[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1418154-collectors-teams into lp:widelands

2016-05-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 1120. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/130243262.
Appveyor build 957. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_1418154_collectors_teams-957.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1418154-collectors-teams/+merge/294702
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1418154-collectors-teams into lp:widelands.

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 into lp:widelands

2016-05-14 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 
into lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/fix_tut1_destroy_quarries_2/+merge/294713
-- 
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 into lp:widelands

2016-05-14 Thread GunChleoc
Excellent :)

@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/fix_tut1_destroy_quarries_2/+merge/294713
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 into lp:widelands.

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1566441_Saving_game into lp:widelands

2016-05-14 Thread TiborB
TiborB has proposed merging lp:~widelands-dev/widelands/bug-1566441_Saving_game 
into lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1566441 in widelands: "String "Saving Game" appears too late "
  https://bugs.launchpad.net/widelands/+bug/1566441

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1566441_Saving_game/+merge/294720

Making test "Saving game..." appear before actual saving taking place.
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1566441_Saving_game into lp:widelands.
=== modified file 'src/logic/game_controller.h'
--- src/logic/game_controller.h	2016-01-05 09:54:44 +
+++ src/logic/game_controller.h	2016-05-14 19:53:05 +
@@ -79,6 +79,13 @@
 	virtual bool is_paused() = 0;
 
 	/**
+	 * Whether the game is stopped.
+	 */
+	bool is_paused_or_zero_speed() {
+		return is_paused() || real_speed() == 0;
+	};
+
+	/**
 	 * Sets whether the game is paused.
 	 */
 	virtual void set_paused(const bool paused) = 0;

=== modified file 'src/logic/save_handler.cc'
--- src/logic/save_handler.cc	2016-03-08 15:21:41 +
+++ src/logic/save_handler.cc	2016-05-14 19:53:05 +
@@ -28,6 +28,7 @@
 #include "base/log.h"
 #include "base/macros.h"
 #include "base/scoped_timer.h"
+#include "base/time_string.h"
 #include "base/wexception.h"
 #include "game_io/game_saver.h"
 #include "io/filesystem/filesystem.h"
@@ -53,15 +54,85 @@
 		return;
 	}
 
-	if (save_requested_) {
-		if (!save_filename_.empty()) {
-			filename = save_filename_;
-		}
-
-		log("Autosave: save requested : %s\n", filename.c_str());
-		save_requested_ = false;
-		save_filename_ = "";
+	// Are we saving now?
+	if (saving_next_tick_ || save_requested_) {
+		if (save_requested_) {
+			// Requested by user
+			if (!save_filename_.empty()) {
+filename = save_filename_;
+			}
+			log("Gamesave: save requested: %s\n", filename.c_str());
+			save_requested_ = false;
+			save_filename_ = "";
+		} else {
+			// Autosave ...
+			// Roll savefiles
+			int32_t number_of_rolls = g_options.pull_section("global").get_int("rolling_autosave", 5) - 1;
+			log("Autosave: Rolling savefiles (count): %d\n", number_of_rolls + 1);
+			std::string filename_previous =
+create_file_name(get_base_dir(), (boost::format("%s_%02d") % filename % number_of_rolls).str());
+			if (number_of_rolls > 0 && g_fs->file_exists(filename_previous)) {
+g_fs->fs_unlink(filename_previous);
+log("Autosave: Deleted %s\n", filename_previous.c_str());
+			}
+			number_of_rolls--;
+			while (number_of_rolls >= 0) {
+const std::string filename_next =
+	create_file_name(get_base_dir(),
+		(boost::format("%s_%02d") % filename % number_of_rolls).str());
+if (g_fs->file_exists(filename_next)) {
+	g_fs->fs_rename(filename_next, filename_previous);
+	log("Autosave: Rolled %s to %s\n", filename_next.c_str(), filename_previous.c_str());
+}
+filename_previous = filename_next;
+number_of_rolls--;
+			}
+			filename = (boost::format("%s_00") % autosave_filename_).str();
+			log("Autosave: saving as %s\n", filename.c_str());
+		}
+
+		// Saving now
+		const std::string complete_filename = create_file_name(get_base_dir(), filename);
+		std::string backup_filename;
+
+		// always overwrite a file
+		if (g_fs->file_exists(complete_filename)) {
+			filename += "2";
+			backup_filename = create_file_name (get_base_dir(), filename);
+			if (g_fs->file_exists(backup_filename)) {
+g_fs->fs_unlink(backup_filename);
+			}
+			g_fs->fs_rename(complete_filename, backup_filename);
+		}
+
+		std::string error;
+		if (!save_game(game, complete_filename, &error)) {
+			log("Autosave: ERROR! - %s\n", error.c_str());
+			game.get_ibase()->log_message(_("Saving failed!"));
+
+			// if backup file was created, move it back
+			if (backup_filename.length() > 0) {
+if (g_fs->file_exists(complete_filename)) {
+	g_fs->fs_unlink(complete_filename);
+}
+g_fs->fs_rename(backup_filename, complete_filename);
+			}
+			// Wait 30 seconds until next save try
+			last_saved_realtime_ = last_saved_realtime_ + 3;
+			return;
+		} else {
+			// if backup file was created, time to remove it
+			if (backup_filename.length() > 0 && g_fs->file_exists(backup_filename))
+g_fs->fs_unlink(backup_filename);
+		}
+
+		log("Autosave: save took %d ms\n", SDL_GetTicks() - realtime);
+		game.get_ibase()->log_message(_("Game saved"));
+		last_saved_realtime_ = realtime;
+		saving_next_tick_ =  false;
+
 	} else {
+		// Perhaps save is due now?
 		const int32_t autosave_interval_in_seconds =
 			g_options.pull_section("global").get_int("autosave", DEFAULT_AUTOSAVE_INTERVAL * 60);
 		if (autosave_interval_in_seconds <= 0) {
@@ -73,76 +144,19 @@
 			return;
 		}
 
