Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Justin Haygood
The Qt4/Windows build does not require Cygwin normally. I don't even have
Cygwin, and I can build the Qt4 WebKit just fine.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 3:59 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: RE: [webkit-dev] WebKit and Windows/Cygwin

Ok ... but the Windows build requires me to be in cygwin for other
reasons. I guess I'm basically trying to confirm that as it stands
today, you cannot build Qt Windows port as specified on webkit.org due
to cygwin not supporting the required version of qt.


-Original Message-
From: Justin Haygood [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 3:26 PM
To: Lautenbach Frank SOFTECHNICS; [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: RE: [webkit-dev] WebKit and Windows/Cygwin

If you are building for Qt 4, do not use cygwin. Use the Windows native
qmake to build.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, September 09, 2008 3:18 PM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin

Mark,

That's interesting because on a Windows machine you have to use cygwin,
but cygwin supports qt3 only. I take it from your remark that qt4 is
required. Therefore, it is not possible build for Windows. (By the way,
I don't know how the QTDIR environment variable got set. The cygwin
installation did not set it because I have another machine with cygwin
that doesn't have that environment variable.)

So, you're saying I can force an Apple build, but that does me no good
because I have a Windows machine.

Frank

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 2:43 PM
To: Lautenbach Frank SOFTECHNICS
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


On Sep 9, 2008, at 11:02 AM, [EMAIL PROTECTED] wrote:

> Apparently that's not what I want then. It is still curious that I  
> can't
> seem to build it under cygwin (as per the instructions.) Perhaps  
> this is
> due to the fact that after I got the source, the update command  
> doesn't
> succeed. It always fails at some point, so maybe the tree is not being
> updated completely for a proper build.

The error mentioned in your initial email indicates that the build- 
webkit script had detected that you were attempting to build the Qt  
Windows port rather than the Apple Windows port.  It failed to build  
the Qt Windows port due to having an older version of Qt installed  
than what WebKit requires to build.  You can force it to build the  
Apple Windows port, which the instructions on webkit.org are aiming to  
build, by unsetting the QTDIR environment variable before running  
build-webkit.

> I did download the nightly build the other day and noticed that after
> all was said and done, running it simply called Safari.exe (which I  
> had
> to install) and passed it a command line parameter pointing to the
> downloaded webkit. I take it this is calling Safari and over-riding  
> the
> default engine Safari.exe was built with using the one referenced on  
> the
> command line. In other words, this allows for customization of
> Safari.exe?

Safari is set up to allow an updated version of WebKit to be used with  
it, yes.  This is for the purpose of testing new WebKit versions and  
is not a supported mechanism for extending Safari.exe.

>
Kind regards,

Mark Rowe

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Mark Rowe

On Sep 9, 2008, at 12:59 PM, [EMAIL PROTECTED] wrote:

> Ok ... but the Windows build requires me to be in cygwin for other
> reasons. I guess I'm basically trying to confirm that as it stands
> today, you cannot build Qt Windows port as specified on webkit.org due
> to cygwin not supporting the required version of qt.

If you want to build the Qt port on Windows, you should follow the  
instructions at .  As  
I mentioned previously, the instructions at 
 are related to building Apple's Windows port rather than the Qt port.

Kind regards,

Mark Rowe

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Frank.Lautenbach
Ok ... but the Windows build requires me to be in cygwin for other
reasons. I guess I'm basically trying to confirm that as it stands
today, you cannot build Qt Windows port as specified on webkit.org due
to cygwin not supporting the required version of qt.


-Original Message-
From: Justin Haygood [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 3:26 PM
To: Lautenbach Frank SOFTECHNICS; [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: RE: [webkit-dev] WebKit and Windows/Cygwin

If you are building for Qt 4, do not use cygwin. Use the Windows native
qmake to build.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, September 09, 2008 3:18 PM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin

Mark,

That's interesting because on a Windows machine you have to use cygwin,
but cygwin supports qt3 only. I take it from your remark that qt4 is
required. Therefore, it is not possible build for Windows. (By the way,
I don't know how the QTDIR environment variable got set. The cygwin
installation did not set it because I have another machine with cygwin
that doesn't have that environment variable.)

