Re: [vdr] Advice on new motherboard, xineliboutput, vdpau, hdmi video audio, etc.

2010-08-26 Thread Thomas Hilber
On Wed, Aug 25, 2010 at 11:16:37PM +0300, Prelude wrote:
 I have suffered this annoying judder in both live and recording viewing.
 My  config_xineliboutput: http://pastebin.com/kxe7RvX0
 xorg.xonf: http://pastebin.com/6fCvWvxU

sorry, from that configuration alone I can't tell you what's going wrong.

When I started to setup my VDPAU machines (end of last year) I
first made sure that the Xserver really is running a 50Hz modeline. 
I mostly play 25/50Hz streams. This way I found an Xserver bug/misbehavior.
Only if I explicitly set the modeline params manually in xorg.conf I get
real 50Hz output (instead of 60Hz).
Please see attached my xorg.conf. Always try:

DISPLAY=:0 nvidia-settings --query RefreshRate

to verify. Even the Xorg.0.log lies about the fact that 50Hz are active
but in reality it uses 60Hz. Maybe nVidia has fixed that in the meantime.

After this tuning to a channel with live ticker gives me perfect results.
There is not any judder at all.

The problem with all this juddering is that the symptom 'judder'
alone gives you no hint at all about the root cause of the problem.

Maybe you first verify your current nvidia-settings result.

cheers
  Thomas

Section Monitor
Identifier Monitor0
HorizSync   50.0 - 60.0
VertRefresh 50.0
Option ExactModeTimingsDVI true
Option UseEDID false
ModeLine   1920x1...@50p   148.500 1920 2448 2492 2640 1080 1084 
1089 1125 +hsync +vsync
EndSection

Section Device
Identifier Device0
Driver nvidia
Option ModeDebug True
EndSection

Section Screen
Identifier Screen0
Device Device0
MonitorMonitor0
DefaultDepth24
SubSection Display
Modes  1920x1...@50p
EndSubSection
EndSection

Section Extensions
Option Composite Disable
EndSection
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Re: [vdr] Advice on new motherboard, xineliboutput, vdpau, hdmi video audio, etc.

2010-08-26 Thread Thomas Hilber
On Thu, Aug 26, 2010 at 03:06:51PM +0100, Tony Houghton wrote:
 Are you aware of the interaction between DynamicTwinView and XRandR? The

no. But if Xorg.0.log tells me (in the bad case):

(II) NVIDIA(0):   Validating Mode 1920x1080:
(II) NVIDIA(0): 1920 x 1080 @ 50 Hz
(II) NVIDIA(0): For use as DFP backend.
(II) NVIDIA(0): Mode Source: EDID
(II) NVIDIA(0):   Pixel Clock  : 148.50 MHz
(II) NVIDIA(0):   HRes, HSyncStart : 1920, 2448
(II) NVIDIA(0):   HSyncEnd, HTotal : 2492, 2640
(II) NVIDIA(0):   VRes, VSyncStart : 1080, 1084
(II) NVIDIA(0):   VSyncEnd, VTotal : 1089, 1125
(II) NVIDIA(0):   H/V Polarity : +/+
(II) NVIDIA(0): Mode is valid.
[...]
(II) NVIDIA(0): 1920x1080_50   : 1920 x 1080 @  50.0 Hz  (from: EDID)
[...]
(II) NVIDIA(0): Config Options in the README.
(II) NVIDIA(0): Setting mode 1920x1080_50

and it uses a 60Hz modeline though this is clearly a Xserver bug for me.

- Thomas


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Re: [vdr] Xorg displaying 50 Hz but uses 60 Hz with Nvidia driver (was: Advice on new motherboard, xineliboutput, vdpau, hdmi video audio, etc.)

2010-08-26 Thread Thomas Hilber
On Thu, Aug 26, 2010 at 04:31:28PM +0200, Paul Menzel wrote:
 Do you know if it has been reported to Nvidia? I think the X.org people
 would not look at it, since you use the proprietary driver.

I dont't know if especially this problem has been reported to nVidia. 
There are heaps of error reports of that kind reported to nVidia that all 
sound quite similar.

- Thomas

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Re: [vdr] Xorg displaying 50 Hz but uses 60 Hz with Nvidia driver

2010-08-26 Thread Thomas Hilber
On Thu, Aug 26, 2010 at 11:23:22PM +0200, Paul Menzel wrote:
 Thomas, having just
 
   VertRefresh 50.0
 
 in your `xorg.conf`, did you measure the 60 Hz directly at the output or
 were you just saying the tools reported 60 Hz?

without specifying the modeline directly in xorg.conf (the bad case)
the tool reported 60Hz, Xorg.0.log reports 50Hz and at the same time
it was juddering like mad. This is clearly a bug for me because the
Modes 1920x1080_50 setting is ignored and on top of that Xorg.0.log
lies about this.

After specifying the modeline directly in xorg.conf (the workaround)
the tool and Xorg.0.log reported 50Hz. And live ticker scrolled
smoothly without any jumping. 

For me this is evidence enough the tool reported the right thing
in both cases.

cheers
  Thomas

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Re: [vdr] VGA2SCART: circuit diagram with audio pins

2010-08-25 Thread Thomas Hilber
On Wed, Aug 25, 2010 at 01:36:34PM +0200, Matthias Fechner wrote:
 hm, here you are right.
 Does anyone knows if the POV mainboard  
 (http://www.pointofview-online.com/showroom.php?shop_mode=product_detailproduct_id=97)
  
 works with the VGA2SCART adapter?

AFAIK all more recent (aka VDPAU compatible) nVidia graphics run VGA2SCART
flawlessly. There are found many VGA2SCART success stories at [2].

I myself use an POV ION 330-1 for VGA2SCART.

If you should decide to use my favorite VGA-to-SCART adaptor [1] a minor
problem could arise. Newer VGA ports often don't provide 5V+ at pin9 (VESA-DCC)
any more. In that case you simply use any other 5V+ source instead.

cheers
  Thomas

[1] http://lowbyte.de/vga-sync-fields/vga-sync-fields/README
[2] http://www.vdr-portal.de/


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Re: [vdr] VGA2SCART: circuit diagram with audio pins (was: VDR with 50Hz clock output)

2010-08-25 Thread Thomas Hilber
On Mon, Aug 23, 2010 at 10:59:52AM +0200, Paul Menzel wrote:
 I found an updated diagram at [1]. I hope it is what you wanted.
 
 [1] http://crashme.cx/vdr-portal-picts/VGA_SCART_RGB_NEWER.png

this is just a full blown schematic with charge pump circuit to
provide up to 11V at SCART pin 8. If you don't need that
you might use my stripped down to the bare minimum circuit shown at [1].

The simple circuit has been proven successful in many 
cases. It has been sold ready to use at [2]. I don't know if
it's still manufactured.

cheers
   Thomas

[1] http://lowbyte.de/vga-sync-fields/vga-sync-fields/README
[2] http://www.vdr-portal.de/board/thread.php?threadid=84693

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Re: [vdr] VGA2SCART: circuit diagram with audio pins

2010-08-25 Thread Thomas Hilber
On Wed, Aug 25, 2010 at 06:46:54PM +0200, Matthias Fechner wrote:
 thanks, that are great news (but in the README only the ATI and Intel
 cards are mentioned :) ).

right. The circuit was just a byproduct for the vga-sync-fields project.

 ok, so you can use +5V from an USB port which I need for infrared too.

sure

 I will keep you up-to-date.

Maybe you are interested in [1]. That guy uses also that minimum 
VGA2SCART circuit.
BTW: In the meantime yaVDR [2] includes native VGA2SCART support.

cheers
   Thomas

[1] http://www.vdr-portal.de/board/thread.php?threadid=98112
[2] http://www.yavdr.org/


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Re: [vdr] Advice on new motherboard, xineliboutput, vdpau, hdmi video audio, etc.

2010-08-25 Thread Thomas Hilber
On Wed, Aug 18, 2010 at 10:13:56AM +0200, jori.hamalai...@teliasonera.com wrote:
 Computer hardware usually cannot provide 50.000Hz, 59.940Hz or 23.976Hz
 outputs to your TV/Monitor. This will cause some judder on display output
 as MPEG/AVC input-stream is not synchronized to output framerate.

it's correct that computer hardware normally cannot provide 50.000Hz. Nor 
can it adapt the framerate dynamically as I did for some handpicked hardware
in my sync-fields-project [1].

But even in the case of non synchronized output framerate (VDPAU) it does not
necessarily mean that judder will result.

Nvidia graphics use excellent deinterlacers. These produce a stream of
progressive frames with field frequency (e.g. 50Hz) out of an 
interlaced source.

Single frame doubler/losses at 50Hz are not visible to the human eye. To
put that in other words: VDPAU uses some brute force (deinterlacing)
to work around their design flaw (missing synchronization). In practice
this works very well.

Surely it's not an optimal solution: the price for that is excess graphics
power requirement if you think in terms of 5W units. But nonetheless 
the smoothness of picture flow is excellent.

If some people report they observe judder though this mostly is a result
of a wrong setup (xorg.conf) or use of temporarily broken beta 
software (xine derivates). With VDPAU design there exists nothing like
inherent judder.

For the future I wish there once will become available some graphics with
native dynamic framerate support. Never seen such thing until today.

cheers
   Thomas

[1] http://lowbyte.de/vga-sync-fields/vga-sync-fields/

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Re: [vdr] vdpau experience

2009-10-24 Thread Thomas Hilber
On Sat, Oct 24, 2009 at 01:22:42PM +0200, Helmut Auer wrote:
 xineliboutput is a bit more difficult, because the cvs is changing nearly 
 daily, so there is
 currently no patch available, but it should work without patches.

where is the problem? Just do an

cvs -z3 
-d:pserver:anonym...@xineliboutput.cvs.sourceforge.net:/cvsroot/xineliboutput 
co -D '2009/10/13 12:00:00' vdr-xineliboutput

and you are fine with current 
'xineliboutput-cvs-20091013-vdpau-extensions-v11.diff.gz'

Cheers
  Thomas

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Re: [vdr] FRC - RGB/Scart with the Intel 830 driver

2009-09-07 Thread Thomas Hilber
On Tue, Sep 08, 2009 at 12:16:30AM +0100, dave cunningham wrote:
 I've finally tried to get this up and running with the patched Intel  
 xserver on a D945GCLF2 atom board (I see from your readme that you've  
 tried this configuration so assume it should work).

right, works very well

 The desktop's working just fine but I'm having problems with XV. When  
 running in a window xv's fine however when I switch to full screen all I  
 get is a blue screen + audio.

probably a xorg.conf configuration issue. Did you use clone mode?
That does not work with interlaced timings. Symptoms are like
the ones you describe.
Attached is a working sample for xorg.conf I use for my D945GCLF2.

- Thomas

Section Monitor
Identifier   Monitor0
Modeline 720x576_50i  13.875   720  744  808  888   576  580  
585  625  -hsync -vsync interlace
Modeline 800x520_50i  17.00800  856  936 1088   520  548  
553  625  -hsync -vsync interlace
ModeLine 1440x576_50i 27.75   1440 1488 1609 1769   576  580  
585  625  -hsync -vsync interlace
Modeline 1368x768_60  85.86   1368 1440 1584 1800   768  769  
772  795  -hsync +vsync
Modeline 1600x1200_60161.00   1600 1712 1880 2160  1200 1203 
1207 1245  -hsync +vsync

Option   PreferredMode1440x576_50i
EndSection

Section Monitor
Identifier   Monitor1
Option   Ignore true
EndSection

Section Monitor
Identifier   Monitor2
ModeLine 1440x576_50i 27.75   1440 1488 1612 1772   576  580  
585  625  -hsync -vsync interlace
Modeline 1600x1200_50i65.92   1600 1696 1864 2131  1200 1203 
1207 1238  -hsync +vsync interlace

Option   PreferredMode1440x576_50i
Option   Ignore true
EndSection

Section Device
Identifier  Card0
Driver  intel

Option  monitor-VGA   Monitor0
Option  monitor-LVDS  Monitor1
Option  monitor-TMDS-1Monitor2

#Option  SyncFieldsTrue
#Option  SF_YScaleFineTune 0
#Option  SF_YRGB_VPhase0
#Option  SF_UV_VPhase  0
#Option  SF_SchedPrio  0
Option  SF_Debug  12000
EndSection

Section Screen
Identifier Screen0
MonitorMonitor0
Device Card0
DefaultDepth24
EndSection

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Re: [vdr] FRC - RGB/Scart with the Intel 830 driver

2009-08-27 Thread Thomas Hilber
On Thu, Aug 27, 2009 at 11:14:22AM +0300, Pasi Kärkkäinen wrote:
 Hmm.. why without? FRC doesn't work on Intel @ 720x576i ?

