Re: [OT] Top Rev headlines from the time warp

2010-08-20 Thread Andre Garzia
> 5. RunRev re-issued a strongly-worded statement again today, warning that
> its libTeleport library is still in early alpha and should not, under any
> circumstances, be used for production work. Last week two customers
> disappeared for an undetermined length of time and were later found in the
> CEO's sock drawer wearing each other's clothing. The socks were inexplicably
> missing. One long-time user commented, "It's just uncanny. I've been with RR
> since the beginning, and the disappearing sock phenomenon was discussed many
> years ago, yet no one paid any attention. If you ask me, they deserve what
> they got." CEO Kevin Miller has vowed to return the customers to their homes
> immediately when the technology reaches beta.
>

it was probably me, my mom said that since childhood I had a thing for being
found where I did not belong. I was probably trying to get a free hide to
Scotland to try again those nice floating pubs on the mile...




>
>
> ...more when I get there.
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software   | http://www.hyperactivesw.com
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-- 
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Re: [revMobile] could not play sound

2010-08-20 Thread Andre Garzia
Nicolas,

I don't know if importing sounds work but try this:

Using RevMobile bundling thing, bundle your waves.

Then using the specialFolderPath thing, get the path to your bundled waves.

Use the play command with them.

I think that right now, sound playing only works with external bundled or
downloaded files, not with imported sounds. I may be wrong but it is worth a
try

Andre

On Fri, Aug 20, 2010 at 2:15 AM, Nicolas Cueto  wrote:

> Just got the latest build of the RevMobile plugin and am testing out
> (among other interesting things) the sound playback on iPhone and iPad
> of a revMobile-built app. In the IDE, the sound works, but in the real
> devices themselves and in the iPhone simulator, no sound!
>
> I've tried with wav, aiff, and mp3 soundfiles.
>
> And I've tried with these files located as URLs and in the application
> itself (using Rev's "File > Import sound").
>
> The button scripts are:
>
> on mouseUp
>   play "helloWorld.wav" -- the imported soundfile
>   put the sound & cr & the result into field "result"
> end mouseUp
>
> on mouseUp
>   put tTheURLPath & "helloWorld.wav" into tPath
>   play tPath
>   put the sound & cr & the result into field "result"
> end mouseUp
>
>
> And the result feedback from these shown on my iPhone and iPad:
>
>   done
>   could not play sound
>
>
>
> Tried using the system beep a too, like this:
>
> on mouseUp
>   beep
> end mouseUp
>
> But, nothing heard that way either.
>
> Any ideas?
>
> Please note I realize RevMobile explanatory note's warn sound playback
> is "somewhat buggy" in the iPhone simulator. But, as I say, this sound
> playback problem happens both in real devices and in the simulator.
>
> Thank you.
>
> --
> Nicolas Cueto
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Re: [revMobile] could not play sound

2010-08-20 Thread Nicolas Cueto
Andre,

Thank you! You were right. Have to use the RevMobile plugin's "Add
files". And the files played simply with "play", so no need for
getting the specialFolderPath.

However, this "Add files" solution is not ideal. What I'd prefer is
what I do with my Windows/Mac versions -- namely, I use Rev's "load"
command to pre-fetch a group of files from the internet, and then,
when done, use "unload" to remove them from the cache.

And this preferred way does work with image objects in iPhone/iPad
apps built by Rev. For these, I can successfully set their filename to
an url. Wish I could do the same with sound files!

Perhaps for sound files what I am after are the "put url" and
"libUrlDownloadToFile" commands described in the RevMobile PDF doc
(the "Non-file URL access" section).

But:

(1) I am an unclear how to work with files in this way -- download the
file, retrieve the path to that downloaded file, and then refer Rev
objects to that downloaded file via the retrieved path?

(2) I am worried about memory -- will the downloaded file remain even
after the app is closed?


Anyway. Glad I could at least get sounds to play.

