Re: [Audiogames-reflector] IOS questions

2013-07-24 Thread AudioGames.net Forum — Off-topic room: grryfindore
Re: IOS questions Hi,So to test this out, I plugged in my device to charge again,on a usb. its been at least 25 minutes or so since it has been saying chargeing 100%. I'll wait around 18 minutes more and see if it changes. should it take that long,I wonder?Edit, one hour since I posted this and

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-24 Thread AudioGames.net Forum — New releases room: connor142
Re: Scrolling Battles 2 so will you make a story out of sb? cool.URL: http://forum.audiogames.net/viewtopic.php?pid=142158#p142158 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: dd
Re: my fighting/mainstream games recordings mr. brunete, if you already know the story of MGS4 then feel free to watch this one, its the final boss cutscene and battle in japanesehttp://www.youtube.com/watch?v=wCQv0xKG214URL: http://forum.audiogames.net/viewtopic.php?pid=142156#p142156

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: dd
Re: my fighting/mainstream games recordings mr. brunete, if you already know the story of MGS4 then feel free to watch this one, its the final boss cutscene and battle in japaneseURL: http://forum.audiogames.net/viewtopic.php?pid=142156#p142156 ___ Au

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: Lazy Pithon
Re: Swamp, zombie fps by Aprone Hate to say it, but today is the day of losses. I found a few times AK47 and ACR, which are my dominant weapons, but all the time they disapear one by one. Strange enough, but AR15 also was eaten by mice. I thought, maybe I should leave weapons half loaded, but i

Re: [Audiogames-reflector] IOS questions

2013-07-24 Thread AudioGames.net Forum — Off-topic room: grryfindore
Re: IOS questions Hi,So to test this out, I plugged in my device to charge again,on a usb. its been at least 25 minutes or so since it has been saying chargeing 100%. I'll wait around 18 minutes more and see if it changes. should it take that long,I wonder?As for cases I got a otterbox which is

Re: [Audiogames-reflector] Harry Potter First Availability?

2013-07-24 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Harry Potter First Availability? Alex Rider is pretty good. Generally fun James Bond for teenagers. The same writer Anthony Horrowitz wrote the Power of Five novels, which are just awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=142154#p142154

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: my fighting/mainstream games recordings otsuka is the voice actor for seth?. cool!. i have to hear him as snake.unfortunately, onimusha comes here with english voices only, no option to select jap voices.i don't have svr 2011. but if i manage to find it somewhere, i'll do a recording.about u

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: ankr098
Re: Swamp, zombie fps by Aprone I can not add Amorphous in its company.here is example.map=multi4add random Amorphous=200excuse me for my english.URL: http://forum.audiogames.net/viewtopic.php?pid=142152#p142152 ___ Audiogames-reflector mailing list A

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: ghost rider
Re: My swamp campaighns! Don't forget  some are mine. Thanks,The ghost riderURL: http://forum.audiogames.net/viewtopic.php?pid=142151#p142151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] trucker game, any suggestions?

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: Kyleman123
Re: trucker game, any suggestions? maybe the ability to have a rival trucking company against you?URL: http://forum.audiogames.net/viewtopic.php?pid=142150#p142150 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: [Audiogames-reflector] problem with a VM.

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: problem with a VM. i bridged it.  i'm not exactly sure if its bridging the correct adapters though.  how can i check if its bridging the correct ones?URL: http://forum.audiogames.net/viewtopic.php?pid=142149#p142149 ___ Audiogames-reflector mailin

Re: [Audiogames-reflector] KODP help

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: zkline
Re: KODP help What Dark says pretty much covers your bases. One other tip is that often cattle raids can net you 15-30 cows, which is excellent if you aren't spotted. Also, don't sacrifice or gift cows unless you have to, trade goods are intended for just such a thing, and 90% of the time either

Re: [Audiogames-reflector] Formatting and starting fresh with windows troubleshooting -- help

2013-07-24 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Formatting and starting fresh with windows troubleshooting -- help Well, that's not going to fix all the problems.  The bios are not on the HD.  If a virus managed to screw with the bios, and given that dell lets you flash the bios without rebooting and without making a CD or in any way leav

[Audiogames-reflector] trucker game, any suggestions?