720x576i and 1440x576i are both SCART/PAL resolutions with a
line frequency of 15.625kHz.
VGA2SCART+FRC on Intel requires 1440x576i.
VGA2SCART+FRC on ATI also runs directly with 720x576i.

- Thomas

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Re: [vdr] FRC - RGB/Scart with the Intel 830 driver

2009-08-27 Thread Thomas Hilber
On Thu, Aug 27, 2009 at 10:44:59AM +0100, dave cunningham wrote:
 Do standard CRTs handle this increased resolution/clock? I've never tried
 driving this signal into my TV.

I haven't experienced any problems even with very old TVs caused by the
higher video signal bandwidth.

 In fact I use the cable from here
 http://members.optusnet.com.au/eviltim/scart.htm with the cut off
 circuit so I'd actually have to build a new cable to use this resolution.

you can use any VGA2SCART cable realizing some composite sync circuitry.
My favorite cable (the simplest circuit I know from) is described in my README.
I don't know why most VGA2SCART cables are composed of so many parts.

 Not that that's particularly difficult but do you gain any advantage using
 the higher resolution on the Intel cards vs standard 576i with ATI. If not
 then I'll probably just save the hassle and buy an ATI card of eBay
 instead.

ATI cards do have a major drawback compared to Intel cards:
They can't scale vertically in interlaced mode because they can't scale
both fields independently. So your TV must handle format adaptions.

- Thomas


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Re: [vdr] FRC - RGB/Scart with the Intel 830 driver

2009-08-26 Thread Thomas Hilber
On Wed, Aug 26, 2009 at 03:40:25PM +0100, dave cunningham wrote:
 If I'm reading the patches correctly it seems that the ATI chips can
 currently do 720x576 only, where the Intel chips can be configured for
 1440x576 and 1600x1200 only.

for VGA2SCART (without FRC) Intel chips can be setup for 720x576i also.
The 1600x1200i is just an experimental sample resolution for use of 
FRC at a DVI/HDMI port. 
Why exactly 1600x1200i? I do not yet own a HDMI capable monitor. My DVI 
test monitor accepts interlaced modelines at 1600x1200i only. 

 The Intel driver has been patched to allow a 12MHz dot clock - is it in
 fact capable of supporting 720x576 interlaced? If so is there a hardware
 limitation preventing the FRC syncing working at this resolution?

The 1440x576i is driven at doubled dot clock. So it effectively represents
a regular 720x576i PAL timing too. The reason for 1440x576i is: the FRC 
gains doubled horizontal timing resolution. As a result variable frame rate
can be controlled in finer (twice as much) increments.

BTW:
With the help of some users of vdr-portal.de it turned out that even this
finer frame rate control eventually is to coarse for some particular
picky TVs. Though I myself didn't face such a TV yet.

 (I ask as I'm planning to use a Mini-ITX Atom board with a GMA950 to be
 hooked up to a standard-def TV. It would be good if I could use the
 onboard video and leave the PCI slot free.)

I just tested i915 and i945 (see [1]). The D945GSEJT board gives you
the smallest and most energy efficient VDR currently possible. You
can use the plain board as SCART streaming device.

Cheers
   Thomas

[1] http://lowbyte.de/vga-sync-fields/vga-sync-fields/README

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Re: [vdr] HD clients for vdr

2009-08-22 Thread Thomas Hilber
On Thu, Aug 20, 2009 at 08:31:43AM +1000, Torgeir Veimo wrote:
 In my experience, you just have to do deinterlacing in vdpau with
 interlaced content, even when displaying on an interlaced display. If
 you try to output interlaced material directly, you get ghosting since
 the weaved frames are copied to the progressive surface, and the
 output resolution might be different than the weave pattern.

the main reason why nvidia chooses to deinterlace always even if you use an
interlaced video timing is not the scaling problem you mention. This could
be eventually solved (albeit not perfectly) by scaling both fields 
independently.

The main reason is: even with VDPAU there still exists no synchronization 
between stream and video timing.

That means there will be an arbitrary amount of lost/doubled fields with
current VDPAU implementation.

Nvidias workaround now is to deinterlace all content in any case. As a 
result these field losses are (mostly) not directly visible to the human eye.

Ceasing from deinterlacing here would reveal field sequence problems 
(caused by missing stream-synchronization) immediately.

Cheers
  Thomas

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Re: [vdr] HD clients for vdr

2009-08-22 Thread Thomas Hilber
On Sat, Aug 22, 2009 at 01:12:43PM +0400, Goga777 wrote:
 is it possible to solve radically this problem with vdpau ? did you discuss 
 with nvidia  developpers about this
 issue ?

I don't know if nvidia hardware is capable of such things at all. 
This issue (among others) once has been discussed somewhere here [1]. 

- Thomas

[1] http://www.nvnews.net/vbulletin/showthread.php?t=123895


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Re: [vdr] Any really working HD video output systems for VDR?

2009-07-02 Thread Thomas Hilber
On Thu, Jul 02, 2009 at 10:34:09AM +0200, Paul Menzel wrote:
 Could you test your boards with HD-material, for example some movie
 trailers? Could you please share your results, what resolutions are

no way to play HD-material with this board

 So is the following summary correct? The hardware is capable to play
 certain HDTV resolutions, but the xf86-video-intel driver does not

the hardware is capable to play most HDTV resolutions (over VGA or DVI)
and xf86-video-intel does support this. But the hardware is not
capable of decoding H.264. At least not today with current linux drivers.

- Thomas


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Re: [vdr] Any really working HD video output systems for VDR?

2009-06-05 Thread Thomas Hilber
On Fri, Jun 05, 2009 at 11:17:54AM +0200, jori.hamalai...@teliasonera.com wrote:
 It would mean that no judder and studder on HD-quality. With VDPAU
 the problem still might be 50Hz vs 50.02Hz -thing so you cannot get
 frame accurate display. With every 5 seconds you might have duplicated
 display of frame or dropped frame. This is not acceptable by my

I fully agree. The *only* way to overcome this is by synchronizing VGA
video timing to DVB-stream clock.

I realized this for some ATI-Radeon and Intel-GMA hardware. Even the
brandnew Intel D945GSEJT now is fully supported with VGA/SCART/DVI/HDMI
output.

For further details see:

http://lowbyte.de/vga-sync-fields/
http://vga2scart.gw90.de/
http://www.easy-vdr.de/git?p=frc.git/.git;a=summary
git clone git://www.easy-vdr.de/git/frc

 This gives exact 50Hz 1080p mode. But does your VGA-cards internal clock
 generator allow
 exactly 148.500MHz. If VGA can only generate f.ex 148.460MHz clock then you

with vga-sync-fields patch you always have *exactly* 50Hz since video clock
frequency is dynamically controlled and corrected.

 have 49.99Hz
 output signal. Also is pulse width divisable by 8 etc.

this restriction is no longer true for Intel 945Gxx hardware.

cheers
   Thomas


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Re: [vdr] FRC plugin (was - xineliboutput GIT mirror)

2009-04-19 Thread Thomas Hilber
On Sun, Apr 19, 2009 at 12:54:15PM +0200, Tobi wrote:
 the graphcis card drivers and so on. It just started, so don't expect much
 content yet.

the GIT repos for FRC/VGA2SCART still must be cloned this way:

git clone git://vga2scart.gw90.de/git/vga2scart

FRC/VGA2SCART WIKI can be found here [1]
my personal snapshots of FRC/VGA2SCART GIT repos can be found here [2]

- Thomas

[1] http://vga2scart.gw90.de/
[2] http://lowbyte.de/vga-sync-fields/


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Re: [vdr] [FRC] Why are patches for framebuffer not needed anymore in release 0.1.0?

2009-03-29 Thread Thomas Hilber
On Sun, Mar 29, 2009 at 12:21:18AM +0100, Paul Menzel wrote:
 you released version 0.1.0 [1]. Could you please explain to me, why the
 framebuffer patches (intelfb, radeonfb) are not needed anymore?

since version 0.1.0 you will not need DRM from GIT anymore. You just can
use DRM as provided by the standard kernel shipped with debian 5.0
(lenny). This should ease the handling of the patch (see [2]).

In the course of that I concentrated the patches in

drm-radeon-intel.patch (version 0.0.11 and older)
fb-radeon-intel.patch

to one file

fb-drm-radeon-intel.patch (since version 0.1.0)

Cheers
   Thomas

[1] http://lowbyte.de/vga-sync-fields/vga-sync-fields/
[2] http://lowbyte.de/vga-sync-fields/vga-sync-fields/INSTALL

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Re: [vdr] [FRC] Why are patches for framebuffer not needed anymore in release 0.1.0?

2009-03-29 Thread Thomas Hilber
On Sun, Mar 29, 2009 at 08:32:21PM +0300, Pasi Kärkkäinen wrote:
 Does Lenny have some extra patches in the kernel, or does it work with all 
 vanilla 2.6.26+ kernels?

for sure has Lenny some extra patches in the kernel. But probably
they don't interfere with the vga-sync-fields (FRC) patch. I mean you should
give vanilla 2.6.26+ a try...

Cheers
   Thomas


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Re: [vdr] [VGA sync field] question to fb-radeon-intel.patch

2009-03-12 Thread Thomas Hilber
On Wed, Mar 11, 2009 at 06:15:04PM +0100, Paul Menzel wrote:
 1. In your patchset the patch fb-radeon-intel.patch [1] does include
 changes to drivers/video/intelfb/intelfbhw.c although in the install
 instructions [2] it is stated that intel drivers do not need to be
 modified.

sorry, install instructions are not up to date for the Intel version
of the patch.

 
 The changelog in 0.11 includes these two items.
 
 - patch against intelfb (kernel 2.6.26) to allow for PAL/SCART
   video timings. You now can use a regular SCART CRT as display
   for linux console.
 - fixed a bug in intelfb initialization which sporadically
   setup video timing with weirdous values
 
 I guess the installation instructions need to be updated for release
 0.11.

right. as said installation instructions have not been touched since
a while. I just included the plain Intel patches into the package.
There was not yet too much interest in the patches anyway. So I 
did not want to waste my time for documentation:-) 

 If this is correct I would update the instructions.

thank you for that.

 a) Why is MIN_CLOCK set to 25000 in intelfbhw.h [3]? What would be the
 downside of setting it to 1?

MIN_CLOCK is set to 12000 by the patch. What allows for SCART suitable
dotclocks. I don't know why the original driver denies such low
clock frequencies.

 b) Where do I get information about the registers, like what DPLL_A and
 DPLL_VCO_ENABLE is? In the header file some values are assigned to them,
 but where is it documented what they mean?

DPLL_A (DPLLA_CTRL-DPLL A Control Register) is documented here:

Intel® 965 Express Chipset Family, Volume Three
Section: Display Clock Control Registers

The doc can be found here:
http://intellinuxgraphics.org/documentation.html

Cheers
  Thomas


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Re: [vdr] [VGA sync field] question to fb-radeon-intel.patch

2009-03-12 Thread Thomas Hilber
On Thu, Mar 12, 2009 at 06:31:47PM +0100, Thomas Hilber wrote:
  a) Why is MIN_CLOCK set to 25000 in intelfbhw.h [3]? What would be the
  downside of setting it to 1?
 
 MIN_CLOCK is set to 12000 by the patch. What allows for SCART suitable
 dotclocks. I don't know why the original driver denies such low
 clock frequencies.

I forgot to say patching the intelfb is only needed if you even want to
run the linux console in VGA2SCART mode.

For the Xserver in VGA2SCART+FRC mode it's not needed.

