[Xpert]startup screen garble

2002-05-09 Thread 'kolourful odour'

this isn't a big issue or anything, just cosmetics. i'll be using my
computer for a presentation of Linux to my class and want it to look as
good as possible. when i start X, the first screen i see is a bunch of
garble and, if X was started before, a screen of the last seen desktop.
is it possible to blank the screen as X is starting? i've looked around
but have come up empty handed.
   jesse
blah blah bluh
send mail to [EMAIL PROTECTED] pleaze, no mayonaisse. yes,
http://fastmail.fm i am at.
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Re: [Xpert]startup screen garble

2002-05-09 Thread Mark Vojkovich

On Thu, 9 May 2002, 'kolourful odour' wrote:

 this isn't a big issue or anything, just cosmetics. i'll be using my
 computer for a presentation of Linux to my class and want it to look as
 good as possible. when i start X, the first screen i see is a bunch of
 garble and, if X was started before, a screen of the last seen desktop.
 is it possible to blank the screen as X is starting? i've looked around
 but have come up empty handed.
jesse

  The driver should be doing that already.  If it's not blanking
that is a driver bug.


Mark.

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RE: [Xpert]4.2.0: undefined reference to atexit() (?!?!?)

2002-05-09 Thread Keith Warno

|Please refer these messages:
|
| http://sources.redhat.com/ml/libc-alpha/2001-03/msg00139.html
| http://sources.redhat.com/ml/libc-alpha/2001-03/msg00140.html
|
| This is not a bug of XFree86, perhaps you should upgrade gcc.

Hmm I have upgraded gcc -- perhaps incorrectly -- to 3.0.4 and still receive
these errors (more so now than before).

Does anyone have a small piece of source code that will generate this
undefined reference to atexit?

thanks.
kw.

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|ISHIKAWA Mutsumi
| [EMAIL PROTECTED], [EMAIL PROTECTED],
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[Xpert]Re: Re: Re: Voodoo 3 and 4.2.0

2002-05-09 Thread Mike A. Harris

On Thu, 9 May 2002, Michael wrote:

  High resolution video requires a lot of video memory.  DRI 
  requires approximately four TIMES that much video memory to work 
  properly.  However, people are using insane high resolutions like 
  1600x1200 and using DRI, then running Wolfenstein 3D, and it 
  crashes.  Hmm, gee... I wonder why.

Perhaps because the voodoo3 will happily run at these resolutions?
Doesn't sound insane to me.

Might not sound insane, but the bare fact is that it does not
work in XFree86.  I could care less personally if it ever does,
as it is obsolete hardware.  I only care that XFree86 does not
crash.  If nobody else is interested in fixing it either, then I
believe the X/DRI sources should detect this problem and disable
it by default as I have done, unless we now consider it ok for
the X server to crash for no reason other than it being
configured in a way that the drivers do not support currently.

I am interested in hearing the opinions of DRI and XFree86 
project members on the this particular issue with the tdfx 
driver.  I have a feeling however that the DRI developers favor 
stability, reliability, and security over driver features, 
supported resolutions and the like.

If someone wants to modify a driver and use it in a known 
unstable manner, and they're lucky enough to not trigger problem 
behaviour, or to trigger it infrequently enough that it doesn't 
bother them, that is their perogative.  But it is not acceptable 
IMHO to knowingly ship a driver which crashes, and for which the 
reason for the crash can be easily fixed or worked around by 
detecting problem configurations and disabling features known to 
be unstable.

If someone wants to see this problem fixed in a better way than
just being worked around by disabling the known problematic
configuration, then it is a good project for someone to work on
as a personal itch to scratch, and to ensure that the tdfx
drivers continue to function and to access as many features of
the hardware as possible.  Unmaintained drivers eventually become
non-working drivers, and eventually become completely disabled
drivers.  As hardware becomes older, and nobody is funding
development of the code, there is less and less incentive to fix
bugs in the code, when there are fixed amount of human resources
available, and newer drivers for more modern hardware have their
own fare share of bugs needing fixing.  It makes the most sense
to spend resources first on the modern hardware, and much lower
priority on the older hardware.  It is in these situations when 
the open source development community needs to step in and 
scratch their personal itch by hacking on code and contributing 
it.  Not unlike the Linux kernel's own developmental processes.

