[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix-frisian-trainingsites-food-help into lp:widelands

2018-08-14 Thread noreply
The proposal to merge 
lp:~widelands-dev/widelands/fix-frisian-trainingsites-food-help into 
lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/fix-frisian-trainingsites-food-help/+merge/352977
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix-frisian-trainingsites-food-help into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3802. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/416115952.
Appveyor build 3601. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_fix_frisian_trainingsites_food_help-3601.
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1776603_map_info_memory_leak into lp:widelands

2018-08-14 Thread GunChleoc
GunChleoc has proposed merging 
lp:~widelands-dev/widelands/bug-1776603_map_info_memory_leak into lp:widelands.

Commit message:
Added cleanup function to map_info.cc and initializing the sound system. This 
gets rid of some error messages and a memory leak. Pulled out common code for 
the website binaries.


Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1776603 in widelands: "ASAN: wl_map_object_info leaks memory"
  https://bugs.launchpad.net/widelands/+bug/1776603

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1776603_map_info_memory_leak/+merge/353140
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=== modified file 'src/graphic/gl/initialize.cc'
--- src/graphic/gl/initialize.cc	2018-04-07 16:59:00 +
+++ src/graphic/gl/initialize.cc	2018-08-15 03:33:41 +
@@ -84,6 +84,8 @@
 	// See graphic/gl/system_headers.h for an explanation of the next line.
 	glewExperimental = GL_TRUE;
 	GLenum err = glewInit();
+	// LeakSanitizer reports a memory leak which is triggered somewhere above this line, probably coming from the gaphics drivers
+
 	if (err != GLEW_OK) {
 		log("glewInit returns %i\nYour OpenGL installation must be __very__ broken. %s\n", err,
 		glewGetErrorString(err));

=== modified file 'src/graphic/graphic.cc'
--- src/graphic/graphic.cc	2018-06-01 08:54:25 +
+++ src/graphic/graphic.cc	2018-08-15 03:33:41 +
@@ -85,6 +85,7 @@
 	window_mode_width_, window_mode_height_, SDL_WINDOW_OPENGL);
 
 	GLint max;
+	// LeakSanitizer reports a memory leak which is triggered somewhere in this function call, probably coming from the gaphics drivers
 	gl_context_ = Gl::initialize(
 	   trace_gl == TraceGl::kYes ? Gl::Trace::kYes : Gl::Trace::kNo, sdl_window_, );
 

=== modified file 'src/website/CMakeLists.txt'
--- src/website/CMakeLists.txt	2017-11-20 13:50:51 +
+++ src/website/CMakeLists.txt	2018-08-15 03:33:41 +
@@ -1,7 +1,20 @@
+wl_library(website_common
+  SRCS
+website_common.cc
+website_common.h
+  USES_SDL2
+  DEPENDS
+base_exceptions
+base_i18n
+graphic
+io_filesystem
+sound
+)
+
+
 wl_binary(wl_map_info
   SRCS
 map_info.cc
-  USES_SDL2
   DEPENDS
 base_log
 graphic
@@ -12,6 +25,7 @@
 io_filesystem
 logic
 map_io_map_loader
+website_common
 )
 
 wl_binary(wl_map_object_info
@@ -19,7 +33,6 @@
 map_object_info.cc
   USES_SDL2
   DEPENDS
-base_i18n
 base_log
 base_macros
 graphic
@@ -27,5 +40,5 @@
 io_filesystem
 logic
 logic_tribe_basic_info
-sound
+website_common
 )

=== modified file 'src/website/map_info.cc'
--- src/website/map_info.cc	2018-04-07 16:59:00 +
+++ src/website/map_info.cc	2018-08-15 03:33:41 +
@@ -36,26 +36,10 @@
 #include "logic/editor_game_base.h"
 #include "logic/map.h"
 #include "map_io/widelands_map_loader.h"
+#include "website/website_common.h"
 
 using namespace Widelands;
 