- Thomas

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Re: [vdr] [VGA sync field] question to fb-radeon-intel.patch

2009-03-12 Thread Thomas Hilber
On Thu, Mar 12, 2009 at 07:36:01PM +0100, Paul Menzel wrote:
 I hope, you have seen my message to linux-fbdev-devel [1]. I will try to
 do what Krzysztof suggested, but will have to read more about that.
 Maybe we get it into Linux kernel 2.6.30.

yeah, I've seen that. 

 Should we continue discussion about this on linux-fbdev-devel, that
 means, can subscribe there?

I subscribed to linux-fbdev-devel. But haven't had the time to adapt the
patch as requested.

- Thomas


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Re: [vdr] [VGA sync field] question to fb-radeon-intel.patch

2009-03-12 Thread Thomas Hilber
On Thu, Mar 12, 2009 at 07:36:53PM +0100, Torgeir Veimo wrote:
 Did you look into making your approach work with DirectFB yet?

I don't think it's a big deal to port the Intel version of the
FRC patch to DirectFB. 

But sorry, I don't use DirectFB. I can't see much advantage over a plain
Xserver unless running something like an embedded system.

- Thomas


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Re: [vdr] DVD autoplay

2009-03-06 Thread Thomas Hilber
On Fri, Mar 06, 2009 at 10:43:08PM +0100, Petric Frank wrote:
 i'm looking for a plugin or method to automatically display a 
 play/stop/eject/... menu on the on the screen when a DVD is entered into the 
 drive. Also a possible autoplay DVD via vdr ould be a good idea.

first you have to detect tray status. I solved that for me a few months
ago by this small program [1]. Dont't know if there are better methods 
available.

- Thomas

[1] http://www.vdr-portal.de/board/thread.php?postid=761725#post761725

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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set

2009-03-02 Thread Thomas Hilber
On Mon, Mar 02, 2009 at 10:03:12AM +0200, Pasi Kärkkäinen wrote:
 Hmm.. so you get 50 Hz interlaced output with this xorg.conf.
 
 Are you able to sync to each field separately?

of course not on nVidia graphics. They haven't offered their specs for 
us to implement that.

But nevertheless this modeline gives smooth PAL playback because the 
display (a SCART device) inherently plays 50Hz. 

The major disadvantage of missing capability to have sync to field
is: you must deinterlace by software. Though you use an interlaced VGA
output. And software deinterlacers as we all know cause bad picture 
quality.

Sync to separate fields currently only works with ATI Radeon and 
Intel i9xx chipsets. That's what FrameRateControl (FRC) is based 
upon in the patches mentioned above. This way you can cease from 
deinterlacing in software giving you an artifact free picture.

- Thomas


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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set

2009-03-02 Thread Thomas Hilber
On Sun, Mar 01, 2009 at 06:43:00PM +0100, Paul Menzel wrote:
 Reading your README I assume you are familiar with Git. Therefore I
 choose it as a backend.

Thank you for your effort so far.

I have no special preferences here. GIT or CVS is ok for me.

Concerning the wiki: I would prefer a neutral domain or even better

http://www.linuxtv.org/wiki/

for this. IMHO all VDR related documentation and discussion should be 
collected at one place. 'Hosting' the source is another issue.
We could use sourceforge.net for this?

- Thomas


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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set

2009-03-02 Thread Thomas Hilber
On Mon, Mar 02, 2009 at 01:19:53PM +0100, Paul Menzel wrote:
  Concerning the wiki: I would prefer a neutral domain
 
 Sure. I had no other domain handy. Your domain name could also be used,
 if you set up DNS this way (vga2scart.lowbyte.de) or we register some
 free domain name vga2scart.de.vu or vga2scart.eu.org?

something like vga2scart.eu.org sounds good. Though our project
is not limited to vga2scart. In the meantime I successfully use a
modified version of the vga-sync-fields patch on DVI/HDMI interface 
also. Providing me high quality 576i over DVI/HDMI on intel i9xx machines 
with SDVO ports.
Originating from SDTV our project could be important for HDTV also.

  or even better
  
  http://www.linuxtv.org/wiki/
  
  for this.
 
 If you are fine with that, great. My reasoning choosing ikiwiki is, that
 I would expect it to save you (and others) time.

I wonder why nobody else joins our discussion.

Just to clarify:
My major goal was to prove that graphics cards can provide the same
picture quality as FF-cards do. But with wider flexibility at fractional 
cost of a FF-card among many other advantages. And without the need of 
expensive and time consuming hardware mods like full-TS mod, AV-board,
J2 mod etc. 

We now have a working sample installation for a budget system with
FRC based on easy-vdr [4] which has been successfully setup by various people.
Reaching this stage I consider my 'mission' completed.

You can setup a repos with current source found in vga-sync-fields
package at anytime. Everybody is invited to test and contribute. I don't 
consider it as 'my' project. I just will contribute the initial idea behind
frame rate control and a sample implementation for it.

And of course I will continue to develop as time permits.

 1. Everyone can use his favorite text editor and saves time not having
 to open a browser and use web forms.
 
 2. Let us say, you implement support for another card(?), than you would
 update the README right away using the console and your editor of choice
 and the Wiki is updated, too. Otherwise you would have to log into
 http://www.linuxtv.org/wiki/ find the page, hit edit, (wait for it to
 load,), ???

ok, I wouldn't bother much to log in. It depends on what the majority of
possible contributers would prefer.

 
 Do you care about this? It all depends on your needs and habits.

no. 

 On a side note. Do you know if linuxtv.org is also for non-English
 languages. In my opinion, it would not be so beneficial to have the
 documentation for one language on one site and for another language on
 another.

I don't know. But I think an english doc should be enough.

  IMHO all VDR related documentation and discussion should be 
  collected at one place.
 
 Is linuxtv.org the place for VDR related documentation?

At least they have a wiki. The German VDR wiki [1] refers to [2]
when you select the english language button.

 Do you mean by discussion mailing lists?

right.

 I never used sourceforge.net. So I can not say anything about this. They
 offer SVN and CVS, do not they?

sorry, I can't tell

 My conclusion from your reply is, that publishing your repository on
 your server is not an option.

unfortunately it's not an option ATM

 Could you please tell me, how you are managing the VGA2SCART patches
 right now and if publishing your tree on a server or for example [1]
 would be an option.

'gitorious.org' appears ok for me. As I worked alone yet on this project
I did not use any source code control system until now.

As said, I don't consider it as my project. Everybody is invited to 
improve the project status. There are left many ideas and features still 
not implemented.  
I already wrote a to-do list with issues of lesser priority. But features 
that would improve things a lot. 

- like writing a tool similar to powerstrip. Which lets you adjust overscan
and other parameters in real time by pressing cursor keys. or

- derive xine's masterclock from graphics card frame rate. This would 
provide almost instant sync after a channel switch. The idea for this
was published by 'durchflieger' [3]

There are still left many things to do. As often in life it's not a matter
of ideas but a matter of time:)

Cheers
  Thomas

[1] http://vdr-wiki.de/wiki/index.php/Hauptseite
[2] http://www.linuxtv.org/vdrwiki
[3] http://www.vdr-portal.de/board/thread.php?postid=796538#post796538
[4] http://www.easy-vdr.de/forum/index.php?topic=6072.msg51320#msg51320


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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set

2009-02-28 Thread Thomas Hilber
On Sat, Feb 28, 2009 at 08:04:17PM +0100, Paul Menzel wrote:
  Why don't you just use the easy-vdr install script I mentioned above
  which already has been proven successful? 
 
 I just checked it out. But the main problem in distribution is, that
 everyone has to register to be able to download attachments.

what's wrong with it? If registering is too much effort - nothing doing.

 I just took a look. On quick look at the homepage and the Wiki I could
 not find any information on [1] on what Easy VDR does and on what distro
 it is based.
 
 Looking at the script it looks like it is based on Debian Etch.

it's a complete VDR distribution based on debian etch. 

  There is no better way to document an installation than a working shell
  script:-)
 
 Of course, but if one has to register at a forum to get the files it
 will prevent people from getting it and to contributing to the project.

but it will guarantee to a certain extend that you will obtain a tested
and working setup out-of-the-box after installation has finished.

 I would be willing to begin to start such a page. But I wanted to know
 your preferences, so that chances are high, that you will feel
 comfortable with it.

the problem is you can write whole books about the VGA2SCART theme.
I *certainly* won't have the time to do that. But for the beginning I 
could post a plain list of URLs where I finally got my informations from.

- Thomas

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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set

2009-02-28 Thread Thomas Hilber
On Sun, Mar 01, 2009 at 01:13:32AM +0100, Paul Menzel wrote:
  In general I would have no objections against this. What kind of patches
  is this all about? I haven't followed this VGA2SCART thing, but a quick
  lookup showed, that this involves patching XOrg stuff and xineliboutput.
 
 That is correct. It requires several programs to be patched.
 
  If this is the case, then a single Git repository might not be appropriate.

we must distinguish 4 cases. VGA2SCART on:

1. ATI Radeon without FRC
2. Intel i9xx without FRC
3. ATI Radeon withFRC
4. Intel i9xx withFRC

software patches required:

1.
- xserver-xorg-video-radeon (newer versions may not need it)
2.
- xserver-xorg-video-intel
3.
- xserver-xorg-video-radeon
- xineliboutput (newer versions already adopted the patch)
- xine-lib
- radeon-drm kernel module
4.
- xserver-xorg-video-intel
- xineliboutput (newer versions already adopted the patch)
- xine-lib

FRC stands for frame rate control. That means VGA video timing is
synchronized with DVB stream = no software deinterlacing is needed any
more. Fields are forwarded directly from softdecoder to VGA port.

The simple version without FRC allows conventional operation (with
software deinterlacing). It provides the minimum requirements needed
for SCART over VGA.

I don't know either how to maintain the patch set. So at least I took a
few snapshots from my development and collected them at
'http://lowbyte.de/vga-sync-fields/'

- Thomas


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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set

2009-02-26 Thread Thomas Hilber
On Thu, Feb 26, 2009 at 09:12:36AM +0100, Paul Menzel wrote:
  due to lack of time and interest I do not yet run a full blown homepage.
  But at least I started to collect the plain patches here [3].
 
 That is what I thought. So maybe other people who are not good or
 intersted in coding could help set up this web site and repository.
 Would you be willing to use this. Do you have a favorite system for SCM

At least somebody must start such a page..

For the moment it takes less time for me to answer questions in the
corresponding threads on easy-vdr.de and vdr-portal.de directly.

Why don't you just use the easy-vdr install script I mentioned above
which already has been proven successful? 

If you are interested in what's happening behind the scenes - no problem.
The script builds all VGA2SCART + FRC relevant things from source.

There is no better way to document an installation than a working shell
script:-)

Cheers
   Thomas

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Re: [vdr] [OT] development infrastructur for VGA2SCART patch set (was: Re: Options for deinterlacing (or not))

2009-02-25 Thread Thomas Hilber
On Wed, Feb 25, 2009 at 01:35:01PM +0100, Paul Menzel wrote:
 Is there a homepage for the VGA2SCART patch set with information about
 it? A repository?

due to lack of time and interest I do not yet run a full blown homepage.
But at least I started to collect the plain patches here [3].

 There seems to be some interest from people outside VDR Portal [1] in
 the patches. So a repository with all the different branches (for
 example yours and durchfliegers) could be used to manage the files.
 Would a Wiki page be useful or is the README enough?

Surely a Wiki page could be useful. Not only for special frame rate
control (FRC) patches. Also for VGA2SCART in general. This site should
be run in English. 
But in the past the most interest in the patches has been shown by german 
users. That's why I payed more attention to them.

BTW:
Markus Mahlzeit Küchler already started a german Wiki [2]

 Or could one ask the project your patches are related to, if they could
 set up a branch for each of the patches and the information is managed
 in a Wiki like VDR Wiki [2] or the one of Freedesktop [3]?

there is no 'project' my patches are related to. I just wondered why
people often are complaining about non smooth playback on graphics
cards. 
On the other hand there is NO official implementation for synchronization 
between stream and VGA timing until today. Neither for SD nor for HD.

So I just started to solve the problem for my own purposes. That's how
it begun.

