Re: Sound support revisited

2006-09-24 Thread Ralph Corderoy
Hi Chris, > However, after about one flash of the RISC OS cursor, the emulator > appears to freeze. It appears to still be running as everything else > slows down as if CPU time is being used. On Unix, you can get a `CPU %' reading of processes with `ps xu'. Perhaps the Amiga has ways of monito

Re: Sound support revisited

2006-09-23 Thread Chris Young
On 22 Sep 2006 19:56:26 +0100, Chris Young wrote: > If I comment out this part of sound_poll, I get sound (of sorts, it > just plays the garbage that was in the buffer when it was first > allocated): > > if (SoundDMAFetch(buffer + localBufferWrite) == 1) { > return; > } Ah, I

Re: Sound

2005-01-29 Thread Ralph Corderoy
Hi, Matthew wrote: > I have now added this sound support code to CVS. Thanks for your efforts in applying the patches. I don't think anyone else has time at the moment. > The sound support is disabled by default - I have added an option to > the Makefile that can be used to enable it. I have d

Re: Sound

2005-01-29 Thread Matthew Howkins
On Saturday 29 January 2005 14:02, Peter Naulls wrote: > In message <[EMAIL PROTECTED]> > > Daniel Clarke <[EMAIL PROTECTED]> wrote: > > I have found that by using posix threads I can keep the emulator running > > very smoothly, as well as some small changes to how the buffer operates. >

Re: Sound

2005-01-29 Thread Peter Naulls
In message <[EMAIL PROTECTED]> Daniel Clarke <[EMAIL PROTECTED]> wrote: > I have found that by using posix threads I can keep the emulator running very > smoothly, as well as some small changes to how the buffer operates. That's a wise choice. > There is still a little issue with 4 or

Re: Sound

2005-01-28 Thread Daniel Clarke
I have found that by using posix threads I can keep the emulator running very smoothly, as well as some small changes to how the buffer operates. http://giles.vickycoleman.co.uk/~daniel/sound_new.tar.bz2 contains files to replace from my previous attempt at sound, which will make it work much,