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: harrylst
trucker game, any suggestions? Hi,I'm writing a trucker game, based loosely on the trucker game by jim kitchen.  Currently, I am at the stage of code where Jim was at.  I was wondering if anyone has any suggestions on what they would have liked to seen in Jim's game?URL: http://forum.audiogames.

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: the terminator
Re: My swamp campaighns! hay. new campaighn released!https://www.dropbox.com/s/e6rk43032yorb … sode14.txtMichael angel, a real terminator!add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=142144#p142144 ___ Audioga

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-24 Thread AudioGames.net Forum — New releases room: the terminator
Re: Scrolling Battles 2 hy mason. i will download it nowURL: http://forum.audiogames.net/viewtopic.php?pid=142143#p142143 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: [Audiogames-reflector] Adventure At C:

2013-07-24 Thread AudioGames.net Forum — New releases room: Mord-Sith
Re: Adventure At C: Is there a way to have NVDA read the game's information rather than sappy reading it? I really hate the sappy voices, to be honest. I love the game, though, great job. I haven't gotten very far, but I really like the game so far, keep up the good work.URL: http://forum.audiog

Re: [Audiogames-reflector] Formatting and starting fresh with windows troubleshooting -- help

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Blademan
Re: Formatting and starting fresh with windows troubleshooting -- help Oh... when i saw how bad the viruses had mucked up his system, i did lolMy main objective now is to maybe get an IDE splitter?is there such a thing?that would let me plug it in to the working IDE port and plug in the CD drive

[Audiogames-reflector] Scrolling Battles 2

2013-07-24 Thread AudioGames.net Forum — New releases room: masonarm1999
Scrolling Battles 2 Current version. Concept demo.Hi everyone,Here is a concept demo of scrolling battles 2!https://dl.dropboxusercontent.com/u/227 … t_demo.exeEnjoy this new thingy. Kind of like story mode for sb1.URL: http://forum.audiogames.net/viewtopic.php?pid=142140#p142140 ___

Re: [Audiogames-reflector] Scrolling Battles

2013-07-24 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles Hey,Well, even more surprises. You guys said you wanted a story mode kind of? Well, scrolling battles 2 is going to give you something of that effect. And one more thing, there is a topic where you can get it. It's called "scrolling battles 2"URL: http://forum.audiogames.ne

Re: [Audiogames-reflector] Formatting and starting fresh with windows troubleshooting -- help

2013-07-24 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Formatting and starting fresh with windows troubleshooting -- help Yes, you are.  Instruct your friend about the dangers of viruses and make sure he knows about the importance of keeping windows update on.  It sounds like the the bios somehow got vandalized; if the computer does support USB

[Audiogames-reflector] Formatting and starting fresh with windows troubleshooting -- help

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Blademan
Formatting and starting fresh with windows troubleshooting -- help so, i consider myself pretty good with technology... most of the time.However, this time i have hit a stumbling block. My friend has an old dell desktop that has a ton of viruses and trogens on it. To the point where he can't run

Re: [Audiogames-reflector] IOS questions

2013-07-24 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: IOS questions Heh, that is nothing.  People would skydive with their iPhones.  Why? Someone made a game (no longer available for obvious reasons) that rated you on how high you could throw your iPhone and still catch it.URL: http://forum.audiogames.net/viewtopic.php?pid=142136#p142136 _

Re: [Audiogames-reflector] L-works ordering not working

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: L-works ordering not working how can I ask him he never responds to my emails. thanks,The ghost riderURL: http://forum.audiogames.net/viewtopic.php?pid=142135#p142135 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

[Audiogames-reflector] Please, I need some things uploaded

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Please, I need some things uploaded Hi Everyone. I was just wondering if someone could upload Operation BlackSquare 1.2 and the latest version of world of war for me please since I can't find them anywhere. Thanks in advance. GuitarmanURL: http://forum.audiogames.net/viewtopic.php?pid=142134#p14

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone Eh, walking is still useful (attracts less zombies for the same distance). Back in the first couple versions, there was even a "creep" speed. Presumably walking without points in speed is more like creeping now.URL: http://forum.audiogames.net/viewtopic.php?pid=14

