You must still do the copy, even (especially) if you are using
USAGE_SHARED. It is not guaranteed to actually share memory for the
bitmaps, so you are indeed not doing the necessary copies on the Nexux 6.
Steve
On Friday, June 10, 2016 at 3:18:32 AM UTC-7, Ruppesh Nalwaya wrote:
>
> Hi
> I star
On Monday, April 22, 2013 12:22:18 AM UTC-7, Bo Zhou wrote:
> Hi folks,
>
> I'm dealing with a strange problem about RenderScript. I made several
> simple RenderScript module for computation, and all of them could be
> executed on emulator and rooted device except unrooted 4.2 device, a mobile
Unfortunately there is no way to dynamically download, compile, and execute
Renderscript bitcode in Android. Even with a small fix I made to the
reflected ScriptC constructors (allowing you to eliminate the res/raw +
filename, and only pass the first argument), you still need to have the
bitcod
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