-		if (game.game_controller()->is_paused()) { // check if game is paused
+		// check if game is paused (in any way)
+		if (game.game_controller()->is_paused_or_zero_speed()) {

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/encyclopedia into lp:widelands-website

2016-05-14 Thread kaputtnik
Have you tried the wl_django1_8 branch? Even if some things won't work with 
this branch (mainly the third party apps) it should work for testing your 
changes. We could also try to submit my latest wlwebsite installation as a 
zipfile from me to you and you could try to use it. But i am not sure if this 
will work.

Hopefully i get ready with wl_django1_8 in a few weeks... at least for testing 
on the alpha site. Adapting the third party apps to django 1.8 and including 
them as wl-apps isn't much work, (i believe).
-- 
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/map_object_info into lp:widelands

2016-05-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 1114. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/130181884.
Appveyor build 951. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_map_object_info-951.
-- 
https://code.launchpad.net/~widelands-dev/widelands/map_object_info/+merge/287409
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 into lp:widelands

2016-05-14 Thread Miroslav Remák
Miroslav Remák has proposed merging 
lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 into lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/fix_tut1_destroy_quarries_2/+merge/294713

The 'destroy_quarries_message' message box which is displayed after a quarry 
sends an "Out of rocks" message mentions receiving multiple messages.

This merge request prevents triggering destroy_quarries_message immediately 
after the stones are taken away if the player had previously restored any 
archived message.
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/fix_tut1_destroy_quarries_2 into lp:widelands.
=== modified file 'data/campaigns/tutorial01_basic_control.wmf/scripting/mission_thread.lua'
--- data/campaigns/tutorial01_basic_control.wmf/scripting/mission_thread.lua	2016-05-14 07:52:43 +
+++ data/campaigns/tutorial01_basic_control.wmf/scripting/mission_thread.lua	2016-05-14 16:10:30 +
@@ -332,8 +332,18 @@
-- Remove all rocks
remove_all_rocks(first_quarry_field:region(6))
 
