Re: [Audiogames-reflector] Anyone heard of OrCam?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: chevygaogao
Re: Anyone heard of OrCam? Product is very good, and the price for me is not much problem.___Life is just a series of trying to make up your mind. Enjoy diablo 3 discount at selldiablo3.comURL: http://forum.audiogames.net/viewtopic.php?pid=142857#p142857

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone Aprone knows the zombies don't move. That's why the message when you first log on to the server tells you that they don't move.URL: http://forum.audiogames.net/viewtopic.php?pid=142856#p142856 ___ Audiogames-reflector m

[Audiogames-reflector] voiceover and skipping words on mac.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: brad
voiceover and skipping words on mac. Hi.I've wrote to apple accessibility telling them about this bug or problem.I would like anyone else to tel me on here if they have exspireanced the same thing.I will post the email I wrote and the responce and the other email.I will addmit that I was kind of

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone I just redownload the 2.9d sounds and I changed. then I lead a sniper mission, I still can't hear the noise from zombies. zombies stay there and they don't move. this is like I lost my skill points. zombies don't move too, perhaps they make noisy.URL: http://forum

Re: [Audiogames-reflector] Adventure At C:

2013-07-30 Thread AudioGames.net Forum — New releases room: chpross
Re: Adventure At C: Hello!I have a problem whit this game:When i start playing, then the debugger from Microsoft will exit the game.The debuger is "drwtsn32.exe" here is the information from the debugger, but parts from the report are of german.AppName: aac.exe   AppVer: 0.0.0.0   ModName: a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone OK, yes! if you donated the broken items you willn't lost any item. I know this. however there are many new players around me. they don't know that. Whatever lost skill points or items, these problem don't happen in 2.8. oh, I forget to say whatever normal modeor

[Audiogames-reflector] sarah

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: trolokXgames
sarah Hello everyone. I have a full version of the game. was chapters 1 and 2. Now the third stuck. how to get to the fourth, and what to do there?URL: http://forum.audiogames.net/viewtopic.php?pid=142851#p142851 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] ayakashi for IOS

2013-07-30 Thread AudioGames.net Forum — New releases room: brad
Re: ayakashi for IOS hi.Ah I've figgered it out.you click on the text and it scrolls past.hmm this game is nice but like people have said it's just another card game.still it's kind of nice though.URL: http://forum.audiogames.net/viewtopic.php?pid=142850#p142850

Re: [Audiogames-reflector] new seeries of stages!

2013-07-30 Thread AudioGames.net Forum — New releases room: ghost rider
Re: new seeries of stages! Downloading it now, sounds like funURL: http://forum.audiogames.net/viewtopic.php?pid=142849#p142849 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Laser Breakout 1.2 has been released! Also, every time the game ends I get an error 38. I can't really post it right now though... as the game is on my other computer. Any ideas as to the cause? I can play the game fine, it just happens when either I or the computer win.URL: http://forum.aud

[Audiogames-reflector] Just got a xbox 36-0 and I've got sme questions

2013-07-30 Thread AudioGames.net Forum — Off-topic room: ghost rider
Just got a xbox 36-0 and I've got sme questions Hey all, my mom just purchased me an Xbox 360 this morning. I'm just wondering, is there a voice that I could install on the Xbox to help me navigate menus and surf the web? Because the Xbox came with a one month xbox live [[gold]] membership, so I

Re: [Audiogames-reflector] stereo mix on windows 7 64 bit

2013-07-30 Thread AudioGames.net Forum — Off-topic room: dd
Re: stereo mix on windows 7 64 bit possibly a dumb question but how do I know what my computer's manufacturer is?URL: http://forum.audiogames.net/viewtopic.php?pid=142846#p142846 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: hanif
Re: Scrolling Battles 2 may be you can also add keypads, and other interactable object?URL: http://forum.audiogames.net/viewtopic.php?pid=142845#p142845 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahat

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: latest facebook mobile layout, thoughts? Which is just... not worth it, you know? Especially if it's most appropriate in a comment.*SIGH*URL: http://forum.audiogames.net/viewtopic.php?pid=142844#p142844 ___ Audiogames-reflector mailing list Audiog

