Re: OS9 engine or player?
Ton Kuypers wrote: I have a problem dowloading the Mac OS9 engine... Can anyone supply me this (as soon as possible, I have an installation within 5 hours...) or tell me where to download the OS9 player... Also, where do I put the engine... I've found one (MacOSfat.dir) and put it into the components/engines folder, but no luck... My boilerplate reply (this comes up a lot): If necessary, you can manually download the various engine files from the Runtime site. The standalone builder cannot use the Mac OS engines without some additional decompression first. The Mac FAT engine is called MacOSfat.dir.gz. The OS X engine is called Revolution.app.dir.gz The engines can be downloaded from: ftp://ftp.runrev.com/pub/revolution/downloads/engines/ As of this writing, the last available OS 9 engine is version 2.5. The .dir.gz extension is a special compression technique used to preserve the resource fork. Place the downloaded file on your computer in the same folder as the Revolution application. Then launch Revolution and type into the message box: revDecompress Revolution.app.dir.gz,defaultfolder This will decompress the Mac OS engine into the default folder and give you a useable engine file. You can then move this file to the components/engines directory where you should be able to build the standalone. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: OS9 engine or player?
If this is common enough to warrant a boilerplate could it be added to the FAQ on RunRev's Support page? -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com J. Landman Gay wrote: My boilerplate reply (this comes up a lot): If necessary, you can manually download the various engine files from the Runtime site. The standalone builder cannot use the Mac OS engines without some additional decompression first. The Mac FAT engine is called MacOSfat.dir.gz. The OS X engine is called Revolution.app.dir.gz The engines can be downloaded from: ftp://ftp.runrev.com/pub/revolution/downloads/engines/ As of this writing, the last available OS 9 engine is version 2.5. The .dir.gz extension is a special compression technique used to preserve the resource fork. Place the downloaded file on your computer in the same folder as the Revolution application. Then launch Revolution and type into the message box: revDecompress Revolution.app.dir.gz,defaultfolder This will decompress the Mac OS engine into the default folder and give you a useable engine file. You can then move this file to the components/engines directory where you should be able to build the standalone. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: OS9 engine or player?
Richard Gaskin wrote: If this is common enough to warrant a boilerplate could it be added to the FAQ on RunRev's Support page? Probably not. It has only started coming up in the support queue since the OS 9 engine became unavailable as of Rev 2.6. As soon as that gets built, I suspect the question will go away again. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution