Hi every one
I am strucked up with a problem
- I am developing a new game called tower of hanoi
- I have drawn a disc and tower
- I have placed a disc on the tower but the tower is going behind
- I am unable to see the towewr emerging fron the disc
Any one knows the solution for this thank you in
Note that the number displayed at the bottom is not the FPS, it is the
time spent to render a frame (avg on 10 samplers)
On Mar 1, 12:25 pm, opengl es fcalz...@gmail.com wrote:
Hi,
yes it uses the latest emulator package; the 1.1rc1 one, and didn't do
anything specific foropengles
franck
Hi,
yes it uses the latest emulator package; the 1.1rc1 one, and didn't do
anything specific for opengl es
franck
On Feb 27, 7:39 am, Sachin pandhare sachinpandh...@gmail.com wrote:
Hi Franck,
the performance looks good. this is on emulator if i am not wrong.
does it use the latest
customer ;)
Cheers
On Thu, Feb 26, 2009 at 11:39 AM, fcalzada fcalz...@gmail.com wrote:
Hi all,
here is a little video about my android opengl show case, which is
actually a 3d pool game.
It uses 3ds/obj model loading, planar shadow with stencil, and more...
(This video shows an alpha
Hi,
I use KSOAP2 (you'll find more about KSOAP2 in forums/groups etc..)
It works great once you know how to deal with XSD and namespaces and
KvmSerializable
here is what i do:
private static final String SOAP_ACTION = MyMethod;
private static final String METHOD_NAME = MyMethod;
Hi,
I can't find AndroidHttpTransport...
(I'm using android-sdk-windows-1.0_r1)
Franck
On Oct 17, 6:26 am, shailesh prakash [EMAIL PROTECTED] wrote:
Hi christian110011,
for kSOAP, you have to do something like this :
// you have to download ksoap for j2me and extend it's
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