Hi,
I have recently included android wear support in my app but when I went to
publish it today I was made aware my earlier version would be archived. My
earlier version was targeting api 16 to include as many devices as
possible.
I was hoping if a user doesn't have the latest devices
adb push foo.txt /mnt/extSdCard
Does not work now on Galaxy S3 or Tab 2 (7.0) running ICS.
I am using latest platform-tools r12.
Is there a solution for this?
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that too. You've got to specify the exact target filename,
e.g.
adb push foo.txt /mnt/sdcard/foo.txt
Using a target directory name was allowed before, but doesn't work anymore.
-- K
2012/7/26 Eddie edwardezerg...@googlemail.com
adb push foo.txt /mnt/extSdCard
Does not work now
12:06:52 UTC+1, Kostya Vasilyev wrote:
2012/7/26 Eddie edwardezerg...@googlemail.com
Thanks Kostya,
adb push foo.txt /mnt/extSdCard/foo.txt
does not work on Galaxy S3. The mount point of the external sdcard has
changed and seems to be causing the problem.
adb shell
cd /mnt
ls
12:06:52 UTC+1, Kostya Vasilyev wrote:
2012/7/26 Eddie edwardezerg...@googlemail.com
Thanks Kostya,
adb push foo.txt /mnt/extSdCard/foo.txt
does not work on Galaxy S3. The mount point of the external sdcard has
changed and seems to be causing the problem.
adb shell
cd /mnt
ls
I agree it works on /mnt/sdcard
IT DOES NOT WORK ON /mnt/extSdCard on a Galaxy S3.
Still need a solution.
On Thursday, 26 July 2012 14:20:53 UTC+1, Nikolay Elenkov wrote:
On Thu, Jul 26, 2012 at 10:14 PM, Kostya Vasilyev kmans...@gmail.com
wrote:
Haven't thought to try the trailing
(the removable sdcard on
Galaxy S3) and read files. Just can't write there.
On Thursday, 26 July 2012 15:25:13 UTC+1, Mark Murphy (a Commons Guy) wrote:
On Thu, Jul 26, 2012 at 10:10 AM, Eddie edwardezerg...@googlemail.com
wrote:
I agree it works on /mnt/sdcard
IT DOES NOT WORK ON /mnt
On Tuesday, 24 July 2012 12:26:12 UTC+1, baturanija1 wrote:
add permission on user ,and it will workPermission on Write External
Storage...Post error if it continue
Where do you post errors to baturanija1?
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On Friday, 20 July 2012 14:23:09 UTC+1, Eddie wrote:
I am attempting to write to the external Sdcard on a Galaxy S3:
adb push foo.txt /mnt/extSdCard/foo.txt
But this fails with a write permission error.
I can cd to /mnt/extSdCard with no problems and ls the contents.
I am
On Tuesday, 24 July 2012 12:26:12 UTC+1, baturanija1 wrote:
add permission on user ,and it will workPermission on Write External
Storage...Post error if it continue
Thanks for reply Baturanija. Permissions on /mnt/extSdCard are drwxrwxr-x
so owner and group ok. Have tried (via adb
On Tuesday, 24 July 2012 12:14:04 UTC+1, Bharath Smitha wrote:
have u added permissions in your manifest file...check it once...
Hi Bharath. I am not aware that adb requires any permissions in a
manifest file. Manifest permissions are for applications only aren't they?
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on
the S2 or other handsets.
Is there a solution to this?
Thanks, Eddie
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.
Is there a solution to this.
Thanks in advance, Eddie
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is appreciated .
Thank you
Eddie
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iid, I have the same problem.
Were you able to find a solution?
Thanks,
Eddie
On Saturday, February 11, 2012 5:39:38 PM UTC-5, iid wrote:
Hi all,
I'm developing an application that will run on a tablet with Android 3.2.
I attached a physical keyboard to tablet then the software keyboard
keyboard?
Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware
iid, I have the same problem.
Were you able to find a solution?
Thanks,
Eddie
On Saturday, February 11, 2012 5:39:38 PM UTC-5, iid wrote:
Hi all,
I'm developing an application
Does anybody have any thoughts on this?
On Dec 30 2011, 7:42 am, Eddie ed.ka...@gmail.com wrote:
Hi,
I have speech recognition working in my activity.
However, I realized that if I have a bluetooth headset connected to my
phone, the recognition still only occurs through the phone mic
Hi,
I have speech recognition working in my activity.
However, I realized that if I have a bluetooth headset connected to my
phone, the recognition still only occurs through the phone mic and not
my headset mic.
How can I make it so that the recognition occurs through the bluetooth
mic?
