But that restriction is only for your mobile network. Chances are it
works well for your customers who are not bound to such a restriction.
Maybe your network tries to have you sign up for a better data-package
plan, that does not have this restriction... ? :-)
On Feb 2, 11:32 am, michael wrote
Hi again,
So I finally figured out that the problem is due to my mobile network
operator doing image compression to save bandwidth. I discussed the
problem further at the following URL, in case it could be of help to
anybody:
http://stackoverflow.com/questions/2183808/android-bitmapfactory-decode
Hi,
> You are resaving a JPEG. You'll be compressing twice.
>
> Why don't you try to directly save the data obtained from the URL to a
> file on the SDCard. Don't do any compressing. Just a direct save of
> the JPG file from Flickr.
Thanks for the suggestion!
However, saving the bitmap to a JPEG
You are resaving a JPEG. You'll be compressing twice.
Why don't you try to directly save the data obtained from the URL to a
file on the SDCard. Don't do any compressing. Just a direct save of
the JPG file from Flickr.
After you've done that, you have a file (on the SDCard) that contains
an exact
Bump; the post got held up for 2 days due to moderation.
On Jan 30, 4:53 pm, michael wrote:
> Hi,
>
> I am working on an app that displays photos which are downloaded from
> Flickr. I obtain a Bitmap object from a byte array, which in turn is
> read from the relevant Flickr URL, as follows:
>
> B
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