Re: [9fans] Uriel

2012-11-27 Thread Bence Fábián
2012/11/27 Jacob Todd > This is what he would have wanted. > That is probably true.

Re: [9fans] C++

2012-11-27 Thread Eugene Gorodinsky
Yay! A "C++ vs the world" flamewar! Again. Let me just point out that writing a game engine consists of a little bit more than just calls to opengl. Game engine programmers tend to embed scripting languages in their engines as opposed to writing the engines in Java, C#, Python or Lua. P.S. Coinci

Re: [9fans] Uriel

2012-11-27 Thread Matthew Veety
On Tue, 27 Nov 2012, Winston Kodogo wrote: Guys That wasn't really the point. Uriel is dead. He contributed a lot of fun - now sadly missing - to this group. There was a certain amount of largely good-natured fun at his expense over 9load. Now he's dead under sad circumstances, and we're argu

Re: [9fans] C++

2012-11-27 Thread David Leimbach
Haskell On Tue, Nov 27, 2012 at 9:09 AM, Eugene Gorodinsky wrote: > Yay! A "C++ vs the world" flamewar! Again. > > Let me just point out that writing a game engine consists of a little bit > more than just calls to opengl. Game engine programmers tend to embed > scripting languages in their engi

Re: [9fans] C++

2012-11-27 Thread Kurt H Maier
On Tue, Nov 27, 2012 at 11:57:43AM -0800, David Leimbach wrote: > Haskell No.

[9fans] sleep(2) historical question

2012-11-27 Thread erik quanstrom
why is sleep(2) limited in resolution to HZ in the portable code? the underlying mechanism is often much finer grained than HZ, and if there is a limit, one would think that it's related to the hardware mechanism, not the HZ clock. i'm clearly missing something. - erik

Re: [9fans] 9fans Digest, Vol 103, Issue 57

2012-11-27 Thread Winston Kodogo
> This is a technical mailing list, what do you expect? These days, I expect exactly what I see here. Boring technical fuckwittage, to which I've obviously contributed more than my fair share, and nothing else. But there was a time when this group was a nice place to hang out, when you could actu

Re: [9fans] 9fans Digest, Vol 103, Issue 57

2012-11-27 Thread Kurt H Maier
On Wed, Nov 28, 2012 at 04:26:11PM +1300, Winston Kodogo wrote: > > This is a technical mailing list, what do you expect? > > These days, I expect exactly what I see here. Boring technical > fuckwittage, to which I've obviously contributed more than my fair > share, and nothing else. But there wa

Re: [9fans] 9fans Digest, Vol 103, Issue 57

2012-11-27 Thread cinap_lenrek
ken has left the building -- conap

Re: [9fans] 9fans Digest, Vol 103, Issue 57

2012-11-27 Thread Matthew Veety
On Wed, 28 Nov 2012, cinap_len...@gmx.de wrote: ken has left the building -- conap Who is this conap, and what have you done with cinap? -- Veety

Re: [9fans] 9fans Digest, Vol 103, Issue 58

2012-11-27 Thread Winston Kodogo
> ken has left the building Yeah, but I'm fairly sure that rob made him do it.

Re: [9fans] sleep(2) historical question

2012-11-27 Thread Charles Forsyth
the relative unimportance of sleep? On 27 November 2012 23:19, erik quanstrom wrote: > why is sleep(2) limited in resolution to HZ in the > portable code? the underlying mechanism is often > much finer grained than HZ, and if there is a limit, > one would think that it's related to the hardware