Problem with WAP-Gateway/File sizes

2003-11-20 Thread Robert Hassing
Hi All,

I have this problem with the WAP gateway I did setup.

The problem is that a maximum of 254/255 packets can be send concerning 1
file.
This means that if I want to download a file with a size higher as 143KB the
transmission fails :-(

The error I got is the following:

In wapbox.log:
PANIC: gwlib/octstr.c:1677: octstr_set_bits: Assertion `value <= mask'
failed.

And in bearerbox.log:
2003-11-19 16:13:55 [7] ERROR: Couldn't send UDP packet
2003-11-19 16:13:55 [7] ERROR: System error 90: Message too long
2003-11-19 16:13:55 [7] ERROR: WDP/UDP: could not send UDP datagram
2003-11-19 16:14:05 [7] ERROR: Couldn't send UDP packet

Is there a possibility to download files which are bigger as appr. 143KB

With kind regards,

Robert Hassing
[EMAIL PROTECTED]




Re: Problem with WAP-Gateway/File sizes

2003-11-21 Thread Aarno Syvänen
But your phone does accept 500k downloads? Does it support ESAR, then ?

Aarno

On 20.11.2003, at 23:52, Bruno Rodrigues wrote:

Igor Ivoilov <[EMAIL PROTECTED]> wrote:
I have changed packet size to be 1400 on my production server
and don't see any problem for now.
I have not see javagames more than 358k till now.
Please provide me with your opinion if we such change in cvs

Igor

Robert Hassing wrote:
This means that if I want to download a file with a size
higher as 143KB the
Weirdo. I've once done a test because I needed to download Real Player
for Nokia and I managed to download 300+KB through Kannel and then it
hitted the PANIC button, so how can Robert just download 143K and me 
and
Igor do 300+KB ?

As something changed in the mean time, related to the packet size ? I
recall of using a clean daily cvs at the time, but it was several
monthes
ago...







Re: Problem with WAP-Gateway/File sizes

2003-11-21 Thread Bruno Rodrigues
Aarno Syvänen <[EMAIL PROTECTED]> wrote:
> But your phone does accept 500k downloads? Does it support ESAR, then ?

All the nokia's symbian os at least. 

Unfortunately our CMG also didn't support ESAR, so we had to do a small
symbian app that fetches itself (through regular http) that 500+K
realplayer.sis.