Re: [Audiogames-reflector] pb games not working with nvda

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: pb games not working with nvda You don't actually have! to close Window-Eyes since unlike the Shark it doesn't completely hog the keyboard. I discovered this once quite by accident while playing Pipe. For some reason I'd forgotten to close Window-Eyes before loading the game, but it didn't s

Re: [Audiogames-reflector] The most hilarious reaction to a guide dog

2013-07-24 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: The most hilarious reaction to a guide dog If they can be taught to find doors or chairs I'm sure they can be taught to find a counter.URL: http://forum.audiogames.net/viewtopic.php?pid=142131#p142131 ___ Audiogames-reflector mailing list Audiogam

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Bokurano daiboukenn topic just wondering, could someone tell me how to unlock the megaton punch, the boss stage and the item spawning stage? I can't find anything anywherethanks allURL: http://forum.audiogames.net/viewtopic.php?pid=142130#p142130

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Hi, in terms of the storyline dm 1 will stay the same, but in terms of control of the engineer it will be diffrent.URL: http://forum.audiogames.net/viewtopic.php?pid=142129#p142129 ___ Audiogames-reflector mailing list Audiogames-refle

Re: [Audiogames-reflector] help with uploading music onto Youtube

2013-07-24 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: help with uploading music onto Youtube You hit the post button when your done.URL: http://forum.audiogames.net/viewtopic.php?pid=142128#p142128 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Metal gear solid walkthrough

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Metal gear solid walkthrough I don't know how to describe this any betteras soon as you pick up the ration in the watergo east until you hit the wallgo south for exactly a half secondgo east for another half secondgo north, you should be out of the waterURL: http://forum.audiogames.net/viewt

Re: [Audiogames-reflector] Morokuma's Text RPGs

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Morokuma's Text RPGs Well, you have to switch your system locale to play, that's just the hard truth of it. Either that or learn japanese. To play these text games you have to translate some things that don't show up properly unless your locale is set to japanese. Then you use NVDA plus 5 th

Re: [Audiogames-reflector] Need help with god wars 2

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Need help with god wars 2 Oh yeah, there's no store anymore, I always forget about that.URL: http://forum.audiogames.net/viewtopic.php?pid=142125#p142125 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sa

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: my fighting/mainstream games recordings hi, can you make a recording of some matches in svr 2011? It is an accessible wrestling games for the wii/xbox360/ps2/ps3, but the season mode is not accessible, because it's a 3d adventure mode.URL: http://forum.audiogames.net/viewtopic.php?pid=142124

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone So don't walk then. Run instead. That should hopefully help you move faster. To switch between walking and running you use shift with W.URL: http://forum.audiogames.net/viewtopic.php?pid=142123#p142123 ___ Audiogames-re

Re: [Audiogames-reflector] FYI, KeySoft 9.3 Released for EVERYONE!

2013-07-24 Thread AudioGames.net Forum — Off-topic room: jack
Re: FYI, KeySoft 9.3 Released for EVERYONE! Does it work on all units including mpowerURL: http://forum.audiogames.net/viewtopic.php?pid=142121#p142121 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatt

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Swamp, zombie fps by Aprone ok! Understood! My problem is when i want to walk! It seems really veery slow iven if I don't have armor or weapons, just an axe! This is my problem!URL: http://forum.audiogames.net/viewtopic.php?pid=142122#p142122

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: hanif
Re: Death Match is the death match 2d is the same as dm1? I can't wait to play this awssum game. And I'll ofcorse will hear the playthroughURL: http://forum.audiogames.net/viewtopic.php?pid=142120#p142120 ___ Audiogames-reflector mailing list Audiogam

Re: [Audiogames-reflector] Metal gear solid walkthrough

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: Metal gear solid walkthrough hi dd, when i go north to get out, i only hear a sound that I hit the wall.How to fix this?URL: http://forum.audiogames.net/viewtopic.php?pid=142119#p142119 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: [Audiogames-reflector] IOS questions

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Dark
Re: IOS questions @Cw is right, I've noticed it'll only sswitch from saying charging to ac power when it's been plugged in for a while even at %100. As to getting hot, I've noticed a slight heat up with my phone sometimes usually when I'm downloading big stuff like Kodp updates, but not really a

Re: [Audiogames-reflector] Harry Potter First Availability?

