Thanks.
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The alarm manager clears the reminders after the device reboots.
We need that our reminders will still be fired after rebooting.
Do you have any ideas?
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We would like to create a reminder that will be poped-up on given
date.
We would like to do this without having our application running at the
backgroud.
Any ideas how to do this?
Thanks.
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No one knows what to do?
On Oct 3, 11:10 pm, avigadl wrote:
> Hi,
>
> I have a PNG file with drop shadow that is supposed to be blended
> using multiply operation.
> I'm using an ImageView to show it.
>
> However, the shadow is shown as solid gray.
>
> What am I d
Hi,
I have a PNG file with drop shadow that is supposed to be blended
using multiply operation.
I'm using an ImageView to show it.
However, the shadow is shown as solid gray.
What am I doing wrong?
Thanks.
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Apperently not enough :)
Will try it.
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Yep.
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For Chris Pruett: (hope he will read this) GREAT WORK!
I would like to understand how this game works (design and
implementation aspects).
Any ideas where to start ?
Thanks
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The onResume() is almost adequate.
The problem is that it is called before the animation of the entering
activity starts.
Practically speaking that's not the time when the activity is actually
visible.
Any other ideas ?
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Hi,
I would like to apply animations as soon as it is possible, that is,
when the activity is visible.
How can I track this moment?
Thanks.
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Several suggestions:
1. Note that all the directions has value 0, this might be a poblem
wen you want to distinguish between directions. You have to set a
unique value to eac direction.
2. We suggest to use switch case statement instead of if else if.
Hope this helps.
On Sep 3, 12:35 pm, dhrum
I have a linear layout with several custom view and button.
Whenever I press a key down I would like that only one view will
respond to it.
However, now when I press a key I see that te focus goes to the button
in that layout.
How to make an activity to respond to te key down event before movin
I far as I can see questions regarding animations do not get serious
attention from Android team.
I have posted 3 questions, none of them got a respond.
Sorry.
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By looking at the code of the ViewGroup class at the function
private void finishAnimatingView(final View view, Animation animation)
{}
it is clear that after the animation ended the view goes through last
revalidation process.
I suspect that this cause a major bug since we get this event before
I would like to apply an animation to a layout. However, I need to
apply different animation to each one of its child
view simultenously.
How should I do it?
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I have a code that after a TraslateAnimation() ends the layout gets
recomputed (by using AnimationListener). This cause to flickering
effect.
I suspect that this problem happens since the onAnimationEnd event is
called before the drawing of the last frame.
My solution was to postpone the layout
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