I think there are 2 viable ways to distribute the patches:

1.) by generic instructions how to build the system (i.e. a big README)
2.) by some ready-to-use VDR distribution

The FRC patches take into account the entire PC. All software components 
(kernel, xserver, softdecoder) involved must fit together exactly. 

Finally I decided in favor of 2.) and I started to help to integrate 
the patches into easy-vdr.de [1] distribution. 

BTW: this work for me is more interesting than to write documentation 
about how to install the patches:-)

You now can simply download+install an easy-vdr based system.
After this you will have a working system out-of-the-box 
with VGA2SCART + FRC.

Successfully tested on D945GCLF and Pundit P1-P5945GC and some other 
Intel i9xx based boxes. ATI Radeon type systems are not yet included
there.

Cheers
   Thomas

[1] http://www.easy-vdr.de/forum/index.php?topic=6072.msg51320#msg51320
[2] http://vdr-wiki.de/wiki/index.php/CheapBudget
[3] http://lowbyte.de/vga-sync-fields/


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Re: [vdr] [OT] Questions to VGA2SCART cable

2009-02-25 Thread Thomas Hilber
On Wed, Feb 25, 2009 at 02:51:05PM +, Tony Houghton wrote:
 I'm not sure whether C Scheeder is right, but it seems highly likely.

Christoph is right. The buyable cables operate the wrong direction for
our purposes.

 Different cards need diffeernt types of cable. For example ATI and
 Matrox cards can both output the necessary composite sync, but they need
 slightly diffeernt wiring. Most other cards can't output composite sync
 so you need a circuit to combine them.

with my cable described here:

http://www.vdr-portal.de/board/thread.php?postid=742945#post742945

you have a multi purpose solution because it does not take into account
special features of some special graphics cards.

I never understood why people rely on things like on-chip composite 
sync. You easily can do that externally by two Rs and one T.

I successfully use the VGA2SCART cable above for nVidia, ATI Radeon 
and Intel graphics. Of course driver initializes separate sync for 
all three.

 If you do go ahead and build a cable I'd recommend cutting one end off
 an existing VGA cable and using a multimeter to work out which wire is

that's how I do that. But take care to grab a cable with VGA Pin 9
wired. There are many cables out there with this pin not being connected.

Cheers
  Thomas


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Re: [vdr] vdpau output to pal tv,

2009-02-16 Thread Thomas Hilber
On Mon, Feb 16, 2009 at 11:48:50PM +1000, Torgeir Veimo wrote:
 
 On 16 Feb 2009, at 23:29, Tony Houghton wrote:
 
  And if the video has to be scaled it would have to scale each field
  separately then reinterlace them line-by-line at the output resolution

@Tony Houghton:
is it really possible to scale each field separately without producing
artifacts? Isn't deinterlacing always neccessary prior to scaling? 
IMHO scaling does imply that even lines are allowed to blur into odd lines
if the scale factor forces this.

But artifact free blur of both fields is NOT possible if you either 
- don't deinterlace prior to scale
or
- keep even and odd fields separated during scale

 Ok, I guess this single issue implies that vdpau is not fully suitable  
 for displaying interlaced material with interlaced output.

@Torgeir Veimo:
not sure about this. Intel series i9xx graphics is able to scale by
hardware even in interlaced mode. I use this feature for my intel based
frame rate control patches (SCART/RGB/PAL vga-sync-fields patch).

- Thomas


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Re: [vdr] vdpau output to pal tv,

2009-02-16 Thread Thomas Hilber
On Mon, Feb 16, 2009 at 09:05:04PM +, Tony Houghton wrote:
  not sure about this. Intel series i9xx graphics is able to scale by
  hardware even in interlaced mode. I use this feature for my intel based
  frame rate control patches (SCART/RGB/PAL vga-sync-fields patch).
 
 VDPAU is currently only on NVidia cards although it's possible Intel and

right. But I thought that NVidia could eventually provide the same 
scale-interlaced-picture hardware feature as Intel does.

 even ATI may provide backends for it in the future. I think only the
 most recent Intel chipsets support H.264 decoding, does your patch work
 with those? Once there's a stable API for their H.264 decoding I guess

the patch works with older (pre-avivo) Radeons and recent i9xx Intel
chipsets. Currently I only support antiquated RGB/SCART:-)

Though 'durchflieger' of vdr-portal.de also supports H.264 compatible 
video modes with his own patches. 

 we'll have the best of both worlds :-).

right! It's nice to see how HDTV finally finds its way to Linux without
expensive extension cards.

- Thomas


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Re: [vdr] Options for deinterlacing (or not)

2009-01-22 Thread Thomas Hilber
On Thu, Jan 22, 2009 at 10:07:57PM +1000, Torgeir Veimo wrote:
 It looks like the patch references a version of the driver that  
 supports OPTION_RENDERACCEL, but v 2.3.2 doesn't support that. Which  
 version of the driver is the patch for?

as described in

http://www.vdr-portal.de/board/thread.php?postid=769703#post769703

the patch originally is against debian 
'xserver-xorg-video-intel_2.3.2-2+lenny5_i386.deb'.
There occur only some trivial rejects with your version of
xserver-xorg-video-intel. The patch does not interfere much with
the original code. I hope you can resolve them manually.

On Thu, Jan 22, 2009 at 09:12:12PM +1000, Torgeir Veimo wrote:
 I tried patching the i810 driver that comes with fedora 9, which i
 use, but I'm getting

But please keep in mind it only works for i9xx chipsets (not the
i810/i815)

- Thomas

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Re: [vdr] Options for deinterlacing (or not)

2009-01-21 Thread Thomas Hilber
On Wed, Jan 21, 2009 at 12:55:19PM +0100, Nicolas Huillard wrote:
 Is the below rough summary correct ?
 
 What it currently is :
 * a patch set to DRM kernel modules, xine-lib and xineliboutput

...not to forget the Xserver-DDX (hardware specific module) itself.

For pre-avivo Radeons you need to patch in all four areas. For Intel
i9xx chips patches in DRM kernel modules are obsolete since certain 
functionality is already implemented in graphics hardware.

 * that adds proper interlaced output from ATI and Intel GPUs

right

 * it also adds FrameRateControl under some conditions

yes. For pre-avivo Radeons and i9xx Intels FrameRateControl is possible

 * it's stable and works on VGA, but seems to also work on HDMI

for some people at vdr-portal and me it already works stable:-)
Compared to a FF card WSS is not yet implemented for Radeons. You
currently must use one of the available SCART Pin 8 solutions there.

Intel graphics allow hardware scaling in Y dimension even in interlaced mode 
(if needed). So WSS is obsolete there.

Still lacking an HDMI capable device I mainly focused on VGA/SCART output 
method. But also some working configurations already exist with 
FrameRateControl over HDMI. Please see link to 'durchfliegers' thread above.

 * only works with Xv (does/can not make use of XvMC)

currently it only works with Xv since this is the lowest common
denominator for video things under X available as open source. I don't
think MPEG2 decoding is worth all the effort to implement that in
firmware. Even on very slow processors MPEG2 decoding alone (with NO
deinterlacing) is running sufficiently fast.

 * can work with any display device (CRT, LCD, plasma)

should work with most VGA or SCART capable display devices. I tested
with several CRT-SCART-TVs and LCD-SCART-TVs and experienced no problems yet.

Some other people also could successfully rebuild the system.

 * make most use of the display device capability (interlaced display on 
 a SD CRT, picture enhancers on HD LCD/Plasma)

that's the main intention behind the idea. At least it should relieve the 
software of deinterlacing because todays PC architectures still can't do that 
efficiently by means of the main CPU.

 Ideal goal would probably imply :
 * output mode change upon source mode change (output 720x576i on the VGA 
 when playing SDTV, output 1920x1080i/p when playing HDTV contents, etc.)

this interesting theme has already been addressed by 'durchflieger' from
vdr-portal. I even think Petri has adopted some parts of durchflieger's
patch for xineliboutput. But I don't know exactly. Thread:

http://www.vdr-portal.de/board/thread.php?threadid=80573

 * make use of hardware decoding capabilities when available (specially 
 for HDTV)

for HDTV use of hardware decoding capabilities are a future goal. For
SDTV as already mentioned I don't think it's worth the additional effort. 
I never understood all these discussing about MPEG2 decoding in
hardware/firmware. Even low end machines as SMT7020 decode with CPU with
no problems.

 Side-needs :
 * add support for nVidia, VIA chips, etc. (feasability ?)

most nVidia chips are VGA2SCART capable out-of-the-box even with 
recent open source Xserver-DDX. I threw a quick glance at this a few weeks 
ago.

As specifications are not available for nVidia chips there is no way to
implement FrameRateControl there. So VGA2SCART provides no special benefits 
for nVidia chips except that you drive an real 50Hz-capable (PAL) device.

I never dealt with VIA chips so far.

 * integrate these patches upstream (feasability, propagation delays?)

although ATI and Intel Xorg developers always kindly answered my
questions they seem not to be very interested in abusing a VGA port for
SCART. Even simple interlaced modelines are often not supported
yet without additional patches.

Current upstream development mainly focuses on conventional TV-out ports. 
Probably because todays graphics hardware is not directly designed 
with VGA2SCART in mind. Not to mention VGA2SCART+FrameRateControl which can 
only be achieved by playing some tricks.

I think special VDR distributions like easy-vdr currently are the only 
means to make the patches available to everyone in a convenient way.

- Thomas

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Re: [vdr] Options for deinterlacing (or not)

2009-01-21 Thread Thomas Hilber
On Wed, Jan 21, 2009 at 05:07:40PM +0200, Pasi Kärkkäinen wrote:
 I think someone should step ahead and help with the english docs..
 unfortunately I can't do that atm, too busy with other things..

after travelling over 5 weeks in Australia this now is my major
problem too:-)


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Re: [vdr] Options for deinterlacing (or not)

2009-01-21 Thread Thomas Hilber
On Wed, Jan 21, 2009 at 04:03:37PM +, Tony Houghton wrote:
 It is excellent, but I can't help thinking it's come a bit too late.

not if it comes to HDTV. Basically it should be feasible to recycle some
of the ideas there.

BTW I wanted to prove that simple graphics hardware together with low
end processors are capable to provide the same picture quality as do
those cumbersome FF cards. But at much lower cost besides many other
advantages. Unfortunately nobody cared about developing alternatives to FF
cards the past years.

 advantage of phosphor decay. In theory a decoder such as VDPAU can
 deinterlace better than the TV because it has access to extra info such
 as motion vectors in the MPEG.

you certainly are right with this but VDPAU is no open source.
Maybe some day FrameRateControl will allow for a pure open source HDTV 
solution. Running with adequate picture quality on moderately powered
CPUs.

- Thomas

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Re: [vdr] Options for deinterlacing (or not)

2009-01-20 Thread Thomas Hilber
On Tue, Jan 20, 2009 at 05:21:53PM +, Tony Houghton wrote:
 Varying the output frame rate to keep in sync with the input stream is
 very clever, but I don't understand how it solves the problem of
 distinguishing between top and bottom fields to sync to.

surely you can distinguish top and bottom fields on older (pre-avivo)
Radeon cards. My vga-sync-fields patch exactly uses this feature:

---8---
#define RADEON_CRTC_STATUS   0x005c
#define RADEON_CRTC_CURRENT_FIELD(1  3)

field = INREG(RADEON_CRTC_STATUS)  RADEON_CRTC_CURRENT_FIELD;
---8---

BTW:
I meanwhile could port the Radeon VGA2SCART thing to Intel i9xx chipsets
too. Description of my Intel patch can be found here (sorry only in German):

patch version I:
http://www.vdr-portal.de/board/thread.php?postid=766459#post766459

patch version II:
http://www.vdr-portal.de/board/thread.php?postid=769703#post769703

For Intel chipsets you even don't have to tamper with kernel modules
like radeon-drm since they already have builtin some key features 
needed for VGA2SCART frame rate control.

This way you now can build very cheap budget VDRs based on modern hardware
like Intel D945GCLF/D945GCLF2 or Pundit P5945GC. With SCART output quality
equaling a FF card but at fractional cost. 