Fortunately, due to the good work that the DRI guys, and others
have done in the past on the tdfx drivers, they are in fairly 
good shape now.  This one problem is the only major problem that 
pops up now that I can think of on Voodoo 3/Banshee hardware.

If someone is interested in solving this for real, let me know, 
and I will put the Voodoo 3 specs up and provide a URL to them.  
Also, it would be a good idea to join the #dri-devel meetings on 
irc.openprojects.net on Mondays at 4pm EST to discuss how one 
might go about finding/fixing the problem.  I'm sure that Daryll 
Strauss, and others who have worked on this code before, will be 
glad to help out anyone interested by providing pointers.

But until such bugs are truely fixed, stability trumps whiz-bang.



-- 
Mike A. Harris  Shipping/mailing address:
OS Systems Engineer 190 Pittsburgh Ave., Sault Ste. Marie,
XFree86 maintainer  Ontario, Canada, P6C 5B3
Red Hat Inc.
http://www.redhat.com   ftp://people.redhat.com/mharris


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Re: [Xpert]Question regarding bit depth and Arc/Info

2002-05-09 Thread Eric Jorgensen


--- Mark Vojkovich [EMAIL PROTECTED] wrote:
 On Wed, 8 May 2002, Eric Jorgensen wrote:
 
  What about getting it to work in 24 bits?  Is
 there a
  way to get the behavior from version 3.3.6 in
 current
  versions?
 
I'm suspicious about that.  HP never supported
 24bpp XImages.
 If anything, I would expect it to work now, and not
 before.  I
 think the advertising of 24bpp formats in XFree86
 3.3.6 was a
 huge mistake.  What problems do you get trying to
 run it in
 depth 24?
 

When I try to run it in 24 bit mode, the colors are
all wrong, that is, within Arc/Info raster image
colors are distorted.  Colors otherwise are normal.

I took the video card out of the old working machine
and put it in the new non-working machine.  I've
attached the XFree86 log files from when the X server
starts up.  If someone could please look at these and
tell me what I need to set in the new -4 config file
to emulate the behavior of the previous version in
24 bit mode, I would be incredibly appreciative.  If
not, word on why Xfree86 version 4 won't do what
version 3 did would suffice.

Thanks!

Eric


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[Xpert]Geode questions...

2002-05-09 Thread Patrick Hilt

Hello!
I am having problems with a National Semi Geode based system and would need
some help / advice in regards to display issues:
I am trying to convert a Geode based embedded web browsing device to Linux.
There are two points of funkyness: 1. The CRT display will only allow
1024x768 @ 72Hz to be displayed (meaning I can't see anything unless I have
X running at that res/freq) and 2. the display is rotated by 90 degrees CCW.
The dilemma is that I can configure X 3.3.6 using the SVGA server and I
actually see something but I can't rotate the screen. If I use X 4.x.x I
could rotate the screen but somehow none of the drivers work for the Geode.

I have gone through the archives and found several postings in regards to
the Geode but none offered a solution for my particular setup. I guess there
are several possibilities that would help me move forward:
- Somebody has modified the X 4.x.x Cyrix MediaGX driver to work with the
Geode and is willing to share that driver ;-)... that would be way
optimal...
- Somebody has modified the X 3.3.6 SVGA driver to rotate the display and is
willing to share that driver ;-)... that would also be way optimal...
- Somebody could give me some pointers on how to modify the X 3.3.6 SVGA
driver to rotate the display and I'd give it a shot even though I have never
played around with the guts of X ;-)
- Somebody could give me some pointers on how to modify the X 4.x.x Cyrix
driver to support the Geode and I'd give it a shot even though I still have
never played around with the guts of X ;-)

Thanks a lot in advance for any type of feedback... and sorry for the
lengthy message!

