Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-08 Thread Tony Houghton
On Mon, 04 May 2009 19:30:36 +0200
Nicolas Huillard nico...@huillard.net wrote:

 With today's pixel-displays, we'd like to avoid all scaling, stretching, 
 etc. done by the panel itself. ie. like Rolf said, always output from 
 the computer at panel resolution, with 1:1 pixel mapping.
 Video would be scaled, but not the OSD.

On my TV video looks better at 1280x720 than at the native resolution of
1360x768 for two reasons:

Its picture mode presets are optimised for video in 720p modes and
PC/text in 1360x768.

Nearly everything I watch is 25fps and the TV only supports 60Hz at
1360x768.

OTOH ISTM even 576 line SDTV looks better displayed in a 720p mode than
in 576p.

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-08 Thread Andrew Herron
I think what is being asked for is that the OSD always displays at the
screens full physical extent even if the TV channel being watched is only
4:3 in the centre for example.
Andrew

On Tue, May 5, 2009 at 6:58 PM, Joachim Wilke joachim.wi...@gmail.comwrote:

 2009/5/4 Nicolas Huillard nico...@huillard.net:
  Matthias Becker a écrit :
  Did you get the point? It's somehow difficult to describe this topic for
 me.
 
  With today's pixel-displays, we'd like to avoid all scaling, stretching,
  etc. done by the panel itself. ie. like Rolf said, always output from
  the computer at panel resolution, with 1:1 pixel mapping.
  Video would be scaled, but not the OSD.

 Who is we, at least my (and most other TV I have seen) rescale 16:9
 (anamorphic) material to display it with the right aspect. This
 results in a wrong display of the OSD. This should be fixed. An
 ordinary user will not understand, why the OSD looks sometimes normal
 and sometimes broad (stretched).

 Best Regards,
 Joachim.

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-05 Thread Theunis Potgieter
I agree that OSD should be set to the output of the device's resolution. Not
the video content it self. Would really love to see that change happen.

On 04/05/2009, Nicolas Huillard nico...@huillard.net wrote:

 Matthias Becker a écrit :

  and what about  anamorphic material?
  A 16:9 SD broadcast in fact still is 4:3 but is streached by the TV to
  16:9 to look ok (no egg-heads).
  Wouldn't it be correct also to draw the OSD anamorphic so that is not
  screached by the TV?
 
  Did you get the point? It's somehow difficult to describe this topic for
 me.


 With today's pixel-displays, we'd like to avoid all scaling, stretching,
 etc. done by the panel itself. ie. like Rolf said, always output from
 the computer at panel resolution, with 1:1 pixel mapping.
 Video would be scaled, but not the OSD.


  Regards,
  Matthias
 
  2009/5/4 Rolf Ahrenberg rahre...@cc.hut.fi:
  On Mon, 4 May 2009, Falk Spitzberg wrote:
 
  The OSD should adopt to the size of the video material. If that is
  scaled to some non TV screen size, the OSD is scaled by the same
 factor.
  I still disagree. If you scale down your OSD to video resolution (i.e.
  544x576) and afterwards scale up the both video and OSD to output
  resolution (i.e. 1280x720), the OSD really looks crap due to scaling
  artefacts.


 --

 NH


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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-05 Thread Joachim Wilke
2009/5/4 Nicolas Huillard nico...@huillard.net:
 Matthias Becker a écrit :
 Did you get the point? It's somehow difficult to describe this topic for me.

 With today's pixel-displays, we'd like to avoid all scaling, stretching,
 etc. done by the panel itself. ie. like Rolf said, always output from
 the computer at panel resolution, with 1:1 pixel mapping.
 Video would be scaled, but not the OSD.

Who is we, at least my (and most other TV I have seen) rescale 16:9
(anamorphic) material to display it with the right aspect. This
results in a wrong display of the OSD. This should be fixed. An
ordinary user will not understand, why the OSD looks sometimes normal
and sometimes broad (stretched).

Best Regards,
Joachim.

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Nicolas Huillard
Rolf Ahrenberg a écrit :
 On Sun, 3 May 2009, Tomas Berglund wrote:
 
 Do you mean aspect ratio 2.21:1 ?

 +const char *VideoAspectString[] = { 4:3,
 +16:9,
 +2.21:9
 +  };
 
 Besides of that typo, there're plenty of video aspect ratios missing:
 1:1, 12:11, 10:11, 16:11, 40:33, 24:11, 20:11, 32:11, 80:33, 18:11, 
 15:11, 64:33, 160:99, 3:2, 2:1.

