Re: blendlevel of stack/window

2007-12-18 Thread André.Bisseret

Hi Peter,
In my doc (dictionnary), I read :



Le 7 déc. 07 à 23:46, Peter Brigham a écrit :

I'm experimenting with blendlevels, with some success, but it's  
trial and error, like everything. The docs say that a blendlevel of  
0 is transparent, 100 is opaque,


Here, in the docs of Rev 2.8.1 (Enterprise) it is :

Value:
The blendLevel of an object is an integer between zero and 100.
By default, the blendLevel property of newly created objects is set  
to 0.


Comments:
If an object's blendLevel is zero, the object is fully opaque. If the  
blendLevel is 100, the object is fully transparent. Values between  
zero and 100 indicate levels of partial translucency.


and this is true for images and other objects (nifty effects!), but  
for stacks it's the opposite -- when I set the blendlevel of a  
stack to 100 it's transparent, and 0 is opaque. I'm fading a splash  
stack into view with a repeat loop in an openstack handler on card  
1, and I have to go back down from 100 rather than up from 0 as I  
expected for a fade-in. This seems like a bug, no? Mac iBook G4,  
OSX 10.4.1, Studio 2.8.1 build 471.



The following handler (in the script of the splash stack)  works here :

ON openStack
  set the blendlevel of stack SpashStack to 0
  show stack SpashStack
  wait 2 sec
  REPEAT while the blendlevel of stack SpashStack  100
set the blendlevel of stack SpashStack to (the blendlevel of  
stack SpashStack + 1)

wait FOR 1 ticks
  END repeat
 open stack mainStack
END openStack

Best regards from Grenoble
André
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Re: blendlevel of stack/window

2007-12-18 Thread Scott Rossi
Recently, Peter Brigham wrote:

 I'm experimenting with blendlevels, with some success, but it's trial
 and error, like everything. The docs say that a blendlevel of 0 is
 transparent, 100 is opaque, and this is true for images and other
 objects (nifty effects!), but for stacks it's the opposite

Not sure if your docs are written wrong, but blendLevel has always been
0 = no blending
100 = full blending (invisible)

You might try using the message box as a test:
  set the blendLevel of this stack to 20

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia  Design


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