Later,

Patrick

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Re: [Xpert]Question regarding bit depth and Arc/Info

2002-05-09 Thread Mark Vojkovich

On Thu, 9 May 2002, Eric Jorgensen wrote:

 
 --- Mark Vojkovich [EMAIL PROTECTED] wrote:
  On Wed, 8 May 2002, Eric Jorgensen wrote:
  
   What about getting it to work in 24 bits?  Is
  there a
   way to get the behavior from version 3.3.6 in
  current
   versions?
  
 I'm suspicious about that.  HP never supported
  24bpp XImages.
  If anything, I would expect it to work now, and not
  before.  I
  think the advertising of 24bpp formats in XFree86
  3.3.6 was a
  huge mistake.  What problems do you get trying to
  run it in
  depth 24?
  
 
 When I try to run it in 24 bit mode, the colors are
 all wrong, that is, within Arc/Info raster image
 colors are distorted.  Colors otherwise are normal.
 
 I took the video card out of the old working machine
 and put it in the new non-working machine.  I've
 attached the XFree86 log files from when the X server
 starts up.  If someone could please look at these and
 tell me what I need to set in the new -4 config file
 to emulate the behavior of the previous version in
 24 bit mode, I would be incredibly appreciative.  If
 not, word on why Xfree86 version 4 won't do what
 version 3 did would suffice.
 

   I believe no other X-server in the world offered packed 
24bpp XImages.  Even in XFree86 3, they were only supported
on hardware that supported packed 24bpp framebuffers.
Many did not, including NVIDIA hardware.  Drivers for 
NVIDIA hardware would not have offered packed 24bpp
XImages in XFree86 3.  An app that expected 24bpp XImage
in depth 24 would not have worked in any X-server except for
XFree86 3, and even then, only on some hardware.  Such an
app would be broken by definition for making such an
assuption.


Mark.


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Re: [Xpert]Re: Re: Re: Voodoo 3 and 4.2.0

2002-05-09 Thread Rik Hemsley

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

#if Mike A. Harris
 On Thu, 9 May 2002, Michael wrote:
   High resolution video requires a lot of video memory.  DRI
   requires approximately four TIMES that much video memory to
   work properly.  However, people are using insane high
   resolutions like 1600x1200 and using DRI, then running
   Wolfenstein 3D, and it crashes.  Hmm, gee... I wonder why.
 
 Perhaps because the voodoo3 will happily run at these resolutions?
 Doesn't sound insane to me.

 But until such bugs are truely fixed, stability trumps whiz-bang.

Absolutely fine with me, as an owner of a Voodoo3.

Rik


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RE: [Xpert]4.2.0: undefined reference to atexit() (?!?!?)

2002-05-09 Thread Keith Warno

OK, it finally worked.

Here's what happened:
-- I had a gcc 2.95.3 install that was done using plain vanilla, unpatched
source straight from ftp.gnu.org
-- I had built glibc 2.2.5 using this plain vanilla gcc 2.95.3 install
-- This led to all the undefined crap

Solution:
-- obtain vanilla gcc 2.95.3 source from GNU site
-- obtain gcc patch from LFS (ftp.linuxfromscratch.org) and apply
-- rebuild/reinstall gcc
-- rebuild/reinstall glibc
-- build X 4.2.0

and everyone is happy.

Thanks to all those who provided useful feedback!

One last question: is this gcc problem fixed in gcc 3.0.x?  I'd assume it is
but to test this assumption would require a rebuild of gcc and glibc again.
:)

Regards,
kw.

|-Original Message-
|From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf
|Of Keith Warno
|Sent: 09 May 2002, Thursday 15:12
|To: [EMAIL PROTECTED]
|Subject: RE: [Xpert]4.2.0: undefined reference to atexit() (?!?!?)
|
|
||Please refer these messages:
||
|| http://sources.redhat.com/ml/libc-alpha/2001-03/msg00139.html
|| http://sources.redhat.com/ml/libc-alpha/2001-03/msg00140.html
||
|| This is not a bug of XFree86, perhaps you should upgrade gcc.
|
|Hmm I have upgraded gcc -- perhaps incorrectly -- to 3.0.4 and
|still receive
|these errors (more so now than before).
|
|Does anyone have a small piece of source code that will generate this
|undefined reference to atexit?
|
|thanks.
|kw.
|
||--
||ISHIKAWA Mutsumi
|| [EMAIL PROTECTED], [EMAIL PROTECTED],
||[EMAIL PROTECTED]
|
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[Xpert]Xwindows hangs at shutdown

2002-05-09 Thread ALLEN SEELYE

I have a Dell Latitude C610 laptop running an ATI Radeon Mobility
graphics card (which I know is unsupported at this time but supposed to
run fine under VesaFB) with a 1.2 GHz Pentium 4. I'm using the Pentium
optimized 2.4.10 kernel with SuSE 7.3, KDE2 and xfree86 4.1.0.

It boots up just fine and goes into kde with no problems. When I go to
log out of kde it acts up. Sometimes it will log out just fine and some
times it completely freezes up right after I hit OK at the confirmation
box. 
When it does log out fine it brings me back to the login screen and if
I try to shutdown it will hang there instead. However if I click reboot
instead of shutdown it works fine.
I have also tried using ctrl-alt-F4, logging in as root and shutting
down the system from there. Sometimes it just freezes after I type in
shutdown -h now, and sometimes it will freeze at The system will be
halted immediately.  However if I type in reboot it will work fine.

This is from a fresh install. I have not altered anything beyond
setting the resolution to 1024x768x16, using VesaFB. This seems to be
only when using X. If I start up and just use the old black command line
interface than it will shutdown just fine.
Is this just a simple case of an unsupported graphics card or is there
something I might be missing? I'm fairly new to Linux so I don't know if
there is a log anywhere that I can look at to see what it's doing.


Also, a totally unrelated issue, maybe... The touch pad only works
under Linux if the mouse is plugged in, but it works fine under Windows
with or without the mouse.

Ideas?

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Re: [Xpert]Re: Re: Re: Voodoo 3 and 4.2.0

2002-05-09 Thread Frank Van Damme

On Thursday 09 May 2002 10:12 pm, Mike A. Harris wrote:

 Might not sound insane, but the bare fact is that it does not
 work in XFree86.  I could care less personally if it ever does,
 as it is obsolete hardware.  I only care that XFree86 does not
 crash.  If nobody else is interested in fixing it either, then I
 believe the X/DRI sources should detect this problem and disable
 it by default as I have done, unless we now consider it ok for
 the X server to crash for no reason other than it being
 configured in a way that the drivers do not support currently.

Not as obsolete as you think. Untill a few months ago I ran a voodoo3 3000 
for playing quake which is bearable @ 920*7something. Still it would make no 
sense to run it @1600*1200 (no question) so you're using OR dri, OR 
desktop@1600*1200. Conclusion: no problem at all.

Frank



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[Xpert]3Dfx Voodoo 3, Banshee, Voodoo 1/2, and Voodoo Rush technicalspecifications

2002-05-09 Thread Mike A. Harris

Anyone who might be interested on enhancing the XFree86 tdfx
video driver, for 2D or 3D, or other functionality, will likely 
require the technical specs for the cards.

The specs for all of these cards can be found in PDF format at 
the URL below.

http://www.medex.hu/~danthe/tdfx/

Hopefully this information will be useful for some would be X 
hackers out there who have the hardware and would like to enhance 
support and/or fix bugs.  I thought by providing links to the 
docs, it might help one get further along.

Hope someone finds them useful.


