I'm mainly a iOS developer, and I have this app that applies a series of
transformations and blend filters on images, all using Apple Core Image
library. And I now that I have to port it to Android, is there any
equivalent to Core Image in Android?
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I would imagine you can do similar things, but not knowing kinds of
transformations and filters you are wanting to do, not sure how we can
help...
On Mon, Aug 24, 2015, 5:16 PM Paulo Cesar wrote:
> I'm mainly a iOS developer, and I have this app that applies a series of
> transformations and ble
Well, I translate, scale and crop one image according to user gestures and
then blend it (CILightenBlendMode) with another image.
It seems that Android officially doesn't have anything remotely similar to
Core Image, but I found some thirty party libraries,
like chrisbatt/AndroidFastImageProces
On Mon, Aug 24, 2015 at 5:11 PM, Paulo Cesar wrote:
> is there any equivalent to Core Image in Android?
I don't know what Core Image is or what it entails, but if you want to
manipulate images, this is a good place to start:
http://developer.android.com/guide/topics/graphics/2d-graphics.html
T
Thanks for the link. I'm familiar with Canvas drawing on Android. I have
some apps using it, but when using high resolution images it throws a lot
of out of memory errors, that's why I was asking if there's something more
robust.
In Core Image for example, I can get a CIImage with 2160x2160 pix
On Mon, Aug 24, 2015 at 7:32 PM, Paulo Cesar wrote:
> In Core Image for example, I can get a CIImage with 2160x2160 pixels,
> translate, rotate it, and blend it with another image with same resolution
> all with constant 60fps. In my experience with Canvas, only one image with
> that size can alr
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