DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-11 Thread Zefram
Ed Murphy wrote: >Repeal Rule 2126 (Voting Credits). Not going to turn pre-existing VCs into beads? > At the end of each quarter, half of each player's supply of > each type of bead (rounding up) are destroyed. "supply" should presumably be "holding". >Create a rule titled "Combining

DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-11 Thread quazie
Ed Murphy wrote: Proposal: Agoran Chromodynamics (AI = 3, please) I like this. This looks like we are starting to have a game as opposed to simply dealing with the courts. I know some people love the whole courts sector, but I'm looking for something to play with, I just haven't had the ti

DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Zefram
Ed Murphy wrote: > At the end of each quarter, half of each player's supply of > each type of bead (rounding up) are destroyed. On reflection, this is a particularly good provision. It means that, in the absence of spending, bead holdings change in an AIMD pattern (additive increase, mu

DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Kerim Aydin
Zefram wrote: > Please don't, that really sucked. The current less direct system, of > buying voting power which can be exercised on all (Ordinary) proposals, > is vastly better. I disagree that this sucked, I thought it worked reasonably well and was very interesting. Maybe it was more interes

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-11 Thread Ed Murphy
Zefram wrote: Ed Murphy wrote: Repeal Rule 2126 (Voting Credits). Not going to turn pre-existing VCs into beads? Hey, you're the one who was complaining about VC inflation. :) * One Green Bead to bar a player from judging a CFJ. This would be a nightmare in a crisis. It is best

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-11 Thread quazie
Ed Murphy wrote: Zefram wrote: On the whole, I'm not convinced that the extra complexity here (over VCs) is worthwhile. I'd like to play under the VC system for a while longer. The combining-beads idea dates back to Steve's Separation of Money era, at which time there were more units of cur

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-11 Thread Zefram
Ed Murphy wrote: >could go back to charging for proposing and/or voting; Please don't, that really sucked. The current less direct system, of buying voting power which can be exercised on all (Ordinary) proposals, is vastly better. I think generally currency-based systems don't work well in a no

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Benjamin Schultz
On Apr 12, 2007, at 2:11 AM, Zefram wrote: (This was in fact done back in 1994, when judicial salaries were in Points, and is why no one ever references CFJs 163 to 662.) What were CFJs 163 - 662? Were they all frivolous? I'd better check the rules to make sure the CotC can throw out obvio

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Benjamin Schultz
On Apr 12, 2007, at 1:09 AM, Zefram wrote: Ed Murphy wrote: Repeal Rule 2126 (Voting Credits). Not going to turn pre-existing VCs into beads? Good idea at least in abstract. When I created VCs, I seeded the game by giving everybody 2 credits to start with. So how about seeding each pla

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Benjamin Schultz
On Apr 12, 2007, at 12:48 PM, Kerim Aydin wrote: You say that "expertise can't be fungible", but isn't that what a real life service economy is (trading your specific labor/skills for a fungible commodity)? Any labor above basic grunt (and sometimes even that) isn't truly fungible. Take a h

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Zefram
Kerim Aydin wrote: >When you create a virtual currency, and then it becomes substantial >enough that you have to create virtual virtual currencies by issuing >bonds, you're doing something right! I think if you got to such a level of derivatives trading then you must have had an interesting game.

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Michael Slone
On 4/12/07, Benjamin Schultz <[EMAIL PROTECTED]> wrote: What were CFJs 163 - 662? Were they all frivolous? CFJ n had the form ``CFJ n-1 was illegal and shall be retracted''. -- Michael Slone

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Ed Murphy
Goethe wrote: The second point, though, is plain old critical mass. At the time I joined, the game peaked at perhaps 15 players who were actively participating plus another 10 who were semi-active. That's a vastly different dynamic the current ~10 players. When we dismantled the currency sys

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-12 Thread Kerim Aydin
OscarMeyr wrote: > Any labor above basic grunt (and sometimes even that) isn't truly > fungible. Zefram wrote: > that's a pretty standard service and you can to a large extent exchange > one accountant for another. But what we do? No. Our offices are not > so mechanical. I mispoke here.

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-13 Thread Zefram
Benjamin Schultz wrote: >I'd better check the rules to make sure the CotC can throw out >obviously frivolous CFJs... The Excess CFJ mechanism would suffice to stem such a large flow -- unless, of course, the CotC is in on the conspiracy. -zefram

Re: DIS: Re: BUS: Proposal: Agoran Chromodynamics

2007-04-13 Thread Kerim Aydin
Zefram wrote: > So, anyway, I don't know. Maybe you did have a playable currency > game. I'd like to see mail logs for it. I maintain that currencies > fundamentally don't work in a nomic. Wish the logs were available. By then (I was part of the Slashdot influx) bugs were still there, but the