So, you're saying I can force an Apple build, but that does me no good
because I have a Windows machine.

Frank

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 2:43 PM
To: Lautenbach Frank SOFTECHNICS
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


On Sep 9, 2008, at 11:02 AM, [EMAIL PROTECTED] wrote:

> Apparently that's not what I want then. It is still curious that I  
> can't
> seem to build it under cygwin (as per the instructions.) Perhaps  
> this is
> due to the fact that after I got the source, the update command  
> doesn't
> succeed. It always fails at some point, so maybe the tree is not being
> updated completely for a proper build.

The error mentioned in your initial email indicates that the build- 
webkit script had detected that you were attempting to build the Qt  
Windows port rather than the Apple Windows port.  It failed to build  
the Qt Windows port due to having an older version of Qt installed  
than what WebKit requires to build.  You can force it to build the  
Apple Windows port, which the instructions on webkit.org are aiming to  
build, by unsetting the QTDIR environment variable before running  
build-webkit.

> I did download the nightly build the other day and noticed that after
> all was said and done, running it simply called Safari.exe (which I  
> had
> to install) and passed it a command line parameter pointing to the
> downloaded webkit. I take it this is calling Safari and over-riding  
> the
> default engine Safari.exe was built with using the one referenced on  
> the
> command line. In other words, this allows for customization of
> Safari.exe?

Safari is set up to allow an updated version of WebKit to be used with  
it, yes.  This is for the purpose of testing new WebKit versions and  
is not a supported mechanism for extending Safari.exe.

>
Kind regards,

Mark Rowe

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Mark Rowe

On Sep 9, 2008, at 12:17 PM, [EMAIL PROTECTED] wrote:

> So, you're saying I can force an Apple build, but that does me no good
> because I have a Windows machine.

Apple's Windows port runs on Windows, so you're in a good position to  
build it.

- Mark

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Justin Haygood
If you are building for Qt 4, do not use cygwin. Use the Windows native
qmake to build.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, September 09, 2008 3:18 PM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin

Mark,

That's interesting because on a Windows machine you have to use cygwin,
but cygwin supports qt3 only. I take it from your remark that qt4 is
required. Therefore, it is not possible build for Windows. (By the way,
I don't know how the QTDIR environment variable got set. The cygwin
installation did not set it because I have another machine with cygwin
that doesn't have that environment variable.)

So, you're saying I can force an Apple build, but that does me no good
because I have a Windows machine.

Frank

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 2:43 PM
To: Lautenbach Frank SOFTECHNICS
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


On Sep 9, 2008, at 11:02 AM, [EMAIL PROTECTED] wrote:

> Apparently that's not what I want then. It is still curious that I  
> can't
> seem to build it under cygwin (as per the instructions.) Perhaps  
> this is
> due to the fact that after I got the source, the update command  
> doesn't
> succeed. It always fails at some point, so maybe the tree is not being
> updated completely for a proper build.

The error mentioned in your initial email indicates that the build- 
webkit script had detected that you were attempting to build the Qt  
Windows port rather than the Apple Windows port.  It failed to build  
the Qt Windows port due to having an older version of Qt installed  
than what WebKit requires to build.  You can force it to build the  
Apple Windows port, which the instructions on webkit.org are aiming to  
build, by unsetting the QTDIR environment variable before running  
build-webkit.

> I did download the nightly build the other day and noticed that after
> all was said and done, running it simply called Safari.exe (which I  
> had
> to install) and passed it a command line parameter pointing to the
> downloaded webkit. I take it this is calling Safari and over-riding  
> the
> default engine Safari.exe was built with using the one referenced on  
> the
> command line. In other words, this allows for customization of
> Safari.exe?

Safari is set up to allow an updated version of WebKit to be used with  
it, yes.  This is for the purpose of testing new WebKit versions and  
is not a supported mechanism for extending Safari.exe.