Hi,
I want to create a icon on google map while users click on this icon
can return to previous activity.
I have already searched some documents, I also know that I have to use
the onTap method but I still can't handle this problem. My question
is how to write the code to override the onTap method
adb logcat?
On Aug 11, 5:21 pm, sdphil phil.pellouch...@gmail.com wrote:
hi. what is the best way to debug ANR. ideally, it would be nice to
know what call / thread / file and line number it is stalled at when
the ANR occurs, but every time I look at /anr/traces.txt, I can't seem
to find
I am developing using Eclipse targeting a Samsung Moment M900.8.0
running 2.1-update1. The value I get when I do a location.getTime is
WAY off what it should be when compared to the System time. The Lat
and Lon are reasonable, the time is crazy! I have read and re-read
the documentation. It is
Renaming the apk will do nothing, you would have to at least change
the package name.
On Jun 2, 1:36 am, Brad Gies rbg...@gmail.com wrote:
My guess is that it won't work. I unpublished an app several months ago,
and it still shows in my developer account.
I think you will have to rename your
I think the Nexus One counts as the current unofficial Android
Developer Phone. (Unofficial in that it hasn't been given that title
officially)
On May 14, 9:36 am, Tomáš Hubálek tom.huba...@gmail.com wrote:
Hello,
I'm owner of ADP1 (1.6 device) but majority of my users have 2.x
version. Does
The upcoming JIT for Dalvik will look for hot pieces of code and
compile it to native machine code, resulting in a speed boost. The JIT
is not there to convert Java bytecode to Dalvik bytecode, as Android
applications should already compile to Dalvik bytecode.
On May 3, 1:04 am, Justin King
Yeah, I'm 15 (will be 16 in May), and I haven't made much just yet,
but that is more due to the target audience of my app (GitHub users)
and the fact that a free version is available. I only make money if
someone chooses to buy the donate version (there are ads on the free
verison, but they aren't
it with the next one.
I have seen this tutorial posted on this group before regarding this
topic:http://whyandroid.com/android/174-flipping-your-views.html ...
I have not tried it, however.
-Nick
On Apr 20, 5:11 am, Eddie Ringle ed...@eringle.net wrote:
If you look at the Google News Weather
If you look at the Google News Weather app, you can swipe over to the
next page. Anyone know how this is done?
I'm suspecting that it is all one activity, the tabs at the top are a custom
TabView, and it works similar to that?
Eddie Ringle
ed...@eringle.net
http://eddieringle.com/
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The way I'm doing it right now is drawing a quad with dimensions
identical to that of the world size, and texturing the whole thing
with my background image. (Works pretty well because my world isn't so
big.)
On Apr 18, 11:42 pm, risha risha.kott...@wipro.com wrote:
Let me know how to set up a
Starring it. My poor G1 has a tough enough time with hardware
rendering, no need to put added strain on it.
On Apr 19, 3:29 am, Robert Green rbgrn@gmail.com wrote:
I filed a bug for this here
-http://code.google.com/p/android/issues/detail?id=7836
I believe I did a thorough job with the
) {
Game.sInstance.render();
}
Thread.sleep(5);
}
I defined the updatethread as class inside of the Renderer because it
is so small. This gave me a huge performance boost. Handling the app
lifecycle is less easy (at least for me).
On Apr 9, 3:09 am, Eddie Ringle ed...@eringle.net wrote
Another thought occurred to me. I'm more comfortable with the old-
fashioned game loop, and I noticed I can turn off auto-rendering. I'll
see if this works out instead.
On Apr 9, 8:55 am, Eddie Ringle ed...@eringle.net wrote:
I'm a bit confused. What exactly is Game.sInstance? And can you
the updatethread as class inside of the Renderer because it
is so small. This gave me a huge performance boost. Handling the app
lifecycle is less easy (at least for me).
On Apr 9, 3:09 am, Eddie Ringle ed...@eringle.net wrote:
Surprisingly, I don't seem to have issues with the OpenGL side
can
set up positioning of touchable UI components but otherwise it's
always GameThread updates World, WorldRenderer draws World, repeat.
On Apr 9, 11:25 am, Eddie Ringle ed...@eringle.net wrote:
Where do you store all your attributes, like player position?
Currently I just have a GLQuad
the address of world,
which is the address of GameView.java's _world, right?
On Apr 9, 2:49 pm, Eddie Ringle ed...@eringle.net wrote:
One more thing question and I think I will be set. Coming from a C/C++
background, I enjoyed the use of references. I know that there is a
way to pass
Green rbgrn@gmail.com wrote:
Eddie,
Yes, that'll do the trick.
