Re: DIS: Competitive payments

2011-06-05 Thread Kerim Aydin
On Sun, 5 Jun 2011, Elliott Hird wrote: > On 5 June 2011 02:08, wrote: > > Incidentally, apathy is the only thing turning the points+promises economy > > from a combination of well-tested and innovative gameplay into degeneracy.   > > Do we really have to toss it out already? > > We are the g

Re: DIS: Competitive payments

2011-06-05 Thread Kerim Aydin
On Sat, 4 Jun 2011, Pavitra wrote: > On 06/04/2011 09:06 PM, ais523 wrote: > > On Sat, 2011-06-04 at 21:03 -0500, Pavitra wrote: > > > What was it about the AAA specifically that made it successful? Was it > > > that it was run in the private sector and so mostly insulated from the > > > rest of

Re: DIS: Competitive payments

2011-06-05 Thread Pavitra
On 06/05/2011 02:28 AM, Kerim Aydin wrote: On Sun, 5 Jun 2011, Elliott Hird wrote: On 5 June 2011 02:08, wrote: Incidentally, apathy is the only thing turning the points+promises economy from a combination of well-tested and innovative gameplay into degeneracy. Do we really have to toss it ou

Re: DIS: Re: BUS: Re: Induction

2011-06-05 Thread Pavitra
On 06/05/2011 12:54 AM, Eric Stucky wrote: R2162 (Switches) reads in part as follows: "To become X" (where X is a possible value of exactly one of the subject's switches) is to flip that switch to X. Thus, when Droowl attempted to register (that is, to cause ei

DIS: test

2011-06-05 Thread Benjamin Caplan
testing

DIS: Re: BUS: Re: Induction

2011-06-05 Thread Ed Murphy
Pavitra wrote: > On 06/04/2011 03:40 PM, Benjamin Caplan wrote: >> I CFJ: G.'s citizenship switch is a player. > > I retract this. > > > I CFJ: Droowl is a player. > > Arguments: > > By R869 (How to Join and Leave Agora), citizenship is an entity switch; > in particular, Droowl's citizenship

Re: DIS: Re: BUS: Re: Induction

2011-06-05 Thread Pavitra
On 06/05/2011 01:59 PM, Ed Murphy wrote: > Gratuitous: Instances of switches are attributes of entities, not > entities in their own right. Doesn't "entity" just mean any noun?

DIS: Re: BUS: Proposal: Effects are effective

2011-06-05 Thread Pavitra
On 06/05/2011 02:03 PM, Ed Murphy wrote: > Proposal: Effects are effective > (AI = 3) > > Amend Rule 106 (Adopting Proposals) by replacing this text: > > a proposal that takes effect CAN, as > part of its effect, apply the changes that it specifies. > > wi

Re: DIS: Re: BUS: Proposal: Effects are effective

2011-06-05 Thread Ed Murphy
Pavitra wrote: > On 06/05/2011 02:03 PM, Ed Murphy wrote: >> Proposal: Effects are effective >> (AI = 3) >> >> Amend Rule 106 (Adopting Proposals) by replacing this text: >> >> a proposal that takes effect CAN, as >> part of its effect, apply the changes tha

Re: DIS: Re: BUS: Re: Induction

2011-06-05 Thread Ed Murphy
Pavitra wrote: > On 06/05/2011 01:59 PM, Ed Murphy wrote: >> Gratuitous: Instances of switches are attributes of entities, not >> entities in their own right. > > Doesn't "entity" just mean any noun? http://www.merriam-webster.com/dictionary/entity 1 a : being, existence; especially : independ

Re: DIS: Re: BUS: Re: OFF: Distribution of Proposals 7046, 7059-7073

2011-06-05 Thread Ed Murphy
ehird wrote: > On 2 June 2011 06:16, Ed Murphy wrote: >> Does it really (asks the Assessor, expecting the unexpected)? > > I vote AGAINT proposal 7068. As usual, this is deemed ineffective. For Droowl's benefit, misspellings are generally covered by Rule 754 (1), but "AGAINT" is a special case

Re: DIS: Re: BUS: Re: OFF: Distribution of Proposals 7046, 7059-7073

2011-06-05 Thread Elliott Hird
On 5 June 2011 20:58, Ed Murphy wrote: > As usual, this is deemed ineffective. The ballots I submitted where I used AGAINT many times and then defined it are still OK, though, yes?

DIS: Re: BUS: Re: OFF: Distribution of Proposals 7074-7076

2011-06-05 Thread Ed Murphy
ehird wrote: > On 4 June 2011 05:07, omd wrote: >> 7074 2  Walker   Spending Points v2 > AGAINT >> 7075 3  scshunt  Proposals Are Atomic > AGAINT >> 7076 1  omd    No harm in knowing there's a betting market > AGAINT > > means FOR I'm interpreting this as "in this message, 'AGA

DIS: Re: test

2011-06-05 Thread Pavitra
On 06/05/2011 10:08 AM, Benjamin Caplan wrote: > testing testing

DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread Ed Murphy
[Crossing the AAA with some ideas from the board game Puerto Rico. Thoughts?] 1) Administrivia: a) The name of this contest is "The Banana Republic of Agora". b) The Vice President of Agriculture (hereafter VPoA) is the contestmaster of this contest, and performs all random sel

Re: DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread Sean Hunt
Interesting. I think it would be more interesting to vary the AAA component a little bit, but I like the concept. Notes inline. On 11-06-05 04:14 PM, Ed Murphy wrote: [Crossing the AAA with some ideas from the board game Puerto Rico. Thoughts?] 1) Administrivia: a) The name of this contes

Re: DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread Pavitra
On 06/05/2011 06:14 PM, Ed Murphy wrote: >b) Each week, the top three Farmers CAN and SHALL (in order, without > repetition among that week's selections) specify exactly one role > that will be in play during the following week. >[snip] >A Farmer SHAL

Re: DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread Ed Murphy
scshunt wrote: >> 4) Roles: >> >> a) The Order of Play is an ordered list of all Farmers. New Farmers >>are added to the bottom. At the beginning of each week, the >>Farmer at the top moves to the bottom. > No way to alter this? Not yet, but it /is/ effectively a charter nomic

Re: DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread Ed Murphy
Pavitra wrote: > On 06/05/2011 06:14 PM, Ed Murphy wrote: >>b) Each week, the top three Farmers CAN and SHALL (in order, without >> repetition among that week's selections) specify exactly one role >> that will be in play during the following week. >> [snip] >>

Re: DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread Sean Hunt
On 11-06-05 05:47 PM, Ed Murphy wrote: b) If a Farmer has not specified a role within one day of it being eir turn to do so, the VPoA CAN and SHALL cause em to specify a random role from among the valid choices. Oh. I see. A clause here to ensure three roles a week would be

Re: DIS: Proto: Abercrombie and Fitch

2011-06-05 Thread woggle
On 6/5/11 4:14 PM, Ed Murphy wrote: > [Crossing the AAA with some ideas from the board game Puerto > Rico. Thoughts?] [snip] >d) Producer is a role. While it is in play, each Ranch produces (and > the privileged Farmer CAN once cause one of eir specifie Ranches typo "specified". >