Re: [Audiogames-reflector] What the fuck? Is wrong with me.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: What the fuck? Is wrong with me. You wouldn't happen to have any psychologists handy? Counselors, at least? The status hit associated with talking to professionals is slowly but surely fading away.If you've already done this without positive results... how many different professionals?At lea

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone Does it matter if you donate the broken items before logging out?I ask because I've found quite a few broken items, but I usually donate them. I haven't noticed any items getting lost, but at the same time, I usually find ammo and med kits, so it's entirely possib

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone Does it matter if you donate the broken items before logging out?URL: http://forum.audiogames.net/viewtopic.php?pid=142842#p142842 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-30 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Let's really dig in to Tolkiin and Lord of the Rings, They did A Wizard of Earthsea? Wonderful. It's one of my favorite novels and the trilogy needs more love than it gets.URL: http://forum.audiogames.net/viewtopic.php?pid=142841#p142841 ___ Audio

Re: [Audiogames-reflector] ayakashi for IOS

2013-07-30 Thread AudioGames.net Forum — New releases room: brad
Re: ayakashi for IOS Hi.How do you get past the first tutorial part where you have to summon a demon?I just see the text from the ghost and a refresh button. clicking on the text does nothing and refreshing the page well, refreshes it.Hmm maybe reinstalling it would help?I actualy like the sound

Re: [Audiogames-reflector] stereo mix on windows 7 64 bit

2013-07-30 Thread AudioGames.net Forum — Off-topic room: severestormsteve1
Re: stereo mix on windows 7 64 bit Dudes, you got it all wrong. I have a realtech audio sound card on a dell inspiron m5030 laptop, and when I got the thing it said that I only had the microphone. Then however, I tried to update the sound card driver through device manager and it said I was usin

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: yukionozawa
Re: Laser Breakout 1.2 has been released! I have fixed the update information. It should work now.I think I've lost the source code of ver 1.2. I have to search it in my backups.URL: http://forum.audiogames.net/viewtopic.php?pid=142839#p142839 ___ Aud

Re: [Audiogames-reflector] Wanting to put windows eight on my mac.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Wanting to put windows eight on my mac. Hi.No, I cannot upgrade to Mountain Lion, as the mac i have is too old.I would use virtual box, but it is not accessible though if anyone knows of and has an older version that is accessible please give me a link to it.As for an older version of fusion

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Thoughts on instructions Well bladestorm, I'm not sure on Kodp, since a lot of questions about the seasons, correct rates of sacrifice, which god is which etc can all be found in the manual, indeed the same goes for a lot of more coplex games even now, and whether that manual is a print

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Thoughts on instructions Well bladestorm, I'm not sure on Kodp, since a lot of questions about the seasons, correct rates of sacrifice, which god is which etc can all be found in the manual, indeed the same goes for a lot of more coplex games even now, and whether that manual is a print

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Scrolling Battles 2 Achievements? Achievements fit in with every game. I think it's an awesome idea for any developer to use. Especially if the game has no storyline, it gives you something to work towards other than just an ending. I think it'd be cool if you could unlock your weapons inste

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Thoughts on instructions Yep, I think Adventure at C got it right, with a ReadMe explaining the controls, and a tutorial level making sure you have them down. That is how Bokurano Daiboukenn 2 does it as well, though it's tutorial is more involved.URL: http://forum.audiogames.net/viewtopic.p

Re: [Audiogames-reflector] stereo mix on windows 7 64 bit

2013-07-30 Thread AudioGames.net Forum — Off-topic room: dd
Re: stereo mix on windows 7 64 bit yikes! that already scares the crap outa me guess I'm out of luck thenURL: http://forum.audiogames.net/viewtopic.php?pid=142833#p142833 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: jack
Re: Thoughts on instructions Well, I'd say it should have a readme.txt with [ a-t ][ a-t ] before each section, like blindsoftware.com used to do it if you've heard of that company. for example[ a-t ]@1 description[ a-t ]@2 system requirementsetcAnd maybe have an intro level which could be a tut