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Harry Potter First Availability? @Simber, how does that literally translate into English? I remember from singing the Christmas carrol silent night in German that Heiligtümer means holy, (though i could be wrong on this having no knolidge of german at all), so would that be harry potter and

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Yes, it takes a lot of time, espeshily since your working on a game. I have about like 10 diffrent ideas for games after i'm done with dm. My cheaf one is a space simulator where you can run an empire, that idea has been nagging at my head for a cupple days now. What do you all t

Re: [Audiogames-reflector] Gladiators for IOS by FunVerse

2013-07-24 Thread AudioGames.net Forum — New releases room: Dark
Re: Gladiators for IOS by FunVerse If I remember rightly you can only check hp main home screen of the game by going to the page for your gladiator specifically. I'm not absolutely %100 sure, but I think that %49 might be your hit chance with that weapon. To be honest though, I confess I've not

Re: [Audiogames-reflector] Solara

2013-07-24 Thread AudioGames.net Forum — New releases room: Dark
Re: Solara Thanks again alex, I never realized the champion was so amusing! the new version is great with it's art descriptions for shops and better text in the arena, and it seems the laggy problem might be fixed too or at any rate I've not encountered it as yet.URL: http://forum.audiogames.net

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: jsymes
Re: Swamp, zombie fps by Aprone No. What he and Aprone have said is the rate at which coordinates pass by hasn't changed in some time, only the rate at which the sounds play has been better matched to how quickly those coordinates passed. Before, if you carried a weapon that would really slow yo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Swamp, zombie fps by Aprone Ok, so, you are saying that with a minigun i seemed running superfast instead of going so slowly, is it right? I tryed walking in a custom map with a glock and a axe! Walking is very slow, in my opinion, and I mean the intervals between the footstep sounds! But th

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: the doctor
Re: Death Match to be perfectly honest, I hadn't thought about the game's actual intro, but that's deffinitely something I can do.  Just give it time.  These things require a lot of time, as you are probably aware.  And considering i'm working on a side scroller of my own I have a lot to fiddle

Re: [Audiogames-reflector] Sixth Sense Bug Fixed, Apparently

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Sixth Sense Bug Fixed, Apparently No idea! URL: http://forum.audiogames.net/viewtopic.php?pid=142110#p142110 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listin

Re: [Audiogames-reflector] Solara

2013-07-24 Thread AudioGames.net Forum — New releases room: dan_c
Re: Solara [[wow]]. thanks for the descriptions!  that really halps.  I've just unlocked the 2 champeons, and have just upgraded at least 1 of each unit to level 13 which is my current level, just in case.  Some of the later heroes look awesome though.URL: http://forum.audiogames.net/viewtopic.p

Re: [Audiogames-reflector] L-works ordering not working

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: L-works ordering not working Did you find out why? I guess there's nothing to lose at this point by asking Liam for help.URL: http://forum.audiogames.net/viewtopic.php?pid=142108#p142108 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: [Audiogames-reflector] problem with a VM.

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: problem with a VM. You bridged the guest's ethernet adaptor to the correct host ethernet adaptor, yes?URL: http://forum.audiogames.net/viewtopic.php?pid=142107#p142107 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

[Audiogames-reflector] FYI, KeySoft 9.3 Released for EVERYONE!

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Sebby
FYI, KeySoft 9.3 Released for EVERYONE! HumanWare released KeySoft 9.3 and it's available for everybody at no charge. Thank God they've worked that part out, at last. It's a fairly predictable upgrade, but nothing earth-shattering; the Apex, with its incredible hardware and interface, is still a

Re: [Audiogames-reflector] Solara

2013-07-24 Thread AudioGames.net Forum — New releases room: diziet
Re: Solara The knight has got thick straight hair sticking straight up, his shoulders spiky with armor. He is wearing chainmail and a huge cloak, and is wielding a heavy two handed sword that he keeps on his back unless he is fighting enemies. When he attacks he slices quickly from the side usin

Re: [Audiogames-reflector] Need help with god wars 2

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: fatih
Re: Need help with god wars 2 thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=142105#p142105 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audioga

Re: [Audiogames-reflector] problem with a VM.

