Re: [WSG] [on-topic]wireframes

2005-02-28 Thread Andy Budd
Iva Koberg wrote:
What's stopping you from creating the prototype boxes in XHTML + CSS? 
It has the added advantage of meaning that once you've got your 
layout, you've also got your document structure. Just add the content 
and remove the border: 1px solid black; properties and you're done.
One of the points of using prototypes is that they are fast to build 
and thus desposable. If you're using XHTML/CSS prototypes there is the 
temptation to turn it into the final template. This either means that 
you spend too long thinking about the code/structure of a prototype 
that is likely to change, or you end up building in issues due to the 
fact that the prototype was built rapidly.

I tend to use low-fi wireframes then hi-fi prototypes, usually output 
from the Phtoshop/Fireworks templates as regular table based HTML.

Andy Budd
http://www.message.uk.com/
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Re: [WSG] [on-topic]wireframes

2005-02-28 Thread Dave O'Brien
By chance, I've just finished building wireframes for a project in
XHTML  CSS. I found it a little more time consuming and as Andy
mentioned you can sit there and spend too long thinking about it. I
mean wireframes should be addressed separately from any visual /
production stages - your attention should be on boxing out the page in
a usable, accessible layout and not on why the content area sits 50
pixels below the side navigation. The complications of writing the
XHTML/CSS can stagnant the process.

Having said that, I now have the layout pretty much built and ready to
hang some visuals off it and a protosite there for testing and
content. I also now have the stylesheet set so I can adjust the values
for future use and the client was impressed. I think in future I will
sketch out the wireframes separately and then apply it to the
XHTML/CSS to use as a protosite.

Dave O'Brien

On Mon, 28 Feb 2005 09:54:38 +, Andy Budd [EMAIL PROTECTED] wrote:
 Iva Koberg wrote:
 
  What's stopping you from creating the prototype boxes in XHTML + CSS?
  It has the added advantage of meaning that once you've got your
  layout, you've also got your document structure. Just add the content
  and remove the border: 1px solid black; properties and you're done.
 
 One of the points of using prototypes is that they are fast to build
 and thus desposable. If you're using XHTML/CSS prototypes there is the
 temptation to turn it into the final template. This either means that
 you spend too long thinking about the code/structure of a prototype
 that is likely to change, or you end up building in issues due to the
 fact that the prototype was built rapidly.
 
 I tend to use low-fi wireframes then hi-fi prototypes, usually output
 from the Phtoshop/Fireworks templates as regular table based HTML.
 
 Andy Budd
 
 http://www.message.uk.com/
 
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 The discussion list for  http://webstandardsgroup.org/
 
  See http://webstandardsgroup.org/mail/guidelines.cfm
  for some hints on posting to the list  getting help
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-- 
Dave O'Brien

Venting my spleen at:
http://www.ventingspleen.co.uk

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RE: [WSG] [on-topic]wireframes - Prototype and IA not the Same

2005-02-28 Thread Chris Rizzo
I think we're mixing up the conversation here. A prototype and an IA
diagrams (site flow) are two very different things with different
purposes. The IA diagrams would be worked out before the prototype and
shows the logical relationship between pages (the IF THENS). It's a
planning tool. On the other hand, if you've got a prototype then that
would mean all of your planning is completed, it's a working version of
the site, before it goes live. But, yes, I would agree that a prototype
can be done using CSS and should through iteration turn into the final
site. 

What is useful, in my opinion, for showing how the click throughs on a
site works is what I would consider a true wireframe. That isn't the
site mockups that look like a site made up of black lines. It's a
navigable version of a site without *any* design or layout. Its purpose
is to determine what should be accomplished on each page, what messaging
should appear on each page and who is it written for, as well as what
inbound and outbound links there are and how each page fits into the
various user paths on the site. Example and more details:
http://www.grokdotcom.com/wireframing.htm

Careful visiting the link above you may learn way more than you expect
to. :)

Chris

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Iva Koberg
Sent: Friday, February 25, 2005 12:19 PM
To: wsg@webstandardsgroup.org
Subject: Re: [WSG] [on-topic]wireframes

David R wrote: 

 /Should lead to yet another tool, Visio or OmniGraffle, if so what is

 recommended on the MAC OS side?

 What's stopping you from creating the prototype boxes in XHTML + CSS? 
 It has the added advantage of meaning that once you've got your 
 layout, you've also got your document structure. Just add the content 
 and remove the border: 1px solid black; properties and you're done.


