The list of mobile game engines.
http://mobilegameengines.com/android
среда, 20 марта 2013 г., 16:42:58 UTC+4 пользователь Taylor Ringo написал:
>
> Hey,
>
> Are there any game development SDK's by google, or some other established
> developers? I'm programming in JAVA.
>
--
--
You received
Thank you for the solution. Linear Layout works as well.
среда, 1 апреля 2009 г., 13:50:50 UTC+4 пользователь Matthias написал:
>
> Okay, I found (once again), a rather ugly workaround for this: Putting
> the textview in layout object does the job. Like this:
>
>
> http://schemas.android.com/a
Change zNear and zFar parameters in GLU.gluPerspective(gl, 45.0f,
(float)width / (float)height, 0.1f, 100.0f) to 1 and 1000.
If it helps then your square is near far clipping plane.
пятница, 20 апреля 2012 г., 19:41:54 UTC+4 пользователь saex написал:
>
> Hi
>
> I'm displaying a OPENGL ES 1.X squ
Check this tutorial
http://developer.android.com/intl/zh-CN/resources/tutorials/opengl/opengl-es10.html
In addition there is class RectF. And it is a bad idea to allocate
objects in render method.
Do you have calls to GLSurfaceView.onPause and GLSurfaceView.onResume
in your Activty's onPause and o
4 matches
Mail list logo