OK, I did that. And yes. It doesn't have the delay anymore! But the problem
is... It's Canvas. I don't need canvas, it doesn't fulfill my needs. I need
OpenGL.
What the hell could be wrong? This is REALLY strange. OpenGL ES 1.0 has
delay, ES 1.1 has delay, ES 2.0 has delay. Canvas - no delay!
Th
2013 m. liepa 31 d., trečiadienis 19:28:23 UTC+3, Streets Of Boston rašė:
>
> Is your render-mode continuously or when-dirty?
> If it is when-dirty, be sure to call surfaceView.requestRender() in your
> onTouchEvent implementation.
>
>
It's RENDERMODE_CONTINUOUSLY.
Also, I took the advice, and
> The best solution to your problem is probably to "bite the bullet" and
> rewrite your code to use shaders in OpenGL ES 2.0. All major phones and
> quite a few minor ones support it now.
>
> It may be your only solution, if the Galaxy S3 has to move too many more
> bits than the P350 did, or
Hello,
so I have this problem with galaxy S3 and OpenGL ES 1.0.
Here's little backstory:
I had LG P350 (600MHZ CPU, Adreno 200 GPU, 2.8 inch screen) for 2 years or
so. And I was developing this little game framework which used OpenGL. My
old LG handled it pretty well, good framerates, no lags, e
Ok, so I'm having a little problem with OnTouchListener on android 2.3+
devices.
I'm making a game, when you touch your screen, the player jumps, and if you
hold your screen touched the player falls slower.
Everything seem good on my android 2.2 device. Because I get
MotionEvent.ACTION_MOVE even
Never mind, I fixed it. Thanks for help anyways. :)
2013 m. vasaris 23 d., šeštadienis 16:00:09 UTC+2, Edvinas Kilbauskas rašė:
>
> Ok, so I'm having a little problem with OnTouchListener on android 2.3+
> devices.
> I'm making a game, when you touch your screen, the playe
Ok, so I'm having a little problem with OnTouchListener on android 2.3+
devices.
I'm making a game, when you touch your screen, the player jumps, and if you
hold your screen touched the player falls slower.
Everything seem good on my android 2.2 device. Because I get
MotionEvent.ACTION_MOVE even
Oh my gosh! Thank you! You just made my day. Now I finally understand it!
:))) Thanks thanks thanks! I can't say how much I thank you my smart man :)
2012 m. rugsėjis 10 d., pirmadienis 12:03:54 UTC+3, jb rašė:
>
> Harri Sm�tt schrieb:
> > That's not true. Android supports basic Java Threads a
Hello, I recently started learning development for android (Game
development to be specific). And I came across the question, to which I
couldn't find an answer.
So my question would be why does this work?:
public class MainActivity extends Activity{
OurView v;
TextView textView;
Random random;
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