Actually turns out it worked once I edited the emulator to have
*GPU Emulation* set to *Yes*
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this
The NDK is for *pieces* of an app. Typically very high performance
pieces, but not the actual app itself.
kris
On Tue, Oct 16, 2012 at 6:23 PM, Kristopher Micinski
krismicin...@gmail.com wrote:
On Tue, Oct 16, 2012 at 6:12 PM, Bob S bsabis...@gmail.com wrote:
(for the Android side, ever heard
On Wed, Oct 17, 2012 at 12:12 AM, Bob S bsabis...@gmail.com wrote:
(for the Android side, ever heard of NDK?).
Yes, that is my question! Did you read my original post? NDK would seem to
be what I want, yet there are all these disclaimers when you download it
that warn you away from it.
True, you can go through a JNI wrapper to jump back into Java, but I
wonder then, if you're writing your app mostly in C++, how does that
fit the goal of the original post..
kris
On Tue, Oct 16, 2012 at 6:34 PM, Latimerius l4t1m3r...@gmail.com wrote:
On Wed, Oct 17, 2012 at 12:12 AM, Bob S
Do you see the peer status (WifiP2pDevice has a status field) as connected
when you listen P2P_PEERS_CHANGED_ACTION broadcast and request the peers ?
On Tue, Oct 16, 2012 at 5:11 AM, Zach zachariah...@gmail.com wrote:
Hi
I am working on wifi direct. After sending a connect request I was
On Wed, Oct 17, 2012 at 12:37 AM, Kristopher Micinski
krismicin...@gmail.com wrote:
True, you can go through a JNI wrapper to jump back into Java, but I
wonder then, if you're writing your app mostly in C++, how does that
fit the goal of the original post..
If your app is tied to the Android
W dniu środa, 17 października 2012 00:27:27 UTC+2 użytkownik Kristopher
Micinski napisał:
The NDK is for *pieces* of an app. Typically very high performance
pieces, but not the actual app itself.
Not really, since 2.3 there are two legitimate scenarios for NDK use:
1) as you mention
yup. I can confirm this on HTC Thunderbolt 2.3. Seems like a new issue
(since the end of August or so)
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe
Your rig is way beefier than mine then. :-) Good to know at least
that if I spend money on better hardware there is a hope of
improvement.
Still, the point remains that just adding external jars (ACRA,
analytics) went to about two minutes from less than one. So if dexing
is fixed it would make
True, but I don't consider games (which typically use one activity
and don't really use the pices of the framework) to be apps. Maybe
people disagree, I'd call them games.
kris
On Tue, Oct 16, 2012 at 6:56 PM, Latimerius l4t1m3r...@gmail.com wrote:
On Wed, Oct 17, 2012 at 12:37 AM, Kristopher
On Tue, Oct 16, 2012 at 6:56 PM, a1 arco...@gmail.com wrote:
W dniu środa, 17 października 2012 00:27:27 UTC+2 użytkownik Kristopher
Micinski napisał:
The NDK is for *pieces* of an app. Typically very high performance
pieces, but not the actual app itself.
Not really, since 2.3 there
On Wed, Oct 17, 2012 at 12:59 AM, Kristopher Micinski
krismicin...@gmail.com wrote:
True, but I don't consider games (which typically use one activity
and don't really use the pices of the framework) to be apps. Maybe
people disagree, I'd call them games.
Game is a kind of application if you
On Tue, Oct 16, 2012 at 12:39 PM, Lew lewbl...@gmail.com wrote:
I don't know about your specific modules, but you don't have to use Python
to use monkeyrunner.jar; you could write code in Java, too.
Java has GUIs available for it.
Which, since Jython can use Java jars, might give you the
Awesome! As I've said before, this hw acceleration of canvas is a huge win
and I don't think you guys have gotten enough credit in the world at large
for this undertaking.
You've mentioned to me that drawing circles and ellipses is still done in
software, due to differences in GPUs. The HW
On Tue, Oct 16, 2012 at 7:20 PM, Latimerius l4t1m3r...@gmail.com wrote:
On Wed, Oct 17, 2012 at 12:59 AM, Kristopher Micinski
krismicin...@gmail.com wrote:
True, but I don't consider games (which typically use one activity
and don't really use the pices of the framework) to be apps. Maybe
Hi,
We have multiple use cases for *static* *void*cursorRowToContentValues(Cursor
cursor, ContentValues values) {
These contentValues are local variables with maximum function level scope.
