Since this thread is still the top result returned if you search d.a.c for
"gamepad," I thought I'd make a quick update. USB gamepads are supported on
Android 3.1 and above via new additions to android.view.InputDevice.
InputDevice can now report input events for analog axes, and there are some
Sorry, no.
On Mon, Apr 18, 2011 at 11:33 AM, Hardik Belani wrote:
>
> Is there a way i can read /dev/input/event file and generate key stokes?
>
> Regards,
> Hardik
>
>
>
> On Sun, Apr 17, 2011 at 6:39 AM, Dianne Hackborn wrote:
>
>> Game pads are not currently supported.
>>
>> On Sat, Apr 16, 20
Is there a way i can read /dev/input/event file and generate key stokes?
Regards,
Hardik
On Sun, Apr 17, 2011 at 6:39 AM, Dianne Hackborn wrote:
> Game pads are not currently supported.
>
> On Sat, Apr 16, 2011 at 12:56 PM, Belani wrote:
>
>>
>> When I connect my USB logitech gamepad, it gets
Game pads are not currently supported.
On Sat, Apr 16, 2011 at 12:56 PM, Belani wrote:
>
> When I connect my USB logitech gamepad, it gets detected by android. I
> found that It is listed in the /proc/bus/input/devices file. Also I
> can see an entry in /dev/input/event6.
>
> I also tried cat an
When I connect my USB logitech gamepad, it gets detected by android. I
found that It is listed in the /proc/bus/input/devices file. Also I
can see an entry in /dev/input/event6.
I also tried cat and evtest on /dev/input/event6 and both show key
press data on the screen.
However I am not getting
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