As with former Radeon vga-sync-fields patch even/odd fields are routed 
straightly from softdecoder to VGA port. No software deinterlacing 
takes place thus saving CPU power and resulting in an artifact free picture. 

All you additionally need is a special VGA2SCART adapter cable like this:

http://www.vdr-portal.de/board/thread.php?postid=742945#post742945

Because VGA2SCART patches now appear to become more popular in this FF
dominated VDR-world:-) VDR distribution easy-vdr just started to integrate 
Radeon and Intel VGA2SCART patches for everyone use. Please see also

http://www.easy-vdr.de/forum/index.php?board=63.0

It seems German related sites show more interest in VGA2SCART things. So
I did not spend further time to translate all things I developed for 
VGA2SCART into english. Sorry for that;-)

Due to -ENOTIME I have not yet integrated my last Intel patches to 
vga-sync-fields patch version found at

http://lowbyte.de/vga-sync-fields/

Cheers
   Thomas

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Re: [vdr] Options for deinterlacing (or not)

2009-01-20 Thread Thomas Hilber
On Wed, Jan 21, 2009 at 03:22:15PM +1000, Torgeir Veimo wrote:
 Does it work with 915 hardware as well?

Yup, a few days ago I successfully testet the patch on my 
Asus EEE 701. Even replaying interlaced SD content the 900MHz CPU idles
at about 60%. Please see table at

http://www.vdr-portal.de/board/thread.php?postid=784548#post784548

It appears that most of recent Intel based (i9xx graphics) netbooks are
suitable for VGA2SCART with frame rate control (synced fields).

A complete list of VGA2SCART capable chipsets is under
contruction here:

http://www.vdr-portal.de/board/thread.php?postid=782181#post782181

legend:
a '+' in 'PAL' column means: unsynced (with software deinterlacing) 
VGA2SCART is possible.

a '+' in 'FRC' column means: synced (i.e. frame rate control obsoleting
software deinterlacing) VGA2SCART is possible.


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Re: [vdr] Options for deinterlacing (or not)

2009-01-20 Thread Thomas Hilber
On Wed, Jan 21, 2009 at 04:23:59PM +1000, Torgeir Veimo wrote:
 Ok, I have this hardware; 
 http://www.silentpcreview.com/article311-page1.html an asus mainboard 
  i915ga-hfs, with 915G graphics and onboard YPbPr  and DVI outputs. I figure 
 with some tweaking, it should be possible to  run pure RGB or YPbPr out 
 without using any vga to scart adapter.

yeah! I guess you even could run interlaced HDMI (with a DVI to HDMI adaptor)
with synced fields using that hardware. This would be especially useful for
HDTV applications as software deinterlacing there is a real pain.

On german vdr-portal 'durchflieger' already published some working
configurations with synced fields (frame rate control) over HDMI.
The radeon-frc patch README and description is written in English.
Please refer to:

http://www.vdr-portal.de/board/thread.php?threadid=80567

 
 There's no english howto anywhere?

sorry, not yet.


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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-09-27 Thread Thomas Hilber
a successor of my vga-sync-fields patch (http://lowbyte.de/vga-sync-fields/)
now has been released by 'durchflieger' on 'vdr-portal.de' with far more 
functionality especially for HDTV related things. 

please see:

http://www.vdr-portal.de/board/thread.php?threadid=80567

- sparkie 


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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-09-27 Thread Thomas Hilber
On Sat, Sep 27, 2008 at 02:55:31PM +, Bruno wrote:
 Not at all. Because it?s a good motivation to learn one more language :)

the primary intention of the patch was not a German language lesson
I think:)

the patch itself is written in C and the README is in English.

Cheers
  Thomas

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[vdr] [PATCH] vga-sync-fields 0.0.8

2008-09-08 Thread Thomas Hilber
A new version of the patch 'vga-sync-fields-0.0.8.tgz' now is
available at:

http://lowbyte.de/vga-sync-fields

History since last version announced here:

2008-09-08: Version 0.0.8

- enhanced a standalone tool for testing the Soft-PLL without xine-lib
  and Xserver
- a fix in xineliboutput configuration (see README) greatly improved
  responsiveness of Soft-PLL to channel switches
- implemented a workaround for sporadically lost interrupts on
  Radeon type hardware
- added experimental DRM and tools support for i810. I just started
  the port from Radeon to i810. It's not yet documented and
  far from complete

2008-08-23: Version 0.0.7

- added a small patch for recent hg xine-lib (1.1.16) from 2008-08-20.
  Together with the patch the actual xine-lib gives good results
  for playback and live-TV.

2008-08-21: Version 0.0.6

- fixed a bug that erroneously could trigger recovery actions as if 
  stray updates would have been occurred
- since 40ms enhancement (see below) issues with DVB budget cards 
  are considered as fixed. You now also can watch live-TV with the
  patch. But the time to switch a channel still should be optimized.
  It sometimes takes too long for the Soft-PLL to lock.

2008-08-19: Version 0.0.5

- frame rate now adapted every 1/25 second instead of only once per 
  second as before. This should make rate adaptions invisible even
  if they change by large values
- implemented a simple graphic which should give you a better
  overview of how regularly frame updates are issued from your decoder.
  And how the Soft-PLL copes with these updates
- automatic sync of initial field polarity now has been removed. It's 
  now part of 40ms double buffer update improvement (see vers. 0.0.4)
- simplified/changed interface to DRM-module
- adapted all tools to new interface

have fun!
  Thomas


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Re: [vdr] PCI fun (RGB/PAL over VGA at variable frame rate)

2008-08-27 Thread Thomas Hilber
On Wed, Aug 27, 2008 at 03:08:14PM +0200, Theunis Potgieter wrote:
 I found this to be useful for me, however I'm using [EMAIL PROTECTED] and not 
 NTSC
 colour encoding.
 
 http://www.linuxis.us/linux/media/howto/linux-htpc/video_card_configuration.html
 
 Nice background information.

Right - some nice info. But the vga-sync-fields patch now voids some 
statements. It's no longer true that softdecoders must sync to the graphics
card. In our case it's the other way round. As it should be.

The patch of course is for [EMAIL PROTECTED] though NTSC should also be 
possible.

In the meantime I issued a few more releases of the vga-sync-fields patch. 
Version vga-sync-fields-0.0.7 together with xineliboutput Version 1.0.1 or 
newer and parameter setting

xineliboutput.Advanced.LiveModeSync = 0

give very good results for both viewing recordings and Live-TV. The system is
already productive here. I will describe the new setup in my next release.

Cheers
  Thomas

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[vdr] [ANNOUNCE] vga-sync-fields 0.0.4

2008-08-17 Thread Thomas Hilber
Hi list,

A new version of the patch is now available at

http://lowbyte.de/vga-sync-fields

2008-08-17: Version 0.0.4

- now widened time window for double buffer updates from 20ms to 40ms.
  This is done via drm-ioctl() though the chip doesn't provide
  a native interface for this.
- this greatly reduces Soft-PLLs sensitivity to any timing interference
- thus we now even can fully enable live-viewing with DVB drivers and
  a budget card. Though DVB driver timing problems are not yet solved.
- changed interface to DRM-module

have fun!
  Thomas


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Re: [vdr] PCI fun (RGB/PAL over VGA at variable frame rate)

2008-08-17 Thread Thomas Hilber
On Sun, Aug 17, 2008 at 04:31:58PM +0100, Gavin Hamill wrote:
 CPU usage rather than userspace. Due to the critical timing nature of
 the patches, they need to have nearly the whole machine to themselves,

the patches are time critical as far as xine itself must time the
frames very accurately.

Even my old 800Mhz Pentium with AGP-Radeon shows that indeed every 
4usecs +-35usecs a frame comes to Xserver's PutImage(). 

It's by far not neccessary for the patches to work to get frames that
accurately but it shows what is possible even on old and slow hardware.

On Gavin's machine with PCI DMA problems we instead timed
4usecs +-21000usecs a frame comes to the Xserver's PutImage().

That is way too unstable. I think xine itself also can't cope with that.
At least it will show heavy jerkyness.

Nonetheless I today released a new version of the patches with 100% 
lesser sensivity to timing problems (see announcement of today).

Cheers
   Thomas


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[vdr] [ANNOUNCE] vga-sync-fields 0.0.3

2008-08-15 Thread Thomas Hilber
Hi list,

the basic function of this patch has already been disussed in thread
'RGB/PAL over VGA at variable frame rate'.

A new version of the patch is now available at

http://lowbyte.de/vga-sync-fields

2008-08-14: Version 0.0.3

- added a patch that enhances standard radeonfb kernel driver to use
  your TV-set as a computer monitor. See README for details
- added a tool which sweeps up and down the complete frame rate range
- explicitly tested a couple of boards with good results, see README
- fixed a minor bug during init of PLL

have fun!
  Thomas


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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-14 Thread Thomas Hilber
On Thu, Aug 14, 2008 at 08:50:43AM +0300, Jouni Karvo wrote:
 your trick is the VGA-SCART cable.  I was using the TVout from the 
 card.  I have ordered the components for the cable, and I hope I'll be 
 able to solder them together during the weekend.  I hope I can then 
 reproduce your success :)

ok, I'm sure you will! The picture quality of SCART is way better than
TVout. Though there still must be deinterlaced on nVidia.

Cheers
   Thomas

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-14 Thread Thomas Hilber
On Wed, Aug 13, 2008 at 09:09:45PM +0100, Gavin Hamill wrote:
 OK, found a suitable recording, and after a couple of 'play 1 begin' to
 SVDRP it starts OK. The picture is pretty good, but it still shifts
 around the screen a bit:

that's because PLL encounters very large increments of 'sync point
displacement' it must compensate for. We must find the cause where these
leaps come from. 

BTW:
If I start a kernel build in the background I get similar effects:)

In your case it appears to be the Xserver itself consuming huge amounts
of CPU resources for some yet unknown reason (see below).

[...]
 overall compensation:   -11 
 sync point displacement:   -685  --+
 drift speed:393 |
 overall compensation:   -10 | there is no
 sync point displacement:   3175  --+ stability
 drift speed:   8509 |
 overall compensation:   402 |
 sync point displacement:   6186  --+
[...]

 FWIW, the output is not once per second.. there is often a delay of up
 to 4 seconds before another group of 3 lines is displayed.

strange. The output here gets exactly every second directly to the screen. And
also is updated every second through 'tail -F /var/log/Xorg.0.log'.
I think that could fit to the '40% Xserver-CPU' phenomenon (see below).

 So, I started looking for other reasons. Whilst X + vdr are running, the
 Xorg process is taking 40% CPU, with vdr taking 25%. The 'system' CPU
 usage is 32%, with 16% for user processes. I thought maybe it was using
 X11 output rather than xv, and thus causing a drain on the system...

oh - a very interesting fact.
that's different to mine (see my output of top below). Xorg takes only 0.7%(!)
CPU on my system. Are there some special patches in ubuntu that causes
this?

This appears be the root cause of our problem!

