Re: Weston framerate (Re: bare bones opengl weston client sample)

2012-09-18 Thread jegde jedge
the (window == NULL) was a remnant of prior experimentation. I have removed and confirmed There are no other eglSwapBuffer() calls anywhere in the code. I will produce a simple test app that illustrates my problem. Bottom line is: glut = 60 fps wayland = 20 fps Hopefully, in doing so, it will

Re: Weston framerate (Re: bare bones opengl weston client sample)

2012-09-14 Thread jegde jedge
Sorry about the delay. I flew 8 legs in 4 days this week. Here are the mains for both the glut and Wayland instance of my test application. uMfdInit, uMfdDraw, and c-controller-event() are the interface functions, solely used by both implementations. The code under the hood is IDENTICAL. (with

Re: Weston framerate (Re: bare bones opengl weston client sample)

2012-09-10 Thread jegde jedge
that could cause a block? On Sep 10, 2012 6:49 AM, Pekka Paalanen ppaala...@gmail.com wrote: On Fri, 7 Sep 2012 20:48:17 -0400 jegde jedge bubba...@gmail.com wrote: Sorry for the delay, my mail tool didn't link up this thread fro me. I am running w/ DRM not X11; running weston in an X

Re: Weston framerate (Re: bare bones opengl weston client sample)

2012-09-07 Thread jegde jedge
am just using it wrong. I was hoping to do something similar to glutPostRedisplay() in a mouse drag event. This way I can start panning my textured tiles for a good test. On Fri, Sep 7, 2012 at 2:16 AM, Pekka Paalanen ppaala...@gmail.com wrote: On Thu, 6 Sep 2012 11:25:20 -0400 jegde jedge

Re: bare bones opengl weston client sample

2012-09-06 Thread jegde jedge
using wayland likes to hover around 20 fps. Is there some kind of throttle built into the frame rate for the redraw callback? Thank you. On Wed, Sep 5, 2012 at 8:59 PM, Kristian Høgsberg k...@bitplanet.net wrote: On Wed, Sep 5, 2012 at 8:11 PM, jegde jedge bubba...@gmail.com wrote: Thanks, I

Re: bare bones opengl weston client sample

2012-09-06 Thread jegde jedge
I forgot to mention. its on 945GME glut 60 fps uses 17%cpu wayland 24 fps uses 3% cpu I am hoping for an apples to apples. ! ___ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel

bare bones opengl weston client sample

2012-09-05 Thread jegde jedge
Is there a bare bones open gl example that implemnts the bare minimum needed to get a wayland surface and begin drawing using openGL? I'm having a hell of a time porting my GLES1 application to run as a wayland/weston client. This application has run on psp, iPone, glut, and android. Since It

Re: bare bones opengl weston client sample

2012-09-05 Thread jegde jedge
...@bitplanet.net wrote: Right under your nose: http://cgit.freedesktop.org/wayland/weston/tree/clients/simple-egl.c Kristian On Wed, Sep 5, 2012 at 4:29 PM, jegde jedge bubba...@gmail.com wrote: Is there a bare bones open gl example that implemnts the bare minimum needed to get a wayland

wayland hosted VM

2012-08-29 Thread jegde jedge
I have noticed that running a GLES application through the xserver is considerably slower Basically, I go from 60+ to 20 fps. This raises a smiler concern wrt running VM's with a wayland/egl stack. I imagine a VM display will act similar to the xserver architecturally. If that is so, is it

xwayland crash

2012-08-24 Thread jegde jedge
Just brought up wayland, weston, qt5, and xwayland on intel 945. I can reproduce an Xorg crash everytime. bring up # weston-launch -- --xserver run any number of X clients mouse over an X client and start scrolling the mouse wheel. This will most likely crash Xorg and all the X clients.

Re: Q: xwayland overt Qt-compositor?

2012-08-22 Thread jegde jedge
Thanks everybody. I ran into a few blocks trying to build qtwayland/src/plugins/platform/wayland I have to keep two separate libxkbcommon's around one for weston and one for qt5. weston will not compile against the sha:3fbc277... version qt says they require I don't know how to make 'qmake' on

Q: xwayland overt Qt-compositor?