>
Kind regards,

Mark Rowe

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Frank.Lautenbach
Mark,

That's interesting because on a Windows machine you have to use cygwin,
but cygwin supports qt3 only. I take it from your remark that qt4 is
required. Therefore, it is not possible build for Windows. (By the way,
I don't know how the QTDIR environment variable got set. The cygwin
installation did not set it because I have another machine with cygwin
that doesn't have that environment variable.)

So, you're saying I can force an Apple build, but that does me no good
because I have a Windows machine.

Frank

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 2:43 PM
To: Lautenbach Frank SOFTECHNICS
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


On Sep 9, 2008, at 11:02 AM, [EMAIL PROTECTED] wrote:

> Apparently that's not what I want then. It is still curious that I  
> can't
> seem to build it under cygwin (as per the instructions.) Perhaps  
> this is
> due to the fact that after I got the source, the update command  
> doesn't
> succeed. It always fails at some point, so maybe the tree is not being
> updated completely for a proper build.

The error mentioned in your initial email indicates that the build- 
webkit script had detected that you were attempting to build the Qt  
Windows port rather than the Apple Windows port.  It failed to build  
the Qt Windows port due to having an older version of Qt installed  
than what WebKit requires to build.  You can force it to build the  
Apple Windows port, which the instructions on webkit.org are aiming to  
build, by unsetting the QTDIR environment variable before running  
build-webkit.

> I did download the nightly build the other day and noticed that after
> all was said and done, running it simply called Safari.exe (which I  
> had
> to install) and passed it a command line parameter pointing to the
> downloaded webkit. I take it this is calling Safari and over-riding  
> the
> default engine Safari.exe was built with using the one referenced on  
> the
> command line. In other words, this allows for customization of
> Safari.exe?

Safari is set up to allow an updated version of WebKit to be used with  
it, yes.  This is for the purpose of testing new WebKit versions and  
is not a supported mechanism for extending Safari.exe.

>
Kind regards,

Mark Rowe

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Mark Rowe

On Sep 9, 2008, at 11:02 AM, [EMAIL PROTECTED] wrote:

> Apparently that's not what I want then. It is still curious that I  
> can't
> seem to build it under cygwin (as per the instructions.) Perhaps  
> this is
> due to the fact that after I got the source, the update command  
> doesn't
> succeed. It always fails at some point, so maybe the tree is not being
> updated completely for a proper build.

The error mentioned in your initial email indicates that the build- 
webkit script had detected that you were attempting to build the Qt  
Windows port rather than the Apple Windows port.  It failed to build  
the Qt Windows port due to having an older version of Qt installed  
than what WebKit requires to build.  You can force it to build the  
Apple Windows port, which the instructions on webkit.org are aiming to  
build, by unsetting the QTDIR environment variable before running  
build-webkit.

> I did download the nightly build the other day and noticed that after
> all was said and done, running it simply called Safari.exe (which I  
> had
> to install) and passed it a command line parameter pointing to the
> downloaded webkit. I take it this is calling Safari and over-riding  
> the
> default engine Safari.exe was built with using the one referenced on  
> the
> command line. In other words, this allows for customization of
> Safari.exe?

Safari is set up to allow an updated version of WebKit to be used with  
it, yes.  This is for the purpose of testing new WebKit versions and  
is not a supported mechanism for extending Safari.exe.

>
Kind regards,

Mark Rowe

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[webkit-dev] HTML5 Application Cache

2008-09-09 Thread Michael Nordman
What is the status of the work-in-progress around the HTML5 AppCache that is
in the repository? Is anybody actively working on that now? I'm interested
in incorporating support for this feature into Chrome is why I'm asking.

Michael
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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Frank.Lautenbach
Apparently that's not what I want then. It is still curious that I can't
seem to build it under cygwin (as per the instructions.) Perhaps this is
due to the fact that after I got the source, the update command doesn't
succeed. It always fails at some point, so maybe the tree is not being
updated completely for a proper build. 

I did download the nightly build the other day and noticed that after
all was said and done, running it simply called Safari.exe (which I had
to install) and passed it a command line parameter pointing to the
downloaded webkit. I take it this is calling Safari and over-riding the
default engine Safari.exe was built with using the one referenced on the
command line. In other words, this allows for customization of
Safari.exe?