Re: [Audiogames-reflector] What the fuck? Is wrong with me.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: What the fuck? Is wrong with me. I suffer from a similar problem, Gamer. I have several periods of emotional apathy where I'm not as happy, sad, angry, and at times don't even care that I can't feel any of these things. For me it's due to double clinical and chronic depression. So I understa

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: ianr
Re: Thoughts on instructions I vote for HTML with headings so the screen reader can jump between sections.And I recommend using markdown since it is a very simple text format that can be converted to HTML.I use markdown to write all my documentation and the PanDoc tool to convert it from markdow

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Laser Breakout 1.2 has been released! Try deleting your folder and reinstalling. You don't really have any data to lose, since there are no game saves or anything like that. The updater should run once you do that.URL: http://forum.audiogames.net/viewtopic.php?pid=142829#p142829 ___

[Audiogames-reflector] Will someone please provide an english read me for bk2?

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Will someone please provide an english read me for bk2? Hello there,As the topic says, I need a english read me for bk2. If anyone can write it or already has one, will you please send it?URL: http://forum.audiogames.net/viewtopic.php?pid=142828#p142828 _

Re: [Audiogames-reflector] help with send space

2013-07-30 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: help with send space no, it automatically renews its self. and at this point i don't know how to stop it.URL: http://forum.audiogames.net/viewtopic.php?pid=142827#p142827 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] What the fuck? Is wrong with me.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: What the fuck? Is wrong with me. Hey, dude, I'd just like to say, in some ways, I get you, I can understand the bordem and a little bit of the isolation, though, you seem to have a bad case of that.Just... try not to do something drastic stop and think. It may not seem like there is alot to

Re: [Audiogames-reflector] Swamp Campaign Maker!

2013-07-30 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp Campaign Maker! That sounds good. Maybe you could inclued something like a main menu with create map, create campaign, load map, load campaign, options, save map, save campaign, exit. Oh yeah, how much would this cost?URL: http://forum.audiogames.net/viewtopic.php?pid=142825#p142825 _

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Scrolling Battles 2 In AAC, that was a zip archive. This game isn't nesisarily a game with a computer like story line. Initially, I thought the story line was nothing, just that the objec was to survive, rack up weapon damage, defeet the boss and stuff... I could be wrong though. What you ar

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-30 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Let's really dig in to Tolkiin and Lord of the Rings, That's the thing though. The American radioplay, done by a company called The Mind's Eye, had repeat actors coming up for major parts. To befair they did have a very small budget but it was still jarring to here the actress who played Pip

[Audiogames-reflector] What the fuck? Is wrong with me.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: thetruegamer
What the fuck? Is wrong with me. Hi there.As I don't have much time left, I just want to express my frustration. My fucking frustration.(please note, this will contain a lot of obscene content)One would think that after the experiences experienced in the random ranting topic a while back, one wo

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: hanif
Re: Scrolling Battles 2 can you add also an acchievement system like in AAC that is used to unlock secret item, secret wepons ETC?URL: http://forum.audiogames.net/viewtopic.php?pid=142820#p142820 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: jsymes
Re: Swamp, zombie fps by Aprone Strange, I had several broken items the last time I played, and I had no issues. Granted, I'm not playing in hc, so maybe that's the difference, shrug.URL: http://forum.audiogames.net/viewtopic.php?pid=142821#p142821 __

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles 2 Hey, that sounds like a nice idea. It is easily done.I'll think about it.URL: http://forum.audiogames.net/viewtopic.php?pid=142819#p142819 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: fatih
Re: Laser Breakout 1.2 has been released! Hi,The game directly starts. It doesn't say anything about updating. I ran updator.exe. NVDA said unknown and it closed. I ran the game and there was nothing changed.URL: http://forum.audiogames.net/viewtopic.php?pid=142816#p142816 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone yes, If you have a broken item you'll lost your items. the item is the newest item in your item you got. it makes many trouble for new player.URL: http://forum.audiogames.net/viewtopic.php?pid=142818#p142818 ___ Audioga