As far as the multiple threads goes, sure you can drive your logic off
of the call to onDrawFrame but there is a situation in which having a
separate thread makes sense:
After onDrawFrame, the rendering thread is finishing
.
hth,
Mario
On 9 Apr., 22:39, Eddie Ringle ed...@eringle.net wrote:
Robert,
Silly question, but how do you get input to the logic thread? I have
to get sensor and touch data from the main Activity class and somehow
get it to the logic thread.
Current program flow is as follows
Surprisingly, I don't seem to have issues with the OpenGL side of
things (which is very unusual), but my problems stem from getting a
clear idea for app architecture and a few other problems.
Right now, most tutorials on the net just describe the render portion.
I know that when I create a
By the way, that is invalid JSON.
On Apr 7, 5:05 am, Maxood maqs...@salsoft.net wrote:
I have the following JSON text that i need to parse to get pageName,
pagePic, post_id, etc. What is the required code?
pageInfo: {
pageName: abc
pagePic:http://profile.ak.fbcdn.net/object2/367/…}
posts:
I use a Git repo to manage all of my project's code. I store the meat
of the code on GitHub, while I have local 'free' and 'donate'
branches, each with slight modifications of their own. When the time
comes to get a new release ready, I just merge the changes from the
master branch into each of
I use Flurry and have been mostly content with it. The event tracking
is very nice, and allows up to 10 custom parameters for each event
(Ie. event:move disc, old position :1, new pos. : 5, queuetype:
disc, etc, etc)
The downside is that they lack some detail in error reporting (like
class,
SOLVED
I had been targeting all platforms 3 - 7 using the min and max adk
target.
Turns out that including 3 as the min would make wacky stars. Bump it
up to 4 and stars look fine.
Sooo now I'll have to fork a version for 1.5 users.
On Jan 21, 4:19 pm, Smelly Eddie ollit...@gmail.com wrote
Surely someone has an idea. I have continued to search the SDK
reference and resources but I can't even ind an allusion to the layout/
formatting issues with high-density screens.
On Jan 20, 6:32 pm, Smelly Eddie ollit...@gmail.com wrote:
Hello Group -
I am hoping someone that has formatted
Apparently Nexus is actuall an medium density screen.
So are G1s...
I would like to avoid specifying every possible resoltion. Is there an
easier way to distinguish whatever difference is causing this usse?
On Jan 21, 3:21 pm, Smelly Eddie ollit...@gmail.com wrote:
Surely someone has an idea
it...
Perhaps a custom layout for those type of screens - but what do i set
differently?
Do I need to override the measure function, or specify something
differently for Droid and Nexus type screens?
Regards!
Eddie
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The site uses Paypal for subscriptions too, not just donations. And
paypal has clear polices on infringement.
Report here
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On Dec 17, 8:43 pm, Guess Who, You Probably have my Number
nnarb...@gmail.com wrote:
1)
don;t double post
2)
RTFM
On Nov 24, 7:08 am, siva siva80san...@gmail.com wrote:
HI
how to fetch datas from database like mysql / sqlite.can any
one help me in this,i have tried the examples gave in the NOTEPAD
sample.its not working(it dont shows any errors.)
can any one guide
The documentation seems to distinguish
onSignalStrengthChanged (deprecated)
from
onSignalStrengthsChanged
note the 's'
So which method are you using on 2.0?
Ken Adair wrote:
The typical method to obtain signal strength has been to extend the
PhoneStateListener class and override the
,
Eddie
On Nov 11, 12:09 pm, sdphil phil.pellouch...@gmail.com wrote:
i want to do the following thing -
when a user navigates to a web page, I want to have a link in there
that looks like this:
pa href=myprotocol://blah=42Click here for fun./a/p
Then when the user clicks on that from
I was able to install and rate about 8 applications before I hit
Cartoon Gang.
Not only is the app's premise quite ridiculous, but the size is
monstrous and now I get FC every time I try to install.
ADC2 app says it downloaded, but I need to manually install. As soon
as I try i get the same FC
Unlike some other flavors fedora64 does not natively support 32bit
apps. But you caneasily add support by grabbing some additional libs.
Adding support for android sdk on fedora 64
http://edwardawebb.com/site-news/running-android-sdk-64bit-fedora-11
Hth,
Eddie
On Nov 7, 5:33 am, jonnals
I know Google is quite diligent when it comes to Data Warehousing.
Beyond the simple 'Active Installs' and 'Total installs' I am sure
they have a whole treasure chest of useful information like active
versions, Android Release version, hardware, and uninstall reasons
(based on the prompt users
, 12:40 pm, Smelly Eddie ollit...@gmail.com wrote:
I know Google is quite diligent when it comes to Data Warehousing.