Thank you all for you patience with my newbie questions.


-Original Message-
From: Darin Adler [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, September 09, 2008 12:05 PM
To: Lautenbach Frank SOFTECHNICS
Cc: [EMAIL PROTECTED]; webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin

On Sep 9, 2008, at 8:44 AM, [EMAIL PROTECTED] wrote:

> Thanks for the response. Something is still confusting to me. When I  
> follow the instructions to get and build WebKit from the main  
> WebKit.org page, what exactly am I building?

WebKit that works with Safari. On Windows, a WebKit that works with  
Safari for Windows.

Other ports include the Qt port and the GTK port.

  -- Darin

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Darin Adler
On Sep 9, 2008, at 8:44 AM, [EMAIL PROTECTED] wrote:

> Thanks for the response. Something is still confusting to me. When I  
> follow the instructions to get and build WebKit from the main  
> WebKit.org page, what exactly am I building?

WebKit that works with Safari. On Windows, a WebKit that works with  
Safari for Windows.

Other ports include the Qt port and the GTK port.

  -- Darin

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Frank.Lautenbach
Aryia,

Thanks for the response. Something is still confusting to me. When I
follow the instructions to get and build WebKit from the main WebKit.org
page, what exactly am I building?

Frank

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ariya Hidayat
Sent: Tuesday, September 09, 2008 11:35 AM
To: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


> I should add that the ultimate goal of my research is to try to
> determine if we can use WebKit to build a client running on a Windows
CE
> device. 

This one might be interesting for you:
http://labs.trolltech.com/blogs/2008/08/27/webkit-on-windows-ce/

> Note that I am primarily Windows developer (with some Unix/Linux
> experience) making a leap to the world of Web/Open Source here, so I'm
> not that familiar with Qt, qmake, etc. I was given the task of
> researching WebKit and decided to, minimally get the source, build it
> and see what I come up with. The WebKit.org site is very inadequate in
> regards to a good overview of WebKit, in my humble opinion, so I feel
a
> bit lost and frustrated at this time.

WebKit is a large (high-profile) project. Even for experienced
developers, it 
might take a while until you manage to understand it. This means, you
must be 
ready to invest some serious time and effort.

Anyway, from the previous error message that you posted, seems you want
to 
build QtWebKit on Cygwin and Qt3. There is no way this is going to be a 
success. Try to find out more about QtWebKit and you will find the
answers.

BTW, hundreds have successfully built QtWebKit on Linux and Windows by 
following these instructions:
http://trac.webkit.org/wiki/BuildingQtOnLinux
http://trac.webkit.org/wiki/BuildingQtOnWindows



-- 
Ariya Hidayat ([EMAIL PROTECTED])
Software Engineer, Trolltech (a Nokia company)
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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Ariya Hidayat

> I should add that the ultimate goal of my research is to try to
> determine if we can use WebKit to build a client running on a Windows CE
> device. 

This one might be interesting for you:
http://labs.trolltech.com/blogs/2008/08/27/webkit-on-windows-ce/

> Note that I am primarily Windows developer (with some Unix/Linux
> experience) making a leap to the world of Web/Open Source here, so I'm
> not that familiar with Qt, qmake, etc. I was given the task of
> researching WebKit and decided to, minimally get the source, build it
> and see what I come up with. The WebKit.org site is very inadequate in
> regards to a good overview of WebKit, in my humble opinion, so I feel a
> bit lost and frustrated at this time.

WebKit is a large (high-profile) project. Even for experienced developers, it 
might take a while until you manage to understand it. This means, you must be 
ready to invest some serious time and effort.

Anyway, from the previous error message that you posted, seems you want to 
build QtWebKit on Cygwin and Qt3. There is no way this is going to be a 
success. Try to find out more about QtWebKit and you will find the answers.