2012-08-21 Thread jegde jedge
Please forgive the 'user' post in a devel list. I am porting a fundamentally Qt system but still need some X backward compatability? I am unclear of the Qt/X/Weston/Wayland interoperability. Does the weston compositor work with Qt5 apps? Can the Qt5-compositor run the Weston apps? Will the Qt

Re: Q: xwayland overt Qt-compositor?

2012-08-21 Thread jegde jedge
On Tue, Aug 21, 2012 at 9:28 AM, Jørgen Lind jorgen.l...@nokia.com wrote: Hi, On Tue, Aug 21, 2012 at 09:15:54AM -0400, ext jegde jedge wrote: Please forgive the 'user' post in a devel list. Does the weston compositor work with Qt5 apps? Yes Can the Qt5-compositor run the Weston apps

Re: Weston doesn't work with gl enabled cairo on radeon

2012-08-11 Thread jegde jedge
On Fri, Aug 10, 2012 at 9:54 PM, Nerdopolis bluescreen_aven...@verizon.net wrote: darxus@... writes: Is this a bug in weston or cairo? IIt's a bug in Mesa. Try reverting mesa to commit 102617bc5206e459bb1743d2d72341dbfe77bc58 That's what I had to do. Fixed my issue here

Re: weston 0.95 on 945GME using i915 drm

2012-08-11 Thread jegde jedge
SOLVED here: http://lists.freedesktop.org/archives/wayland-devel/2012-August/004854.html ___ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel

weston 0.95 on 945GME using i915 drm

2012-08-10 Thread jegde jedge
Please point me in the right direction to get weston up from the virtual terminal. I have 0.95 currently working under X, but not DRM or wayland from a virtual tty. ( I am new, how do you refer to the vtty wayland EGL platform? ) ( I have mesa master currently running mesa egl demos from the tty

Re: weston 0.95 on 945GME using i915 drm

2012-08-10 Thread jegde jedge
Thank you for your help. It looks like I have a dri/mesa issue to resolve before I can run weston... Is there a resource that shows how to get mesa egl/dri/drm working on i915? I rebuilt (make clean, make, make install) mesa, then pixman, then cairo, then weston. When I recompile mesa with

Re: weston 0.95 on 945GME using i915 drm

2012-08-10 Thread jegde jedge
Thanks again. I Really appreciate the help. I wiped everything, started from scratch, and followed the build instructions at http://wayland.freedesktop.org/building.html verbatim. With this mesa build I cannot get any mesa-demo-8.0.1/src/egl/opengl/demo_screen example to run from the tty

Re: weston 0.95 on 945GME using i915 drm

2012-08-10 Thread jegde jedge
Looks like it is failing in: ~/mesa/egl/main/eglapi.c::eglCreatePBufferSurface() ~/cairo/src/cairo_egl_context.c:: cairo_egl_device_create() ~/weston/clients/window.c::init_egl() ~/weston/clients/window.c::display_create() This means that all the boilerplate egl initialization has completed

[codezero-devel] v0.5.0 equivalent to replace build.py -C

2011-11-17 Thread jegde jedge
The codezero.git devel repo provides an intuitive means (kernel menu configure) to define the number of containers and there corresponding attributes. How is this done in version 0.5.0? this tutorial does not seem to apply to the new release: http://l4dev.org/getting_started_quick Any help is

Re: [codezero-devel] ubuntu/python/bsddb

2011-11-04 Thread jegde jedge
SOLVED Problem 1: ubuntu python compiled with _bsddb missing. Problem 2: python will not compile with latest version of berkeley db Problem 3: codezero db files are built usinig version 4.6 of berkeley bsddb which is known buggy and explicitly shunned by python. Problem 4: changing python on

Re: [codezero-devel] ubuntu/python/bsddb

2011-11-03 Thread jegde jedge
I forgot to mention. I also tried these packages: sudo apt-get install libdb-dev sudo apt-get install python-bsddb3 ___ codezero-devel mailing list codezero-devel@lists.l4dev.org http://lists.l4dev.org/mailman/listinfo/codezero-devel_lists.l4dev.org