Agree with David completely. Additional benefits of the XHTML/CSS 
prototype approach:

- you end up with a fully navigable prototype that IMO is more effective

in getting clients to understand and  approve the deliverable
- a functional prototype is also more effective in figuring out the most

appropriate navigation schemes
- if you are the ia and are working with a designer, you will provide 
clearer design input
- once you are done, you don't have to throw away your work and move on 
to creating the site, the site is a living prototype, like David said - 
add content and CSS and you're done
- prototypes are meant to change and be refined in iterations - it 
certainly is much easier, faster and reliable if you are using 
XHTML/CSS, preferably with a templating system or ideally a CMS (see 
http://www.livestoryboard.com/Tour/storyboarding-prototyping-for-the-web
.html 
for example), which would update all navigation, links, etc.

Take a look at this presentation - slide 44 specifically discusses the 
ideal process - First Things First: IA and CSS 
http://natek.typepad.com/blog/2004/07/web_visions_pre.html

best,
Iva


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Re: [WSG] [on-topic]wireframes - Prototype and IA not the Same

2005-02-28 Thread Iva Koberg
Chris Rizzo wrote:
I think we're mixing up the conversation here.
ik: Agree with Chris about mixing up the conversation and the 
differences between site flow diagrams and wireframes/storyboards. I 
suppose, as the original message was titled wireframes I assumed it 
was with regards to the latter. Yes, IA diagrams have a valuable role 
and purpose. The XHTML/CSS process I was advocating was for the next 
step of wireframing, followed by storyboarding, pretty much as the Grok 
suggests.

But, yes, I would agree that a prototype
can be done using CSS and should through iteration turn into the final
site. 
 

ik: Exactly, and that's where the benefits of this approach kick in. My 
intended point was: after basic site diagrams, start with *no design* to 
get the content goals, site structure, navigation schemes nailed, add 
design (through XHTML/CSS addition and tweaks) gradually at the end of 
the planning in the storyboarding phase (ideally IA Diagrams  
Wireframes  Storyboards  Design  Final Site).

Example and more details:
http://www.grokdotcom.com/wireframing.htm
Careful visiting the link above you may learn way more than you expect
to. :)
 

ik: So true, GrokDotCom never ceases to inform/educate on subjects like 
wireframes, storyboards, effective copy, marketing, design, usability, 
etc. While not directly on the subject of web standards, it's a great 
read for anyone building web sites - 
http://www.grokdotcom.com/Volumes/archivefull.htm. The folks behind Grok 
are not new to web standards either, they use liveSTORYBOARD CMS to 
separate content, structure and presentation, update the site easily and 
publish to multiple formats (XHTML+CSS/HTML and text email/RSS/Atom).

best,
Iva.

David R wrote: 

 

/Should lead to yet another tool, Visio or OmniGraffle, if so what 

recommended on the MAC OS side?
 

What's stopping you from creating the prototype boxes in XHTML + CSS? 
It has the added advantage of meaning that once you've got your 
layout, you've also got your document structure. Just add the content 
and remove the border: 1px solid black; properties and you're done.
   


Agree with David completely. Additional benefits of the XHTML/CSS 
prototype approach:

- you end up with a fully navigable prototype that IMO is more effective
in getting clients to understand and  approve the deliverable
- a functional prototype is also more effective in figuring out the most
appropriate navigation schemes
- if you are the ia and are working with a designer, you will provide 
clearer design input
- once you are done, you don't have to throw away your work and move on 
to creating the site, the site is a living prototype, like David said - 
add content and CSS and you're done
- prototypes are meant to change and be refined in iterations - it 
certainly is much easier, faster and reliable if you are using 
XHTML/CSS, preferably with a templating system or ideally a CMS (see 
http://www.livestoryboard.com/Tour/storyboarding-prototyping-for-the-web
.html 
for example), which would update all navigation, links, etc.

Take a look at this presentation - slide 44 specifically discusses the 
ideal process - First Things First: IA and CSS 
http://natek.typepad.com/blog/2004/07/web_visions_pre.html

 


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RE: [WSG] [on-topic]wireframes

2005-02-25 Thread Patrick Haney



 Should lead to yet another tool, Visio or 
OmniGraffle, if so what is recommended on the MAC OS 
side?

Chris,

You might want to 
look into this article by Andy Clarke (And all that 
Malarkey):

http://www.stuffandnonsense.co.uk/archives/css_markup_guides.html

He uses Macromedia 
Fireworks to construct layout wireframes and "CSS mark-up guides" before adding 
any color to his design. Then, to build on those layouts, he suggests using the 
multiple frames feature of Fireworks so that you can go back to any design point 
whenever you like. Up until recently, I had been using Photoshop exclusively for 
web design. But once I read this article, I decided to give it a try and find it 
a better method overall.

Check out the 
article when you get a chance.

Patrick


Patrick 
Haney
Not a sausage
http://patrickhaney.com
[EMAIL PROTECTED]