Re: Keypress Help - Solution

2005-04-20 Thread Frank D. Engel, Jr.
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
But not necessarily for the mouse ;-)
On Apr 20, 2005, at 12:56 AM, sims wrote:
Doing the above will also be therapeutic for you.

Frank D. Engel, Jr.  <[EMAIL PROTECTED]>
$ ln -s /usr/share/kjvbible /usr/manual
$ true | cat /usr/manual | grep "John 3:16"
John 3:16 For God so loved the world, that he gave his only begotten 
Son, that whosoever believeth in him should not perish, but have 
everlasting life.
$
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Version: GnuPG v1.2.4 (Darwin)

iD8DBQFCZkdz7aqtWrR9cZoRAoqkAJ9Mmr5moj5vvahE03qpmKLFdsxTCACdHVjt
v43Cp+ukbfmfxGgLagBAHKE=
=WQ3w
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Re: Keypress Help - Solution

2005-04-19 Thread sims
Recently, J. Landman Gay  wrote:
 On a whim, I replaced the keyboard (which apparently works fine) on the XP
 machine, and the keysDown function now works. [sigh]
 It's the old "Machines Rise Up and Rebel Against Humanity" conspiracy.
 Be afraid.
Funny that you said this.  A little while after I replaced the keyboard, a
wireless mouse connected to a completely different system on the far side of
the desk decided to stop working.  Reset didn't work, unplug/replug didn't
work, it just decided to stop working.
I am afraid.

Keyboard Exorcism is your only course of action...then smash with a 
big hammer...then
apply large blow torch if possible...if torch is not an alternative 
place keyboard
in a bathtub until it drowns.

Doing the above will also be therapeutic for you.
ciao,
sims
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Re: Keypress Help - Solution

2005-04-19 Thread Scott Rossi
Recently, J. Landman Gay  wrote:

>> On a whim, I replaced the keyboard (which apparently works fine) on the XP
>> machine, and the keysDown function now works. [sigh]
> 
> It's the old "Machines Rise Up and Rebel Against Humanity" conspiracy.
> Be afraid.

Funny that you said this.  A little while after I replaced the keyboard, a
wireless mouse connected to a completely different system on the far side of
the desk decided to stop working.  Reset didn't work, unplug/replug didn't
work, it just decided to stop working.

I am afraid.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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Re: Keypress Help - Solution

2005-04-19 Thread J. Landman Gay
On 4/19/05 5:25 PM, Scott Rossi wrote:
On a whim, I replaced the keyboard (which apparently works fine) on the XP
machine, and the keysDown function now works. [sigh]
It's the old "Machines Rise Up and Rebel Against Humanity" conspiracy. 
Be afraid.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Keypress Help - Solution

2005-04-19 Thread Dar Scott
On Apr 19, 2005, at 4:25 PM, Scott Rossi wrote:
The solution: get a new keyboard.
LOL!   -- Dar
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Keypress Help - Solution

2005-04-19 Thread Scott Rossi
>> How can one reliably tell on Windows when a key is pressed versus when
>> it is released?

> No two Windows OS machines behave alike, no matter
> how hard you try... many computer labs are
> the true proof.

The solution: get a new keyboard.

On a whim, I replaced the keyboard (which apparently works fine) on the XP
machine, and the keysDown function now works. [sigh]

Many thanks to folks who offered alternate script solutions and who verified
behavior of the test stack on Windows -- this helped me track down the
problem.

Best Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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W: http://www.tactilemedia.com

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Re: Keypress Help

2005-04-19 Thread Frank D. Engel, Jr.
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
There are areas in which no two installation of the SAME Windows 
version seem to behave alike.  Can't think of a specific one atm, but I 
do remember having seen differences in behavior from two (virtually 
identical) computers (the same model, with essentially the same 
hardware -- same video card, network card, and so on), having had 
Windows installed from the same installation media using the same 
settings (when working in a college computer lab having a network/site 
license of some sort, of course).

On Apr 19, 2005, at 2:17 PM, Dar Scott wrote:
On Apr 19, 2005, at 8:04 AM, Alejandro Tejada wrote:
No two Windows OS machines behave alike, no matter
how hard you try... many computer labs are
the true proof.
Rats.  And I thought Scott could use my counter solution.  Well, 
Scott, if you have to do it by cases, the D DU DU DU DU U behavior I 
saw was on XP sp1? and Rev 2.5.

Dar
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- ---
Frank D. Engel, Jr.  <[EMAIL PROTECTED]>
$ ln -s /usr/share/kjvbible /usr/manual
$ true | cat /usr/manual | grep "John 3:16"
John 3:16 For God so loved the world, that he gave his only begotten 
Son, that whosoever believeth in him should not perish, but have 
everlasting life.
$
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.4 (Darwin)

iD8DBQFCZVFR7aqtWrR9cZoRArgdAJ42OTq874fEKPiacm7LxZ44IPwAYgCfbrq/
IJuo4n/rhS9v52+UJ5to7HU=
=XK6X
-END PGP SIGNATURE-

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Re: Keypress Help

2005-04-19 Thread Dar Scott
On Apr 19, 2005, at 8:04 AM, Alejandro Tejada wrote:
No two Windows OS machines behave alike, no matter
how hard you try... many computer labs are
the true proof.
Rats.  And I thought Scott could use my counter solution.  Well, Scott, 
if you have to do it by cases, the D DU DU DU DU U behavior I saw was 
on XP sp1? and Rev 2.5.

Dar
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Re: Keypress Help

2005-04-19 Thread Scott Rossi
Recently, Alejandro Tejada  wrote:

> All keys detected, even 3 or 4 keys pressed at
> the same time. if i press 4 keys and lift 2 of
> these keys, the field changes to reflects this.

Thanks for the response.  Several folks have reported key detection is
working fine so now I need to try to discern why my machine is not producing
the same results.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
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W: http://www.tactilemedia.com

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Re: Keypress Help

2005-04-19 Thread Scott Rossi
Recently, Mark Wieder  wrote:

> Works fine for me on Win2k, rev 2.5.1. Does your target machine have
> some weird setting in the BIOS, like no delay before starting an
> automatic key repeat?

Thanks for the confirmation.

I've tried messing around with key repeat settings but still haven't seen
any change.  I'll keep playing with it.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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Re: Keypress Help

2005-04-19 Thread Mark Wieder
Scott-

Monday, April 18, 2005, 5:06:10 PM, you wrote:

SR> Does this work for you on Windows (or anyone else for that matter)?

Works fine for me on Win2k, rev 2.5.1. Does your target machine have
some weird setting in the BIOS, like no delay before starting an
automatic key repeat?

-- 
-Mark Wieder
 [EMAIL PROTECTED]

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Re: Keypress Help

2005-04-19 Thread Alejandro Tejada
on Windows 98 SE,

All keys detected, even 3 or 4 keys pressed at
the same time. if i press 4 keys and lift 2 of
these keys, the field changes to reflects this.

This confirm something i suspect time ago.
No two Windows OS machines behave alike, no matter
how hard you try... many computer labs are
the true proof. 

al

Visit my site:
http://www.geocities.com/capellan2000/



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Re: Keypress Help

2005-04-18 Thread J. Landman Gay
On 4/18/05 7:06 PM, Scott Rossi wrote:
Recently, J. Landman Gay  wrote:

How can one reliably tell on Windows when a key is pressed versus when it is
released?
Are you sure you don't have your operating systems backwards? ;) In my
experience, it has always been Mac OS that doesn't generate accurate
keyUp messages. Windows has always worked for me. That is an OS
limitation, as Macs send keyup immediately after keydown, regardless of
the physical state of the key itself. Or at least, that's how it has
always been in the past.