Does the Xserver poll for some resources not available or something?
A value of 40% CPU is way too much. The only process consuming some CPU
power should be 'vdr' whilst decoding. Most other processes don't have
to do much all over the time.
We must dig deeper into that '40% Xserver-CPU' phenomenon! 
DISPLAY environment variable is set to DISPLAY=:0 ?

again a typical Xserver output:

sync point displacement:-26
drift speed:-71 
overall compensation:-3 
sync point displacement:-31
drift speed:100 
overall compensation: 2 
sync point displacement:-25
drift speed:-57 
overall compensation:-2 
sync point displacement:-23
drift speed: 12 
overall compensation: 0 completed
sync point displacement: 24
drift speed: 63 
overall compensation: 3 
sync point displacement:  6
drift speed:-72 
overall compensation:-2 
sync point displacement:-10
drift speed:-24 
overall compensation:-1 completed
sync point displacement:  5
drift speed: 60 
overall compensation: 2 

while at the same time you get these messages in '/var/log/messages'.
You see the correction is only floating a little:

kernel: [drm] changed radeon drift trim from 00520101 - 00520105
kernel: [drm] changed radeon drift trim from 00520105 - 00520104
kernel: [drm] changed radeon drift trim from 00520104 - 00520101
kernel: [drm] changed radeon drift trim from 00520101 - 00520103
kernel: [drm] changed radeon drift trim from 00520103 - 00520101
kernel: [drm] changed radeon drift trim from 00520101 - 00520104
kernel: [drm] changed radeon drift trim from 00520104 - 00520102
kernel: [drm] changed radeon drift trim from 00520102 - 00520101
kernel: [drm] changed radeon drift trim from 00520101 - 00520103

at the same time I get following values through 'vmstat 1':

procs ---memory-- ---swap-- -io -system-- cpu
 r  b   swpd   free   buff  cache   si   sobibo   in   cs us sy id wa
 0  0  0 349304  11228 10722800  1788 0  286  777 22  1 77  0
 0  0  0 349296  11228 10721600 0 0  294  787 22  0 78  0
 0  0  0 347364  11232 10901200  1804 0  299  780 22  2 76  0
 0  0  0 347364  11232 10902400 0 0  281  767 23  1 76  0
 0  0  0 345572  11232 11082400  1796 0  300  782 24  0 76  0
 0  0  0 345564  11240 11082000 072  295  799 24  1 75  0
 0  0  0 343896  11240 11259600  1800 0  294  781 24  1 75  0
 0  0  0 343896  11240 11259600 0 0  287  776 25  0 75  0
 0  0  0 342104  11240 11439600  1808 0  293  781 24  2 74  0
 0  0  0 342096  11240 11440400 020  291  780 26  1 73  0
 0  0  0 340304  11248 11619600  180056  307  779 25  1 74  0
 0  0  0 340296  11248 11620400 0 0  

Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-14 Thread Thomas Hilber
On Thu, Aug 14, 2008 at 01:15:58PM +0300, Petri Hintukainen wrote:
 to, 2008-08-14 kello 11:25 +0200, Thomas Hilber kirjoitti:
  Does the Xserver poll for some resources not available or something?
 
 Maybe the driver is waiting for free overlay buffer ? Some drivers wait
 for free hardware overlay buffer in simple busy loop.

a good idea, but in the case of 'xserver-xorg-video-ati' true hardware
double buffers are supported. If a new PutImage() comes in the DDX simply
toggles to the other double buffer and starts to write there. No matter
this buffer ever has been completely read by CRT controller.

So there is no mechanism waiting here for something as far as I can see.

 Usually this can be seen only when video player draws Xv frames faster
 than the actual output rate (ex. displaying 50p video with 50p display
 mode).

To see the effect in practice I just set the VGA frame rate to several values
slightly below 50Hz (i.e. in the range 49.94 - 49.99HZ). Applying all
these 'low' frame rates lead to dropped fields as expected.
But Xserver %CPU always stays around 2%CPU maximum. 

The only exception here is if I press the 'OK' button. The OSD 'time-shift' 
bar showing up then costs about 16%CPU. Strangely enough if I open the 
'recordings' OSD which covers almost the entire screen this takes only 
about 6%CPU.

BTW:
my xineliboutput OSD setup is as follows:

xineliboutput.OSD.AlphaCorrection = 0
xineliboutput.OSD.AlphaCorrectionAbs = 0
xineliboutput.OSD.Downscale = 1
xineliboutput.OSD.ExtSubSize = -1
xineliboutput.OSD.HideMainMenu = 0
xineliboutput.OSD.LayersVisible = 0
xineliboutput.OSD.Prescale = 1
xineliboutput.OSD.SpuAutoSelect = 0
xineliboutput.OSD.UnscaledAlways = 0
xineliboutput.OSD.UnscaledLowRes = 0
xineliboutput.OSD.UnscaledOpaque = 0

But anyway all these values still are in the 'green area' and are 
compensated by the patch.

A value of 40%CPU as Gavin posted above I never could reproduce on my system.
There must be broken something. 

Cheers
   Thomas

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-14 Thread Thomas Hilber
On Thu, Aug 14, 2008 at 10:22:53PM +1000, Torgeir Veimo wrote:
 Since you're using the vsync irq in any case, the best solution would  
 be to notify user space at irq time that it should 'PutImage' a new  
 frame.

I know what you want to say. But according to my understanding xine has 
it's own heart beat and from this and stream PTS and some other parameters 
there is finally derived the rate the images are put to the Xserver.

I consider this rate as an 'ideal' rate i.e. free from any hardware 
contraints. I really don't want to change that.

Rather I try my best to program the hardware as close as possible to xines
'ideal' rate. That's the main intention of the patch.

Cheers
  Thomas

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-14 Thread Thomas Hilber
On Thu, Aug 14, 2008 at 02:22:46PM +0100, Gavin Hamill wrote:
 [1] [EMAIL PROTECTED]:~# apt-get install xserver-xorg xserver-xorg-core
 The following packages have unmet dependencies.
   xserver-xorg: Depends: x11-xkb-utils but it is not going to be
 installed
   PreDepends: x11-common (= 1:7.3+3) but it is not
 going to be installed
   xserver-xorg-core: Depends: libfontenc1 but it is not going to be
 installed
  Depends: libxau6 but it is not going to be
 installed
  Depends: libxdmcp6 but it is not going to be
 installed
  Depends: libxfont1 (= 1:1.2.9) but it is not going
 to be installed
  Depends: x11-common (= 1:7.0.0) but it is not
 going to be installed
 
 All the Depends: packages are /already/ installed and meet those version
 requirements!

may be a forced purge/uninstall and reinstall of consistent Debian packages
would help?

 Are you suggesting to provide a tarball that I can 'tar xzf' into a
 freshly-formatted root partition (then run grub) ?

right. I would prepare it the next hours leave you a message with
the URL where to download.

Cheers
   Thomas


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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-13 Thread Thomas Hilber
On Tue, Aug 12, 2008 at 10:44:37PM +0100, Gavin Hamill wrote:
 I have a system not dissimilar to yours.. it's a P3-1GHz with PCI Radeon
 7000. OS is Ubuntu hardy with the patches from your 0.0.2 release. 

ok

 Now that I've got the patches in place, I get a stable desktop display
 on the TV. 

good

 If I start vdr / xineliboutput, the picture will be Ok for a second..
 then it'll move up and down (like camera wobble, but it moves the
 onscreen logos / VDR menus, too!).

I guess it's because it wants to resync the inital field polarity.

 I see this kind of thing at least once per second :
 
 [ 2706.402871] [drm] changed radeon drift trim from 00520125 - 0052018c

right. The lowest byte 8c confirms my assumption about field polarity.

 If I quit vdr (leaving X running), and run the 'drift_control' tool, I
 see a drift speed of approx -3900 for 4 seconds, then +16000 marked 
 'excessive drift speed'

I think it is the best to gradually step forward. Could you please do
the following and report the results. To be on the safe side I just repeated
all steps myself with reproducible results:

1. for the moment please encomment both in 'radeon_video.c' and 'drift_control'

//#define RESYNC_FIELD_POLARITY_METHOD1
//#define RESYNC_FIELD_POLARITY_METHOD2

because this must clearly be fixed in xine. Though it works in my
current configuration. Maybe we can reenable it later.

2. start the Xserver (but still without vdr)
3. run 'drift_control a'

this should give you typically an output like this:

# drift_control a
tv now:   1218633290.553468
tv vbl:   1218633290.538542
vbls: 43163
trim:0x00520100
sync point displacement:   9871   
drift speed:-19 
overall compensation:   339 
o. c. clipped:  339
trim absolute:  339
t. a. clipped:   37
new trim:0x80520125

tv now:   1218633291.553497
tv vbl:   1218633291.539525
vbls: 43213
trim:0x00520125
sync point displacement:   3972
drift speed:   -954 
overall compensation:   104 
o. c. clipped:  104
trim absolute:  141
t. a. clipped:   37
new trim:0x80520125

tv now:   1218633292.553471
tv vbl:   1218633292.540529
vbls: 43263
trim:0x00520125
sync point displacement:   2942
drift speed:  -1030 
overall compensation:65 
o. c. clipped:   65
trim absolute:  102
t. a. clipped:   37
new trim:0x80520125

tv now:   1218633293.553429
tv vbl:   1218633293.541534
vbls: 43313
trim:0x00520125
sync point displacement:   1895
drift speed:  -1047 
overall compensation:29 
o. c. clipped:   29
trim absolute:   66
t. a. clipped:   37
new trim:0x80520125

tv now:   1218633294.553387
tv vbl:   1218633294.542539
vbls: 43363
trim:0x00520125
sync point displacement:848
drift speed:  -1047 
overall compensation:-6 
o. c. clipped:   -6
trim absolute:   31
t. a. clipped:   31
new trim:0x8052011f

tv now:   1218633295.553358
tv vbl:   1218633295.543374
vbls: 43413
trim:0x0052011f
sync point displacement:-16
drift speed:   -864 
overall compensation:   -30 
o. c. clipped:  -30
trim absolute:1
t. a. clipped:1
new trim:0x80520101

tv now:   1218633296.553329
tv vbl:   1218633296.543358
vbls: 43463
trim:0x00520101
sync point displacement:-29
drift speed:-13 
overall compensation:-1 completed
o. c. clipped:   -1
trim absolute:0
t. a. clipped:0
new trim:0x80520100

tv now:   1218633297.553298
tv vbl:   1218633297.543296
vbls: 43513
trim:0x00520100
sync point displacement:  2
drift speed: 31 
overall compensation: 1 completed
o. c. clipped:1
trim absolute:1
t. a. clipped:1
new trim:0x80520101

tv now:   1218633298.553269
tv vbl:   1218633298.543262
vbls: 43563
trim:0x00520101
sync point displacement:  7
drift speed:  5 
overall compensation: 0 

Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-13 Thread Thomas Hilber
On Wed, Aug 13, 2008 at 12:03:23AM +0400, Goga777 wrote:
 does your project actually fro dvb 720p channels too ?

720p is 1280x720. At least the part that does the frame rate sync VGA-DVB
can be recycled for this. 

 and I have may be stupid question - why frame rate from satellites is not 
 stable ? is it 50i ?

real life systems don't work 100% perfect in mathematical sense. That's why
we must find a way how to compensate for aberrations. BTW that's exactly how
a FF-card it also does.

Cheers
   Thomas

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-13 Thread Thomas Hilber
On Wed, Aug 13, 2008 at 04:21:25PM +0100, Gavin Hamill wrote:
 overall comp floats  -1 to 2, but sync point floats -44 to +45, and
 drift speed floats -40 to +40. ta absolute + clipped are 5 - 7. I find

that's pretty good. Same values here.

 it odd that my 'vbls' value is 15500 when yours is 43000..

no - that's also ok! vbls continuously counts vbl interrupts since Xserver
start. Next time you restart you will have again a completely
different offset.

  4. stop drift_control 
  5. unload all dvb modules (there are known issues with some)
 
 I forgot to mention this before - I'm not using any dvb modules - I'm
 using the streamdev-client to source live TV via HTTP from my live VDR
 box.

ok. There still is left to do a lot of things until the patch is working on 
all possible configurations. Sorry - I for now only can speak for my own
(simple) configuration.

 I'll have to wait until I can be in front of the machine to try the
 other tests.. will follow-up then.
 
 Many thanks for your time and effort :)

thank you for testing:-)

Cheers
   Thomas

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-13 Thread Thomas Hilber
On Tue, Aug 12, 2008 at 04:44:59PM +0300, Pasi Kärkkäinen wrote:
 that made me wonder if it would be possible to make these patches friendly
 enough to get them accepted upstream :) 

sorry - but I really can't care about this at the current state of
development

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-08-12 Thread Thomas Hilber
On Tue, Aug 12, 2008 at 10:29:53AM +0200, Theunis Potgieter wrote:
 Does somebody have a URL on how to make one? for d-sub to scart or the new
 DVI (modern graphic cards) to scart?

my favorite cable works with all graphics cards supporting RGB. I don't 
think it's too complex:)

you find it in the 'README' of my packages at:

http://lowbyte.de/vga-sync-fields

or here:

==
circuit diagram of my favorite VGA-to-SCART adaptor:

   VGASCART

 1 -O--O- 15 R
 2 -O--O- 11 G
 3 -O--O-  7 B

 6 -O---+--O- 13 R Gnd
 7 -O---+--O-  9 G Gnd
 8 -O---+--O-  5 B Gnd
10 -O---+--O- 17   Gnd
+--O- 14   Gnd
+--O- 18   Gnd
   --
 9 -O-|  75R |-O- 16
   --
-VS 14 -O---+
|
 | /
   --|C
-HS 13 -O-| 680R |-B-| BC 547 B
   --|E
 | \
|   --
+--| 680R |O- 20 -CS
--
  shell-O--O- 21 shell

==

Cheers
   Thomas

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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-08-09 Thread Thomas Hilber
On Sat, Aug 09, 2008 at 11:26:21PM +0400, Goga777 wrote:
 does your idea actually for new generation cards - ATI HD series, Intel 
 G35/45 chipsets with hdmi output ?

currently it does for everything pre-avivo (e.g. before r500 with the 
exception of rs690 which is a r300-style 3d core but 2d is avivo).

