006-06-07 Thread Kay C Lan

On 6/7/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:


The hobbyist-level kit isn't nearly that expensive. When I got mine, It is
only $299 for the "Personal Robot System" kit.



Ah, that sounds a bit more reasonable.

I can send it on a mission through the house to drop

my empty mountain-dew cans into the trash. One summer I taught my ER1 to
feed our 3 cats while we were away on vacation. :-)




Scenes from 'Flubber':-)
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Re: launch QT installer

2006-06-07 Thread Henk van der Velden

Danke Klaus, thanks Ken,



Dag Henk,



Good day all,

My application launches the QuickTime 7.1 Installer on Windows XP.  
The installer starts and then I get an error message:

http://www.iglow-media.nl/xchange/foutmeldingQTinstaller.gif
This is the QT standalone installer, saved locally and called with  
either launch "QuickTimeInstaller.exe" or get shell("start  
QuickTimeInstaller.exe").


The same method works OK with the QuickTime 6.5 standalone installer.

Anyone any ideas about what's happening?
What can be done to fix this?



I'm not sure if this helps, but did you try with the complete  
(absolute) pathname

to the installer?

And you could also try this syntax:

...
open process "QuickTimeinstaller.exe" for neither
...

Also with the complete pathname.
Another thought: Provide the "shortfilepath()" to "shell..."

At least worth a try I think :-)



You were right about the absolute path.
I have tested both the launch and open process method, and both  
launch the QT 7.1 standalone installer properly.


Strange thing is the QT 6.5 standalone installer doesn't need an  
absolute path. I don't understand what difference there is for an  
application like the QT installer to be launched through a relative  
or an absolute file path. But at least my problem is solved.


Henk. 
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Re: robotics

2006-06-07 Thread Roger . E . Eller
> On 6/6/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> 
wrote:
>> I have an ER1 robot which my Revolution application controls over TCPIP 
sockets. It
>> is really quite easy to do as the software that is provided with the 
kit
>> includes an API just for allowing you to use a language of your 
choosing.
> 

On 6/7/06, "Kay C Lan" <[EMAIL PROTECTED]> wrote:
> If you don't mind me asking, what do you do with your ER1? At 7.5
> grand a pop I can't imagine you use it to take your computer for it's
> 'morning constitutional':-)

The hobbyist-level kit isn't nearly that expensive. When I got mine, It is 
only $299 for the "Personal Robot System" kit. It took about 4 hours to 
build (no soldering required). I wish I had more time to play because it 
is an awesome robot. I also got the gripper arm accessory and the obstacle 
avoidance IR sensors. I can send it on a mission through the house to drop 
my empty mountain-dew cans into the trash. One summer I taught my ER1 to 
feed our 3 cats while we were away on vacation. :-)

Roger Eller <[EMAIL PROTECTED]>

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Re: I am glad I can donate something

2006-06-07 Thread Claudi Cornaz


Hi all,

Fixed the cursor, I hope it's good this time (I checked it with rev 
2.7.1
In the update I send before I had accidently updated the cursor in a 
document

instead of the tmplt - stupid me).

Martin I am almost sure there will be some cross-platform thingy's.
That's still something I'll have to start learning. (like many other 
things)


Best wishes
Claudi




2Gather is a outliner (treeview)
You can download it from:  
www.cc-imaginering.nl/runrev/2Gather/2Gather.rev.zip


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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Wouter


On 07 Jun 2006, at 09:06, Jim Ault wrote:


On 6/6/06 10:53 PM, "Josh Mellicker" <[EMAIL PROTECTED]> wrote:


Here it is:

http://revcoders.org/import_fw.rev


 I am sure this was a lot of work.
Thanks for the example link, Josh, but I cannot download the file,  
Safari
only displays the text version of it, which is not the operating  
stack.



-snip-


Maybe you know the trick to getting this on OSX 10.4.6


To get a stack when safari is downloading the text version of it is:   
enter the url again with the option (alt) key down.


Greetings,
Wouter
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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Jim Ault
Shucks.  Thanks for trying, but copy, paste, and 'no such card'.  Wonder
why?
Relaunch Rev => 'no such card'
It could be that the enter key on my keyboard is in lower case :-)

I will try again tomorrow.

Jim Ault

On 6/7/06 12:12 AM, "Scott Rossi" <[EMAIL PROTECTED]> wrote:

> Recently, Jim Ault wrote:
> 
>>> http://revcoders.org/import_fw.rev
>>> 
>>  I am sure this was a lot of work.
>> Thanks for the example link, Josh, but I cannot download the file, Safari
>> only displays the text version of it, which is not the operating stack.
>> 
>> Putting 
>>   go stack URL "http://revcoders.org/import_fw.rev";
>> only produces 'no such card'
> 
> I tried this and it downloaded fine for me:
> 
>   go url "http://revcoders.org/import_fw.rev";
> 
> Regards,
> 


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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Scott Rossi
Recently, Jim Ault wrote:

>> http://revcoders.org/import_fw.rev
>> 
>  I am sure this was a lot of work.
> Thanks for the example link, Josh, but I cannot download the file, Safari
> only displays the text version of it, which is not the operating stack.
> 
> Putting 
>   go stack URL "http://revcoders.org/import_fw.rev";
> only produces 'no such card'

I tried this and it downloaded fine for me:

  go url "http://revcoders.org/import_fw.rev";

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com


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Re: stack for importing Fireworks documents to Rev

2006-06-07 Thread Jim Ault
On 6/6/06 10:53 PM, "Josh Mellicker" <[EMAIL PROTECTED]> wrote:
> 
> Here it is:
> 
> http://revcoders.org/import_fw.rev
>
 I am sure this was a lot of work.
Thanks for the example link, Josh, but I cannot download the file, Safari
only displays the text version of it, which is not the operating stack.

Putting 
  go stack URL "http://revcoders.org/import_fw.rev";
only produces 'no such card'

Your page does not have a link that can be right-clicked to do a download of
the linked file.  Entourage shows the link but does not give the option of
downloading the linked file.

Maybe you know the trick to getting this on OSX 10.4.6

Thanks again

Jim Ault
Las Vegas



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