+   function count_quarry_messages(field)
+  local count = 0
+  for i, msg in ipairs(plr.messages) do
+ if (msg.field == first_quarry_field or msg.field == second_quarry_field) then
+count = count + 1
+ end
+  end
+  return count
+   end
+
-- Wait for messages to arrive
-   while #plr.inbox < 1 do sleep(300) end
+   while count_quarry_messages() < 2 do sleep(300) end
 
local o = message_box_objective(plr, destroy_quarries_message)
 

=== modified file 'src/scripting/lua_game.cc'
--- src/scripting/lua_game.cc	2016-03-14 19:56:14 +
+++ src/scripting/lua_game.cc	2016-05-14 16:10:30 +
@@ -108,6 +108,7 @@
 	PROP_RO(LuaPlayer, allowed_buildings),
 	PROP_RO(LuaPlayer, objectives),
 	PROP_RO(LuaPlayer, defeated),
+	PROP_RO(LuaPlayer, messages),
 	PROP_RO(LuaPlayer, inbox),
 	PROP_RW(LuaPlayer, team),
 	PROP_RO(LuaPlayer, tribe),
@@ -192,9 +193,29 @@
 }
 
 /* RST
+	.. attribute:: messages
+
+		(RO) An array of all the messages sent to the player. Note that you
+		can't add messages to this array, use :meth:`send_message` for that.
+*/
+int LuaPlayer::get_messages(lua_State * L) {
+	Player & p = get(L, get_egbase(L));
+
+	lua_newtable(L);
+	uint32_t cidx = 1;
+	for (const auto& temp_message : p.messages()) {
+		lua_pushuint32(L, cidx ++);
+		to_lua(L, new LuaMessage(player_number(), temp_message.first));
+		lua_rawset(L, -3);
+	}
+
+	return 1;
+}
+
+/* RST
 	.. attribute:: inbox
 
-		(RO) An array of the message that are either read or new. Note that you
+		(RO) An array of the messages that are either read or new. Note that you
 		can't add messages to this array, use :meth:`send_message` for that.
 */
 int LuaPlayer::get_inbox(lua_State * L) {

=== modified file 'src/scripting/lua_game.h'
--- src/scripting/lua_game.h	2016-04-03 08:01:49 +
+++ src/scripting/lua_game.h	2016-05-14 16:10:30 +
@@ -63,6 +63,7 @@
 	int get_allowed_buildings(lua_State * L);
 	int get_objectives(lua_State * L);
 	int get_defeated(lua_State * L);
+	int get_messages(lua_State * L);
 	int get_inbox(lua_State * L);
 	int get_team(lua_State * L);
 	int get_tribe(lua_State * L);

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands

2016-05-14 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/fix_tut1_destroy_quarries 
into lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/fix_tut1_destroy_quarries/+merge/294699
-- 
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands

2016-05-14 Thread Miroslav Remák
Umm, this kinda invalidates the following message box talking about having 
received multiple messages. Also, I think a much better fix would be to count 
messages tied to fields first_quarry_field and second_quarry_field.
-- 
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands

2016-05-14 Thread GunChleoc
Thanks!

@bunnybot merge
-- 
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands

2016-05-14 Thread Klaus Halfmann
Review: Approve compile, play

This was an easy one :-)
-- 
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1581647-compiler-warnings into lp:widelands

2016-05-14 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1581647-compiler-warnings 
into lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1581647-compiler-warnings/+merge/294698
-- 
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1581647-compiler-warnings into lp:widelands

2016-05-14 Thread GunChleoc
Thanks!

@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1581647-compiler-warnings/+merge/294698
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1418154-collectors-teams into lp:widelands

2016-05-14 Thread GunChleoc
GunChleoc has proposed merging 
lp:~widelands-dev/widelands/bug-1418154-collectors-teams into lp:widelands.

