Me too waiting for someone from Android team to answer this..
Please.. let us know the details of what is supported in GL11
I have heard that drawTex from GL11Ext was working for a fellow
developer online..
On Feb 3, 2:35 am, shaun shashepp...@gmail.com wrote:
I sure would love to know more on
I sure would love to know more on this subject also. Any game
developer really.
To clearly understand the current supported subset of the 1.1 API that
is presently available in Android SDK 1.0 r2 would be great. I mean,
the fact that we can cast the GL context to either GL10 or GL11 is a
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