2013-07-24 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: problem with a VM. yes. everything works fine.  i can go into it and do anything i want to in windows 8 except for anything that needs to connect to the internet.  i have tried everything to try and get it connected, but it wont connect.  this is why i'm posting this topic to see if someone

Re: [Audiogames-reflector] Gladiators for IOS by FunVerse

2013-07-24 Thread AudioGames.net Forum — New releases room: aaron
Re: Gladiators for IOS by FunVerse You can check hp, but I haven't played for a while so I've forgotten how it's done.URL: http://forum.audiogames.net/viewtopic.php?pid=142103#p142103 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match What we need for the intro seen is sounds of arriving at the planet, communication to the vessel, then the character putting his helmet on then the docking failure where the nova4 crashes into the orions docking bay.URL: http://forum.audiogames.net/viewtopic.php?pid=142100#p14210

Re: [Audiogames-reflector] Morokuma's Text RPGs

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Morokuma's Text RPGs I think the region switching is the problem. Last time I tried that though, it reset my user settings for some odd reason so I had to switch back.URL: http://forum.audiogames.net/viewtopic.php?pid=142102#p142102 ___ Audiogames

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: my fighting/mainstream games recordings ps2 is not region-free... and Otsuka is very good. His acting in Onimusha as Nobunaga and in SF IV as Seth are just some of his appearances.URL: http://forum.audiogames.net/viewtopic.php?pid=142101#p142101 _

Re: [Audiogames-reflector] Need help with god wars 2

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: Need help with god wars 2 fabricate wandt wield wandrwrfrpURL: http://forum.audiogames.net/viewtopic.php?pid=142099#p142099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin

Re: [Audiogames-reflector] Solara

2013-07-24 Thread AudioGames.net Forum — New releases room: diziet
Re: Solara The knight has got thick straight hair sticking straight up, his shoulders spiky with armor. He is wearing chainmail and a huge cloak, and is wielding a heavy two handed sword that he keeps on his back unless he is fighting enemies. When he attacks he slices quickly from the side usin

Re: [Audiogames-reflector] bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: dd
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. so wait but why is it saved as a text file then, why not just make it RTF? lolURL: http://forum.audiogames.net/viewtopic.php?pid=142097#p142097 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone Claudio,I'm not Aprone, but I'll answer your question. The running speed has not been altered, only the footsteps sounds have been adjusted. before no matter how slowly or quickly you moved, footsteps always sounded as if you were going at the same speed. That's n

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: dd
Re: my fighting/mainstream games recordings PS2 is region free I believe, or if its modded you can just find the iso somewhereURL: http://forum.audiogames.net/viewtopic.php?pid=142095#p142095 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: the doctor
Re: Death Match I can now confirm that i've started working on the cutscenes for the mod!  i'm just trying to find a good sound to use when the player puts their helmet on in one scene.  If anyone has any suggestions as to where to start, then could they please let me know?The Doctor.URL: http:/

Re: [Audiogames-reflector] bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. try using wordpad, the text should display correctly.URL: http://forum.audiogames.net/viewtopic.php?pid=142093#p142093 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Swamp, zombie fps by Aprone Hi Aprone and all of you! Aprone, is it possible to adjust the walking and the running speed! With a Vulcan minigun it's almost impossible to walk or run! And iven with a glock or an axe, it's impossible to walk so slowly! What can I do? I know it's very good slow

Re: [Audiogames-reflector] Will there be a bokurano daibouken 3?

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: Will there be a bokurano daibouken 3? longer than 2?. don't know, but yukio is working on the stages, acording to his diary. aparently the game will use the same format as in bk2. 4 levels per stage. and i supose that this game will have 25 stages also.URL: http://forum.audiogames.net/viewto

Re: [Audiogames-reflector] Need help with god wars 2

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: fatih
Re: Need help with god wars 2 Hi,Where can I buy a teleportation scroll?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=142090#p142090 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucu

Re: [Audiogames-reflector] IOS questions

2013-07-24 Thread AudioGames.net Forum — Off-topic room: cw
Re: IOS questions It will change when it is charged. Even thow it says 100% on the status bar, it may not be completely charged. I had it switch from charging to AC on the status bar when the charging is complete.URL: http://forum.audiogames.net/viewtopic.php?pid=142089#p142089