Beyond the simple 'Active Installs' and 'Total installs' I am sure
they have a whole treasure chest of useful information like active
versions, Android Release version
to get the token
}
This gives me a chance to filter the incoming URL. I am not sure if there
are other ways to do this.
Carmen
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On Tue, Sep 15, 2009 at 10:35 AM, Smelly Eddie ollit...@gmail.com wrote:
I
When i log onto the publisher section of Android I get error;
http://market.android.com/publish/Home
Failed to load application list. Try again later.
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which provides my with a very good overview of the average
fail rate. Once the rate of failure goes down to an acceptable level I
will release it to the Google Android Market finally.
-- Andréhttp://android.rabold.org
On 15 Okt., 21:57, Smelly Eddie ollit...@gmail.com wrote:
SO i have
apps (settings)
They can have their own section, or just get thrown in with the rest,
but
special formatting applied (eg red title, or special beta icon)
On Oct 22, 11:22 am, Smelly Eddie ollit...@gmail.com wrote:
I think i will stick with Andrei's advice and release it into android
market
SO i have an application that is doing pretty well on my dev. device,
and it is almost ready for prime time.
Trouble is I am only one man, so I would like to release the
application under a beta release to work out any prominent bugs with a
more strenuous workout.
So I was thinking;
* Just
Hmm. I would consider using the SAX parser, and creating a custom
handler to handle the xml. I think i made that suggestion in one of
your previous posts.
SAX is generally acknowledged as the faster option than PULL.
Not only is the above code very difficult to decipher, but it will
make
SaxParser walks through an XML file calling key events
startElement, endElement, and others.
You can use these events to do whatever you need at any point in the
document. So once we reach the start of trk we know all waypoints
have been read right?
You should call the parser in a background
I need to display an image that is pulled from the web using a url.
I tried the following, unsuccessfully;
boxart.setImageURI(Uri.parse(http://example.com/image.jpg;));
I assume I need to create a local drawable and retrieve the image from
the web.
All the examples in the
I have some optional views in my xml layout. Namely a radioGroup and
buttons.
How can I hide these programtically?
I tried setting Visisbility, but that through an exception.
Is this documented anywhere?
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Your question is no more 'urgent' than anyone elses.
Please respect etiquette and only post questions once.
On Sep 24, 5:22 am, Atif Gulzar atif.gul...@gmail.com wrote:
I posted this questions twice. I will really appreciate your help. Am I
asking very basic or vice versa? Or it is not
I have noticed a few minor things in the devguide that could be
updated, debugging and android device on Jaunty Jackalope for
instance. Is there a manner to submit recommendations to these pages?
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You received this message because you are
please help me is a useless topic title. You are not going tom get
valuable help this way.
Please trya clear title that rel;ates to ty7our problem. and in the
text describe what you ahve tried or read until this point, and why
that may not be working.
This is not a 'code my app' forum
On Sep
closes my app, any
outside activities called will be closed to.
Question 2:
Does a callback URl start a new Task, or use one in the stack if
available?
Regards,
Eddie
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I hate to bump, but this got covered yesterday by 20+ posts fromm the
same user at 4:18.
Anyone have experiencing using schemes and callback uris?
Regards,
Eddie
On Sep 14, 3:52 pm, Smelly Eddie ollit...@gmail.com wrote:
My activity calls a browser activity where the users submits
My activity calls a browser activity where the users submits their
info to retrieve a PIN. That PIN is then sent as a parameter to a url
specified in the request.
I tried adding a scheme to my activity
--
data android:scheme=myscheme android:pathPrefix=myscheme
Is there any way to mute just the sound coming from the built in music
application without muting all STREAM_MUSIC? I would like my sound
effects to play 'over' the built in music app.
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I am developing an Android application in which I would like the audio
of my application to play 'over' background music (in particular,
music from the built in music app). Ideally my application will mute
any music currently being played (I would like to have pausing be an
option but would
is this information stored?
How can I reach it?
Cheers,
Eddie
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It is the priority in which that rule is ran. The higher the number,
the later it is run.
By the way, you can also run:
sudo udev restart
After the rule is in place. This worked for me.
Eddie Ringle
On May 30, 2:20 pm, Abdul Mateen abmat...@gmail.com wrote:
I want to know what these number
Whoops, that command should look like:
sudo /etc/init.d/udev restart
On Jun 9, 11:06 am, Eddie Ringle ed...@eringle.net wrote:
It is the priority in which that rule is ran. The higher the number,
the later it is run.
By the way, you can also run:
sudo udev restart
After the rule
like what iPhone does?
Regards,
Eddie
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