-namespace {
-
-// Setup the static objects Widelands needs to operate and initializes systems.
-void initialize() {
-	if (SDL_Init(SDL_INIT_VIDEO) != 0) {
-		throw wexception("Unable to initialize SDL: %s", SDL_GetError());
-	}
-
-	g_fs = new LayeredFileSystem();
-	g_fs->add_file_system(::create(INSTALL_DATADIR));
-
-	g_gr = new Graphic();
-	g_gr->initialize(Graphic::TraceGl::kNo, 1, 1, false);
-}
-
-}  // namespace
-
 int main(int argc, char** argv) {
 	if (!(2 <= argc && argc <= 3)) {
 		log("Usage: %s \n", argv[0]);
@@ -142,9 +126,12 @@
 			write_string("}\n");
 			fw.write(*in_out_filesystem, (map_file + ".json").c_str());
 		}
+		egbase.cleanup_objects();
 	} catch (std::exception& e) {
 		log("Exception: %s.\n", e.what());
+		cleanup();
 		return 1;
 	}
+	cleanup();
 	return 0;
 }

=== modified file 'src/website/map_object_info.cc'
--- src/website/map_object_info.cc	2018-04-07 16:59:00 +
+++ src/website/map_object_info.cc	2018-08-15 03:33:41 +
@@ -24,7 +24,6 @@
 #include 
 #include 
 
-#include "base/i18n.h"
 #include "base/log.h"
 #include "base/macros.h"
 #include "config.h"
@@ -36,7 +35,7 @@
 #include "logic/map_objects/tribes/tribe_basic_info.h"
 #include "logic/map_objects/tribes/tribes.h"
 #include "logic/map_objects/world/world.h"
-#include "sound/sound_handler.h"
+#include "website/website_common.h"
 
 using namespace Widelands;
 
@@ -44,52 +43,6 @@
 
 /*
  ==
- SETUP
- ==
- */
-
-// Setup the static objects Widelands needs to operate and initializes systems.
-std::unique_ptr initialize(const std::string& output_path) {
-	i18n::set_locale("en");
-
-	if (SDL_Init(SDL_INIT_VIDEO) != 0) {
-		throw wexception("Unable to initialize SDL: %s", SDL_GetError());
-	}
-
-	g_fs = new LayeredFileSystem();
-	g_fs->add_file_system(::create(INSTALL_DATADIR));
-
-	

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread GunChleoc
> SirVer, Gun: do we have that Ticket still in some Archive?

There is nothing relevant with the "macos" tag in the archive. Of course, such 
a bug might have been fix released before I did the tag cleanup.
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3801. State: failed. Details: 
https://travis-ci.org/widelands/widelands/builds/416088423.
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https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_ferry-3600.
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3800. State: failed. Details: 
https://travis-ci.org/widelands/widelands/builds/416061570.
Appveyor build 3599. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_macos_build_app_compiler-3599.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix-frisian-trainingsites-food-help into lp:widelands

2018-08-14 Thread GunChleoc
@bunnybot merge
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread Toni Förster
Here are the clang builds:

http://fosuta.org/widelands_64bit_r8786.dmg
http://fosuta.org/widelands_64bit_r8786_Debug.dmg
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread Klaus Halfmann
I rember that SirVer used brew as well for R19 and I used macports 
and we had some significat differences in the end, was much bigger, or such.

SirVer, Gun: do we have that Ticket still in some Archive?

Once we target R20 we should use all variants and use the smalles/fastest on.
Lets see.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread Toni Förster
$ ./build_app.sh clang debug ../macos_build_app_compiler

gives me this output later on

-- Using AddressSanitizer http://clang.llvm.org/docs/AddressSanitizer.html

So it is using it without explicitly declaring it. Does work with clang. gcc 
currently gives me headaches, though. It seems to use the clangs dylib.

Still do some testings and gonna add some stuff to the script. When done I'll 
give you some .dmg
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread Klaus Halfmann
Mmh, this does not contain the ASAN Flags as we have them in compile.sh,
this would make sense for a debug build (yes, it _is_ slower :-)

OTOH wee need this just for the release in then End, I would guess.