Thanks for the response Jacque.  But I wonder if you might be thinking about
OS9.  OSX works great for me.
Seems to work for me too, so it must have been OS 9. It's been a few 
years since I had to use this.

When I run the following simple test stack on MacOS, it works as expected:
  go url "http://www.tactilemedia.com/download/keytracker.rev";
Enable the test button and press one/some keys.  The pressed keys are shown
and [empty] is displayed when nothing is pressed.
When this is run on WindowsXP, I get a mostly empty result, that flickers
between the pressed keys and [empty].  The keysDown function is apparently
not working because it doesn't seem to reliably return the keys that are
pressed (my understanding is the keysDown function was originally designed
to get around this whole key detection problem).
Does this work for you on Windows (or anyone else for that matter)?
Wish I could test it on Windows for you, but my Windows machine is 
unavailable for a few weeks. But someone else said it worked in WinXP -- 
which is weird, if it isn't working on your machine. Could your machine 
have caught a virus/keylogger (or would that even interfere?) Or do you 
have some macro thing installed, or anything?

Thanks & Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Keypress Help

2005-04-18 Thread Pat Trendler
And of course those keys which remove the hilite from the btn Space and 
Return.

- Original Message - 
From: "Pat Trendler" <[EMAIL PROTECTED]>
To: "How to use Revolution" 
Sent: Tuesday, April 19, 2005 10:23 AM
Subject: Re: Keypress Help


Win XP Pro SP2 etc
All keys detected except those you wouldn't expect to detect:  Power, 
Sleep and WakeUp.

Pat
- Original Message - 
From: "Scott Rossi" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, April 19, 2005 10:06 AM
Subject: Re: Keypress Help


Recently, J. Landman Gay  wrote:
How can one reliably tell on Windows when a key is pressed versus when 
it is
released?
Are you sure you don't have your operating systems backwards? ;) In my
experience, it has always been Mac OS that doesn't generate accurate
keyUp messages. Windows has always worked for me. That is an OS
limitation, as Macs send keyup immediately after keydown, regardless of
the physical state of the key itself. Or at least, that's how it has
always been in the past.
Thanks for the response Jacque.  But I wonder if you might be thinking 
about
OS9.  OSX works great for me.

When I run the following simple test stack on MacOS, it works as 
expected:

 go url "http://www.tactilemedia.com/download/keytracker.rev";
Enable the test button and press one/some keys.  The pressed keys are 
shown
and [empty] is displayed when nothing is pressed.

When this is run on WindowsXP, I get a mostly empty result, that flickers
between the pressed keys and [empty].  The keysDown function is 
apparently
not working because it doesn't seem to reliably return the keys that are
pressed (my understanding is the keysDown function was originally 
designed
to get around this whole key detection problem).

Does this work for you on Windows (or anyone else for that matter)?
Thanks & Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com
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Re: Keypress Help

2005-04-18 Thread Pat Trendler
Win XP Pro SP2 etc
All keys detected except those you wouldn't expect to detect:  Power, Sleep 
and WakeUp.

Pat
- Original Message - 
From: "Scott Rossi" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, April 19, 2005 10:06 AM
Subject: Re: Keypress Help


Recently, J. Landman Gay  wrote:
How can one reliably tell on Windows when a key is pressed versus when 
it is
released?
Are you sure you don't have your operating systems backwards? ;) In my
experience, it has always been Mac OS that doesn't generate accurate
keyUp messages. Windows has always worked for me. That is an OS
limitation, as Macs send keyup immediately after keydown, regardless of
the physical state of the key itself. Or at least, that's how it has
always been in the past.
Thanks for the response Jacque.  But I wonder if you might be thinking 
about
OS9.  OSX works great for me.

When I run the following simple test stack on MacOS, it works as expected:
 go url "http://www.tactilemedia.com/download/keytracker.rev";
Enable the test button and press one/some keys.  The pressed keys are 
shown
and [empty] is displayed when nothing is pressed.