BTW, hundreds have successfully built QtWebKit on Linux and Windows by 
following these instructions:
http://trac.webkit.org/wiki/BuildingQtOnLinux
http://trac.webkit.org/wiki/BuildingQtOnWindows



-- 
Ariya Hidayat ([EMAIL PROTECTED])
Software Engineer, Trolltech (a Nokia company)
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Re: [webkit-dev] Compiling WebKit on Mac OS 10.3.9

2008-09-09 Thread Hashim, Shuhdi
We are bundling our own version of flash through WebKit since relying on
the system version of WebKit/Flash proved to be unstable for our
application.


Thanks,

Shuhdi

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Monday, September 08, 2008 9:16 PM
To: Hashim, Shuhdi
Cc: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] Compiling WebKit on Mac OS 10.3.9


On Sep 8, 2008, at 11:46 AM, Hashim, Shuhdi wrote:

> We distribute a Java-based application that uses WebKit to display  
> flash content on the Mac.  We have successfully bundled a version of  
> WebKit for Mac OS 10.4 and 10.5.  Looking at the Safari 1.3 source  
> for 10.3.9 systems, it seems that it hasn't changed in a while.  I  
> tried to build a WebKit for 10.3.9 by grabbing the codebase for  
> Safari 1.3.  It failed to compile correctly.  I then tried to  
> compile the Safari 1.2 codebase but it also failed.  I have found  
> multiple blogs online about others not being able to compile a  
> WebKit for 10.3.9.  Can anyone please help me in figuring out how to  
> compile WebKit for 10.3.9?

My understanding is that WebKit moved to an open development model  
after support for 10.3 had been dropped from the code base.  Some  
interest was expressed in getting things working again on 10.3, but  
little was achieved in that direction.

Why do you need to build WebKit yourself rather than relying on the  
system version?

- Mark

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Frank.Lautenbach
Mark,

I should add that the ultimate goal of my research is to try to
determine if we can use WebKit to build a client running on a Windows CE
device. I was told WebKit would provide a framework or skeleton for a
browser that we could customize to access peripherals on handheld
devices like barcode scanners, portable printers, magstripe readers. We
are currently trying to determine whether to go thin client or thick
client. There are commercial browsers available but they involve
licensing. The thought was that the open source WebKit would allow us to
write our own thin client.

Frank

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, September 09, 2008 9:00 AM
To: [EMAIL PROTECTED]
Cc: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin

Hi Mark,

I'm following the instructions given on the WebKit website to checkout
and build the source:

http://webkit.org/building/checkout.html

http://webkit.org/building/build.html

Note that I am primarily Windows developer (with some Unix/Linux
experience) making a leap to the world of Web/Open Source here, so I'm
not that familiar with Qt, qmake, etc. I was given the task of
researching WebKit and decided to, minimally get the source, build it
and see what I come up with. The WebKit.org site is very inadequate in
regards to a good overview of WebKit, in my humble opinion, so I feel a
bit lost and frustrated at this time.

Frank

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Monday, September 08, 2008 10:08 PM
To: Lautenbach Frank SOFTECHNICS
Cc: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


On Sep 8, 2008, at 12:50 PM, [EMAIL PROTECTED] wrote:

> Hi Everyone,
>
> I'm new to WebKit, having been given the project of investigating  
> it's use in an upcoming project. I'm having problems getting the  
> source and building it. I'm attempting to build on a Windows  
> platform. I have all the tools specified on webkit.org. I was  
> finally able to checkout all the source, but the site says an update  
> should be done. When I perform the update-webkit command, it fails.  
> There's a long error message like "Can't locate HTTP/Date.pm in &INC  
> (&INC contains: ..) And then I get "Died at WebKit/WebKitTools/ 
> Scripts/update-webkit line 71.
> Note, the reason I did the update was because I tried to do the  
> build-webkit after I got the source but it fails. Basically, qmake  
> is not found in the /usr/bin cygnwin path, but in /usr/lib/qt3/bin.  
> After fixing the path, qmake still dies because it gets passed a "- 
> r" option which it complains as being an invalid option. I then  
> thought maybe the update would help.
>
> Does anyone have any thoughts?