I not yet tried with ATI HD or Intel G35/45. Basically I don't see a
problem. The devil is in the details:)

To ease the port to other graphics hardware I did not use special 
pre-avivo registers in my current solution. 

The idea comprises several aspects:

The most important feature is to synchronize video output with the
stream. Nobody cared about that until today. I do not understand that at
all.

It just a pleasant by-product of the sync that in some cases you need not to
deinterlace anymore.

Cheers
  Thomas


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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-08-08 Thread Thomas Hilber
On Fri, Aug 08, 2008 at 09:23:34PM +0100, Gavin Hamill wrote:
 Finally I have had a chance to try these patches - I managed to get an
 old Radeon 7000 PCI (RV100)...

nice!

 I am using a fresh bare install of Ubuntu hardy which ships xine-lib
 1.1.11, but the patches don't compile :( The Makefile.am changed a
 little but I was able to amend that manually, but the video_out_xv.c
 spews out this:
 
 video_out_xv.c: In function ???xv_update_frame_format???:
[...]

In the meantime I reworked everything from scratch. A patch currently is
only applied against radeon-DRM and xserver-xorg-video-ati.

Xine library isn't touched any more though this will change in the
future. Latest version of the patch is available at:

http://lowbyte.de/vga-sync-fields

Cheers
  Thomas


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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-07-29 Thread Thomas Hilber
On Tue, Jul 22, 2008 at 11:17:26PM +0200, Thomas Hilber wrote:
 Unfortunately with Radeons we currently have 2 problems unsolved:
 
 1. there appears to be a tiny bug in XV overlay scaling code which
 sometimes mixes even and odd fields at certain resolutions. A workaround
 to compensate for this is to scale the opposite way. This is done by
 xineliboutput option 'Fullscreen mode: no, Window height: 575 px'
 instead of 'Window height: 575 px' (as noted in my configuration example).
 
 Overlay XV uses double buffering eliminating any tearing effects. This
 works pretty good.
 
 2. the other way to use XV video extension is textured mode. This method
 shows very good results. No scaling problems at all. But this code is so 
 new (a few weeks), there even does not yet exist proper tearing protection 
 for.

the first issue has been fixed yesterday! The second one is void then.
Thanks to Roland Scheidegger I now get a perfect picture for all 
source resolutions testet so far.

http://lists.x.org/archives/xorg-driver-ati/2008-July/006143.html
http://www.vdr-portal.de/board/thread.php?postid=741778#post741778

There currently is only one known issue left: detection of inital field
polarity. I don't think this is a big deal. After this I can start
productive use of the patch on my living room VDR.

Maybe then I find some time to port the patch to other platforms 
(like intel based graphics cards).

Cheers
   Thomas


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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-07-29 Thread Thomas Hilber
On Tue, Jul 29, 2008 at 01:40:49PM +0300, Pasi Kärkkäinen wrote:
  Maybe then I find some time to port the patch to other platforms 
  (like intel based graphics cards).

 That would rock.

maybe this way we could fix current issues with S100. Picture quality
dramaticly improves if deinterlacer is switched off.

Anyway they made a big step forward these days:

http://forum.zenega-user.de/viewtopic.php?f=17t=5440start=15#p43241

 btw any chance of getting these patches accepted/integrated upstream? 

I don't think we get upstream support in the near future. Since TV 
applications are the only ones that need to synchronize VGA timing to 
an external signal.

-Thomas

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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-07-27 Thread Thomas Hilber
On Sun, Jul 27, 2008 at 03:53:01PM +0300, Pasi Kärkkäinen wrote:
 Is it possible to output WSS signal from a VGA card to switch between 4:3
 and 16:9 modes? 
 
 http://www.intersil.com/data/an/an9716.pdf

it should be possible to emulate WSS by white dots/lines in a
specific scanline. But I did not try this myself yet.

BTW:
I'm currently experimenting with DirectFB instead of Xorg. Their Radeon
driver code does not show the 'Xorg overlay scaling bug' from above.
So I could either stick to DirectFB for the moment. Or I could try with help
of their code to identify the part of Xorg that caused the bug.


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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-07-23 Thread Thomas Hilber
On Wed, Jul 23, 2008 at 12:12:46AM +0200, Martin Emrich wrote:
 I have connected my VDR box to my TV via a DVI-to-HDMI cable, set the
 resolution to 1920x1080 and let the graphics card do the upscaling
 instead of the TV, because the quality looks IMHO better this way. But

ok. But if doing so you still have to continue deinterlacing in
software. This is because any scaling in Y dimension intermixes even/odd
fields in the frame buffer. Finally producing a totally messed VGA output 
signal.

Scaling in X dimension however is always allowed. E.g. for switching
between 4:3/16:9 formats on a 16:9 TV-set.

 here still the same problem is present, the refresh rate of the graphics
 card is not bound to the field rate of the incoming TV signal, so I can
 either disable sync-to-vblank and have tearing artefacts or enable it
 and have an unsteady framerate.

right. Even if you still must use software deinterlacing for some reason
you benefit from the 'sync_fields' patch. You then can enable
sync-to-vblank and the patch dynamically synchronizes graphics card's vblanks
and TV signal's field updates. Thus avoiding unsteady frame rates at
VGA/DVI/HDMI output.

 I wonder if your patch could be applied to a DVI/HDMI connection, too?
 Its a Radeon X850 currently with xf86-video-ati 6.6.3 and xorg-server 1.4.

In your case the only prerequisite is support of your Radeon X850 by Radeon 
DRM driver. DRM normally is shipped with kernel. So this is a kernel/driver
issue. But I don't expect problems here though I not yet testet the 
X850 myself (yet).

-Thomas


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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-07-23 Thread Thomas Hilber
On Tue, Jul 22, 2008 at 11:51:13PM +0300, Pasi Kärkkäinen wrote:
 A bit off topic.. Does any of the video players for Linux switch to a
 resolution/modeline with a different refresh rate when watching a movie to
 get perfect synchronization and no tearing? 

some time ago I accidentally stumbled across these options in my outdated
xineliboutput version:

xineliboutput.VideoModeSwitching = 1
xineliboutput.Modeline =

maybe these are intended for this purpose? I didn't care yet.

 An example.. your desktop might be at 70 hz refresh rate in normal use (ok,
 maybe it's 60 hz nowadays with LCD displays), and when you start watching
 PAL TV it would be better to have your display at 50 hz or 100 hz to get
 perfect output.. and then, when you start seeing a 24 fps movie, it would be
 best to have your display in 72 hz mode (3*24).. etc.

http://en.wikipedia.org/wiki/XRandR is what you are looking for. At
least when talking about Xservers with that capability. Don't know how 
well it's supported by today's VDR output plugins.


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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-07-23 Thread Thomas Hilber
Hi,

On Wed, Jul 23, 2008 at 06:04:29PM +1000, Torgeir Veimo wrote:
 Your approach is very interesting, I myself have seen the problems  
 that clock drift has on judder when using softdevice with vdr.

yes, that's also my experience with certain xineliboutput -
xine-lib version combinations. I also experienced that certain DVB 
drivers sporadically stall the system for inadmissible long period of time. 

My current configuration however outputs fields *very* regularly at
least when doing playback. That's why I currently don't want to update 
any of these components.

Issues with judder are not so noticeable under more common operating
conditions. Maybe that's why developers of softdecoder components are 
not always aware of problems in this area.

But with deinterlacing deactivated irregularities are mercilessly exposed.
Because after each dropped field subsequent fields are replayed swapped:)

A measurement protocol showing you how regularly frames drip in with my
current configuration can be found here

http://www.vdr-portal.de/board/attachment.php?attachmentid=19208

attached to that post:

http://www.vdr-portal.de/board/thread.php?postid=737687#post737687

legend:
vbl_received - count of VBLANK interrupts since Xserver start
vbl_since - time in usecs since last VBLANK interrupt
vbl_now - time (only usec part) when ioctl has been called
vbl_trim - trim value currently configured

some explanations:
vbl_received is incremented by two each line because 2 VBLANK interrupts
(== fields) are received each frame.

vbl_since is constantly incremented by drift between VBLANK 
timing based clock and xine-lib's call to PutImage() (effectively 
stream timestamps).
After reaching a programmed level of about vbl_since == 11763 (for this 
particular example) vbl_trim starts to oscillate between the two 
values 0 and 200 (only a sample).
Representing the two active Xserver modelines. This is only for simplicity.
We could also program a much finer grading if desired. We are not limited
to 2 modelines.

when vbl_trim starts to oscillate Xserver's video timing is fully
synchronized with the stream.

interesting is minimal judder of vbl_now. It's incremented very
regularly by a value very close to 4usec each call.

BTW:
The measurement took place in the Xserver (at the place where double
buffers are switched) not at the patch in xine-lib.
Thus comprising all latencies in the data path between xine-lib and
Xserver. And even though there are effectively no stray values.

I can look a football recording for about 20 minutes (my test material)
without any field loss.

 Have you considered applying your approach to DirectFB? There's a  
 radeon driver which is not too hard to change, it also has a kernel  
 module which could be augmented by using an ioctl command.

not yet but it sounds very interesting! Unfortunately I'm not on holiday
and can't spend too much time for this project. Though I dedicate each
free minute to it:)

 In addition, you might want to try out your approach with a matrox  
 G550 card. These have field perfect interlaced output using DirectFB,  
 so you'd have that part of the problem solved already.

right, a very good idea! You mean AGP G550? I almost forgot there
are laying 2 of these boards somewhere around here. 

Cheers,
  Thomas

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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-07-23 Thread Thomas Hilber
On Wed, Jul 23, 2008 at 09:20:08AM +0100, Laz wrote:
 that the only cards that could be convinced to sync at such low rates, 
 i.e. 50 Hz for PAL, were the Matrox G400, G450, etc. Whenever I tried 
 setting modelines with any other cards, I never got any output or an 
 error when starting X.

also Radeons need a special 'invitation' for this by specifying:

Option  ForceMinDotClock 12MHz

 I take it that more modern cards are a lot more flexible in this respect!

maybe. nVidia cards I tested so far work without special problems. But I've
heard that only the closed source driver as capable of 50 Hz for PAL. I did't
test myself the open source driver with that low frequency.

I hope one day the Nouveau project could give us enough support for PAL 
on nVidia with adequate drivers.

 I'm currently using a G450 with softdevice connected to a CRT TV and it 
 works pretty well most of the time with the odd flicker due to dodgy sync 
 every now and than.

maybe you can convince the softdevice developers to give the patch a
try:)

 Using hardware to do the deinterlacing is _definitely_ the way forward, 

for displaying interlaced content it's always the best to use a display
with native interlace capabilities. So nobody has to deinterlace 
at all. You just route the plain fields straight through to the hardware.

 especially for CRT. (Not sure whether LCDs display an interlaced 
 streame properly or whether they try to interpolate somehow and refresh 

I've heard modern LCDs do a pretty good job interpreting a conventional
PAL signal. At the expense of huge amount of signal processing circuitry.


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Re: [vdr] RGB/PAL over VGA at variable frame rate

2008-07-23 Thread Thomas Hilber
On Wed, Jul 23, 2008 at 05:05:21PM +0300, Pasi Kärkkäinen wrote:
 I assume RGB NTSC should work as well.. ?

basically yes. The devil is in the details:) Just give it a try.

