Re: DIS: Draft: Conditionals and Determinacy v3

2017-10-10 Thread Alexis Hunt
"At the discretion of a judge" is an awful way to put in, because you're explicitly tying the platonic gamestate to the whims of a judge. It's basically saying "a loop fails or doesn't fail; whether it does so is completely up to a judge who can only look at the case later". What is the game state

Re: DIS: Draft: Conditionals and Determinacy v3

2017-10-10 Thread Aris Merchant
Oops. I think I can fix most of those either by cutting things or tweaking bits. There's one complaint I can't think of a good way to fix (the thing about invalidating loops), but I hope that isn't a deal-breaker on its own? -Aris On Mon, Oct 9, 2017 at 4:36 AM, Alexis Hunt

Re: DIS: Draft: Conditionals and Determinacy v3

2017-10-09 Thread Alexis Hunt
You haven't addressed most of my concerns from the last draft, so I will still be strongly voting against, and likely deregistering if it passes. On Mon, Oct 9, 2017, 00:33 Aris Merchant, < thoughtsoflifeandligh...@gmail.com> wrote: > Title: Conditionals and Determinacy v3 > Adoption index: 3.0

DIS: Draft: Conditionals and Determinacy v3

2017-10-08 Thread Aris Merchant
Title: Conditionals and Determinacy v3 Adoption index: 3.0 Author: Aris Co-author(s): Create a power 3.0 rule entitled "Conditionals and Determinacy", with the following text: A conditional is any textual structure that attempts to make a statement affecting any part or aspect of the