On Wed, Sep 16, 2009 at 6:05 AM, xinit wrote:
>
> Hello
>
> Something looks wrong to me.
> I select, WVGA emulator,
>
> Then code that uses the DisplayMetric class I return the following
> values
>
> Density: 1
> Width In Pixels: 320
> Width in Pixels: 520
> XDY: 160
> XDX: 160
This is likely be
> I also noticed that the physical size of the WVGA is far bigger than
> that of the HVGA.
That's normal. On your monitor, pixels have a fixed size. The more
pixels you have... You can ask the emulator to simulate the real
physical size of a device though (see the -scale flag.)
> Considerting th
Hi,
WVGA should be 800x480 pixel resolution.
I would hope that the emulators would all draw pixel-to-pixel on
whatever screen you're running on. That means they would all
technically get the same pixel density -- the host machines.
However, the idea is the simulate hardware that is of a variety
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