When this is run on WindowsXP, I get a mostly empty result, that flickers
between the pressed keys and [empty].  The keysDown function is apparently
not working because it doesn't seem to reliably return the keys that are
pressed (my understanding is the keysDown function was originally designed
to get around this whole key detection problem).
Does this work for you on Windows (or anyone else for that matter)?
Thanks & Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com
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Re: Keypress Help

2005-04-18 Thread Scott Rossi
Recently, Dar Scott  wrote:

> So maybe you can use a counter that is incremented with down and
> incremented with up and call the key down if it is not zero.  If
> neither up or down has come in in some period of time clear the
> counter, making the key up.

Thanks for the suggestion Dar.  Barring a 'real' detection scheme, I might
have to resort to something like this.

Thanks & Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com

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Re: Keypress Help

2005-04-18 Thread Scott Rossi
Recently, J. Landman Gay  wrote:

>> How can one reliably tell on Windows when a key is pressed versus when it is
>> released?
> 
> Are you sure you don't have your operating systems backwards? ;) In my
> experience, it has always been Mac OS that doesn't generate accurate
> keyUp messages. Windows has always worked for me. That is an OS
> limitation, as Macs send keyup immediately after keydown, regardless of
> the physical state of the key itself. Or at least, that's how it has
> always been in the past.

Thanks for the response Jacque.  But I wonder if you might be thinking about
OS9.  OSX works great for me.

When I run the following simple test stack on MacOS, it works as expected:

  go url "http://www.tactilemedia.com/download/keytracker.rev";

Enable the test button and press one/some keys.  The pressed keys are shown
and [empty] is displayed when nothing is pressed.

When this is run on WindowsXP, I get a mostly empty result, that flickers
between the pressed keys and [empty].  The keysDown function is apparently
not working because it doesn't seem to reliably return the keys that are
pressed (my understanding is the keysDown function was originally designed
to get around this whole key detection problem).

Does this work for you on Windows (or anyone else for that matter)?

Thanks & Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com

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Re: Keypress Help

2005-04-18 Thread Dar Scott
On Apr 18, 2005, at 5:44 PM, Ken Ray wrote:
Notice the two downs at the start and two ups at the end.
A long time ago I spoke with Scott Raney about this, and he said that
different OSes may send different sequences of downs and ups (he's just
reporting them as they come in from the event manager in the OS)... 
the only
thing he could guarantee was that there was always going to be an equal
number of downs to ups (i.e. none would get lost).
Well, if all the OSes Scott Rossi needs are like this, he's set.
dar
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Re: Keypress Help

2005-04-18 Thread Ken Ray
On 4/18/05 6:05 PM, "Dar Scott" <[EMAIL PROTECTED]> wrote:

> 
> On Apr 18, 2005, at 2:21 PM, Dar Scott wrote:
> 
>> Here is what I see with rawKeyDown and rawKeyUp:
>> 
>> When the key is pressed, a rawKeyDown is sent.  As the key is held
>> down then a sequence of rawKeyDown/rawKeyUp pairs are sent.  Then a
>> rawKeyUp is sent.
> 
> A picture might help:
> 
> D  DU   DU   DU   DU   DU   DU   DU  U
> 
> Notice the two downs at the start and two ups at the end.

A long time ago I spoke with Scott Raney about this, and he said that
different OSes may send different sequences of downs and ups (he's just
reporting them as they come in from the event manager in the OS)... the only
thing he could guarantee was that there was always going to be an equal
number of downs to ups (i.e. none would get lost).

I know this doesn't help, but it does explain why different OSes behave
differently in this case.