However multiple calls to this method results in a memory leak. The
analysis of the HPROF file generated
Depends. If you want your emulator or phone to pick up the actual
implementation changes, you'll have to flash the device (or create a new
emulator using the build output).
If you just want Eclipse to use your new android.jar for the compile
linking, ... I'm not actually sure, after checking.
Could try the Intel emulator, it's much faster than the standard one. Other
than that, not many options for speeding the emulator up. There are no
programs I know of that are purpose-built to emulate Browser (or WebView)
rendering of webpages. Chrome Dev Tools and Firebug both do a pretty good
You've mentioned to me that drawing circles and ellipses is still done in
software, due to differences in GPUs. The HW accelerated workaround, that I
know of is obviously drawLines() using approximated geometry - for outlines.
This works, but, is there currently a hardware accelerated way to
Most people don't know how to fistfight either, but that doesn't mean you
should let bullies give it to you on the chin ;)
On Sunday, October 14, 2012 9:26:56 AM UTC-7, Kristopher Micinski wrote:
On Sun, Oct 14, 2012 at 12:17 PM, Chris Sarbora
top...@gmail.comjavascript:
wrote:
Escalate
I'm totally talking out of my butt (have not looked at the relevant code)
but I'm guessing that questions 1 and 2 have more to do with
driver/hardware limits than Android-imposed limits.
On Monday, October 15, 2012 6:55:47 PM UTC-7, Guillermo Polonsky wrote:
Did you get a reply on any of
On Tue, Oct 16, 2012 at 10:39 AM, Sandip Panchal sandip.g.panc...@gmail.com
wrote:
How can I have andoird 4+ in my device?
This has nothing to do with this list.
-
TreKing
You're misunderstanding the concept of how to request location updates. You
should certainly not re-request the service inside onLocationChanged
On Tuesday, October 16, 2012 9:19:19 AM UTC-4, Muhammad Mehdi wrote:
this code is working fine for Lat long but now im shifting for gps NMEA
packet
On Mon, Oct 15, 2012 at 12:53 PM, Russ Taylor russtaylor...@gmail.comwrote:
Is there a better way to do this, am I inventing the wheel again?
SD Card.
-
TreKing
hi are you solve this problem?
i have same problem?
can you share how to prevent user to be able to set time settings?
Pada Selasa, 29 November 2011 18:54:04 UTC+7, Anil from the Alps menulis:
We are developing an Enterprise App and want to use Device
Administration API as it is explained on
Thanks Dhruv for the Idea.
On Tue, Oct 16, 2012 at 5:44 PM, Dhruv Kumar dhruvk...@gmail.com wrote:
Without Application you can't get the id . By the way you can get id
e.g text = (TextView)findViewById(R.id.text); where id mention in xml file.
On Tuesday, October 16, 2012 6:55:11 AM UTC-4,
Umm
slight disagree
I do this all the time in instrumentation.
kris
On Tue, Oct 16, 2012 at 8:14 AM, Dhruv Kumar dhruvk...@gmail.com wrote:
Without Application you can't get the id . By the way you can get id e.g
text = (TextView)findViewById(R.id.text); where id mention in xml file.
你可以参照hierarchyview来看。
On 17 October 2012 10:10, Kristopher Micinski krismicin...@gmail.comwrote:
Umm
slight disagree
I do this all the time in instrumentation.
kris
On Tue, Oct 16, 2012 at 8:14 AM, Dhruv Kumar dhruvk...@gmail.com wrote:
Without Application you can't get the
Hi,
And you are missing the NMEA callback method -
onNmeaReceivedhttp://developer.android.com/reference/android/location/GpsStatus.NmeaListener.html#onNmeaReceived(long,
java.lang.String)(long timestamp,
Stringhttp://developer.android.com/reference/java/lang/String.html
nmea)
See
have you checked permission in your android manifest file
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
Is anyone else seeing as much weirdness with GPU accel as I am?
I do see troubles too with GPU, especially this one: ICS WebView blinks
when Hardware Acceleration is used
http://code.google.com/p/android/issues/detail?id=25722 , very annoying as
no HW acceleration = no HTML5 video tag
On 10/16/12 11:21 AM, bob wrote:
Is there any way to flip the emulator (i.e. go from landscape to
reverseLandscape)?
Yes. Ctrl-F11. See:
http://bristle.com/Tips/AndroidProg.htm#emulator_keys
--Fred
Fred Stluka
201 - 232 of 232 matches
Mail list logo