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: Lazy Pithon
Re: Swamp, zombie fps by Aprone flyby chow wrote:hi lazy pithon. i am level 609 and i can assure you. it can be done. use the skill points reset feature once per level. by typing /resetand choose your skills carefully. remember, they can only be reset once per level.have a ausem day!Hi, I do not

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: My swamp campaighns! Good job! It works for mee! Congrats! ClaudioURL: http://forum.audiogames.net/viewtopic.php?pid=142087#p142087 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Morokuma's Text RPGs

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: Morokuma's Text RPGs You'll need to install the japanese keyboard with ime as well as switch your region to japanese. When the game window pops up hit alt shift and it'll switch to the japanese keyboard. This will make the menues display correctlyURL: http://forum.audiogames.net/viewtopic.ph

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone ok, I've gotten the subscript out of range error 4 times today hahahaha. I think I have a theory on that. every single time I got this error today, I pressed a status key right before getting it. example of status keys: bloody clothes key you assigned, x for healt

Re: [Audiogames-reflector] Gladiators for IOS by FunVerse

2013-07-24 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Gladiators for IOS by FunVerse Hi,Today it seems that I am to dig out old topics from their graves. At first I thought I wouldn't buy this app and all, but I had $2 left in my monthly spending ammount,that I intend to use on apps and such,anyway. so I whent ahead and bought this one.So far,I

Re: [Audiogames-reflector] Will there be a bokurano daibouken 3?

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Will there be a bokurano daibouken 3? yay, another bk. totally, freakin, awesome. can't wait. will this be even longer than 2?URL: http://forum.audiogames.net/viewtopic.php?pid=142082#p142082 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: [Audiogames-reflector] questions about soundtap

2013-07-24 Thread AudioGames.net Forum — Off-topic room: grryfindore
Re: questions about soundtap Hello there,The tryal usually lasts for about 30 days,as with most products.pressing alt should bring up a menu bar where you can find the options. I haven't used it in a while,so can't be more clear,alas.HTH,Grryfindore.URL: http://forum.audiogames.net/viewtopic.php

Re: [Audiogames-reflector] L-works ordering not working

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: L-works ordering not working till not working. thanks,The ghost riderURL: http://forum.audiogames.net/viewtopic.php?pid=142081#p142081 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.

Re: [Audiogames-reflector] questions about soundtap

2013-07-24 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: questions about soundtap I'm not positive, but I believe CAE can answer that one.I purchased mine immediately, so I'm not sure what it's functionality is like when in trial/demo mode.Best Regards,LukeURL: http://forum.audiogames.net/viewtopic.php?pid=142080#p142080 _

Re: [Audiogames-reflector] IOS questions

2013-07-24 Thread AudioGames.net Forum — Off-topic room: grryfindore
Re: IOS questions Ahoy all.Just been playing around with my iphone a lot today,and Iphone beeing Iphone,it sucks battery quite fast,hence had it plugged into my computer and thought of this topic.Anyway,Nocturnus wrote:If you poke around on the notification screen, you will notice that the charg

Re: [Audiogames-reflector] Sixth Sense Bug Fixed, Apparently

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Sixth Sense Bug Fixed, Apparently Hi,Which bug is this?URL: http://forum.audiogames.net/viewtopic.php?pid=142078#p142078 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/ma

Re: [Audiogames-reflector] bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. Hi,Just the regular notepad on windows 7.URL: http://forum.audiogames.net/viewtopic.php?pid=142077#p142077 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] Morokuma's Text RPGs

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Morokuma's Text RPGs Hi,How can I get these dialog boxes to display correctly? At the moment the clipboard is working fine, but the dialog boxes seem to be coming up with some weird stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=142076#p142076 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-24 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone My AA12 seemed to stay when I moved to a different map. I don't know if this was just a coincidence but maybe it will shed light on the bug? I don't know much about coding but perhaps it is something to do with the server only properly updating your records when y

Re: [Audiogames-reflector] pb games not working with nvda

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: Andy93
Re: pb games not working with nvda Well, actually one of the advantages of NVDA, is that you don't have to close it in order to play a game like you might have to do with JAWS or Window eyes. Since these games are written in _javascript_, NVDA will show just a line of text and will not allow you

