Re: [Warzone-dev] New Terrain Renderer

2008-11-19 Thread Kreuvf
Gerard Krol wrote:
 Please check out 
 http://forums.wz2100.net/viewtopic.php?f=6t=2379p=23075#p23075 and 
 tell me what you think.
 
 Regards,
 
 Gerard
How is the performance affected?

- Kreuvf

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


Re: [Warzone-dev] New Terrain Renderer

2008-11-19 Thread Gerard Krol
Kreuvf wrote:
 How is the performance affected?

Try it out yourself (branches/terrain) and report the framerate you get. 
For me it drops the framerate by 50% currently. But this is with 7 
terrain layers and no optimisations. Most levels look fine with only 4 
layers. I guess we can reduce it to a framerate drop of 20% with the 
knowledge we currently have. If we were to study some opengl, or a guru 
passes by, it can probably be 2x faster than what we have now.

- Gerard

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


[Warzone-dev] New Terrain Renderer

2008-11-18 Thread Gerard Krol
Hi all,

Please check out 
http://forums.wz2100.net/viewtopic.php?f=6t=2379p=23075#p23075 and 
tell me what you think.

Regards,

Gerard

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev