Hello all,
I am facing a problem in Frame Animation in which I am using
AnimationDrawable. I am having approx 200 png images inside drawable
folder for 10 different animation. I am having 10 buttons for this
animation. But its giving me outoferrormemory saying VM budget can't
allocate this much me
Hi ,
Thank you for the suggestion. i tried by adding stop() ,but still i
didn't get the result. Do you have any other idea?
Thanks in advance
Cibin
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you can try to add "stop" before start.
src/project.java
final AnimationDrawable yourAnimation;
imageView.setBackgroundResource(R.drawable.anim);
yourAnimation = (AnimationDrawable) imageView.getBackground();
yourAnimation.stop();
yourAnimation.sta
Hi,
I'm trying to implement Animation in my projectbut i have no luck
Below i will mention the code which i used.
res/drawable/anim
http://schemas.android.com/apk/res/android";
android:oneshot="false">
src/project.java
final AnimationD
Hello,
In it's simplest explanation, I'm making a really small "interactive
movie" app on Android.
In a nut shell, when the app is loaded, it will play a short movie
(maybe a few seconds at most @ 12-24fps). I will then have 2 buttons
displayed on the screen, and depending on what button is press
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