16:10 is also a common device aspect ratio these days ;-)

 Anyway, I'm not very fond of this new interface addition. After a little 
 playing with xineliboutput plugin in the past, the OSD scaling to video 
 size is a total mess and hence the HUD mode was developed, where the 
 OSD resolution is the same as the output resolution and the video is 
 scaled to that resolution. I'd strongly suggest to implement 
 cDevice::GetOSDSize(), so the output plugins can correctly set their 
 OSD resolution with minimal scaling artefacts.

I strongly second that. Add the fact that some (most ?) of the channels 
here mess / cheat with aspect ratio / resolution, and I currently (VDR 
1.6, SDTV, xineliboutput) have a unextricable aspect/resolution/OSD 
problem. I'm not even trying to solve it...

I'd also suggest the maximum OSD size is 1920x1200 instead of 1920x1080, 
as this 16:10 resolution is very common in computer land. That's also 
the maximum a DVI single link can output.

-- 
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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Rolf Ahrenberg
On Mon, 4 May 2009, Nicolas Huillard wrote:

 Rolf Ahrenberg a écrit :
 On Sun, 3 May 2009, Tomas Berglund wrote:

 Do you mean aspect ratio 2.21:1 ?

 +const char *VideoAspectString[] = { 4:3,
 +16:9,
 +2.21:9
 +  };

 Besides of that typo, there're plenty of video aspect ratios missing:
 1:1, 12:11, 10:11, 16:11, 40:33, 24:11, 20:11, 32:11, 80:33, 18:11,
 15:11, 64:33, 160:99, 3:2, 2:1.

 16:10 is also a common device aspect ratio these days ;-)

Well, those values (taken from H.264 specs) were for the video aspect 
ratio and not the output aspect ratio. IIRC, the H.264 contains also so 
called extended aspect ratio, that could contain almost anything.

BR,
--
rofa

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Rolf Ahrenberg
On Mon, 4 May 2009, Falk Spitzberg wrote:

 The OSD should adopt to the size of the video material. If that is
 scaled to some non TV screen size, the OSD is scaled by the same factor.

I still disagree. If you scale down your OSD to video resolution (i.e. 
544x576) and afterwards scale up the both video and OSD to output 
resolution (i.e. 1280x720), the OSD really looks crap due to scaling 
artefacts.

BR,
--
rofa

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Matthias Becker
and what about  anamorphic material?
A 16:9 SD broadcast in fact still is 4:3 but is streached by the TV to
16:9 to look ok (no egg-heads).
Wouldn't it be correct also to draw the OSD anamorphic so that is not
screached by the TV?

Did you get the point? It's somehow difficult to describe this topic for me.

Regards,
Matthias

2009/5/4 Rolf Ahrenberg rahre...@cc.hut.fi:
 On Mon, 4 May 2009, Falk Spitzberg wrote:

 The OSD should adopt to the size of the video material. If that is
 scaled to some non TV screen size, the OSD is scaled by the same factor.

 I still disagree. If you scale down your OSD to video resolution (i.e.
 544x576) and afterwards scale up the both video and OSD to output
 resolution (i.e. 1280x720), the OSD really looks crap due to scaling
 artefacts.

 BR,
 --
 rofa

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Falk Spitzberg
Am Montag, den 04.05.2009, 14:13 +0200 schrieb Nicolas Huillard:
 Rolf Ahrenberg a écrit :
  On Sun, 3 May 2009, Tomas Berglund wrote:
  
  Do you mean aspect ratio 2.21:1 ?
 
  +const char *VideoAspectString[] = { 4:3,
  +16:9,
  +2.21:9
  +  };
  
  Besides of that typo, there're plenty of video aspect ratios missing:
  1:1, 12:11, 10:11, 16:11, 40:33, 24:11, 20:11, 32:11, 80:33, 18:11, 
  15:11, 64:33, 160:99, 3:2, 2:1.
 
 16:10 is also a common device aspect ratio these days ;-)

It may be a common aspect ratio for display devices, but not for video
material. Movies and TV shows are mostly produced in 4:3, 16:9 or
2.21:1.

The OSD should adopt to the size of the video material. If that is
scaled to some non TV screen size, the OSD is scaled by the same factor.


 
  Anyway, I'm not very fond of this new interface addition. After a little 
  playing with xineliboutput plugin in the past, the OSD scaling to video 
  size is a total mess and hence the HUD mode was developed, where the 
  OSD resolution is the same as the output resolution and the video is 
  scaled to that resolution. I'd strongly suggest to implement 
  cDevice::GetOSDSize(), so the output plugins can correctly set their 
  OSD resolution with minimal scaling artefacts.
 