-- 
Mike A. Harris  Shipping/mailing address:
OS Systems Engineer 190 Pittsburgh Ave., Sault Ste. Marie,
XFree86 maintainer  Ontario, Canada, P6C 5B3
Red Hat Inc.
http://www.redhat.com   ftp://people.redhat.com/mharris

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[Xpert]Re: Re: Re: Re: Voodoo 3 and 4.2.0

2002-05-09 Thread Mike A. Harris

On Thu, 9 May 2002, Frank Van Damme wrote:

 Might not sound insane, but the bare fact is that it does not
 work in XFree86.  I could care less personally if it ever does,
 as it is obsolete hardware.  I only care that XFree86 does not
 crash.  If nobody else is interested in fixing it either, then I
 believe the X/DRI sources should detect this problem and disable
 it by default as I have done, unless we now consider it ok for
 the X server to crash for no reason other than it being
 configured in a way that the drivers do not support currently.

Not as obsolete as you think. Untill a few months ago I ran a voodoo3 3000 

That depends on your definition of obsolete.  Obsolete does not 
mean non-existant, nor not-in-use-anymore.  Obsolete, means that 
the company that manufactures the product no longer supports it.  
In the case of the Voodoo hardware, it means that the company 
that used to manufacture the hardware does not exist anymore.

Since they do not exist, there is no interest in anyone 
funding the development of this technology.  As such, it is 
considered obsolete.  That doesn't mean that you should throw 
away the hardware, nor that someone who has a personal interest 
in hacking on the drivers should not do so.

I encourage anyone who is interested in hacking on the tdfx 
drivers to add support or fix bugs to go ahead and do so, and if 
I can help out in some way, I'll certainly try to answer any 
questions I can if I'm familiar with the particular area of 
inquiry.  I'm sure any other developers would also be willing to 
help someone interested in hacking on X.

Just keep in mind that while this is all perfectly good working 
hardware, that it is ultimately several generations old now 
compared to modern hardware, and that it is considered obsolete.


for playing quake which is bearable @ 920*7something. Still it
would make no sense to run it @1600*1200 (no question) so you're
using OR dri, OR desktop@1600*1200. Conclusion: no problem at
all.

I agree with that.  But some people out there do want to use 
1600x1200 on such hardware that is 3 or more generations old.  
If the drivers were reprogrammed to actually work under those 
constraints, I believe the 3D would be so slow that software GL 
would not be much slower.  Nonetheless, people want to do it if 
they can.

As a general guideline of what is realistically possible with 
such hardware, one might try Windows, and see what 3D video 
modes are available on these cards in Windows while running a 3D 
game.  Whatever windows can do with the 3Dfx drivers, it is 
theoretically possible that X can do also.  However in addition 
to the problems in the current driver, there is an additional 
problem that XFree86 can't reclaim video memory used by 2D.  
Unless this has changed and slipped by me recently.

I think if someone were to fix the drivers, that 1280x1024 might 
be possible, but I doubt much beyond that could run stable in 3D.


-- 
Mike A. Harris  Shipping/mailing address:
OS Systems Engineer 190 Pittsburgh Ave., Sault Ste. Marie,
XFree86 maintainer  Ontario, Canada, P6C 5B3
Red Hat Inc.
http://www.redhat.com   ftp://people.redhat.com/mharris

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Re: [Xpert]L10n or I18n Txt Funs

2002-05-09 Thread Bharathi S

On Sat, 4 May 2002, Chuck Slivkoff wrote:

 Bharathi S wrote:

Mapping Multi KeyStrocks to Single Glyph.
   
If i press 'B' followed by 'A' then C shuld apper
on the screen.
 
  1. It is possiple to do with XModMap or @Xlib
 
  2. I saw some doc(CH13) in X source code, in that
 i am reading about l10n and i18n Text functions...
 ( Preediting Concepts ). Whether this functions
 implemented in NewX or still in design stage.
 
 If the functions are avilable How to use it ?
 

 I believe what you are looking for is information on implimenting an 
 Input Method Server. The i18n code that Sun contributed includes an SDK.

IMS in available in present X.

How to use it ?
Whether we have develope useing the new lib functions OR
it is possible to make the present aplications to use
this lib ?
 
TIA,
Bharathi S
-- 
--==| Bharathi S | BSB-364 DONLab | IIT-Madras |==--
Even demand become a joy
When the thing comes without annoy.
*In Tirukkural of Holy Tamil poet Tiruvalluvar.

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