[android-developers] How to implement 3D morphing in Open GL ES?

2010-11-26 Thread Eyvind Almqvist
3D morphing is easy to implement in M3G. You can just morph different 3d meshes with the Morph class. It is much more difficult to implement this in Open GL ES, because there are no classes for morphing here. Does anyone know how to implement 3D morphing in Open GL ES? -- You received this messag

[android-developers] How to implement 3D morphing in Open GL ES?

2010-11-25 Thread Eyvind Almqvist
My company has released the M3G product Astral 3D worlds. It is a visual stimulation tool with lots of 3d effects like shapeshifting objects and mystical tunnels. These were conctructed by morphing different 3d meshes. These were easy to build, because M3G has classes for morphing. It is much more