Which port of WebKit are you trying to build?  The fact that you're  
seeing errors related to qmake suggest that you're trying to build the  
Qt port.  Is that the case?

- Mark

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Re: [webkit-dev] WebKit and Windows/Cygwin

2008-09-09 Thread Frank.Lautenbach
Hi Mark,

I'm following the instructions given on the WebKit website to checkout
and build the source:

http://webkit.org/building/checkout.html

http://webkit.org/building/build.html

Note that I am primarily Windows developer (with some Unix/Linux
experience) making a leap to the world of Web/Open Source here, so I'm
not that familiar with Qt, qmake, etc. I was given the task of
researching WebKit and decided to, minimally get the source, build it
and see what I come up with. The WebKit.org site is very inadequate in
regards to a good overview of WebKit, in my humble opinion, so I feel a
bit lost and frustrated at this time.

Frank

-Original Message-
From: Mark Rowe [mailto:[EMAIL PROTECTED] 
Sent: Monday, September 08, 2008 10:08 PM
To: Lautenbach Frank SOFTECHNICS
Cc: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] WebKit and Windows/Cygwin


On Sep 8, 2008, at 12:50 PM, [EMAIL PROTECTED] wrote:

> Hi Everyone,
>
> I'm new to WebKit, having been given the project of investigating  
> it's use in an upcoming project. I'm having problems getting the  
> source and building it. I'm attempting to build on a Windows  
> platform. I have all the tools specified on webkit.org. I was  
> finally able to checkout all the source, but the site says an update  
> should be done. When I perform the update-webkit command, it fails.  
> There's a long error message like "Can't locate HTTP/Date.pm in &INC  
> (&INC contains: ..) And then I get "Died at WebKit/WebKitTools/ 
> Scripts/update-webkit line 71.
> Note, the reason I did the update was because I tried to do the  
> build-webkit after I got the source but it fails. Basically, qmake  
> is not found in the /usr/bin cygnwin path, but in /usr/lib/qt3/bin.  
> After fixing the path, qmake still dies because it gets passed a "- 
> r" option which it complains as being an invalid option. I then  
> thought maybe the update would help.
>
> Does anyone have any thoughts?

Which port of WebKit are you trying to build?  The fact that you're  
seeing errors related to qmake suggest that you're trying to build the  
Qt port.  Is that the case?

- Mark

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Re: [webkit-dev] Compilation error for k:\webkit\webcore\css\CSSParser.cpp

2008-09-09 Thread ravindra singhai
Try with Gperf vesrsion  3.0.2 

I faced d similar problem with CSSParser + gperf module once but the error
was different.

My problem got resolved when i changed my version from 3.0.3 -> 3.0.2

/Ravi


On Mon, Sep 8, 2008 at 7:16 PM, Shadakshari Hiremath <[EMAIL PROTECTED]>wrote:

> I am using SVN revision 35888. Gperf vesrsion is 3.0.3.
> Hope this will take you close to the root cause of the problem.
>
> Thanks in advance,
> Shaddu
>
> 2008/9/8 ravindra singhai <[EMAIL PROTECTED]>
>
> Hey,
>>
>> What version of webkit and gperf you are using ?
>>
>> /Ravi
>>
>> On Mon, Sep 8, 2008 at 3:07 PM, Shadakshari Hiremath <[EMAIL 
>> PROTECTED]>wrote:
>>
>>> Hi Forum,
>>>
>>> I am compiling webcore on a dummy platform using WIN ARM 4.1.1 compiler.
>>> I am struck at the below error while compiling CSSParser.cpp.
>>> In file included from k:\webkit/webcore/css/CSSParser.cpp:89:
>>> CSSValueKeywords.gperf:552: error: missing terminating " character
>>> CSSValueKeywords.gperf:553: error: missing terminating " character
>>>
>>> Please help resolve this error.
>>>
>>> Regards,
>>> Shaddu
>>>
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>>>
>


-- 
Thanks and Regards,
Ravindra Singhai,
Sr. Software Engineer,
@ Pune
Mobile No: +91-9970785526
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