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Re: Keypress Help

2005-04-18 Thread Dar Scott
On Apr 18, 2005, at 2:21 PM, Dar Scott wrote:
Here is what I see with rawKeyDown and rawKeyUp:
When the key is pressed, a rawKeyDown is sent.  As the key is held 
down then a sequence of rawKeyDown/rawKeyUp pairs are sent.  Then a 
rawKeyUp is sent.
A picture might help:
D  DU   DU   DU   DU   DU   DU   DU  U
Notice the two downs at the start and two ups at the end.
Dar
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Re: Keypress Help

2005-04-18 Thread Dar Scott
On Apr 18, 2005, at 12:48 PM, Scott Rossi wrote:
How can one reliably tell on Windows when a key is pressed versus when 
it is
released?
(An external?)
Here is an idea that might work.
Here is what I see with rawKeyDown and rawKeyUp:
When the key is pressed, a rawKeyDown is sent.  As the key is held down 
then a sequence of rawKeyDown/rawKeyUp pairs are sent.  Then a rawKeyUp 
is sent.

So maybe you can use a counter that is incremented with down and 
incremented with up and call the key down if it is not zero.  If 
neither up or down has come in in some period of time clear the 
counter, making the key up.

(There might be some other scheme based on the down/up pairs being 
close together if that doesn't work.)

Dar
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Re: Keypress Help

2005-04-18 Thread J. Landman Gay
On 4/18/05 1:48 PM, Scott Rossi wrote:
Howdy List:
Still looking for options to reliably detect keypress events on Windows with
Rev.  Recap: keyUp messages are immediately sent regardless of whether a
pressed key is released.  Same happens with keyDown and rawKeyDown.  Even
the keysDown() function doesn't seem to help here since it apparently
alternates between returning the pressed key/s and empty.
I now have to go explain to a client why I was unable to get their demo
working correctly on a test system.  This is majorly irritating since key
events work as expected on MacOS.
How can one reliably tell on Windows when a key is pressed versus when it is
released?
Are you sure you don't have your operating systems backwards? ;) In my 
experience, it has always been Mac OS that doesn't generate accurate 
keyUp messages. Windows has always worked for me. That is an OS 
limitation, as Macs send keyup immediately after keydown, regardless of 
the physical state of the key itself. Or at least, that's how it has 
always been in the past.

At any rate, I wrote a work-around for it, which should work just as 
well on Windows as it does on Macs. You'll have to alter the script to 
suit your own needs, but basically I had to implement a checking loop 
after a key was depressed. I used a rawKeyDown to start the actions I 
needed to do, and added "checkKey whichKey,theBtn" to the rawKeyDown 
handler. That started the loop. Then this handler managed the rest of it:

on checkKey whichKey,theBtn
  -- see if "f" or "r" key has been released; Macs don't generate
  -- accurate keyUp msgs so we need to use a loop check
  put charToNum(whichKey) into theKey
  if theKey is not in keysDown() then -- key is released
repeat for each line i in the pendingmessages
  if i contains "checkKey" then cancel (item 1 of i)
end repeat
send "mouseUp" to btn theBtn
  else
send "checkKey whichKey,theBtn" to me in 200 milliseconds
  end if
end checkKey
In my case, I only needed to check for the keys "r" or "f", but you 
could alter this to check for whatever keys you need, or all of them.

I didn't have any trouble with the keysdown() function returning 
incorrectly. That may be because I allowed some time between checks, but 
I don't know for sure.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Keypress Help

2005-04-18 Thread Scott Rossi
Howdy List:

Still looking for options to reliably detect keypress events on Windows with
Rev.  Recap: keyUp messages are immediately sent regardless of whether a
pressed key is released.  Same happens with keyDown and rawKeyDown.  Even
the keysDown() function doesn't seem to help here since it apparently
alternates between returning the pressed key/s and empty.

I now have to go explain to a client why I was unable to get their demo
working correctly on a test system.  This is majorly irritating since key
events work as expected on MacOS.

How can one reliably tell on Windows when a key is pressed versus when it is
released?

Thanks & Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com

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