I guess I'm trying to ascertain: is there a concrete question you
have, or just a bunch of bad points about how the Android ecosystem
sucks right now?
If it's the second, everyone agrees it sucks, there's not a good solution.
I suppose one thing that Android could have done better from the start
The point of the original post (the concrete question) was beyond just rant
and rave - the question asked is "How to deal with it".
To put in other words - "What do you suggest as a practical solution to the
problem, beyond just dumping Android and developing for iOS".
To filter out some possible
The conversation so far, and app testing services, assume that there are
certain broken device models / firmwares and they are broken in a
deterministic way.
This implies that those bad devices can be discovered and excluded or
workarounds implemented, again, in a deterministic way.
>From my expe
Can't agree more with everything that has already been said here, but let
me remind you something guys: WE chose the Android way, they didn't force
us! Android is an Open Source Project and therefore it was more than 100%
sure that problems like the ones mentioned above, would appear by the time.
T
I had no idea it was this broken when I started developing for Android
in early 2010.
The only technology I can recall that was comparably broken was the
early releases of Direct 3D, back in 96-98 or so... MS moved very
quickly to improve it, though, and got hardware vendors to fix their
drivers t
That doesn't justify.
An open source project can be maintained with strict regulations and
high-quality standards.
Google can allow anyone to create his own Android device and sell however
they want - but don't allow it to run Google Play and rate apps!
I don't recall problems in this massive s
I want to block users who are using backed up copy of my app i.e. without
purchasing from Google Play.
I found that it is possible to repackage apk by modifying it.
If repackaging is done in such a way that the license verification check is
skipped then user of that app will be able to access all
I just received this email from Google Wallet:
---8<--
Earlier this week there was a technical issue that resulted in some Play
developers receiving duplicate disbursement payments. You may have seen
this reflected on the “Transactions” page of your Google Wallet Merchant
Center account.
We p
Once in a while I see problems that are just weird.
A customer said that certain functionality was failing. We put in an
explicit check to see if we were failing to do something basic, create a
folder.
Now they get a message instead of a more silent or confusing failure.
Unable to create fo
I feel like what's been said here is more directed toward Google
management than Android AOSP, per se: not that that's not also an
issue.
I understand and agree with what Kostya is saying, and wasn't trying
to imply that there are a fixed number of builds with deterministic
issues.
Even for a cer
how to do this? please give me the sample link
thanks
On Wednesday, January 6, 2010 11:21:00 PM UTC+3:30, TonyDoc wrote:
>
> Convert it to multiple png's & use androids animation manager.
>
> On Jan 6, 5:31 am, RamaMohan wrote:
> > Hi all,
> > I want to show a loading Image of GIF type for a fi
On Wednesday, July 24, 2013 3:45:58 PM UTC-4, Tobiah wrote:
>
> I needed to send an identifier to our server to identify
> users as they use my application. I first used the phone
> number, but found that tablets without service had none. So failing
> getting a phone number, I did this:
>
>
So the solution is to not use LVL?
...
That just sounds like a bad idea to me, since this is what LVL was
designed to do.
Kris
On Fri, Jul 26, 2013 at 9:29 AM, gauri wrote:
> I want to block users who are using backed up copy of my app i.e. without
> purchasing from Google Play.
> I found that
Thanks.
I got that working.
Any tips on how to stick an AdView at the top?
I think it might be tricky since that RelativeLayout thing is kind of a
hack.
On Tuesday, July 23, 2013 8:09:56 AM UTC-5, Matt wrote:
>
> Take the VideoView under a RelativeLayout and define it as below:
>
>
On Fri, Jul 26, 2013 at 8:29 AM, gauri wrote:
> In such case, how do I block unauthorized users?
>
You don't really. Anyone that is determined enough to crack your app
eventually will. The question is how much time and effort do you want to
spend trying to put these checks and validations.
I do
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