  When xine-lib calls PutImage() it checks whether to increase/decrease
  Xservers frame rate. This way after a short adaption phase xine-lib can
  place it's PutImage() calls right in the middle between 2 adjacent vertical
  blanking intervals. This provides maximum immunity against jitter. And
  even better: no more frames/fields are lost due to stream and graphics
  card frequency drift.
  
 
 Hmm.. can you explain what increase/decrease Xservers frame rate means? 

you simply adjust the time between two vertical blanking (retrace) intervals
to your needs.

This is done by lengthening/shortening scan lines that are not visible
on the screen. Because they are hidden within the vertical blanking
interval.

 I don't really know how xserver or display drivers work nowadays, but back
 in the days when I was coding graphics stuff in plain assembly (in MSDOS) I
 always did this to get perfect synchronized output without any tearing: 
 
 1. Render frame to a (double) buffer in memory
 2. Wait for vertical retrace to begin (beam moving from bottom of the screen 
 to top)
 3. Copy the double buffer to display adapter framebuffer
 4. Goto 1

that's very similar to the way a Radeon handles this when overlay
method is choosen for XV extension:

1. the Xserver writes the incoming frame to one of its 2 buffers. Strictly 
alternating between the two.

2. the CRT controller sequentially reads the even than the odd (or the
other way round dependend on the start condition) field out of the buffer.
And then switches to the next buffer. Also strictly alternating between the 
two.

You just have to take care that data is written the right sequence to the
double buffers. So it is always read the correct sequence by the CRT 
controller.

 So the video adapter framebuffer was always filled with a full new frame right
 before it was visible to the monitor..

the same here. Otherwise the CRT controller would reuse already shown
data.

 So I guess the question is can't you do the same nowadays.. 
 lock the PutImage() to vsync? 

exactly. The patch tries hard to do this:) But to put it in your words:
It's only a 'soft' lock. Loading the machine too much can cause problems.

-Thomas

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[vdr] RGB/PAL over VGA at variable frame rate

2008-07-22 Thread Thomas Hilber
Hi list,

the last few days I made some interesting experiences with VGA cards I
now want to share with you.

goal


develop a budget card based VDR with PAL/RGB output and FF like output quality

problem
---

as we all know current VGA graphics output quality suffers from certain
limitations. Graphics cards known so far operate at a fixed frame rate 
not properly synchronized with the stream.
Thus fields or even frames do often not appear the right time at the ouput. 
Some are doubled others are lost. Finally leading to more or less jerky 
playback.

To a certain degree you can workaround this by software deinterlacing.
At the cost of worse picture quality when playing interlaced material. Also
CPU load is considerably increased by that.

It appeared to be a privilege of so called full featured cards (expensive cards
running proprietary firmware) to output true RGB PAL at variable framerate.
Thus always providing full stream synchronicity.

I've always been bothered by that and finally started to develop a few patches
with the goal in mind to overcome these VGA graphics limitations. 

solution


graphics cards basically are not designed for variable frame rates. Once
you have setup their timing you are not provided any means like registers to 
synchronize the frame rate with external timers. But that's exactly what's 
needed for signal output to stay in sync with the frame rate provided by 
xine-lib or other software decoders.

To extend/reduce the overall time between vertical retrace I first 
dynamically added/removed a few scanlines to the modeline but with bad 
results. By doing so the picture was visibly jumping on the TV set.

After some further experimenting I finally found a solution to fine adjust the
frame rate of my elderly Radeon type card. This time without any bad side 
effects on the screen.

Just trimming the length of a few scanlines during vertical retrace
period does the trick.

Then I tried to implement the new functionality by applying only minimum
changes to my current VDR development system. Radeon DRM driver is perfectly
suited for that. I just had to add a few lines of code there.  

I finally ended up in a small patch against Radeon DRM driver and a even
smaller one against xine-lib. The last one also could take place directly
in the Xserver. Please see attachments for code samples.

When xine-lib calls PutImage() it checks whether to increase/decrease
Xservers frame rate. This way after a short adaption phase xine-lib can
place it's PutImage() calls right in the middle between 2 adjacent vertical
blanking intervals. This provides maximum immunity against jitter. And
even better: no more frames/fields are lost due to stream and graphics
card frequency drift.

Because we now cease from any deinterlacing we enjoy discontinuation of
all its disadvantages:

If driving a device with native interlaced input (e.g. a traditional TV Set 
or modern TFT with good RGB support) we have no deinterlacing artifacts 
anymore.

Since softdecoders now are relieved of any CPU intensive deinterlacing 
we now can build cheap budget card based VDRs with slow CPUs. 

Please find attached 2 small patches showing you the basic idea and a 
description of my test environment. The project is far from complete but 
even at this early stage of development shows promising results.

It should give you some rough ideas how to recycle your old hardware to a 
smoothly running budget VDR with high quality RGB video output.

some suggestions what to do next:
- detection of initial field parity
- faster initial frame rate synchronisation after starting replay
- remove some hard coded constants (special dependencies on my system's timing)

Some more information about the project is also available here
http://www.vdr-portal.de/board/thread.php?threadid=78480

Currently it's all based on Radeons but I'll try to also port it to other
type of VGA cards. There will be some updates in the near future. stay tuned.

-Thomas

diff -ru xine-lib.org/src/video_out/Makefile.am 
xine-lib/src/video_out/Makefile.am
--- xine-lib.org/src/video_out/Makefile.am  2007-08-29 21:56:36.0 
+0200
+++ xine-lib/src/video_out/Makefile.am  2008-07-11 16:29:26.0 +0200
@@ -116,7 +116,7 @@
 xineplug_vo_out_xshm_la_CFLAGS = $(VISIBILITY_FLAG) $(X_CFLAGS) $(MLIB_CFLAGS) 
-fno-strict-aliasing
 
 xineplug_vo_out_xv_la_SOURCES = $(X11OSD) deinterlace.c video_out_xv.c
-xineplug_vo_out_xv_la_LIBADD = $(XV_LIBS) $(X_LIBS) $(XINE_LIB) 
$(PTHREAD_LIBS) $(LTLIBINTL)
+xineplug_vo_out_xv_la_LIBADD = $(XV_LIBS) $(X_LIBS) $(XINE_LIB) 
$(PTHREAD_LIBS) $(LTLIBINTL) -ldrm
 xineplug_vo_out_xv_la_CFLAGS = $(VISIBILITY_FLAG) $(X_CFLAGS) $(XV_CFLAGS) 
-fno-strict-aliasing
 
 xineplug_vo_out_xvmc_la_SOURCES = deinterlace.c video_out_xvmc.c
diff -ru xine-lib.org/src/video_out/video_out_xv.c 
xine-lib/src/video_out/video_out_xv.c
--- xine-lib.org/src/video_out/video_out_xv.c   2008-02-07 18:03:12.0 
+0100
+++ 

Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-07-22 Thread Thomas Hilber
On Tue, Jul 22, 2008 at 07:12:35PM +0100, Gavin Hamill wrote:
 In the inevitable shift towards HDTV and progressive scanning, I was
 becoming increasingly concerned that the countless hours of interlaced
 content would be forgotten in the scramble for new and shiny.

not to forget interlaced formats are still in effect for HDTV. I think
you could recycle the basic idea behind my patch for HDTV as well.

 Indeed, my own VDR FF based system exists in a large desktop PC case
 only because of the enormous (and antiquated) FF card. This project
 leads the way for replacing it with something much more compact, since
 the card runs hot and it's only a matter of time before it dies.

that originally was one of my major motivations. I don't like a huge
VDR box with a FF card in my living room. At least Radeons are also available
in low profile format. So are some budget satellite cards. 

I hope one day we also could support some on-board graphics (like nVidia or
Intel) what would allow tiny VDR boxes with very common hardware.

 Is it likely to work with any newer Radeons, or is it because the RV2xx
 series is the last to have useful full open source drivers? I have a
 couple of RV3xxs (Radeon X300 + X600 Pro) I'd love to try this with :)

the patch from above basically should run with all cards supported by
the xf86-video-ati driver. Just have a look at one of the more recent 
man pages:

http://cgit.freedesktop.org/~agd5f/xf86-video-ati/tree/man/radeon.man?h=vsync_accel

Unfortunately with Radeons we currently have 2 problems unsolved:

1. there appears to be a tiny bug in XV overlay scaling code which
sometimes mixes even and odd fields at certain resolutions. A workaround
to compensate for this is to scale the opposite way. This is done by
xineliboutput option 'Fullscreen mode: no, Window height: 575 px'
instead of 'Window height: 575 px' (as noted in my configuration example).

Overlay XV uses double buffering eliminating any tearing effects. This
works pretty good.

2. the other way to use XV video extension is textured mode. This method
shows very good results. No scaling problems at all. But this code is so 
new (a few weeks), there even does not yet exist proper tearing protection 
for.

So for demonstration purposes I still prefer the overlay instead of textured 
XV adaptor.

 Apparently, some hardware doesn't support interlaced mode. If you have
 sync problems, check the sync signal with an oscilloscope.  

but we are on the safe side. Radeons do support it:)

 In fact, my biggest problem with this project before now has been the
 manufacture of such an adapter - my soldering skills are beyond poor.

just recycle a conventional VGA monitor cable. So you just have to
fiddle with the SCART side of the cable.

 I don't suppose you'd be willing to make some VGA - SCART hobby-boxes
 up for a suitable fee? :)

at least this was not my primary intention:)

Cheers,
Thomas

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Re: [vdr] [PATCH] RGB/PAL over VGA at variable frame rate

2008-07-22 Thread Thomas Hilber
On Tue, Jul 22, 2008 at 08:30:46PM +0200, Theunis Potgieter wrote:
 currently I'm still using a pentium 4, 2.4GHz machine with nvidia AGP 440MX
 card,

at least the VGA-to-SCART cable (not yet the patch itself) does run here
on nVidia hardware without problems. Box is a PUNDIT P1-AH2 with nVidia C51PV 
[GeForce 6150] graphics.

 only way to get that to work properly was with the older nvidia drivers
 71.86.0 , apparently the newer drivers forces PAL or any other TV Standard
 to run @60Hz instead of 50Hz, which is what my broadcast is. So I had to
 downgrade the driver to get the proper output.

really? On my Pundit I use NVIDIA-Linux-x86-100.14.19-pkg1.run and
the attached xorg.conf with no problems.

 Option UseEDIDFreqs FALSE
 Option UseEDIDDpi FALSE

I just use one big hammer instead:)

Option UseEDID FALSE

That works (mostly).

-Thomas

Section ServerLayout
Identifier Default Layout
Screen Default Screen 0 0
InputDeviceGeneric Keyboard
InputDeviceConfigured Mouse
Option BlankTime 0
Option StandbyTime 0
Option SuspendTime 0
Option OffTime 0
EndSection

Section Files
FontPath/usr/share/fonts/X11/misc
EndSection

Section Module
Load   i2c
Load   bitmap
Load   ddc
Load   extmod
Load   freetype
#Load   glx
Load   int10
Load   vbe
EndSection

Section ServerFlags
Option AllowMouseOpenFail on
EndSection

Section InputDevice
Identifier Generic Keyboard
Driver kbd
Option CoreKeyboard
Option XkbRules xorg
Option XkbModel pc104
Option XkbLayout us
EndSection

Section InputDevice
Identifier Configured Mouse
Driver mouse
Option CorePointer
Option Device /dev/input/mice
Option Protocol ImPS/2
Option Emulate3Buttons true
EndSection

Section Monitor
Identifier  Generic Monitor
Option  DPMS
HorizSync 15-16 
Modeline 720x576i   13.875 720  744  808  888  576  580  585  625 
-HSync -Vsync interlace# pundit p1 --_---_--
EndSection

Section Device
Option UseEDID FALSE
Option UseEvents True
Option NoLogo True
Identifier Generic Video Card
Driver nvidia
EndSection

Section Screen
Identifier Default Screen
Device Generic Video Card
MonitorGeneric Monitor
DefaultDepth   24

SubSection Display
Depth  24
Modes  720x576i   #RGB
EndSubSection
EndSection

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