Commit message:
Collectors now reports team scores as well as player scores.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1418154 in widelands: "Collectors in teams: points are shown for each 
single player"
  https://bugs.launchpad.net/widelands/+bug/1418154

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1418154-collectors-teams/+merge/294702
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1418154-collectors-teams into lp:widelands.
=== modified file 'data/scripting/win_conditions/collectors.lua'
--- data/scripting/win_conditions/collectors.lua	2016-03-15 08:42:41 +
+++ data/scripting/win_conditions/collectors.lua	2016-05-14 10:42:25 +
@@ -31,13 +31,17 @@
-- set the objective with the game type for all players
broadcast_objective("win_condition", wc_descname, wc_desc)
 
-   -- Simple flowing text. One Paragraph
-   local function p(s)
-  return "" .. s .. "" ..
- " "
+   local plrs = wl.Game().players
+   local teams = {}
+   for idx,plr in ipairs(plrs) do
+  if (plr.team ~= 0) then
+ if (teams[plr.team] == nil) then
+teams[plr.team] = {}
+ end
+ table.insert(teams[plr.team], plr)
+  end
end
 
-
-- The list of wares that give points
local point_table = {
   barbarians = {
@@ -93,36 +97,42 @@
},
}
 
-   -- Calculate the momentary points for one player
-   local function _calc_points(plr)
+   -- Calculate the momentary points for a list of players
+   local function _calc_points(players)
   set_textdomain("win_conditions")
-  local bs = array_combine(
- plr:get_buildings(plr.tribe_name .. "_headquarters"), plr:get_buildings(plr.tribe_name .. "_warehouse"), plr:get_buildings(plr.tribe_name .. "_port")
-  )
-
-  local points = 0
-  local descr = { "" .. h2((_"Status for %s"):format(plr.name)) .. ""}
-  for idx, ware in ipairs(point_table[plr.tribe_name .. "_order"]) do
- local value = point_table[plr.tribe_name][ware]
- local count = 0
- for idx,b in ipairs(bs) do
-count = count + b:get_wares(ware)
- end
- local lpoints = count * value
- points = points + lpoints
-
- local warename = wl.Game():get_ware_description(ware).descname
- -- TRANSLATORS: For example: 'gold (3 P) x 4 = 12 P', P meaning 'Points'
- descr[#descr+1] = listitem_bullet(_"%1$s (%2$i P) x %3$i = %4$i P"):bformat(
-warename, value, count, lpoints
+  local team_points = 0
+  local descr = ""
+
+  for idx, plr in ipairs(players) do
+ local bs = array_combine(
+plr:get_buildings(plr.tribe_name .. "_headquarters"), plr:get_buildings(plr.tribe_name .. "_warehouse"), plr:get_buildings(plr.tribe_name .. "_port")
  )
+
+ descr = descr .. h2((_"Status for %s"):format(plr.name))
+ local points = 0
+ for idx, ware in ipairs(point_table[plr.tribe_name .. "_order"]) do
+local value = point_table[plr.tribe_name][ware]
+local count = 0
+for idx,b in ipairs(bs) do
+   count = count + b:get_wares(ware)
+end
+local lpoints = count * value
+points = points + lpoints
+
+local warename = wl.Game():get_ware_description(ware).descname
+-- TRANSLATORS: For example: 'gold (3 P) x 4 = 12 P', P meaning 'Points'
+descr = descr .. listitem_bullet(_"%1$s (%2$i P) x %3$i = %4$i P"):bformat(
+   warename, value, count, lpoints
+)
+ end
+ descr = descr .. "" .. h3(ngettext("Total: %i point", "Total: %i points", points)):format(points)
+ team_points = team_points + points
   end
-  descr[#descr+1] =  "" .. h3(ngettext("Total: %i point", "Total: %i points", points)):format(points)
-  .. ""
-  return points, p(table.concat(descr, "\n"))
+  
+  return team_points, descr
end
 
-   local plrs = wl.Game().players
+   
-- Send all players the momentary game state
local function _send_state(remaining_time, plrs)
   set_textdomain("win_conditions")
@@ -144,12 +154,21 @@
   end
   -- TRANSLATORS: Context: 'The game will end in 2 hours and 30 minutes.'
   local msg = p(_"The game will end in %s."):format(time)
-  msg = msg .. "\n\n"
 
+  -- Points for players without team
   for idx, plr in ipairs(plrs) do
- local points, pstat = _calc_points(plr)
-
- msg = msg .. pstat
+ if (plr.team == 0) then
+local points, pstat = _calc_points({plr})
+msg = msg .. " " .. pstat
+ end
+  end
+  -- Team points
+  for idx, team in ipairs(teams) do
+ local points, pstat =

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1581647-compiler-warnings into lp:widelands

2016-05-14 Thread kaputtnik
Review: Approve compiling

Compiles fine again. Except the warnings regarding NEVER_HERE():

Warnung: throw will always call terminate() [-Wterminate]

Seems to be ok then.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1581647-compiler-warnings/+merge/294698
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands

2016-05-14 Thread GunChleoc
GunChleoc has proposed merging 
lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands.