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: fatih
Re: Laser Breakout 1.2 has been released! Hi,The game directly starts. It doesn't say anything about updating.URL: http://forum.audiogames.net/viewtopic.php?pid=142816#p142816 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: trying to write a simple side scroller in DFE I think the problem has to do with the fact that your declaring flightmovement within a function.I'm not entirely sure how lua handles function scope but if you declare a variable initially within a function it's scope is limited to only that fun

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: trying to write a simple side scroller in DFE The problem I can see is that there's no declaration of flightmovetime or flightmove variables anywhere.URL: http://forum.audiogames.net/viewtopic.php?pid=142815#p142815 ___ Audiogames-reflector mailin

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: trying to write a simple side scroller in DFE The problem with the flight movement is the exact same problem you had with ground movement.URL: http://forum.audiogames.net/viewtopic.php?pid=142815#p142815 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] Wanting to put windows eight on my mac.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: brad
Re: Wanting to put windows eight on my mac. Hi.I was able to download it and am trying it now.hmm chriss, maybe if you were able to update to mountain lion, it would work. I'm sure of it.or if you can't do that, maybe downloading an  earlyer version of vmwhere fusion would help.Oh, if you need t

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Laser Breakout 1.2 has been released! The version that was uploaded is 1.10, which only has three options. computer, local and online play. It will attempt an update at the beginning of the game which should be what you want.URL: http://forum.audiogames.net/viewtopic.php?pid=142813#p142813

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: lml5280
Re: latest facebook mobile layout, thoughts? There's no way to mention in the mobile page, you can only tag. I actually just go to the regular site when I feel a real need to mention. While I hate the regular site, updating a status is pretty simple.URL: http://forum.audiogames.net/viewtopic.php

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: fatih
Re: Laser Breakout 1.2 has been released! Yeah I have the music playing.URL: http://forum.audiogames.net/viewtopic.php?pid=142811#p142811 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Laser Breakout 1.2 has been released! When you're picking these options, do you have music playing? The main menu has a kind of electronic track playing.URL: http://forum.audiogames.net/viewtopic.php?pid=142810#p142810 ___ Audiogames-reflector mai

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Thoughts on instructions I didn't say instructions were being phased out, just the booklets. Most in game instructions are provided in the form of a tutorial these days, even for showing more complex mechanics. They just construct multiple tutorials. For example, it's very possible to play K

Re: [Audiogames-reflector] Wanting to put windows eight on my mac.

2013-07-30 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Wanting to put windows eight on my mac. Hi.I tried to use vmware fusion but it wouldn't work on my mac. When I copied the .app file over to applications and tired to run it it said it could not open because it is not supported on this type of mac. Is it again, because I have a 2006 mac mini?

Re: [Audiogames-reflector] how to buy a item in puppetnightmares

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: how to buy a item in puppetnightmares Hi Mike. Yes, the lists of items are for reference, but generally there's no need to go to the item list just! to see the stats, it's quicker and easier to do this in the shop by clicking an item as I said. Indeed, I'd personally advise not following the

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Thoughts on instructions @bladestorm, while instructions are being phased out on iphone games it is true, remember that for a sighted person on an iphone game, --- -and indeed if the game is properly constructed with vo, all information is present on matters like controls, stats etc, plus th

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: francipvb
Re: Swamp, zombie fps by Aprone Hi aprone,I have a slow connection and I have some problems downloading from your server. Please release also in a patch form the swamp along with its main version to get the update more easy.Look at the JDownloader project, that uses SVN to host the binaries, so

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Let's really dig in to Tolkiin and Lord of the Rings, @Dark abomination, I always admire swan's music, since swan was a highly accomplished composer, I even have a remastered recording of the original comedy variety show complete with songs he did with michael flanders, which includes such w

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: latest facebook mobile layout, thoughts? Mentioning is inside a message (turning someone's name into a link that shows up in their notifications), while tagging is completely separate from the contents.Like, "I'm going to send @John_Smith to the graveyard!" Vs "Here's what was left at the gr

Re: [Audiogames-reflector] These audio captchas are really becoming nuisances!