 I strongly second that. Add the fact that some (most ?) of the channels 
 here mess / cheat with aspect ratio / resolution, and I currently (VDR 
 1.6, SDTV, xineliboutput) have a unextricable aspect/resolution/OSD 
 problem. I'm not even trying to solve it...
 
 I'd also suggest the maximum OSD size is 1920x1200 instead of 1920x1080, 
 as this 16:10 resolution is very common in computer land. That's also 
 the maximum a DVI single link can output.
 
-- 
Falk 


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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Klaus Schmidinger
On 04.05.2009 08:00, Rolf Ahrenberg wrote:
 On Sun, 3 May 2009, Tomas Berglund wrote:
 
 Do you mean aspect ratio 2.21:1 ?

 +const char *VideoAspectString[] = { 4:3,
 +16:9,
 +2.21:9
 +  };
 
 Besides of that typo, there're plenty of video aspect ratios missing:
 1:1, 12:11, 10:11, 16:11, 40:33, 24:11, 20:11, 32:11, 80:33, 18:11, 
 15:11, 64:33, 160:99, 3:2, 2:1.
 
 Anyway, I'm not very fond of this new interface addition. After a little 
 playing with xineliboutput plugin in the past, the OSD scaling to video 
 size is a total mess and hence the HUD mode was developed, where the 
 OSD resolution is the same as the output resolution and the video is 
 scaled to that resolution. I'd strongly suggest to implement 
 cDevice::GetOSDSize(), so the output plugins can correctly set their 
 OSD resolution with minimal scaling artefacts.
 
 Of course, you could misuse the current GetVideoSize always to result an 
 output (OSD) resolution, but that would break i.e. all skin plugins that 
 will certaily make use of this new method.

Looks like the name of this function wasn't very well chosen, sorry.
It's probably best to go for a

  cDevice:GetOsdSize(int Width, int Height, double Aspect);

through which the output device can tell VDR which size the OSD
shall have, and Aspect being a double value allows the device to
give VDR a hint whether the OSD shall be stretched (default
is 1.0, and it's not mandatory that the OSD actually uses this hint).

The existing GetVideoSize() could still be left in there, returning
the actual video size of the displayed matierial, which might be
displayed by some plugin.

Klaus

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread Nicolas Huillard
Matthias Becker a écrit :
 and what about  anamorphic material?
 A 16:9 SD broadcast in fact still is 4:3 but is streached by the TV to
 16:9 to look ok (no egg-heads).
 Wouldn't it be correct also to draw the OSD anamorphic so that is not
 screached by the TV?
 
 Did you get the point? It's somehow difficult to describe this topic for me.

With today's pixel-displays, we'd like to avoid all scaling, stretching, 
etc. done by the panel itself. ie. like Rolf said, always output from 
the computer at panel resolution, with 1:1 pixel mapping.
Video would be scaled, but not the OSD.

 Regards,
 Matthias
 
 2009/5/4 Rolf Ahrenberg rahre...@cc.hut.fi:
 On Mon, 4 May 2009, Falk Spitzberg wrote:

 The OSD should adopt to the size of the video material. If that is
 scaled to some non TV screen size, the OSD is scaled by the same factor.
 I still disagree. If you scale down your OSD to video resolution (i.e.
 544x576) and afterwards scale up the both video and OSD to output
 resolution (i.e. 1280x720), the OSD really looks crap due to scaling
 artefacts.

-- 
NH

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Re: [vdr] VDR-1.7.7 Video aspect ratios

2009-05-04 Thread VDR User
I keep seeing mention of people using computer monitors and that VDR
should be designed to accommodate their aspect ratios.  I'd like to
point out that plenty of users don't use VDR with a computer monitor
at all.  Like many others, I have an hdtv (60 in my case) and would
love to have an osd that 1920x1080 always, regardless of the content
I'm watching.  Why?  Because my tv can handle it so why not?  My main
VDR box is in my living room, tucked away behind my tv with no
keyboard, no mouse, no monitor, no anything.  I do have a test box
connected to a 19 monitor but certainly our primary VDR use is on a
real tv so that's where our main concern/interests are.

I'm not sure what the best way to deal with this situation is but I
strongly urge patience and proper design so nothing is force while
looking ok for some people but like crap for others.  Not everyone
uses computer monitors for their output device, and not everyone uses
a tv (of whatever size/aspect ratio).  Surely there's a sane 
reasonable solution that works for *.  Maybe some user settings are
required so people can tweak the osd to look good with their specific
display type?

Best regards,
Derek

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