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Best regards,
Cliff Davies
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Has
anyone else had these problems?
- Cliff Davies
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If you mean that you're putting the line
ImageButton imgBtn=(ImageButton) findViewById(R.id.imgBtn);
with your declarations for silent and ringer then you're initialising the
variable before the view has been created
On Fri, Jun 3, 2011 at 9:24 PM, TreKing wrote:
> On Wed, Jun 1, 2011 at 1
The first, most important step, would be to try repeatedly bumping your
post. If that fails you could take the second, slightly more extreme, step
which would be to post the question again under a different heading. If at
this point you're still having no luck (and you should only try this as a
v
probably be better to do this using layouts appropriately. But I
> like TreKing's answer... It answers the OP's question quite nicely.
>
> Thanks,
> Justin Anderson
> MagouyaWare Developer
> http://sites.google.com/site/magouyaware
>
>
>
> On Tue, Apr 5, 2
You can do this by setting the margins appropriately
On Tue, Apr 5, 2011 at 6:16 PM, TreKing wrote:
> On Sun, Apr 3, 2011 at 2:18 PM, Ibrahim Khan wrote:
>
>> Does anyone know how to position a android button exactly where you want
>> it?
>>
>
> Yes.
>
>
> ---
s present and on press of login button it will launch *login
> screen* something like alert at the center of the screen.
> *
> *So, actually how to do this?
>
>
> On Fri, Mar 25, 2011 at 12:44 AM, Cliff Davies wrote:
>
>> The way I go about this is to use
dowBackground to transparent stops the white border from being
displayed around the dialog. Transparent is set in my colours.xml file as -
#
Then in your manifest file set the theme for your activity to
@style/ModifiedDialog
Regards,
Cliff Davies
On Fri, Mar 25, 2011 at 8:28 AM, Deepak Kum
Sorted (thanks to stackoverflow.com) - how I never noticed the
adjustViewBounds parameter is beyond me...
On Fri, Mar 18, 2011 at 8:22 AM, Cliff Davies wrote:
> I'm quite bamboozled by this. I would have thought that the width and
> height of an ImageView would have scaled with the i
I'm quite bamboozled by this. I would have thought that the width and
height of an ImageView would have scaled with the image that's being scaled.
Just giving a final quick shout to see if anyone knows if I'm overlooking
something?
On Thu, Mar 17, 2011 at 8:35 PM, Cliff Davie
I'm trying to create a 2 x 3 set of ImageViews which use scaled down images.
The three rows are spaced equally to fit inside a LinearLayout (by using
three equally weighted linear layouts). If I put two images in each row and
use centerInside, fitStart or any other scale type that maintains the a
Set a boolean variable when the button has been pressed and check the
boolean is false in the on click listener so that you don't process it once
it's already been clicked
On Fri, Mar 11, 2011 at 6:54 PM, pabbot wrote:
> Hi all,
>
> In my application, when I click on a button that inserts a reco
That just happened to me. Cleaning the project made no difference yet,
weirdly, closing all my source code windows and then cleaning the project
seemed to fix it.
On Tue, Mar 1, 2011 at 2:59 PM, SuperCop wrote:
> Conversion to Dalvik format failed: Unable to execute dex: wrapper was not
> prope
You shall be missed. Android's loss is J2ME's gain
On Wed, Feb 23, 2011 at 6:10 PM, saurabh sinha wrote:
> I had much sturggled in android finally decided to leaving android
>
> I love to enjoy life except struggling in android
>
> android has no end it like sea better before too late I will en
Using xml script fillAfter or Animation.SetFillAfter() should achieve this
for you
On 21 Feb 2011 12:35, "dashman" wrote:
> I'm doing an AlphaAnimation from 0 to 0.5
>
> the problem is that at the end of the animation
> it resets to opaque (1.0).
>
> any way to just go from 0 to 0.5 and stop.
>
>
Painting to a bitmap and copying to the canvas works fine and is ideal for
what you're doing. No need to clear your bitmap between frames.
On 19 Feb 2011 14:59, "MobileVisuals" wrote:
> I can't paint the whole screen for every frame, since the animation is
> based on new polygons painting over the
When this has happened to me it's usually fixed by either clearing the log
window or ensuring the correct device is selected in the DDMS perspective
On Fri, Feb 18, 2011 at 8:59 PM, dashman wrote:
> my app no longer displays Log.i() printout to the Log tab - all blank.
>
> It used to work...
>
>
It should be stored in data/data//databases/
If you have a database already prepared that you want to use, you can store
it in the assets folder of your project and copy it across to the necessary
folder at run time (assuming you want read/write access to it)
On Thu, Feb 17, 2011 at 4:52 AM, smr
Out of interest, what are the other reasons? I find the visual editor
doesn't give an exact idea of the final layout (doesn't auto-scale properly,
show custom views sometimes or show sliding drawers at all) but it helps get
the basic framework up and running quickly
On 12 Feb 2011 10:46, "Indicator
Can you elaborate on your problem? The nature of a sliding drawer is to go
over the existing layout. Are you having trouble getting the drawer to work
at all, or having trouble getting it to display as you want it to?
On Thu, Feb 10, 2011 at 7:48 PM, Salsero69 wrote:
> How do I get the sliding d
r
the full screen.
On Mon, Jan 31, 2011 at 2:31 PM, Cliff Davies wrote:
> I'd like to use a regular SlidingDrawer but with one exception - when it's
> open I'd like it to completely fill the screen (so that even the handle
> slides from the screen). I can do this by setting a n
I'd like to use a regular SlidingDrawer but with one exception - when it's
open I'd like it to completely fill the screen (so that even the handle
slides from the screen). I can do this by setting a negative topOffset in
the XML but need to know the size of the drawer's handle before I can know
th
You could try asking in a bigger font
On Fri, Jan 21, 2011 at 10:32 AM, Pradeep M wrote:
>
> *How can I configure Youtube video player API for my Android application
> to play Youtube video*
> --
>
> **
>
> **
>
> * *
>
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Hmmm is copying column widths even possible?
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I'm creating a table layout at run time which is contained in a scroll view,
and am looking for a method of freezing the top row so that it remains
locked at the top of the screen while the rest of the table is able to
scroll up/down.
The only way that comes to mind is to -
Create a table1 co
(Note that using the FLAG_ACTIVITY_CLEAR_TOP and singleTop combination will
mean that your home activity's onNewIntent function will be called as
opposed to the onCreate)
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Do something along these lines -
Intent i = new Intent(mContext, HomeActivity.class);
i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
mContext.startActivity(i);
That will clear the stack back to, and including, the previous instance of
HomeActivity and then create a new HomeActivity. If you want to
I've done further tests on this and the description of the problem wasn't
entirely accurate.
If I set up a RelativeLayout and put a ViewImage (with the image on the
background - not the src) so that it's partly inside and partly outside the
screen bounds, the image will scale rather than clip. I
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