I use macports so lets try this now 

wlbuild klaus$ ./build_app.sh clang debug ../macos_build_app_compiler

   Source:  ../macos_build_app_compiler
   Version: r8783
   Destination: WidelandsRelease
   Type:Debug
   macOS:   10.13
   Compiler:Apple LLVM version 9.1.0 (clang-902.0.39.2)

./build_app.sh: line 140: brew: command not found

OK so this is tied to homebrew (will not install this here)
There is a script / reciept for macports, too. 
Are you interested to get into contact with the maintainer?
(I think there is some howto for macports on the homepage, too)

Code LGTM. so maybe you want to provide me with some .dmg derived from your 
script?

As this will not affect any build this can go in.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread Klaus Halfmann
Toni, you re doing a great job!

Just give me some time to catch up with your speed :-)

You may contact me via PM or such, so we can align on our skills.
Ill try to review this this week but will not promise anything ...

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3790. State: failed. Details: 
https://travis-ci.org/widelands/widelands/builds/415596858.
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1786613-500ms-return-skipped into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3791. State: failed. Details: 
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/remove_executable_bit into lp:widelands

2018-08-14 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/remove_executable_bit into 
lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/remove_executable_bit/+merge/353012
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/remove_executable_bit into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into lp:widelands

2018-08-14 Thread noreply
The proposal to merge 
lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into 
lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition/+merge/349594
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1786613-500ms-return-skipped into lp:widelands

2018-08-14 Thread hessenfarmer
@ypopezios: In principle you are right. It is somewhat arbitrary or you might 
say it is try and error. On the other hand I don't know how to handle this in a 
different way, cause more frequent calls of the working programs will always 
consume more processing power. so the value of 500 to 1000ms was chosen due to 
the consumed processing power on my machine while knowing the kind of 
measurement had some big uncertainties. Therefore I asked to test his issue on 
an even more underpowered system. For my understanding the more underpowered a 
testsystem would be the more visible would be the effect of this change. 
@Toni Förster:
I was thinking to have this tested on a netbook or similar. As we support 
1024x600 resolution we should support the processing power of those configs as 
well.


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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands

2018-08-14 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/lenient_allowed_buildings 
into lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/lenient_allowed_buildings/+merge/351749
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1786613-500ms-return-skipped into lp:widelands

2018-08-14 Thread ypopezios
In principle, if I was given a range to compromise with, I would go the 
conservative route and pick the edge of the range which is closer to the 
previous value. In this case, the given range is 500 to 1000ms, the previous 
value is 1ms, so I would go with 1000ms.

Having said that, in my eyes an arbitrary value gets replaced by another 
arbitrary value. More tests of that kind won't make that value any less 
arbitrary. Therefore, I would comment this code for redesign in a future build.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1786613-500ms-return-skipped into lp:widelands

2018-08-14 Thread Toni Förster
> Looks good from my side now.
> Would be good though if somebody with an underpowered machine would confirm
> minimal effect on performance

Do you think it gets much more underpowered. Your processor is basically the 
same as mine. Just a few MHz slower. The only difference is RAM.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/missing_animations_barbarians_wood_hardener into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-14 Thread hessenfarmer
@bunnybot merge
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1786613-500ms-return-skipped into lp:widelands

2018-08-14 Thread hessenfarmer
Review: Approve

Looks good from my side now.
Would be good though if somebody with an underpowered machine would confirm 
minimal effect on performance
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/macos_build_app_compiler into lp:widelands

2018-08-14 Thread GunChleoc
Review: Approve

Code LGTM :)
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1785404-chat-scrolling into lp:widelands

2018-08-14 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1785404-chat-scrolling 
into lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1785404-chat-scrolling/+merge/352941
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1785404-chat-scrolling into lp:widelands

2018-08-14 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3786. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/415538286.
Appveyor build 3585. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_1785404_chat_scrolling-3585.
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