Commit message:
Trigger destroy_quarries_message in Tutorial 1 with 1 message.

Requested reviews:
  Widelands Developers (widelands-dev)

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/fix_tut1_destroy_quarries/+merge/294699

In case the user deletes the first message before the second one comes in.

Bug reported on the forum https://wl.widelands.org/forum/topic/1970/
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/fix_tut1_destroy_quarries into lp:widelands.
=== modified file 'data/campaigns/tutorial01_basic_control.wmf/scripting/mission_thread.lua'
--- data/campaigns/tutorial01_basic_control.wmf/scripting/mission_thread.lua	2015-11-04 16:48:56 +
+++ data/campaigns/tutorial01_basic_control.wmf/scripting/mission_thread.lua	2016-05-14 07:55:41 +
@@ -333,7 +333,7 @@
remove_all_rocks(first_quarry_field:region(6))
 
-- Wait for messages to arrive
-   while #plr.inbox < 2 do sleep(300) end
+   while #plr.inbox < 1 do sleep(300) end
 
local o = message_box_objective(plr, destroy_quarries_message)
 

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/map_object_info into lp:widelands

2016-05-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 797. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/113180179.
Appveyor build 643. State: failed. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_map_object_info-643.
-- 
https://code.launchpad.net/~widelands-dev/widelands/map_object_info/+merge/287409
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/encyclopedia into lp:widelands-website

2016-05-14 Thread GunChleoc
The C++ code has been updated now to specify the output dir on the command 
line. I can't get the website code to run after my recent system upgrade 
though, so I don't know how to finish up this branch :(
-- 
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/map_object_info into lp:widelands

2016-05-14 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/map_object_info into 
lp:widelands.

Commit message:
Created a new executable that will generate JSON files for updating the 
encyclopedia on the website.

Requested reviews:
  GunChleoc (gunchleoc)
  kaputtnik (franku): testing
Related bugs:
  Bug #350465 in widelands: "online_help returns false information"
  https://bugs.launchpad.net/widelands/+bug/350465
  Bug #1324015 in widelands: "Rework wares encyclopedia"
  https://bugs.launchpad.net/widelands/+bug/1324015

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/map_object_info/+merge/287409

Created a new executable that will generate JSON files for updating the 
encyclopedia on the website.

I recommend that we wait with merging this when we get close to the release 
candidate, because we now have extra linking time with each compile.

Related website branch:

https://code.launchpad.net/~widelands-dev/widelands-website/encyclopedia

-- 
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/map_object_info.
=== added directory 'data/tribes/scripting/mapobject_info'
=== added file 'data/tribes/scripting/mapobject_info/building_helptext.lua'
--- data/tribes/scripting/mapobject_info/building_helptext.lua	1970-01-01 00:00:00 +
+++ data/tribes/scripting/mapobject_info/building_helptext.lua	2016-05-14 07:36:19 +
@@ -0,0 +1,9 @@
+-- This is used by the mapinfo standalone executable to get buildings' helptexts.
+-- Note that this can't handle localization properly.
+
+return {
+   func = function(helptext_script)
+  include(helptext_script)
+  return building_helptext_purpose()
+   end
+}

=== added file 'data/tribes/scripting/mapobject_info/ware_helptext.lua'
--- data/tribes/scripting/mapobject_info/ware_helptext.lua	1970-01-01 00:00:00 +
+++ data/tribes/scripting/mapobject_info/ware_helptext.lua	2016-05-14 07:36:19 +
@@ -0,0 +1,9 @@
+-- This is used by the mapinfo standalone executable to get wares' helptexts.
+-- Note that this can't handle localization properly.
+
+return {
+   func = function(tribename, helptext_script)
+  include(helptext_script)
+  return ware_helptext(tribename)
+   end
+}