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: my fighting/mainstream games recordings Huh, never bothered with ultimate tenkaichi because of the map system, just figured it wasn't playable. How do you manage that? And how do you find dragonballs?Oh also, I'm so jealous, I want sparking meteor but don't have a jap ps2.URL: http://forum.a

Re: [Audiogames-reflector] Morokuma's Text RPGs

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: Morokuma's Text RPGs I can vouch for the fact that these are totally awesome as well. I haven't beaten all of them myself, but I think I might go back to these soon. And I like the fact that he manages to make midis sound good, especially in the later games.URL: http://forum.audiogames.net/v

Re: [Audiogames-reflector] Top Secret-Classified-DO NOT OPEN!!

2013-07-24 Thread AudioGames.net Forum — New releases room: Dark
Re: Top Secret-Classified-DO NOT OPEN!! Hi. Great idea. It's one I've heard of before but I don't think anyone has fully carried it through, and certainly there is a lot of evidence that sort of thing is popular, indeed you might also want to advertize on some gamebook related sites such as ]Chr

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: the terminator
Re: My swamp campaighns! ok guys, i think i got the link. try this?https://www.dropbox.com/s/pab0tfm9zz156 … aighns.rarMichael Angel, a real terminator!Add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=142070#p142070 _

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: the terminator
Re: My swamp campaighns! hy claudio. lets try this link.Do not download. this thing is onli a try.and where. on the see on dropbox.com option?Michael angel, A real therminator!add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=142069#p142069

Re: [Audiogames-reflector] Death Match

2013-07-24 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Sounds good. When you finish with the level cutseens, I will be sure to put them into the side scroller version of the game.URL: http://forum.audiogames.net/viewtopic.php?pid=142068#p142068 ___ Audiogames-reflector mailing list Audioga

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: My swamp campaighns! Hi! Just put the zip archive in the public folder of dropbox; then right click the file and browse until the dropbox option, right arrow and find copy public link. Finally paste the new link in the post. This is what Iusually do using Dropbox. Hope this helps! Bye for no

Re: [Audiogames-reflector] Lost Treasures of Infocom, the app

2013-07-24 Thread AudioGames.net Forum — New releases room: ksapergia
Re: Lost Treasures of Infocom, the app Hi,Those decryption patches sound interesting, I'll have to check those out. What program do you use to patch the games?Also, regarding one of Infocom's titles, Cutthroats, is there a text version of the Book of Shipwrecks? I ask because I read in a solutio

[Audiogames-reflector] ideas for scrolling battles

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: the terminator
ideas for scrolling battles hay folks.who doesn't like scrolling battles? well, i think Mason should perfectioned the clear enemi level thing, and add more minigames. what you just think? coments are welcome.Michael angel, A real terminator!add me at skype! raton.miguelito.glpsURL: http://forum.

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-07-24 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Yeah, that's what we're going for.URL: http://forum.audiogames.net/viewtopic.php?pid=142064#p142064 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukogl

Re: [Audiogames-reflector] need windows eyes

2013-07-24 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: need windows eyes What screen reader does tk work with?  I think I may need to revisit this.As for the info provided from visual studio, it's not as much as you think.  Get accessibility inspector and have a look sometime.  The problem is that the commercial screen readers do make use of it,

Re: [Audiogames-reflector] New tool. Pack archiver

2013-07-24 Thread AudioGames.net Forum — New releases room: the terminator
Re: New tool. Pack archiver hay Kyle.What does your exe thing do?when Sarah Conor tryes to escape,the terminator respawns again.when Kyle rish tryes to esccape,the terminator kills him,with a punch!a real terminator!add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.

Re: [Audiogames-reflector] My swamp campaighns!

2013-07-24 Thread AudioGames.net Forum — New releases room: the terminator
Re: My swamp campaighns! Hay guys.ide download dropbox. install it, upload the campaighns.zip thing, but i don't know how to give you the leank. can someone help me? thanks.when Sarah Conor tryes to escape,the terminator respawns again.when Kyle Rish tryes to escape,the terminator kills him,with

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