2013-07-30 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: These audio captchas are really becoming nuisances! All right, a few points.-I can solve the numeric captchas in 3 tries typically.  I believe this is a result of my insanely insane speech speeds with the screen reader, but nevertheless it is solveable.-They were changed because someone mana

Re: [Audiogames-reflector] i'm continwing having problems with Map editor

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: the terminator
Re: i'm continwing having problems with Map editor hy. how i can make the program asigns borders for me?Michael Angel, a real terminator!add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=142801#p142801 ___ Audioga

Re: [Audiogames-reflector] stereo mix on windows 7 64 bit

2013-07-30 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: stereo mix on windows 7 64 bit As I said, virtual audio cable or one of tward's pieces of software.  It is not trivial.  You can definitely leave yourself without working audio while you set it up.  I know VAC, but explaining how to get it working via a forum post is way, way too hard-and I'

Re: [Audiogames-reflector] Swamp Campaign Maker!

2013-07-30 Thread AudioGames.net Forum — New releases room: gamedude
Re: Swamp Campaign Maker! severestormsteve1, at this point we are still deciding, I will inform everyone when a decision is officially made. Most likely, they two programs will be combined.URL: http://forum.audiogames.net/viewtopic.php?pid=142799#p142799

Re: [Audiogames-reflector] Can anyone provide a painless solution for this?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Can anyone provide a painless solution for this? Word concatenation works for limited domain provided that you record the punctuation intonation.  That is, you can't just record hello, you need "hello.", "hello,", "Hello?", and "hello!" at the least.  If this is for getting your screen reade

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: Thoughts on instructions Use html.  That's the standard, just be sure it's accessible (test with NVDA for something free, or whatever you have on hand).URL: http://forum.audiogames.net/viewtopic.php?pid=142797#p142797 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] Solara

2013-07-30 Thread AudioGames.net Forum — New releases room: dan_c
Re: Solara well, I've been playing quite a bit recently and firstly, love how useful all the different hero types seem to be (at the moment at least), which is nice because there's not really one best combination. also, I've been paying attention to the battle sounds and am now finding it pretty

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-30 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Let's really dig in to Tolkiin and Lord of the Rings, Oh yeah, those set to poetry were fantastic. And it's awesome hering the good professor reciting Namarie in Quenya.URL: http://forum.audiogames.net/viewtopic.php?pid=142795#p142795 ___ Audiogam

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: fatih
Re: Laser Breakout 1.2 has been released! hi,I can only go down two times from the main menu, and  then I can go only one time. When I press enter there comes an edit field.URL: http://forum.audiogames.net/viewtopic.php?pid=142794#p142794 ___ Audiogam

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: fatih
Re: Laser Breakout 1.2 has been released! hi,I can only go down two times from the main menü, and then I go then I can go only one time. When I press enter there comes an edit field.URL: http://forum.audiogames.net/viewtopic.php?pid=142794#p142794 ___

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: JoeGornall
Re: Thoughts on instructions I understand what you're saying about instruction booklets being faded out. However, for the purpose of a prototype where to the focus is not on the game and the presentation, I just want to get the information to the participant in the best possible way.I think if t

Re: [Audiogames-reflector] Swamp Campaign Maker!

2013-07-30 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp Campaign Maker! Gamedude, are you and CAE_Jones still combining the swamp map editor and campaign maker?URL: http://forum.audiogames.net/viewtopic.php?pid=142793#p142793 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Scrolling Battles 2 Niklas, what ou are suggesting mason do is like a mixture between AAC and Technishock. That might be fun though. Another thing I will say is that the cut seen idea sounds cool as well. As I'm sure, he has cut seens for the boss number one defeet, and the mtg studios defee

Re: [Audiogames-reflector] need windows eyes

2013-07-30 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: need windows eyes One of my favorite features of NVDA is it's AddOns. I don't know of any other screen reader that has complete plugin functionality like NVDA. And there really are some impressive ones. Within weeks of JFW's OCR feature, NVDA already had an AddOn for it. And of course, the o

