Re: [android-porting] Adding ASFParser and Decoder(for wma for which libraries are available i need to call API's)

2010-09-28 Thread Deva R
>> 3.Some of our company members implemented ffmpeg..when i tried to play >> wma file it started playing using ffmpeg which is out of opencore..how >> shall i redirect it to opencore... > Make sure PV_PLAYER is chosen, for opencore in > ./frameworks/base/media/libmediaplayerservice/MediaPlayerServi

Re: [android-porting] Adding ASFParser and Decoder(for wma for which libraries are available i need to call API's)

2010-09-28 Thread Deva R
> 3.Some of our company members implemented ffmpeg..when i tried to play > wma file it started playing using ffmpeg which is out of opencore..how > shall i redirect it to opencore... Make sure PV_PLAYER is chosen, for opencore in ./frameworks/base/media/libmediaplayerservice/MediaPlayerService.cpp

[android-porting] Adding ASFParser and Decoder(for wma for which libraries are available i need to call API's)

2010-09-27 Thread narsi
My job is to add wma decoder and supporting parser whose libraries are provided by some company... 1. I went through opencore/engines/player/config/core/ pv_player_node_registry_populator.cpp where all nodes are registered 2.In pvplayerengine.cpp we have AddDataSource..Init()...AddSinknode()..Pr

[android-porting] Adding ASFParser and Decoder(for wma for which libraries are available i need to call API's)

2010-09-27 Thread narsi
My job is to add wma decoder and supporting parser whose libraries are provided by some company... 1. I went through opencore/engines/player/config/core/ pv_player_node_registry_populator.cpp where all nodes are registered 2.In pvplayerengine.cpp we have AddDataSource..Init()...AddSinknode()..Pr