I would like to know why this doesn't work as well. I'm able to use
the options mentioned by gigadude but the device fails to hide the
notification and title bars and also fails to render the OpenGL scene
when the MEMORY_TYPE_GPU flag is set with Window.requestFeature
On Mar 6, 1:16 am, gigadude
To add, when I hit the back button to exit the application the last
frame of the scene is rendered properly but of course because I'm
exiting the application at that point it does me little good.
On Mar 30, 1:19 am, Jint3i victor.jimmiesha...@gmail.com wrote:
I would like to know why
to hang in the wait function indefinitely on the first frame.
Not sure why.
Other than that if the screen is allowed to sleep or forced to sleep
GL seems to lose the context.
Hope that helps anybody else.
On Mar 30, 10:12 pm, Jint3i victor.jimmiesha...@gmail.com wrote:
To add, when I hit the back
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