Re: [android-developers] Re: OpenGL rendering blank with min SDK set

2011-03-30 Thread Joe Bain
Thanks that worked. Do you know what the reason for this behavior is? On 29 March 2011 05:41, Nightwolf mikh...@gmail.com wrote: Do you use textures and store images in res\drawable? Try storing them in drawable-nodpi. On Mar 28, 12:42 am, joe bain mrjoeb...@gmail.com wrote: Hi all,

[android-developers] Re: OpenGL rendering blank with min SDK set

2011-03-28 Thread Nightwolf
Do you use textures and store images in res\drawable? Try storing them in drawable-nodpi. On Mar 28, 12:42 am, joe bain mrjoeb...@gmail.com wrote: Hi all, I'm about to release a game and have been developing without a min sdk version set in the manifest. The game uses opengl in a