Hey,
I'm thinking of proposing a sort of trading cards game. I already have
some ideas. If anyone is interested in bouncing drafts on that theme,
please let me know.
--
juan
On Thu, Mar 9, 2023 at 5:05 AM juan via agora-discussion <
agora-discussion@agoranomic.org> wrote:
> Hey,
>
> I'm thinking of proposing a sort of trading cards game. I already have
> some ideas. If anyone is interested in bouncing drafts on that theme,
> please let me know.
>
> --
> juan
>
Ooooh
On Thu, Mar 9, 2023 at 5:05 AM juan via agora-discussion
wrote:
> I'm thinking of proposing a sort of trading cards game. I already have
> some ideas. If anyone is interested in bouncing drafts on that theme,
> please let me know.
On thing your recent Fingerprints proposal got me wanting to try i
On Thu, Mar 9, 2023 at 3:12 PM Kerim Aydin wrote:
> On Thu, Mar 9, 2023 at 5:05 AM juan via agora-discussion
> wrote:
> > I'm thinking of proposing a sort of trading cards game. I already have
> > some ideas. If anyone is interested in bouncing drafts on that theme,
> > please let me know.
>
> On
Kerim Aydin via agora-discussion [2023-03-09 15:12]:
> On Thu, Mar 9, 2023 at 5:05 AM juan via agora-discussion
> wrote:
>
> On thing your recent Fingerprints proposal got me wanting to try is
> pre-planned moves with cards - that is, you have to commit to "these
> are my next three card plays" ah
juan wrote:
Kerim Aydin via agora-discussion [2023-03-09 15:12]:
On Thu, Mar 9, 2023 at 5:05 AM juan via agora-discussion
wrote:
On thing your recent Fingerprints proposal got me wanting to try is
pre-planned moves with cards - that is, you have to commit to "these
are my next three card play
So here goes a draft.
So, I came upon a problem. Suppose I had the following rule (excerpt)
--- RULE DRAFT ---
The Gamemastor is an Office.
Cards are assets tracked by the Gamemastor. Cards have the following
attributes
* Type; a string
* Rarity; a natural number
* Action; text
* Condition; tex
On Tue, Mar 14, 2023 at 12:35 PM juan via agora-discussion
wrote:
>
> So here goes a draft.
>
> So, I came upon a problem. Suppose I had the following rule (excerpt)
>
> --- RULE DRAFT ---
> The Gamemastor is an Office.
>
> Cards are assets tracked by the Gamemastor. Cards have the following
> att
I see. But in that case, isn't the rule authorizing that effect the
lower-powered one? Because if not, a low-powered rule could define terms used
in higher-powered ones to mean whatever it wants.
For example, a power 0.1 rule could define “entity” to just mean player,
thereby breaking a lot of
On Wed, Mar 15, 2023 at 5:18 AM Juan F. Meleiro via agora-discussion
wrote:
>
> I see. But in that case, isn't the rule authorizing that effect the
> lower-powered one? Because if not, a low-powered rule could define terms used
> in higher-powered ones to mean whatever it wants.
>
> For example,
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