Hi
I started exploring the HelloComputeNDK example that uses Renderscript in
C++ to change the saturation of an image, converting it to gray image. I
noticed that after running the script on allocations, the output alloc is
copied to the outputPtr buffer, which is very "*time consuming operation
Hi
I started exploring the HelloComputeNDK example that uses Renderscript in
C++ to change the saturation of an image, converting it to gray image. I
noticed that after running the script on allocations, the output alloc is
copied to the outputPtr buffer, which is very "*time consuming operation
2 matches
Mail list logo