Re: [Audiogames-reflector] how to buy a item in puppetnightmares

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: how to buy a item in puppetnightmares hi@darkyeah indeed. i already bought a staff for my healing troll lvl 16, as mansioned before a newer bow for my bow wielding puppet and a shield for my psyclobs. the axe i was willig to give to it i already owned. from my previous game i played.a mistak

Re: [Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Thoughts on instructions My vote is to put the instructions in the game, as in a tutorial mode, or a tutorial level before you start actual gameplay. Unless these are going to be controllers of your own design, that will have different buttons or methods of control than is normal, I think th

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: dd
Re: Swamp, zombie fps by Aprone a reset will fix it, however that's just a one-time per level thingI've had it happen twice in a few days though, and still haven't fixed itURL: http://forum.audiogames.net/viewtopic.php?pid=142787#p142787 ___ Audiogame

Re: [Audiogames-reflector] ayakashi for IOS

2013-07-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: ayakashi for IOS Haypi Monster is only inaccessible in terms of breeding. That is doable but is very luck based without knowing what gender your monster is, so you end up wasting a lot of seal cards. Everything else is perfectly usable, the only reason I haven't beaten all the scenes yet is

[Audiogames-reflector] Thoughts on instructions

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: JoeGornall
Thoughts on instructions HiI was wondering if the community could provide some feelings regarding the way in which they prefer instructions for audio-games. I am currently working on three prototypes for testing audio feedback in audio-only games, but to play the prototypes instructions are need

Re: [Audiogames-reflector] Let's really dig in to Tolkiin and Lord of the Rings,

2013-07-30 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Let's really dig in to Tolkiin and Lord of the Rings, LOL. The American radioplay does have a small special place in my heart simply because it was my first true exposure to TOlkien (I hadn't really seen the 1970's cartoon of The Hobbit at that time), but now that I'm older I can't help but

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-07-30 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Bamboo wallet, an awesome app for your iDevice I liked two pages on Facebook in exchange for 50 points, but they were not redemed.  Of course, the same thing happened last night, where the points weren't redemed, but when I checked today, they were.In any case, it is a very slow process, and

Re: [Audiogames-reflector] Scrolling Battles 2

2013-07-30 Thread AudioGames.net Forum — New releases room: Niklas
Re: Scrolling Battles 2 Yeah, that would be cool. And it would be cool to have some puzzles, like doors you can open only with Special keys, Switches to press to turn something on or of, obstacles like automatic turrets and stuff like that wich you can only destroy with a Special weapon and such

[Audiogames-reflector] new seeries of stages!

2013-07-30 Thread AudioGames.net Forum — New releases room: connor142
new seeries of stages! hello, skout is the first of a seeries of aac stages. I will upload them to the first post when the stages are ready, well the skout stage is very short, but I've done my best to make it be, and sound at some places difficult. please enjoy it. more of this to come soon!htt

Re: [Audiogames-reflector] ayakashi for IOS

2013-07-30 Thread AudioGames.net Forum — New releases room: connor142
Re: ayakashi for IOS well I've never known that there were many other of those card games, because I've never played them.URL: http://forum.audiogames.net/viewtopic.php?pid=142780#p142780 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Sometimes I do lose items, yes. As to skills, it sometimes doesn't work - I tried logging on earlier and, after at least five times, still did not have my skills. I don't know why this happens.URL: http://forum.audiogames.net/viewtopic.php?pid=142779#p142779

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: dd
Re: latest facebook mobile layout, thoughts? what exactly is the difference between mentioning and tagging? lolURL: http://forum.audiogames.net/viewtopic.php?pid=142778#p142778 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: bcs993
Re: latest facebook mobile layout, thoughts? Hi. On the topic of the hole [ a-t ] thing, what do you guys think of the integration of the hashtags on facebook? Oh and just an off-topic question: casta947, in your quote of one of my post (post 55) there was a random sentence and a link there, in

Re: [Audiogames-reflector] Can anyone provide a painless solution for this?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Can anyone provide a painless solution for this? 4/8 posts in this thread so far refer to Model Talker. To clarify, the word inventory was for anything for which having a diverse recording database would be useful. The word_speaker class is included in the latest version of custom_voice.bgt;

Re: [Audiogames-reflector] Finding and playing Infocom and other text adventures.

