Applied. Thanks!
On Sat, Apr 16, 2022 at 2:48 PM Tom Rix wrote:
>
> evergreen_default_state and evergreen_default_size are only
> used in evergreen.c. Single file symbols should be static.
> So move their definitions to evergreen_blit_shaders.h
> and change their storage-class-specifier to
evergreen_default_state and evergreen_default_size are only
used in evergreen.c. Single file symbols should be static.
So move their definitions to evergreen_blit_shaders.h
and change their storage-class-specifier to static.
Remove unneeded evergreen_blit_shader.c
evergreen_ps/vs definitions