t; To: [EMAIL PROTECTED]
> Subject: Re: RE : RE : [Alsa-user] Multiple sounds playback
>
>
>
> Hi,
>
> On Fri, Jul 11, 2003 at 08:11:42PM +0200, David Scrève wrote:
> > > > Okay...I think I will cancel using ALSA : It's
> too hardware
> &g
Hi,
On Fri, Jul 11, 2003 at 08:11:42PM +0200, David Scrève wrote:
> > > Okay...I think I will cancel using ALSA : It's too hardware
> > > dependant. I though it was containing an abstraction layer like
> > > CoreAudio and DirectSound do.
> >
> > Are you trying to program ALSA? You may have
> > Okay...I think I will cancel using ALSA : It's too hardware
> > dependant. I though it was containing an abstraction layer like
> > CoreAudio and DirectSound do.
>
> Are you trying to program ALSA? You may have an easier time
> with a library like SDL or OpenAL.
>
> If you are speakin
Hi,
On Fri, Jul 11, 2003 at 06:30:40PM +0200, David Scrève wrote:
>
> >
> > > If I open "plughw:0,0,0", "plughw:0,0,1" for my via
> > 686b, will it
> > > continue to work on other soundcard in the same way (with multiple
> > > stream with different format) ?
> >
> > Many other cards don't
>
> > If I open "plughw:0,0,0", "plughw:0,0,1" for my via
> 686b, will it
> > continue to work on other soundcard in the same way (with multiple
> > stream with different format) ?
>
> Many other cards don't have multiple streams, so it won't work.
>
>
> The "correct" way to select an A
David Scrève wrote:
> > David Scrève wrote:
> > > I've successfully been able to play one sound using the
> > > snd_pcm_open("plughw:0,0"...) and snd_pcm_writei, but if I want to
> > > play another sound, snd_pcm_open hangs and I'm unable to paly another
> > > sound. I though Alsa was responsible
hursday, July 10, 2003 5:57 PM
> To: David Scrève
> Cc: [EMAIL PROTECTED]
> Subject: Re: [Alsa-user] Multiple sounds playback
>
>
> David Scrève wrote:
> > I've successfully been able to play one sound using the
> > snd_pcm_open("plughw:0,0"...) and snd
David Scrève wrote:
> I've successfully been able to play one sound using the
> snd_pcm_open("plughw:0,0"...) and snd_pcm_writei, but if I want to play
> another sound, snd_pcm_open hangs and I'm unable to paly another sound. I
> though Alsa was responsible for mixing and hardware channel all
Hello,
I'm new to Alsa development. I'm porting a library that works fine
with MacOS CoreAudio and DirectSound, and that need to play severals sounds
at the same time, with severals format, number of channels, and sample rate.
I've successfully been able to play one sound u