From your logcat, the hw opengl libs are loaded and used correctly.
Don't understand why you think it doesn't work.
On 12月5日, 上午1時45分, Nilly ni...@oriolesoftware.com wrote:
any suggestions will be great help for me..
On Dec 2, 7:49 pm, Nilly ni...@oriolesoftware.com wrote:
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unsubscribe:
any suggestions will be great help for me..
On Dec 2, 7:49 pm, Nilly ni...@oriolesoftware.com wrote:
I am using froyo.
I have
libGLES_android.so
but this is software implementation right provided by android?
/system/lib/egl has
libGLES_android.so
libEGL_imx51.so
libGLESv1_CM_imx51.so
Also I have one query if hardware libraries are available than does
android surface flinger will drop software libraries and use the
hardware libraries or one need to change surface flinger to use it?
On Dec 4, 9:45 am, Nilly ni...@oriolesoftware.com wrote:
any suggestions will be great help for
Which version of Android are you working on?
libhgl.so is the the old name in 1.x.
In 2.x it is changed to libGLES...
and uses egl.cfg as the config file.
Since you have them,
I think you are working on 2.x.
So don't worry about libhgl.so.
Besides these opengl libs, you still
a gralloc library
I am using froyo.
I have
libGLES_android.so
but this is software implementation right provided by android?
/system/lib/egl has
libGLES_android.so
libEGL_imx51.so
libGLESv1_CM_imx51.so
libGLESv2_imx51.so
and my egl.cfg is
0 1 imx51
0 0 android
I am thinking I am not running on hardware opengles