[android-porting] Regarding Android init process

2009-01-09 Thread Pivotian
Hi All We are trying to port Android on smdk6400. We already have a linux kernel 2.6.21 which boots up perfectly on that board. For that we used the file system of the samsung. When the kernel boots up it has an init process which will start the services by executing some rc scripts based on its

[android-porting] Re: android repo armv6 build on a omap2430 successfully running

2008-12-11 Thread Pivotian
can you put some more light on using touch screen with the help of tslib.? On Dec 11, 2:40 pm, Manav Gautama [EMAIL PROTECTED] wrote: On Thu, 2008-12-11 at 01:27 -0800, Pivotian wrote: good.What did you do for Touchscreen? Did you used tlib?  tslib : patches from sean On Dec 11, 9:59

[android-porting] Re: Android 1.0 Release Ported to Nokia N810

2008-12-10 Thread Pivotian
Its great to see Android working on Nokia. I have doubts regarding Audio? Does you guys use ALSA driver for audio? if yes, what are all the changes that you have made in userspace ? Also,Does nokia use hardware Acceleration for 3D or does nokia have inbuilt video encoding/ decoding?If yes, how

[android-porting] Re: Touchscreen Support

2008-12-03 Thread Pivotian
other way to calibrate such a screen's points. On Tue, Dec 2, 2008 at 9:37 PM, Pivotian [EMAIL PROTECTED] wrote: ok thats g8. But should i need to do any modification regarding that because the kernel contains the driver for touchscreen. I found somewhere that we need to use TLIB

[android-porting] Build Android for ARMv6

2008-12-01 Thread Pivotian
currently Android by default built for ARMv5 instruction set but i want to build it for ARMv6 instruction set. How can i do that? what are all the files which i have to modify. I tried replacing the TARGET_ARCH_VERSION := armv5te with TARGET_ARCH_VERSION := armv6 but it shows error while

[android-porting] Re: Build Android for ARMv6

2008-12-01 Thread Pivotian
currently Android by default built for ARMv5 instruction set but i want to build it for ARMv6 instruction set. How can i do that? what are all the files which i have to modify. the linux-arm.mk file is currently set for armv5te architecture and has provision for armv4 but not for other

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-26 Thread Pivotian
                                                                  Subject                                       [android-porting] Re: Use of 3D             26/11/2008 08:01          Hardware Accelerator             Please respond to             [EMAIL PROTECTED]              ooglegroups.com On Tue, Nov 25, 2008 at 10:54 PM, Pivotian [EMAIL PROTECTED

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-26 Thread Pivotian
, Mathias Agopian [EMAIL PROTECTED] wrote: Hi, On Wed, Nov 26, 2008 at 2:20 AM, Pivotian [EMAIL PROTECTED] wrote: sorry Mathias for repeating my question but every time I put this question, its overridden by some other questions and it didn't got your attention. I have some doubt regarding

[android-porting] Re: use of inbuilt video codecs

2008-11-26 Thread Pivotian
codecs. Pivotian wrote: I suppose that Android uses the OPENCORE from packet video to do all the stuffs related to video encoding and decoding. I want to use the built in capabilities of my processor which provides Standard level encoding/decoding of multiple content formats including MPEG4

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-26 Thread Pivotian
sorry Mathias for repeating my question but every time I put this question, its overridden by some other questions and it didn't got your attention. I have some doubt regarding video codecs: I suppose that Android uses the OPENCORE from packet video to do all the stuffs related to video encoding

[android-porting] Re: I'll try port Android to S3C2410

2008-11-26 Thread Pivotian
hey James best of luck for your porting, share some information to us regarding porting android on your board at each step. So that we can follow you easily. :) James.Hong wrote: sorry, typing error. Not s3c2410 but s3c6410. Thx On 11��26��, 5��56��, James.Hong [EMAIL PROTECTED]

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-25 Thread Pivotian
/ devices does libGLES_CM.so access? At the moment, I cannot give you more details about hardware 3D on Android, it is something that I will investigate in the future again. bye Markus On 25 Nov., 13:31, Pivotian [EMAIL PROTECTED] wrote: I got to know that in Android OPEN_GL ES

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-25 Thread Pivotian
Also Mathias, i was unable to find any information related to libhgl.so, could you please guide me regarding that too. Where i can get that file? On Nov 26, 10:04 am, Pivotian [EMAIL PROTECTED] wrote: thanks Mathias Markus for your quick responses. Mathias, currently the system/lib folder

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-25 Thread Pivotian
that with above configuration of hardware its not currently possible to enable Android to use hardware accelerator instead of android software codecs. On Nov 26, 10:42 am, Mathias Agopian [EMAIL PROTECTED] wrote: On Tue, Nov 25, 2008 at 9:16 PM, Pivotian [EMAIL PROTECTED] wrote: Also Mathias, i was unable

[android-porting] Re: Use of 3D Hardware Accelerator

2008-11-25 Thread Pivotian
is about the video codecs which i have just pointed in the previous question? On Nov 26, 11:26 am, Pivotian [EMAIL PROTECTED] wrote: hi Mathian The point is that the processor features a built-in, state-of-the-art 3D, 4M triangles/sec hardware accelerator with OpenGL ES 1.1/ 2.0 and D3DM API

[android-porting] use of inbuilt video codecs

2008-11-25 Thread Pivotian
I suppose that Android uses the OPENCORE from packet video to do all the stuffs related to video encoding and decoding. I want to use the built in capabilities of my processor which provides Standard level encoding/decoding of multiple content formats including MPEG4, H.263, H.264. How i will use

[android-porting] Use of 3D Hardware Accelerator

2008-11-24 Thread Pivotian
From the source code i got to know that Android has its own software codecs for both audio and video which supports many formats like H263,MPEG4, H264 , MP3,AAC etc. But what if the device itself has 3D Hardware Accelerator which contains inbuilt support for formats including MPEG4, H.263, H.264

[android-porting] Re: User Space Hardware Abstraction layer

2008-11-19 Thread Pivotian
give you a timeframe yet. In the meantime, if you have specific questions, this is the right place to ask. There are a number of different porting efforts in various stages, so there's a good chance that someone will have run into a similar problem. On Nov 18, 8:54 pm, Pivotian [EMAIL

[android-porting] Re: User Space Hardware Abstraction layer

2008-11-18 Thread Pivotian
important to you, perhaps you might volunteer to update the porting guide. On Nov 17, 8:29 pm, Pivotian [EMAIL PROTECTED] wrote: The Porting Guide is out of date now because google has released the entire source code itself. Since its been long time that google released the source code why

[android-porting] Re: How to Flash generated images to hardware?

2008-11-11 Thread Pivotian
Hi jerry if you have a boot loader you can flash the images.There are commands for that in the boot loader itself.Try to have a look at the commands provided by the boot loader. On Nov 7, 2:17 pm, Jerry [EMAIL PROTECTED] wrote: I have built Android source code successfully and I have a CDMA