--
Nicolas Cueto
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Re: [revMobile] could not play sound

2010-08-20 Thread Andre Garzia
Nicolas,

On Fri, Aug 20, 2010 at 10:35 AM, Nicolas Cueto  wrote:

> Andre,
>
> Thank you! You were right. Have to use the RevMobile plugin's "Add
> files". And the files played simply with "play", so no need for
> getting the specialFolderPath.
>
> However, this "Add files" solution is not ideal. What I'd prefer is
> what I do with my Windows/Mac versions -- namely, I use Rev's "load"
> command to pre-fetch a group of files from the internet, and then,
> when done, use "unload" to remove them from the cache.
>
>
You can do that. Just fetch the files from the network. There's no problem
in that.

Check out the specialfolderpath docs for Rev Mobile. Your application is
sandboxed, it has some folders that are persistent and others that are not.
Write stuff that you'd like to keep to the persistent ones and stuff that is
temporary to the transient one. You will be safe and the play command will
work as expected.



>
> Anyway. Glad I could at least get sounds to play.
>
> --
> Nicolas Cueto
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Re: Mark V. Shaney algorithm

2010-08-20 Thread Richard Gaskin

Mark Wieder wrote:


(sigh) I broke it.

I got carried away and fed it the text of Gravity's Rainbow and got a
"Request Entity Too Large" error.


With Gravity's Rainbow it may not have been the size of the text as much 
as the challenge of the latent semantic analysis involved: Pynchon was 
doing a lot of experimentation with LSD at the time he was writing that 
one, so the system may have been conceptually overloaded. :)


--
 Richard Gaskin
 Fourth World
 Rev training and consulting: http://www.fourthworld.com
 Webzine for Rev developers: http://www.revjournal.com
 revJournal blog: http://revjournal.com/blog.irv
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Re: [OT] Top Rev headlines from the time warp

2010-08-20 Thread Bob Sneidar
It might be my fault. I just bought a new dryer. It looked awfully futuristic 
for this day and age. I ended up with the right number of socks, but none of 
them were mine. 

Bob


On Aug 19, 2010, at 4:56 PM, J. Landman Gay wrote:

> On 8/19/10 5:39 PM, Chipp Walters wrote:
>> Good stuff!
>> 
>> BTW, is this yours? It just appeared out of nowhere.
>> 
>> [image: dirty sock.jpg]
> 
> Kevin's. He wants it back by airmail. But you could probably just put it in 
> the dryer and it'll get to him.
> 
> -- 
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software   | http://www.hyperactivesw.com
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Re: Mark V. Shaney algorithm

2010-08-20 Thread Bob Sneidar
I gave it the first few verses in Genesis. It couldn't do any better. 

Bob


On Aug 19, 2010, at 2:53 PM, Alejandro Tejada wrote:

> 
> Hi all,
> 
> Take a look at this webpage:
> 
> http://www.yisongyue.com/shaney/
> 
> Have anyone created such code in revTalk?
> 
>> From Wikipedia:
> "Mark V Shaney is a fake Usenet user whose postings were
> generated by using Markov chain techniques."
> "The name is a play on the words "Markov chain". Many readers
> were fooled into thinking that the quirky, sometimes uncannily
> topical posts were written by a real person."
> 
> Thanks in advance!
> 
> Al
> -- 
> View this message in context: 
> http://runtime-revolution.278305.n4.nabble.com/Mark-V-Shaney-algorithm-tp2331932p2331932.html
> Sent from the Revolution - User mailing list archive at Nabble.com.
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[OT] Dead Video and no keyboard

2010-08-20 Thread Richmond

Having replaced my video-card I am still getting a blank screen; keyboard
not responding (no lights), nor mouse.

Getting the initial 'bong' and fans starting up.

How does one ZAP the PRAM with no keyboard?

