[android-developers] Re: ScreenDensity for WVGA in Donut Emulator

2009-09-16 Thread Xavier Ducrohet
On Wed, Sep 16, 2009 at 6:05 AM, xinit wrote: > > Hello > > Something looks wrong to me. > I select, WVGA emulator, > > Then code that uses the DisplayMetric class I return the following > values > > Density: 1 > Width In Pixels: 320 > Width in Pixels: 520 > XDY: 160 > XDX: 160 This is likely be

[android-developers] Re: ScreenDensity for WVGA in Donut Emulator

2009-09-16 Thread Romain Guy
> I also noticed that the physical size of the WVGA is far bigger than > that of the HVGA. That's normal. On your monitor, pixels have a fixed size. The more pixels you have... You can ask the emulator to simulate the real physical size of a device though (see the -scale flag.) > Considerting th

[android-developers] Re: ScreenDensity for WVGA in Donut Emulator

2009-09-16 Thread lilbyrdie
Hi, WVGA should be 800x480 pixel resolution. I would hope that the emulators would all draw pixel-to-pixel on whatever screen you're running on. That means they would all technically get the same pixel density -- the host machines. However, the idea is the simulate hardware that is of a variety