[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-03-01 Thread SM
Thank you for the inputs I still have a few more queries (a) So is it that we do not need to go via OpenSL for a adding a custom effect. ? (b) In the link given below http://www.khronos.org/message_boards/viewtopic.php?f=33&t=3612 I understand that we can add custom effects by introducing a new i

[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-03-01 Thread SM
Thank you for the inputs I still have a few more queries (a) So is it that we do not need to go via OpenSL for a adding a custom effect. ? (b) In the link given below http://www.khronos.org/message_boards/viewtopic.php?f=33&t=3612 I understand that we can add custom effects by introdu

[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-03-01 Thread SM
Thank you for the inputs I still have a few more queries (a) So is it that we do not need to go via OpenSL for a adding a custom effect. ? (b) In the link given below I understand that we can add custom effects by introducing a new interface in OpenSL . In the OpenSl framework implemented in Andr

[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-03-01 Thread SM
Thank you for the inputs I have a few more queries (a)So is it that to add custom effects we dont need to go via OpenSL ? (b)From the below given link On Mar 1, 9:35 pm, Glenn Kasten wrote: > The OpenSL ES and Java layers provides only the API, the top > interfaces that are exposed to the appli

[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-03-01 Thread Glenn Kasten
The OpenSL ES and Java layers provides only the API, the top interfaces that are exposed to the application developer. They both sit on top of AudioTrack, AudioFlinger, and the audio effects implementation. If you want to replace an existing audio effect, you can mostly ignore the OpenSL ES layer,

[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-02-28 Thread SM
My aim is to plugin the audio Effect Lib via the OpenSL ES. I went through the code at frameworks/base/media/libeffects. It contains implementations of Audio Effects by vendors. For eg, There is an AudioEffect Library, Dynamic Bass Boost by NXP Software Ltd. Does this make use of OpenSL ES? On F

[android-porting] Re: Adding AudioEffects in GingerBread via OpenSLES

2011-02-25 Thread Glenn Kasten
The primary documentation for integrating audio effects is frameworks/ base/include/media/EffectApi.h. Also study the default effects code in frameworks/base/media/libeffects, and AudioFlinger. For Java APIs, frameworks/base/media/java/android/media/audiofx and frameworks/base/ media/jni/audioeffec