=== added file 'data/tribes/scripting/mapobject_info/worker_helptext.lua'
--- data/tribes/scripting/mapobject_info/worker_helptext.lua	1970-01-01 00:00:00 +
+++ data/tribes/scripting/mapobject_info/worker_helptext.lua	2016-05-14 07:36:19 +
@@ -0,0 +1,9 @@
+-- This is used by the mapinfo standalone executable to get workers' helptexts.
+-- Note that this can't handle localization properly.
+
+return {
+   func = function(helptext_script)
+  include(helptext_script)
+  return worker_helptext()
+   end
+}

=== modified file 'debian/widelands.install'
--- debian/widelands.install	2016-01-22 07:20:01 +
+++ debian/widelands.install	2016-05-14 07:36:19 +
@@ -1,5 +1,6 @@
 usr/widelands usr/games
 usr/wl_map_info usr/games
+usr/wl_mapobject_info usr/games
 usr/wl_render_richtext usr/games
 usr/share/applications
 usr/share/icons

=== modified file 'src/CMakeLists.txt'
--- src/CMakeLists.txt	2016-02-06 11:11:24 +
+++ src/CMakeLists.txt	2016-05-14 07:36:19 +
@@ -82,6 +82,7 @@
 add_subdirectory(third_party)
 add_subdirectory(ui_basic)
 add_subdirectory(ui_fsmenu)
+add_subdirectory(website)
 add_subdirectory(wui)
 
 # TODO(unknown): Ideally widelands_ball_of_mud shouldn't exist, everything should be in a

=== modified file 'src/logic/CMakeLists.txt'
--- src/logic/CMakeLists.txt	2016-03-19 15:49:51 +
+++ src/logic/CMakeLists.txt	2016-05-14 07:36:19 +
@@ -1,19 +1,3 @@
-wl_binary(wl_map_info
-  SRCS
-map_info.cc
-  USES_SDL2
-  DEPENDS
-base_log
-graphic
-graphic_image_io
-graphic_minimap_renderer
-graphic_surface
-io_fileread
-io_filesystem
-logic
-map_io_map_loader
-)
-
 wl_library(logic_widelands_geometry
   SRCS
 widelands_geometry.cc

=== modified file 'src/logic/map_objects/immovable.cc'
--- src/logic/map_objects/immovable.cc	2016-03-21 05:45:29 +
+++ src/logic/map_objects/immovable.cc	2016-05-14 07:36:19 +
@@ -58,9 +58,11 @@
 
 namespace Widelands {
 
-namespace  {
+BaseImmovable::BaseImmovable(const MapObjectDescr & mo_descr) :
+MapObject(&mo_descr)
+{}
 
-BaseImmovable::Size string_to_size(const std::string& size) {
+int32_t BaseImmovable::string_to_size(const std::string& size) {
 	if (size == "none")
 		return BaseImmovable::NONE;
 	if (size == "small")
@@ -72,13 +74,20 @@
 	throw GameDataError("Unknown size %s.", size.c_str());
 }
 
-}  // namespace
-
-
-BaseImmovable::BaseImmovable(const MapObjectDescr & mo_descr) :
-MapObject(&mo_descr)
-{}
-
+std::string BaseImmovable::size_to_string(int32_t size) {
+	switch (size) {
+	case BaseImmovable::NONE:
+		return "none";
+	case BaseImmovable::SMALL:
+		return "small";
+	case BaseImmovable::MEDIUM:
+		return "medium";
+	case BaseImmovable::BIG:
+		return "big";
+	default:
+		NEVER_HERE();
+	}

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/map_object_info into lp:widelands

2016-05-14 Thread GunChleoc
Review: Resubmit

The output path is now defined on the command line when calling the executable. 
If the new changes are OK, this can go in now.
-- 
https://code.launchpad.net/~widelands-dev/widelands/map_object_info/+merge/287409
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