Help . .  . .
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Re: [OT] Dead Video and no keyboard

2010-08-20 Thread Mark Wieder
Richmond-

Friday, August 20, 2010, 12:26:30 PM, you wrote:

> Having replaced my video-card I am still getting a blank screen; keyboard
> not responding (no lights), nor mouse.

> Getting the initial 'bong' and fans starting up.

> How does one ZAP the PRAM with no keyboard?

If you've changed the hardware you may need to hit the CUDA switch.
Where that is on the motherboard depends on what model you've got.
Look for a red pushbutton somewhere on the motherboard. You may also
be able to pull the plug, then remove the battery, give it a minute,
and replace it. You'll lose your preferences, but that shouldn't be a
big deal.

-- 
-Mark Wieder
 mwie...@ahsoftware.net

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Re: Code signing certificate

2010-08-20 Thread Trevor DeVore

On Aug 19, 2010, at 1:40 AM, Jim Sims wrote:

Does anyone on this List actually use a Code signing certificate  
with apps they build in Rev?


Yes. I sign all of my ScreenSteps related desktop applications and  
installers.


If so, would you explain how you do it?  IOW would you please  
describe the process for doing this for a Rev app?


I took a lot of notes when I was going through the whole process of  
getting a certificate and figuring out how to sign. I've been meaning  
to post some tutorials on the lessons.runev.com site but I just  
haven't had time to go back and create a coherent tutorial yet.


Once you have all of the proper files on your computer it is pretty  
straightforward to sign an executable each time you build it. It's  
just a matter of calling something like the following on the command  
line in Windows:


"C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Bin 
\signtool.exe" sign /f C:\my_code_signing.pfx /t http://timestamp.comodoca.com/authenticode 
 /p YOUR_PFX_PASSWORD "Z:\Path\To\My\Executable\ScreenSteps.exe"


I'll see if I can get something posted by the end of next week the  
explains the process.



My guess is that nobody does.


That would be incorrect :-)

--
Trevor DeVore
Blue Mango Learning Systems
ScreenSteps: http://www.screensteps.com
Releasable Revolution Resources for Developers: 
http://revolution.bluemangolearning.com
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Re: [OT] Dead Video and no keyboard

2010-08-20 Thread Mike Bonner
While you're digging around in there, might re-seat the memory and any
other cards that are in there as well as check to make sure no cables
have been nudged loose.

On Fri, Aug 20, 2010 at 1:39 PM, Mark Wieder  wrote:
> Richmond-
>
> Friday, August 20, 2010, 12:26:30 PM, you wrote:
>
>> Having replaced my video-card I am still getting a blank screen; keyboard
>> not responding (no lights), nor mouse.
>
>> Getting the initial 'bong' and fans starting up.
>
>> How does one ZAP the PRAM with no keyboard?
>
> If you've changed the hardware you may need to hit the CUDA switch.
> Where that is on the motherboard depends on what model you've got.
> Look for a red pushbutton somewhere on the motherboard. You may also
> be able to pull the plug, then remove the battery, give it a minute,
> and replace it. You'll lose your preferences, but that shouldn't be a
> big deal.
>
> --
> -Mark Wieder
>  mwie...@ahsoftware.net
>
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Re: Code signing certificate

2010-08-20 Thread Jim Sims

On Aug 20, 2010, at 10:50 PM, Trevor DeVore wrote:

> On Aug 19, 2010, at 1:40 AM, Jim Sims wrote:
> 
>> Does anyone on this List actually use a Code signing certificate with apps 
>> they build in Rev?
> 
> Yes. I sign all of my ScreenSteps related desktop applications and installers.
> 
>> If so, would you explain how you do it?  IOW would you please describe the 
>> process for doing this for a Rev app?



> I'll see if I can get something posted by the end of next week the explains 
> the process.
> 
>> My guess is that nobody does.
> 
> That would be incorrect :-)

That would be awesome, thanks! Might make a great article for Richard's 
revJournal and the Rev newsletter also ;-)

sims





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