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Finding and playing Infocom and other text adventures. Hi. Firstly, yes it is quite possible to play the infocom games on a modern machine thanks to if  interpreters, which are  programs that can read those old text adventure game files just like your favourite media player can read   mp3s a

Re: [Audiogames-reflector] ayakashi for IOS

2013-07-30 Thread AudioGames.net Forum — New releases room: Dark
Re: ayakashi for IOS I heard about legend of the criptids but the review on applevis didn't really sound that playable, or rather playable perhaps but not accessible in the same way haypy monster is playable but not exactly accessible.if this one does have story that might be worth a bit more, b

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone thanks mehgcap for sniper missions, I'm not sure I understand the server said. now I understood. about skill points, I have ever relogin the swamp several times, I'm sure I closed the game. It's so! All Chinese player talk about it, they is so, too. about lost ite

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: trying to write a simple side scroller in DFE Just wondered if anyone has checked out the thread lately, as I still can't fix this small but annoying problem in the flight code...i was also thinking of adding classic costume stuff (music mainly).The Doctor.URL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] New Airik the Cleric!

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: New Airik the Cleric! Excellent news Jyro. I stand ready to do voice work if it's needed for this new version and definitely for Airik 2 whenever that's ready.URL: http://forum.audiogames.net/viewtopic.php?pid=142771#p142771 ___ Audiogames-reflect

Re: [Audiogames-reflector] how to buy a item in puppetnightmares

2013-07-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: how to buy a item in puppetnightmares Hi. I would suggest clicking on an item to view it's stats, then getting used to how the game displays those, then  select a puppet to compare it's stats, for instance click on a bow, then select your bow wielding puppet. Once you get this the equip

Re: [Audiogames-reflector] Laser Breakout 1.2 has been released!

2013-07-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Laser Breakout 1.2 has been released! It's the second option from the bottom. If you go to the bottom of the menu and hit up 1, you're on option. The language setting is down two in the menu, and english is the second choice. So to change to english, first make sure you've gotten to the menu

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: casta947
Re: latest facebook mobile layout, thoughts? The best solution I have for that random topic is to use Firefox with the main site. When you say something like, I am at @x's house. press down arrow and choose the friend's name you want to add, and then press enter. At this time you should be able

Re: [Audiogames-reflector] help with send space

2013-07-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: help with send space There's no way to cancel early that I know, once you've paid for it you get it, however if you don't renew it it'll cancel itself.URL: http://forum.audiogames.net/viewtopic.php?pid=142766#p142766 ___ Audiogames-reflector maili

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-30 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone As the server message says when you log in, sniper missions are still broken, and anyone who uses old sounds is encouraged to upgrade their sounds to the newest. You can then copy old sounds back in if you need to. As to the skill loss bug, I get that too, but log

Re: [Audiogames-reflector] Credit-card reading app for the Iphone?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Credit-card reading app for the Iphone? Hello, I am not sure if there are any of such applets that allow you to scan your credit card with your iDevice.What are you trying to do, read the information off the card? if so, OCR would not work with the raised print. If you are trying to make pur

Re: [Audiogames-reflector] Can anyone provide a painless solution for this?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Can anyone provide a painless solution for this? Have you considered using Model Talker? It uses voice concatenation (string of your own recorded sounds) instead of formant model vocal tract synthesis.URL: http://forum.audiogames.net/viewtopic.php?pid=142764#p142764

Re: [Audiogames-reflector] latest facebook mobile layout, thoughts?

2013-07-30 Thread AudioGames.net Forum — Off-topic room: casta947
Re: latest facebook mobile layout, thoughts? bcs993 wrote:Hi. This reminds me of the layout for the iPhone app for fb. I agree with your good and bad points. There seems to be some drop down menu thing to sort newsfeeds, but unfortunately no status filter. This was mainly how I browsed facebook.

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